By Kirito: my speed farming build. pop ra on f3, and on f6-7 pop Amas, DQ, Valk, and Venus to one shot. Safest build possible. You cannot die.
By Pen1sarms: Amaterasu has good heals max awoken, max level, skill level not important. Chibi-metatron for emergency damage reduction, bind resist optional. Echidna for delay (try and stall FL 1 and 2 to use on FL 3 if you can't chip away the dublits). The Flash can be substituted for any attacker buff ( use when bosses are just above 20%)
By kennnny: 12.25 atk, 9 tpas, 6 enhance. Just make sure that you connect at least 4 different colors and this dungeon is a breeze. Pop Norn on the boss after devil's gift and use other skills as needed. Only one gigas and friend were hypermaxed but all were fully awoken. Really easy just make sure to get your tpas
By TMNZB: Naga maxskill, Friend hyper. Wurd for sustain. S-rank by rarity and combo>4.1. F1,F2 Stall til Naga has one turn on menace then proceed. F3 Mass attack and menace. F4,F5 squish. F6 Whittle down using skills as need. Menace helps, can use Ogre once red. F7 Heal and attack, use Urds wisely and collect TAMADRA. One try, 37 turns.
By Kirito: S-rank on rarity alone (28) 297+ Amas and ROdin. Can sub dqxq w/ any decent 4 star (w/hp) & pixies w/ +hp 1 stars if needed (kelpie,willo). Stall for ROdin on Fl 3. Kill treants in 3 turns & just make sure your team has >15,660 to tank hit on Fl 6 or pop all skills at 25% & hope for kill (worked for me!). Otherwise can't loose.
By Windurst: I wanted to use Noah. She is the best card in PAD. Use Noah + Odin after poking Hera a few times and she'll probably die.
By Rockhound: Simple nuke team and you can mostly blow your way through the dungeon. Floor 3 Lilith. If you want to stall after floor 3, go ahead. Floor 6 get below 50% and then Sonia/Lilith. Floor 7 use Echidna/Sonia/Lu bu in that order, but if left alive, use last Sonia.
By ReadySetGo: Wildcard can be any devil; I used A. Horus. All fully awoken. Only friend was +297. Lilith max-skilled, but not necessary. Ensure she is up by F3. F1-F2: get skills up. F3: Lilith. F6: chip away at her health; use one Ronia if needed. Should have enough HP to recover if hit. F7: Lu Bu, Beelzebub, Ronia = OHKO. Easy-peezy.
By Riku: Everything was MS, unnecessary. Friend +297, ~+150 from my own stuff. matching 5 dark orbs twice and some fire at least once should kill dublits on F3, you should have enough HP to tank one hit. Whittle down F6 and then Pandora + Vamp, pop rest for Hera.
By st3alth: S-rank guaranteed on rarity alone (28 total) *wildcard was 2520*. MUST hit 15661 HP threshold. With +297 leaders you will heal more than 100% per turn. Kill synced first, save AB Bird for floor 3. Need to play smart with poisons on last floor, but otherwise it is very, very hard to die with this team.
By Nakiami@윤하: +297 Ronia SL:2, Vamp SL:5, no other skill ups. Lvl's: Max, 90, 27, Max, Max, respectively. Stall when you can so that you can use Ronia on last floor. Use skills as needed on other floors. Boss floor just use Ronia & Yomi. Try to make columns not rows and easy OHKO. You can swap what you don't have for another orb changer.
By _(:3 J<)_: S rank not ideal team,Odin/Ama team no longer works because of minotaur spawning.If you have Firon/Waron use him.You can stall 1 turn on minotaur,Kali when out of orbs.6 combo avr 15 turns are enough ,I got 80k points
By alrights: Pretty simple team, Siren should be around level 70 how Odin needs to be at least level 60 with max awakenings. First floors are easy kill and grind skills. Use Bane when needed. If you get the Wood Sage kill everything but it first then use Bane and Odin to kill it. At boss Gravity grind gravity again MS then evil nova. GG.
By Sobekcroc: S rank team (28 rarity,) not quite safe. Both leaders awake, ~100 +eggs on the Odin. Rest can be changed as long as skills are similar, Bluebirds and Darkseid are for faeries/lits. Two chimaeras on a floor is your enemy; solos can be nuked by Odin. Hard to lose once you get to Hera, just super slow.
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1x1x1x1: RIP very unsafe treant will wreck you
By Haykon45: Team lv as follows max,90,52,max,33,max. About 230plus eggs. Lu bu, haku, echidna max skill. Stall on pengdras whenever possible, once all skills are up sweep the floors. If treant appears 1 row of fire and a 4orb fire match with combo of 7+ to kill. Flr6 lu bu, haku, cyclone = kill. Flr7 echidna, baddie, Sonia = kill. Good luck
By 邓 -ALAN- 洋: Valk and Luci can be replaced with Vamp and Grape respectively. Target dublits when they are at two turns. If they are light, you may break their defense if you want. Stall on pengdras and pixies, but do not try to take down pixie so soon or the bind will be burdensome.
