By coolfusion: Simple farmable build. Sweep through till you get the Evo-ed devil and the chimera. Kill the devil first before the bind, then stall on the chimera. Once you have all your skills up, then proceed to the boss. The poison works really well on the boss, and it almost kills it instantly.
By memerylane: 0-stone, mostly farmable, S-rank build. Valk and Echidna can be lower evos but should be max-skilled or close. F1-3 stall when possible, kill Demons to prevent bind. F4 MUST HAVE ECHIDNA READY! Delay, Valk, kill ASAP. The rest is cake. Team is 5.3 rarity, 36K points. Got 68K total with 5 combo avg + 16 turns. Good luck!
By Chrispy!PF: Stall for a Ronia active by turn 4. Stall for Top Droidragon by Boss. Make sure you get 5 combos on last turn! Better Combos than rows in this case. 0-stone. Easy. Vamp was UVO vamp.
By hiei81: S-rank build with avg 4.2 combos. Can't deal with Cerberus invade on 1,3 or 6 :-(. Charge all skills before next level. All skills to kill Chimera on 4th and charge to finish demon before 35%. Golem, ninja + Odins one shot boss.
By ngrdix: 16x everything. Stall long enough on the early floors to have Echidna up by FL4. Use her there, target demon to avoid binds.
You'll have 7 turns before the boss can 1 shot you. Use top droiddragon when you have a good board but BEFORE you combo, use Rodin and Godin. Void defense works for their actives too.
By Bibbo: Incredibly slow, but it works. 1-3: Stall by killing mobs, letting solo demons bind you. 4: Grav+Luci to kill Chimera, stall again until all skills are up. Wait until ~35%, grav+luci. Stall again for all skills. Boss: Grav, Shiva, Luci.
By jeFF: all dark cards were high LVs, #5 can be any 1/2 DEF breaker, F1-3: charge skills, F4: 3x gravity and 2 MS on devil, with the new update luci can use MS at 1 HP :D F5-6 charge skills, F7 pop DEF break and 1-2 MS. lots of RCV + helps, quiton is easiest to stall on, one luci probably could be D/L.
By spiffies: Guaranteed S Rank. F1-3: Just match orbs and stall as much as possible. F4: Use Strawberry Dragon and RGY skills. Must match at least 2 rows and a set of three to wipe floor. F7: Should be OHKO with Ronia skill, just make sure 1 row of reds and combo.
By Minori: Stall/save light orbs where possible, burst F4 with 2x4 light + combos, F7 with 1x4 light + 4 combos. My Verche and Valk weren't even fully evo'd, but they were skilled. Wildcards can be additional orb changers, stat sticks, and/or skill boosters. I used GOdin and Canopus.
By fufrise: Easy win. Just stall skills before floor 4. On 4, use double MS on Blood demon, grind out chimera. Stall skills before cocoon, then hit cocoon with 2 gravs, dark blaster, and double ms for the win!!!
By Scathbais: Friend leader can be Odin, Shiva or 1533 (Awoken Minerva). If you use Odin lead, use Shiva in wild card slot. Fully awoken, max skilled Echidna. Stall 1-3. rd 4 use Echidna, kill last turn. Use Urd if necessary. Stall 5, 6. Rd 7 pop Ronia, Shiva, make 5 combos and win. If you screw it up, use Hino and make combos.
By ♫ yoshi 🎶: My farming team (ave lvl 74 +23total). Works for all insect dungeons. I prefer this over my main Lmeta team because I don't like stalling in this dungeon, plus its completely safe with Yatagarasu. Anu = any short turn dark orb convert. 1 shot every floor. F4: Voice+Anu. F7: Perse+Bub or Kuni.
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♫ yoshi 🎶: Changed CDKV to offcolor sk.boost (Ronia) after having 0 green on F4, so my Kuni is up (1 skill up). Wipe with light/fire if no dark. Anu can be anything with a nondark att (main or sub). F4: Pers + Oku. F7: 7 turns to gather 7 dark, clear blind, (Anu), Bub, Kuni, 1TPA +3 dark, 6 combos, dead meat. Ronia skill never used.
By tasalien: All awakenings except echidna, I had low level echidna and sonia, the rest max. +297 on friend's sonia.
Stall 1-4 as possible - invades and quintons help. Sonia + Lilith clears 4, use echidna if they aren't up yet. 5-6 can clear or stall. 7: Sonia -> Shiva -> Lu Bu for clear, make sure you get 5 combos.
By Undead: Max awoken, Max changer skills make this less risky. Flr 4 poison n kill Chimera first. Always heal to full for double attack especially if angelion is bind. On boss, poison and always heal. Need at least 5 heals chained, or 3 n 3 heals in 4 four combo each and every turn. use your heal skills with the longest charge first. GL
By swagbasket: Skill ups on Amon and Blonia, 1-3 Stall, use Snow White if in need of hearts or house cleaning. On 4, use Blonia and kill at least 1. Try to stall on the other for at least 2-3 turns, use Amon if you need a spotter. Stall 5-6 for Blonia. You can also stall on 7 if you use Orochi. Droid Dragon + Blonia = No means Yes.
