
Underworld Guardian - Mythical







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Corresponding Skill Up![]() ![]() | |
These monsters share the same skills: | |
Double Attack Stance-Lt CD: 16 ( 8 ) Max Lv.9 | ![]() ![]() ![]() ![]() ![]() ![]() |
Miracle of Fire CD: 13 ( 8 ) Max Lv.6 | ![]() ![]() ![]() ![]() ![]() |
Solar Lazer CD: 14 ( 7 ) Max Lv.8 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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1 | ![]() | ![]() Red Evolution Mask | 1 | Skill | 33,778 | 19 | ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 99 turns.. ![]() ![]() 100% Chance | |
1 | ![]() | ![]() Divine Indigo Mask | 6 | 74,437 | 180,000 | 21 | ![]() ![]() ![]() 30% Chance 30% Chance. Binds all Wood attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. | |
1 | ![]() | ![]() Divine Jade Mask | 6 | 74,437 | 180,000 | 21 | ![]() ![]() ![]() 30% Chance 30% Chance. Binds all Fire attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. | |
2 | ![]() | x 2![]() Thunder Giant, Cyclops | 3 | 15,090 | 0 | 902,250 | ![]() ![]() 50% Chance ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance | |
2 | ![]() | ![]() Beast of the Labyrinth, Minotaur | 3 | 11,040 | 300 | 527,250 | ![]() ![]() ![]() Pre-emptive Strike. Deal 20% damage.. ![]() ![]() < 40% HP, 100% Chance ![]() ![]() ![]() < 10% HP, 10% Chance, 1 time-use < 10% HP, 10% Chance, 1 time-use. Binds 1 Random card for 10 turns. This will also disable leader skill and awoken skills.. | |
3 | ![]() | x 2![]() Mystic Mask | 1 | 4,000 | 100,000 | 15 | ||
3 | ![]() | ![]() Ra TAMADRA | 2 | Skill | 600,000 | 30 | ![]() ![]() ![]() Will use if team is not skill-locked Pre-emptive Strike. Disable active skills for 5 turns.. ![]() ![]() ![]() Will use if team is already skill-locked Pre-emptive Strike. Skip turn.. ![]() ![]() 100% Chance | |
4 | ![]() | ![]() ![]() Blue Moon Sea Deity, Isis | 1 | Skill | 0 | 2,780,694 | ![]() ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use if fire card is in team Binds all Fire attribute cards for 5 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance | |
5 | ![]() | ![]() Osiris | 1 | 15,417 | 1,000 | 2,084,722 | ![]() ![]() ![]() ![]() ![]() Passive. 50% Light & Dark damage reduction.. ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Increases skyfall chance of Wood & Dark orbs by 25% for 99 turns.. ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 50% damage. Change the following row "O" into Jammer orbs ------ ------ OOOOOO ------ ------ .. ![]() ![]() 100% Chance 100% Chance. Will use every other turn Deal 100% damage. Change the following column "O" into Heart orbs -O---- -O---- -O---- -O---- -O---- Change the following column "O" into Heart orbs ----O- ----O- ----O- ----O- ----O- .. ![]() ![]() < 30% HP, 100% Chance | |
6 | ![]() | ![]() ![]() Guardian of Dark Riches, Medjedra | 1 | 11,194 | 470 | 4,180,347 | ![]() ![]() ![]() Pre-emptive Strike. Changes Random sub as Player's Leader for 3 turns.. ![]() ![]() First turn. 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Deal 25% damage and converts all Heart orbs into Jammer orbs.. ![]() ![]() ![]() ![]() ![]() 30% Chance ![]() ![]() 28% Chance ![]() ![]() 25% Chance 25% Chance. Will use when above 30% HP Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() 17% Chance 17% Chance. Will use if no other skills are rolled Changes Random sub as Player's Leader for 3 turns.. ![]() ![]() < 30% HP, 100% Chance |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
Tell us what you think about this dungeon![]() ![]() |
Add your comment |