By joe: This is a tank team, and can take the hits from the dubs (at max level with no +eggs its 61k HP, so you can take 2 hits) I'd recommend at least max level for all your team, same goes for beelzebub. Save King Baddie for Hera, and burst as much as you can, 3 enhanced 2prongs was enough with king baddie active for me to sweep her.
By Cobalt@PG: Search, on youtube, Grilled@PG. There is my clear of the dungeon with this team on my channel. However, if you happen to approach the treant, kill everything else first before it attacks. (Where having wood resist awakenings are helpful) Chu is hypermax. Everything else is at least level 80 except Melon, level 60.
By tarquin: Make sure you can take a hit from a dub. You will have pretty decent attack and good rcv. Stall when you can. Use Lilith on dubs if you need to. Grind down Hera a little bit and pop Lubu, Sonia, and Hera-Ur.
By Mike Hunt: INCREDIBLY safe build. All Max Lv, Fully Awoken.
I had about +550 on the whole team.
Wild Card is ANY poison. I used Hydra's poison in case of emergency, but only receiving 9% damage +8 Light per, I could single out Dub's and dispose of easily, especially when paired with Duo-Kirin Active.
Use All Actives to grind Globe +
By _(:3 J<)_: For the poor man,duke and lilith max skill.Use the first floor to charge skill.A 4 fire combo will kill the treant.Only using poison when there are more than 2 dublits,I got 2-3 dubs every floor on my run.Flr 6 if it's water use baddie,else burst with ronia and lilith.
By AmonAmarth: Prepare to grind! Few plus eggs on this build, all full awk. ~11,110 auto rcv, as long as you don't get hit by synched dubs you're fine. Takes some strategy and thinking on when to use skills, but you've got the ammo to make it happen. Always try to have skills up before leaving a floor to be safe. Hera-Ur for Lilith a good swap
By Lhent: Wildcard is King Bubblie or a poisoner. FL1-7:Stall on isolated Pengdra or Pixie. Kill Dublits asap, use actives if necessary. Burst before getting hit for everything else. FL6:Can tank 1 hit, kill within 4 turns, menace if necessary. FL7:25x or set up until 50% Hera health or Holy Gravity, pop Delay>DoubleGravity>Bubblie>Burst.
By Ameto: Non-IAP S rank build. 28 rarity = 61700 points. All max lv except 1 ninja, Odin max awoken. 8800 HP is for surviving light chimera's double strike. As long as you have > 5000 autoheal, don't get synced enemies on first floor, and charge skills before moving to the next floor it's impossible to lose.
By coconutoil: Ez pz jus first lv gotta b lucky evrythin else es jus poisoning an stallin to be safe if want. Srsly, yall can switch out loosfur and heras fo anythin I think. Swap em with sum light mons if u wanna sit there fo a while an watch hera change evrythin light orbs an b stoop. Lots o luck, but ease once ya get da hang of et.
By Minori: 30371 HP allows you to tank a Dub hit and Hera's rotation. With +297 Artemis, kill Treants with 1 row + 1 green + off color combos. Focus Dubs, need 10 green subs to kill in 2 turns. For Hera, grind to 50% (save hearts to heal after each gravity), wait out bind, burst. 8000 team ATK is one-shot. 2500+ team RCV recommended.
By Davvinchi: S-rank build, round 1 can break you. If you get multiple treeants use firefly first then you can odin or HDN. If you HDN, you can use naga to delay to auto heal. If you see pixie it must die! Do not stall on pixies or treeants. 8763 hp will let you survive light chimera double strike. Hera: Match all 5 poisons, At bind naga.
By illmatic: mini sonia can be regular Sonia. Haku, Lu Bu and friend Sonia max skill. Take out the dublits first. Treants are easy kill with fire orbs. Don't hesistate to use skills on mobs, it's easy to stall on the globes with high RCV. Once skills are charged take out Hera. Got lucky and didn't run into pixie.
By firesword7: Ninja can be final or ultimate form Archangel Lucifer. Only Echidna and Odins were max level. Both Odins need to be max awoken. Floors 1-8: t use Odin/Echidna/Cleopatra as needed. Floor 9: nothing special, use Odin to speed things up some. Floor 10: use Hades/Cleopatra, once light use MS, Echidna, Odin, repeat until dead.
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Vermillion: 10 floors... are we actually talking about the same thing here?