By Derrick: Only ones you really need are sonia actives and baddie in the end. R1-R3: Stall for skills. R4: Use Sonia+Lilith. At Boss use other sonia and baddie. Aim for combos, not rows. Enjoy.
By dan: Super safe build. Minerva's defense is money. Lucifer could've been subbed with another Fire or Dark devil. Stall on FL 1-3 and FL 5-6. FL4: Ronia and Luci to at least take out Chimera first. Grind Helldark Demon as quickly as possible. FL7: Ronia, Shiva, then Baddie for OHKO. Minerva for backup.
By Rock@pf: Wildcard can be any 5 turn orb changer, I used another Valk. F1-F3 sweep. F4 use wildcard orb changer and two TPAs. F5/6 sweep. F7 pop necessary orb changer(s)>Izanagi>Athena. Only need two TPAs so don't make too many lights or 5 combos might be difficult. One TPA to take out Quintons. Use 4 Green to take out mobs if no Quinton.
By Kdog kjo: All max awoken, sonia max skill/lvl. Awoken odin can be subbed for any 3+ skill boost awoken ability creature. Use hino and sweep all rounds. S-Rank is doable with around 5.5 combos per turn and sweeping every floor. Sonia should be used on round 4 and 7. Use Guan or sonia if in need of fire orbs.
By butts: Friend was maxed, Thumb can be anybody w/ TPA. Stall a bit so GZL is up on FL4. Use his guard break + two TPA. Sweep up to boss, pop skills and receive egg.
By Biscuit: Standard-ish Athena team. Meimei wasn't even ready by floor 7 and I still won. Blast through the trash mob floors, saving light orbs and maybe heal or dark. On floor 4, activate an orb changer to oneshot both enemies. On floor 7, activate your other orb changers and an Athena if she's up. 5 combo oneshot, easy peasy.
By Dante: Farming team. This team and the safest build I could come up with to farm this dungeon. Double Minerva reduces damage to 25% so there is no danger. Just play normally and remember on the last floor don't make full board red cause of absorb. Any sub is fine. Have fun skilling up you CDD.
By Epometheus: Not much to this. Most creatures max lvl and awoken, but no plus eggs. Odin/2 ceres = 3K healing/turn. On Fl 4 take out the chimera first with a couple GZL tpas... feel free to use orb change or GZL skill as well. Stall on 5 and 6 to have everything ready, then at boss pop droid, crush in a turn. (Make sure you make 5 matches!)
By Lasonya: chaos devil is not needed. king baddie because of some extra rcv. awoken hera ur because i didnt have a spare hera ur. Floor 1-3 stall and get all skills up. Floor 4 sonia and awoken hera ur. floor 5-6 stall. floor 7 wait until 7 turns left and use echidna. use minerva then sonia awoken hera ur then baddie.
By Entilzar: Lvl Max, 92, 70, Max, 98, Max, Full Awaken except Canopus (no auto-heal). Cu Chu max Skill, ADKZ skill lvl2.
Try to stall whenever possible, Orb changes when needed (fl4 and 7). You can often wipe trash with 1x4 Dark to save wood. Try 2x4 or 3x4 woods on Fl4 and 7, plus GZL on boss.
By buzzboy111: Do what you need to do to stall so that your ronia is up by F4, Use ronia and lilith. F7 use grav, ronia, hera-ur, baddie and OHK. All max leveled, grav max skilled and about 500+s. Can be done with much less.
By CBKnight: Wait, the boss has defense? didn't notice it with sonia / baddie. Only thing that can kill you is cerberus if you don't have actives ready, and f4 if you forget to stall.
By greml1n: avg LVL 95, +10 eggs, awoken etc. Odin can be subbed for a fast light orb changer like valk, light flower, verche, etc. STALL FLR 1-3 and hope the skyfall doesn't match wood or light. Make sure you have 2 light TPA's setup going into FLR 4 and combo 6+ to OHKO FLR 4 before you get bound. OHKO FLR 5-9, skills on 10 = egg.
By vgJohn@PG: Basically burst through each stage with a two prong and combos, or match 3 light and more combos. Stage 4, do 2 2-prongs lights and some combos (pop active if needed). For boss you can just break with 2 2-prong lights and then some. Team was not max skilled or even high leveled. Friend Athena was max Lv +67. Mine was just Lv 63.
By MooSama xD: FL1-3,5-6: Stall when possible, clear. Very easy due to Ama's LS. FL4: Superman,Flash,Yomi, OHKO, FL7: Finn, 2 TPA + combos and it's done. Build works even better with Arthur. Superman can be subbed with any other light orb changers, Flash can be subbed w/Flamie.
By MooSama xD: FL1-3,5-6: Stall a bit if not max skilled Echidna, Sun Quan, Valk or DQXQ, clear, FL4: Echidna, Valk, clear in 4 turns. FL7: Don't even need to but can use Sun Quan for safely and/or lulz, DQXQ or Valk, blow him up with 5+ combos ftw :) SQ can be replaced by Angelion or Unicorn.