By davehutch: All monsters L90's. Lilith,Echidna fully skilled,awoken. Friend's Ronia about 120 plus eggs. R1-6 Use Lilith-Echidna as needed.Stall when possible. R7 Try, if possible, to take the first two hits and then use Lu Bu, Echidna if up, Marvelous Ronia, Hera-Ur and try for at least 3 rows with 2 dark. OHKO. Ran 4 times. Used 1 stone.
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L(>o<)L Qz: This is almost the exact same team as the one I posted up except that your Ronia is not uevo'd
By NGA(^_^): 285 batman, Max skl Vamp. need some luck, can be 0 stone. Dub can be kill with 2 dark + 1 water. Alway save enough dark and water orbs, use any actives when necessary. FL6: use hanzo and 1 batman. try to kill it in 4 turn, if u cant, use DMeta on 4th turn. FL7: use all and OHKO
By dad: This build is about 70k hp. Any 2.5-3.5 red friend lead will work. Matching one full row will kill the treant. Lilith and rodin will save you if you get synced dubs. Stall on pendras and chimeras when needed.
By George: A safe team as long as treants dont spawn first turn. Fl1- Kill all but one monster to stall for skills. Prioritize dublits first. Fl 2-5- Continue having all skills up, using rodin on treants. Fl6 use rodin to speed up the floor then stall for skill. Fl7 Double Grav, MS, heal with hearts, MS, clean up with Ronia. Easy
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Grinkle: nm. Silly comment.
By ￣≫JNinja＿: Easy. Stall on the 1st floor for haku's active and shiva too if you can (important). 2-5: stall on pengdra/chimera for actives if you bursted the first floor; 2 bursts of 1 row of dark and red to kill dublits, use shiva if there is 4 dublits like I usually get, burst treant with red. 6: ronia+ronia if didnt OHKO. 7: ronia+lu bu.
By mayhem516: Stall every lvl to enable poison mist and use it to clear Dub-lits. OK to use Gravity and MS on snow globe dragon to speed up that lvl, but charge up gravity's and MS for Hera. For Hera, use both gravity's and the MS so you avoid her poison and holy gravity. Jester is useful here to keep healed. 2 more gravity and MS to win
By Renzo: This build is solid unless you run into 3+ dubs. R1-5: Stall as soon as possible, works best on pengdras. Try to have 5 dark and 5 red orbs when moving on to mass attack incase of multiple dubs. R6: ronia + lilith can OHKO, vamp incase it doesnt. R7: ronia + heraur + lubu big combo OHKO
By PhantomAce: Max skill friend Ra and Lilith highly suggested. Health doesn't matter too much because if you are good at comboing and a bit lucky you will never get hit anyway. Just use Ra or Lilith if there is ever two dublits on a stage, or one on 2 turn cd. Echidna on Hera. Can also S-rank if you are good at comboing and don't stall much.
By Eric: 5k auto heal team. FL 1-5 chimeras first, then dub then whatever. I got a 2x pixie drop and a treant drop and was able to clear. A little luck required on those but you would have to be more unlucky. A regular hera would be best as another dark would speed things up a bit. On poison drop clear all and match 1 row of 3 hearts.
By rak: See my note in comments. Wildcard was Shiva, but didn't use his active. Don't need armor break or poison. F1-5: Echidna if orb trolled, stall whenever possible on Dubs and Pengdras. Power through treants. F6: Ronia/Hera-Ur/Baddie OHKO. F7: Stall for skills, Echidna if needed. Ronia/Hera-Ur/Baddie to kill.
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rak: Note this build, like so many others, has a high chance of failure on floor 1. To kill a dub you need two turns where you match both black and red orbs. On floor one, if you get a dublet which will attack in two turns and you're orb-trolled at the start or next turn, you're screwed. This happens to me a surprising number of time
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rak: If you get lucky with mobs and orb drops, you're fine, your actives can get you out of jams. Because the team is fairly strong with red orbs, a first-round treant isn't as much bad news as a low-turn, first-round dublet.
By Tim: Recommend fully awoken Odins. Use Lillith active when Dubs appear, otherwise rolls pretty easy. Feel free to use Odin active when enemies are triple sync'd.
Don't forget to use Lillith on Dubs or it will one shot you.
By "BLANK": pretty straightforward. you might have trouble if you get double dubs on floor 1 though. F1: stall on a pengdra/chimera for droiddragon. F2-5: just sweep with droidragon active. ezpz. F6: you can grind snow globe drag if you have 20k health. F7: OHKO with actives. now go build your santa hera harem!
By eaglefrien: Do-able zero stone. Hermes could also be Siegfried. Play it safe, use skill when needed. Pop Karin, King Bubblie and Zhuge Liang at boss. Pop Karin again if needed. Try to get some TPA on green Zhuge Liang during his active skill. Should be able to one hit KO. Green Snow Globe Dragon would make it harder.
Xenthia Li: Plz delete. no idea how this got here
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Xenthia Li: I finally got this build to work. Biggest struggle was not clearing F1 too quickly or when F1 had two dublits. Combos need to be high to clear everything or else your back to rebuilding Druid skill. Snow globe can be used to stall. You have time on boss to wear him down if you can't OHKO.
By KennethOp: Stall when you can, use rodin skill to clear synced dubs when needed. Might be a bit harder, but still managable with the amount of HP with ame and mitsuki (+auto heal) to get through a blue globe. Then use Mitsuki+Ares+Shiva to burst hera down.
By mister woo: When you start off, try to max active level, then use everything on the hera and also try to heal ASAP every 2 turns!
By Roko: Dubs take two rounds of dark attacks and one blue ping. Don't get hit. Stall on pengdras if you need to. Don't be afraid to use actives except Haku. Panda>vamp on Snow Globe, Byakko>Hanzo>FALuci on CHera. Profit.
By Gaist: Very safe/slow build. Neptune can be any card w/poison. F1-5: Play normally, poison if you see pixie or treant. F6: Can double grav to speed up, but make sure you have gravs left for hera. Save a few hearts before killing, or have a cure skill available. F7. Grav/grav/MS/MS heal to prevent holy gravity. Attack twice to win
By scorpion: F1:stall as long as u can, if possible stall until shiva skill up (in case Wood Sage come up on F2). If you don't see any Wood Sage, then stall and kill until F5:save some Fire and Dark orbs for F6:u should have 4 rounds to kill so save sonia+shiva skills for 4th round. F6:1st round Sonia skill, 2nd round pop everything KO.
By rladymack: Stall through lower floors as much as possible to charge up - may have to use a Ronia active to clear Treants since they have high def and Lilith won't clear them fast enough. Ronia active should clear 9th floor with enough combos, Fl 10 pop Ronia active, Hera-UR, King Baddie. 4+ combos, 0-stone.
By Fattimus: S-rank build. Lucifer can be swapped with any big nuke equivalent. Just make sure your team rarity = 28. Pirate is for insurance but I didn't really use.
First floor build up all skills. Lucifer for treant. UFO to take out 1 high defense character. Odin for any duplicate chimeras. Used this build twice and 0 stoned both.
By Homu Homu: The greatest team in the world since you'll mainly deal with single attacks. Charge up skills on every floor. Use skills to take out enemies that are in sync. Otherwise, it is a straight run. Even Hera can not take you out with your auto heal. Wild can be echidna for stall or another autohealer like siren. Merry Christmas!
By JHD: Super grind team. Fully awoken Odins for autoheal, all skills level 1. No need to delay for skills because it took that many turns to kill the monsters on each floor. Kill synced monsters, use Gungnir as necesssary. Neptune's poison for Treants/synced dublits. Shiva for dublits. Grind and MS -> 2x Gungnir in that order for Hera.
By 雞蛋仔: Any Red Gods as sub will do, Fully Awoken row burn a must, enough HP to take one hit from Dub-lites, kill any same turn atk will do, save skill when possible. Final round Sonia and Shiva 5+ combo done! Easy ans safe only if you have Phantom Odin. Good Luck!
By M: 100% safe utility grind. Leaders max awk. Enough utility that not even three Treants can take you out if you play smart, gravity for speed but replace with w/e. 1-5: Target rightmost Dublits first, Pengdra last. Stall for skills on lone Pengdras. On bosses, just poke until skills up. Time Luci with heart change moves.
By scarynut: easier with double luci but i dont have one. All monster 50+ siren max skill. I used 2 stone cause i wasnt paying attention to my hp. Could be done w/o spending any stone. Use luci skill to kill treant asap. Also use neptune if there is more than two dublit. final boss use hera + luci when the bboss around 30%
By Foobis: Farmable REM heavy team. lvl 58 Lilith, use poison if can't take dub's down with combo. Ronia then Ronia/LuBu/BB on Hera (OHKO possible from R/LB/BB). My Ronia is +100, friend +297, rest no +'s. Could sub Hera etc instead of 3rd Ronia. Such a good dungeon for Light Dub's! Horde them for Evo's and Tama Evo's...Dat Hera booty do!
By RayRay@f4: Double Luci Grind build. Any gravity with dark att. will do, mines so happen to be hera and hera-is because they are my highest level. I put blue odin for stat stick and heal. I put kagu in to deal with treant, so i didnt have to waste luci skill on them. At hera, dbl grav, grind down a bit to 40%, luci odin luci.
GL on drops!
By BazBiscuit: F1-F5: Take it slow & should go smoothly. Use first round to stall as long as possible. Each new round use Lillith to kill low HP enemies and Grodins to kill sync pengdras. If more than one treant use ROdin. But stall on 1 enemy to get Lillith up. R6: Use all skills to speed up F7: Use all skills, after 30% it goes fast with TPA
By BMW: Max awoken, skill ups and + help. Try to stall each floor to have either Minerva or Persephone up for each floor. Haku on the snow globe and LuBu/sonyia on boss
By Guinaviere: Easy Farm build. I stalled a little. Focus on light pixies to kill off 1st. Use Vampire, Zombie, Lilith to kill Treant. Flr 6 just grind + heal. Flr 7 OHKO with Sonia, Hera, Lu Bu. all max level, except zombie at 83. Leaders Ronia +112 and Lu Bu +274 eggs. Can switch Zombie for Lucifer/Hadar. switch Vampire with Persephone.
By Vyzhr: All were lvl 60+, have Vamp max skilled, Hanzo if possible but not required.16x for treants,especially nice if you get globe dragon rogue to spawn, as he makes fire orbs more likely to appear. You have four turns to take down hera, unless you happen to get lucky on heart orbs. Pop all actives, good 16x combo can take Hera out np
By goku: Safe build all fully awoken. Lilith and Bluebirds used to speed things up. My two wildcards were 2 Heras. Heal when matching poison orbs and you should be good.
By Merr: The ONLY circumstance in which this build fails is if R1 has Treant or 3 Synced Dublits at a 1 or 2-turn counter. Based on several runs of this never happening, the chance is very low. Stall on R1 to get Lilith and Lucifer up. Use Lucifer on all Treants. Use Lilith for Synced Dublits. Stall as needed.
By jucting: Max skilled echidna. Literally burst through everything. Shinji can be replaced with any high attack water monster. Try to target the dub-lits first because they will one shot you. If you're unlucky and have multiple turn 2 synced dublits, use Zhugeliang. Last stage Echidna and burst. 2-3 turns of 25x should do it.
By Uzumaki: Attackaratsu, Odin, archangel fully awoken.
All rounds target any matched attackers. On Santa Hera, just be sure to clear hearts at same time as poison orbs so auto heal gets you back to full strength. Easy grind.
By don: standard panda build, team levels 90+. orb changers make dublits not so scary. stall when you can and conserve actives. it should be easy to OHKO floors 6 and 7 with whatever you have up
By don: all monsters but anubis close to max level, all awoken except echidna. stall when you can and otherwise sweep. never activated echidna, so maybe you would want to put something with skill boosts there instead. use sonias when you need a burst on demand. I s-ranked it despite taking 18 turns.
By Shift@PF: Pretty stable. 4x Hp makes the dublits less scary. 4x attack makes it not super slow. Just use echidna to avoid taking too many hits from dublits and give you time to heal up if needed. Also be sure to not die to the trees.
By Ben: Beelzebub could be any instant heal, and gravity x3 interchangeable. Focus on Dubs as priority since they hit for 30k. No special tricks, just grind to boss. On Hera use Grav x3, Luci, heal, Luci for one shot. The build is slow and boring, but safe.
By Bora: Long grind but safe. Alraune is fully awoken and level 45 and GOdin was fully awakened level 88 and auto heal was 6400. Use Lilith poison on treants and or MS. On Hera when she casts devils gift clear all poison and auto heal should cover the rest. I was always at 100% after a her attacks.
By Blackheart: At least 14,100 for Treant hit. Archangel and Odin fully awoken for 3000 HP auto heal. Aim for 2000 RCV. Isis is a multiplier for damage. Lilith poison for dub'lits and Pixies. Doomsday for poison change and mini-grav. Aim to charge skills before each next round. Easy to survive; just nuke and use Odin as needed.
By Mayael: Can S-Rank if you upkeep 5-6 combos a turn + ~14 turns. Ronia can be Uevo. My last card was another Ronia. Max skilled Lilith preferred. Kill Treants with 1 red row. Poison for emergencies (synced 2 turn lits) Pop Lu Bu/Baddie +Ronia on Stage 6 and the other on 7. You really dont need it on 6, but it helps. Merry Xmas.
By Thedragonf: Can use any Amaterasu, heal awakenings make life really easy. Don't be afraid to use abilities, but this is a grind team dependent on abilities, make sure to charge up when you can. F1-5. Regular grodin ama stuff, focus synced and if you get the treant, poison it. F6. Just burn. Only one at a time. F7. Spam gravities and grind.
By ertdre@PF: Try to stall for echi and rodin. If you run into a dub on a 2 timer, pop rodin. If rodin is down, pop echi. You should be able to stall safely on most things including the boss. On subboss, just burst down. On boss, wait for echi then pop echi and burst down. GG EZ
By L(>o<)L Qz: My go-to team for pretty much everything. Worked even with 2 lit's on the first turn. Only need to match fire and dark for 11 dmg. Skill ups preferable. Lilith and Echidna if in trouble. Ronia and lilith if possible on Snow Globe Dragon. Lu Bu, Hera Ur, Ronia and maybe echidna on Hera OHKO More awkn better. Pluses not needed
By Guggerbunk: Team fully awoken, Lilith and Darkseid max skill. Omega Sanction is ready turn 2 in case of early low count Dublit. Floor 1-5: stall when you can and after using Lilith or Darkseid on Dublits or Pixies. Fire combo or one fire row to kill treants. Floor 6: Lilith + Ronia. Floor 7: Lu Bu + Ronia + Lucifer = OHKO.
By Lamigre: Real easy build Levels 1-5 just match dark or red orbs at least 4 matches. All max awoken, CDK,Hanzo and DLV Max skill. Level 6 use Extant Sonia and then marvelous Sonia. Level 7 use marvelous and Hanzo. On levels 1-5 use skills as needed. Easy peasy run.
By Nev: Levels: 57, 99, 75, 45, 50, 99. All max awoken, ~75+, friend hypermaxed. 1 Sonia could probably be subbed with Haku or Persephone. I got lucky with no Treants or Pixies, might've had to stone otherwise. Focus on Mythlits. Used Sonia and Lilith on Snowglobe, Sonia+LuBu on Hera. Used Baddie at the end to make up for bad comboing.
By smthngcr: All level 90+, only ~100 plus eggs on team, +297 friend lead, don't need to be max skilled. Focus dublits when they spawn, other than that try to clear slowly to stall if you need to, if not just burst through and nothing should be able to kill you.
By Coronae: With Alraune and Odin, Max Awoken is a must. My Alraune was at lvl75 or so, but you have to auto-heal 5k each turn to negate Hera's strongest attacks. HP needs to be at least 14-15k in case of bad mob spawns. In essence, with the mobs, apply skills liberally where needed. Snow Globe Dragon is nothing, grind. Hera's the same way.
By Peccan: Avg lvl 85. Lilith only skilled Monster. Odin and Yomi as stat sticks, skill boost and extend time. Rds 1-5 stall. Can take a hit from all but the dublits. Treant dies to 2 fire sets + 3 others. Save Lilith for multiple dublits. Rd 6 kill within 4 turns. Rd 7 take 1 hit then use all skills killing in 5 more turns.
By Pop: Floor 1-6 grind and max skills; floor 7 let all skills loose
By Rave@/r: Can tank 1 Topalit hit with 30371 hp. Can replace Artemis with Apollo or another strong orb changer. Odin is used mainly for stats. TPA gets you through floors 1-5. Be mindful of Pixie, don't drop her below 25% if she attacks next turn. Floor 6, use Artemis. Floor 7, Mei Mei+Verche+Athena. Make as many TPA matches as you can.
By dad: Simple safe build. If you get synced dubs use Neptune. Other wise it's a simple burn run. Stall on pendras or chimeras. Have fun!
By jo: S rank build. Filler is any 2*, I used green pirate. If you don't instantly die on round 1 then the rest is pretty easy. Bluebird for treants, MS + Gugnir to clear big threats. Lilith for dubs. Leave one mob to stall for skill round 1-5. Can't die round 6-7 if you play connect 3. Siren can be any auto healer.
By Mügü: Stall when you can to charge skills. Lilith and Darkseid are there to take out Dub-lits and Pixies (in my case, they were both max-skilled.) On F6, you should be able to take one hit before using using Vampire & Lilith to kill. On F7, use Sonia + Hadar + Lu Bu.
By Velocity: 10 fire attributes means you can two shot the dublits with 2 fire combos. Awoken Minerva is up turn 1 so hopefully you aren't fire orb trolled against the dublits. Stall where possible. Against the snow globe, feel free to use Echidna, Belial, and Shiva. For Hera, Sonia->Minerva->Hera Ur to 1 shot or get close. Then grind down.
By Theodore: Usual satan team stuff. Stall for sonia by using red and blues to kill pengdras. Mass attack for dublits and pixies. Use vampire when needed. Skilled stuff makes things easier.
By Schon: Neptune can be any poison or armor break for safety. Try to kill dubs/Treant first as others can't 1 shot you. Stall on anything else til you have your poisoner/armor break up and you shouldn't die. x25 stage 6 and use Enc on 7 then x25 twice. No brainer.
By ✰Pollux✰: Stall anywhere you can, it offers a cushion of safety, even though you dont need it. If you run into trouble use kushi. Sun quan isn't needed for the boss or globe dragons because they can't kill you so you can use him on dubs if you need. Karin can be any chinese god to narrow orbs down for easier combos. Just combo high to kil
By bojangles: Not 100% safe, but very stable. Key ingredients: Ama/Odin to keep you healthy, Lilith to crack defense, Echidna to buy you time for skills (healing/poison), Kirin for attack and gravity. First floor is most dangerous, watch for synced. Two synced trees are trouble too. Try to have skills ready after each floor. GL with presents!
By ash: Blast through but be careful of Pixies and Treants. Feel free to use a Haku if you have trouble. When you get to Snow Globe, use one Haku. Finally on Hera, use Pandora + Persephone + Metatron + Batman. This is OHKO and now you have a Hera (and a magic stone).
By maz3ty@/r: All max awoken, max lv except lilith, sonia (69,95) over 500+ eggs, hypermaxed friend. max-skilled lilith required. Flrs 1-5, charge skills while stalling on pengdras, lilith on dub-lits & pixie on last turn of their attack. flr 6 - sonia. Flr 7 - atk & heal, before 50%, sonia, shiva, baddie = Merry Xmas Hera KO!
By Maarva: Make sure a dub-lit never hits you with less than full hp. Grodin's active skill won't kill a dub-lit, but they can take out other monsters that would attack the same turn. Use Rodin to take out a group of dubs. Doomsday clears Hera's poison orbs when they build up. Use evo'd Hera if you have rank for it (I was only 164).
By Fooooooood: need at least 15k hp. Mid-high level monsters, friend hypermaxed. stall on a pendra or something, wait for skills to be up, when you come up against dubs you cant kill, use shiva. for floor 6 use sonia, use baddie, and hera-ur if needed. on boss just stall, she can't kill you, once you get her down to half use sonia baddie and h
By SaltyDogs: Echidna near max skilled. Hera was maxed. Grodin fully awoken. F1-F5: If only one dublit spawns, focus-fire it and stall on remaining enemies while healing. If >1 spawn, use Ra and stall until his active is up again. F6: Burst within 2 turns with x25's. F7: Delay, gravity, burst with x16's-x25's in 4 turns.
By : Echidna use for safety
easy otherwise, but watch out for dublits
around 400 plus eggs
[93, 84, max, 90, 82, max]
By Tick: Subs where lvl 60-80 was able to get over 62k HP to be able to take 2 hits form the dub-lits just in case things went bad on trash. Floor 6 - use 2 gravity and 1 MS charge back up while you grind to finish him off. Floor 7 - use 1 gravity than wait for it to come back up than pop 2 gravity 2 MS. Merry Christmas!!!
By Magnus@PG: For those who just want that free magic stone. Get all skills up before entering floors 2-5, target synched monsters first (dubliths are gonna be your highest priority) via gungnir or orb matching. For multiple Treants (if synched), armor break, MS one and gungnir the other. Fl 6: Brainless. Fl 7: match all poison orbs ASAP
By ザックスフェア@PF: Effectively, stall to poison the lits, tank everything, one shot the Globe, and Oneshot Hera, though you can survive for quite a bit with proper orb management. May the dublits have mercy on your soul. Merry Christmas! P.S. Shiva and Prometheus are just strong devils.
By Bread: Kill dublits first. Everything on boss.
By PapayaPig: No-Stoned.Sweep through all the floors and stall on the pengdras. If orb troll, make sure to use vamp and joker active. Stage 6: Vamp and Joker active or haku active.
Stage 7: Echidna skill, Then Haku+King Baddie to demolish her. My team was fairly maxed with my lead and friend's lead skill level at 2 or above
By Ares: St1-St5 Kill Treant First if you encounter. Kill Synced Dubs. This is where I stalled to get all my skills up, but all of its fairly easy.
St6 It is impossible to die at this stage unless you are not healing. 8 Combos with 3 rows of Light will OHKO.
St7 Quite easy. Echidna>Valk>Shynee>Venus = OHKO
By kandjar: Every one max level, friend leader: 297 +eggs, rest of the team: no eggs. Both U&Y, Kushinada, I&I and SQ max skilled.
Most important sub: Kushinada!, make sure to charge her up every time you can, she's what's going to save you when the dubs hit. Blue TPA + leader overcomes the defense of the red dub.
Delay on last 2 floor
By Patbert: Since Treants are on 4 turn CD, they prob won't sync. Lilith poison will take care of them while you charge. For Hera, Zeus grav + Hera grav + MS to get her down to 25%, and Odin will keep you safe. A little grindy, but safe!
By crans: Really easy clear. Took about 15-20 mins. Just make sure to stall on one mob and clear others. If you get unlucky and get 3 treants don't be afraid to use skills. 3 gravs and 3 S&K will kill hera. Takes time but extremely easy and smooth. (If you use S&K make sure you have hearts or both odin skills up to prevent wiping. 0 stone
By BreaKBeatZ: Easy clear. Full awakenings allows Hino’s -75% def on turn 2. Blast through everything and keep –def throughout; 777,777 defense is 194,444 after the reduction. With 3x TPA Hino can easily break that. F6 – use Guan Yu. F7 – Use Ronia (took me 2 turns/Ronia skills to kill, but you have a 3rd turn/Ronia to use if you
By Jesus: Levels Max,77,91,55,Max,Max. Leaders +297. All Awoken except Echidna. Use Echidna if you get in trouble. One row of red with a few other combos should take out everyone. Sonia skill as panic button. Floor 6: Sonia skill, Floor 7: Sonia + Baddie
By Fraff@GBF: Average level: 69. Always target Dubs, stall on Pengdras. If 2 Dubs spawn, try some 5+ combos, max-skilled Vamp is really useful. Lilith is useful for tricky floors. FL6: pop Haku and Lilith (if up). FL7: Use Vamp (if up), take 2 hits, then Ronia+Lu Bu+Hadar for the win.
By Chris: Needed 29 Turns but did it first try
A pengdra appeard on first floor so i stacked my echidna ... had to use it on floor 3 but stacked up again on floor 4 so everything was up at snow globe but bursted it in 2 turns so i had like 7 tunrs for hera but just needed 2 with all skills ... Have fun
By Flygon@vg: Used this to speedrun. Don't be scared to use RSonia/Haku actives on floors with multiple dublits on two turn timers because you need to make 5x dark and red matches in order to kill them before they kill you. Super easy to stall on 6F if you need to. Pop the SUB RSonia active on 7F and if you don't OHKO, pop lead.
By ROBERTICHI: Burst floors 1-5 when not stalling. Dublits ohko you so make sure to kill them. On floor 6 pop valk. If can't kill, pop izanami so it doesnt kill you. Floor 7 pop all skills and kill. You should be able to ohko hera. Team had 350+ about
By xsscallop: Levels 99/87/54/99/99/99 with around 480 pluses total (including friend). HP estimate is with friend and after multiplier. Stall on pixies and use skills if necessary. Have both sonias up before F6. Sonia on F6, sonia lubu, lucifer, shiva on F7.
By blargh@pf: Leaders both 297. Need 2 max skilled orb changers and 5 skill boosts. Must also have a minimum of 9 dark "hits" for the dublits. Your subs can be whatever as long as these requirements are met.
As for the actual dungeon, orb change when necessary, stall when you can, and Haku + Hanzo will take care of hera
By nick: around 400 +eggs. friend sonia max level. leader sonia max level. max skilled lilith. my other sonia is lvl 74, hades 50, lilith 39, baddie 31, standard sonia stall. if 2 or more dublits pop up pop lilith. wait until lilith has skill up before floor 6 just to be safe. lilith sonia on floor 6 hades baddie sonia floor 7 ez.
By dolce: Try doing mass attacks to kill off the dublits. Echidna max skill helps a lot. Lots of plus eggs do too. :)
Getting to le Hera is probably the hardest. Once you get to her, just keep healing up with heart orbs after her gravity, using DQXQ skill to generate more if necessary. Good luck getting new waifu.
By Lust@PG: Did this on my first try with this team. Basically what I did was stall whenever there wasnt a lit, and then mass attack when there was. I used Echinda whenever I felt like i was going to die, usually on lit, and you can use Any gravity tbh, I used underlord for the row boost. Also, my Hades was max skilled.
By poeandy: I have kirin fully awakened and kushi but no awakenings and not good at combos.wanted to know how id fair.
By Hero@PG: Fully awoken team without pluses should take you above 70k even if Wood Sage Treant appears on the first floor you should be able to tank hits without dying and healing. Stall for skills as usual. Floor 6 charge up skills and kill. Last floor only heal up after 99% Hp gravity and you wont run out of heal orbs.
By Albegas: Lilith and Darkseid max skilled, everything max level. F1-F5: can stall a bit on Pendrags or Eggs, if 1 Dublit focus it ASAP, if 2 or more Dublits and Lilith or Darkseid is up nuke it if not you need to mass attack. F6: if full health you can tank 2 strong hits so plenty of turns to kill it. F7: Baddie+Haku and nuke Hera.
By Caven: Higher levels are better. Mine were Max, 63, Max, 77, 52 RD1-5 Stall as long as possible. Trees need combos. Kill dublits within 2 turns. Use Echidna if in trouble. If Echidna not ready use Sonia. RD6: Use Echidna to get 7 turns to kill. Use cerberus with 1 big atk. combo combo combo! RD7: 1st ATK Sonia+Hera+Baddie 2nd ATK Sonia
By MorePie: Just stall to get skills up on F1-5 because they are easier to manage. Try to get a floor without any chimeras or the treant to stall on. Kill those monsters first before the others. If unable to kill treant, use a Ronia active. Use Ronia active on F6. Use all actives on F7 to kill. GLHF