4 By dc#18439 4 years ago ( 7.5 ) You are safe if your lead is Ganesha or Catwoman. Medjedra can't do anything now - coins, coins, coins! 0 meido-01#55906 4 years ago ( 7.5 ) just run 5+1 characters with the same or similar leader skill. you know. like norns. *cough* *cough* is a ronia user *cough* 0 にく(´・_・`)#84884 in reply to meido-01#55906 3 years ago ( 8.6.2 ) Yeah, until Holy Sea Blessing binds everyone for five rounds and you get heart orb trolled... 2 By Fraff@GBF#51896 4 years ago ( 7.5 ) 0-stoned with Urd. Never felt threatened, not even against Isis. Team I used: -- Norn of the Past, Urd ___ Lv99 ___ SL5 (+3, +3, +4) - Red-Winged Star Angel, Rozuel ___ Lv33 ___ SL1 (+2, +0, +13) <- +eggs on her RCV helps. - Awoken Minerva ___ Lv99 ___ SL2 (+3, +2, +0) - Twilight Sorcerer, Chester ___ Lv17 ___ SL1 (+0, +1, +0) - Awoken Hinokagutsuchi ___ Lv99 ___ SL1 (+6, +6, +6) -- Norn of the Past, Urd ___ Lv99 ___ SL1 (+99, +99, +99) HP: ~24000 when not bound, ~17000 when bound. RCV: 2823. Not that high, but enough to stall on FL4. 100% skill-lock resist, Rozuel unbindable and can clear binds (KEY SUB). FL1: TPA and combos will wipe the floor. You can just do a TPA and stall on the Indigo Mask if you want. FL2: Target a Cyclope, TPAs. Use Minerva if not enough Fire orbs. You can bring both the Cyclopes down 50% so they will use "Raised Weapon" and give you 3 extra turns to stall, or just wipe the entire floor, your choice. FL3: If you have 8 Dark orbs, a double TPA with minor combos with Kagutsuchi will DESTROY the masks. Kill Ra TAMADRA normally while healing. FL4: To speed up the process, use one Urd. Let Isis' bind get to you, take a hit, then pop up Rozuel and do 2 Heal rows to completely clear the bind AND heal to full. If there aren't enough Heal orbs to do 2 rows, one plus few combos will heal you to full anyway (at ~17000 HP tho), and you can clear the bind left the next turn. If she change your board and you happen to get few Lights AND Heals... then you're out of luck. Though the possibility of this is really low, it never happened to me. After the bind is cleared, stall accordingly and clear the board every time, so you can heal to full. If you find yourself in trouble, you can activate Urd or Rozuel (if up). FL5: Urd. Try to do 2 TPAs or a row and a TPA. OHKO. FL6: Stall the leader swap, then Urd + Kagutsuchi for OHKO. Awoken Hera-Ur, Horus or any other Fire orb enhancer can sub Awoken Minerva. It is highly unlikely you'll need her skill, and enhanced orbs on the last floor would be safer, in case somehow just Urd and Kagutsuchi weren't enough. ---------- EDIT: After several runs, I'd say this team needs A LOT of investment to work properly. RCV is just too low, I guess I got lucky? Even though it is possible to clear it, I did it myself few times. A high number of +eggs on Urd's and Rozuel's RCV are essential. I tried to sub Minerva with Claymore, and things went much better. Claymore is a wonderful card. She get the RCV boost, letting you stall a bit easier, and when you need a little boost in ATK, you can change her to Fire. Also, if you plan to use Urd, try to save some Light and Heal orbs (at least a total of ~12) before killing the Ra TAMADRA, so you can clear Isis' bind for sure with Rozuel. Last edited by Fraff@GBF 4 years ago ( 7.5 ) 1 By Tofu#84602 3 years ago ( 8.6.2 ) That feeling, of spending 50 stamina on this dungeon, going in with an 80% skill bind resistance team, and still getting hit with the 99 turn skill bind first turn... Makes me wanna go to GungHo's HQ, and leave a flaming bag of dog poop on the desk of every employee. Then I might feel redeemed for getting hooked on this stupid game. 0 By SoulWiz#49209 4 years ago ( 7.5 ) If you have RCU boost ( Ronia/Okuni leaders for example ) you can stall turns on Isis ( 30 / 4 = average of ~7 health orbs ) to remove skillbind....... -_-;; *iv seen ppl do it... lol 0 Tried double Ronia... not even possible... 0 nik#58924 4 years ago ( 7.5 ) Yeah, it works (Beelzebub/Ronia leads)...definitely not fun, unless you like mindlessly matching for 80 or so turns. But it works. Last edited by nik 4 years ago ( 7.5 ) 0 Reddbeard#61188 4 years ago ( 7.8.1 ) It really helps if you have a non-fire sub with a bind recovery awakening. If you can get a row of hearts out of Isis' first board change that cuts your Ronia's bind time to 1 turn. If you combo heavy that turn as well it's manageable. 0 By Gasai Yuno#21123 4 years ago ( 7.3.0 ) Just did this in JP today. The leader switch is preemptive (glad I had strawberry dragon on my team...) 0 Btc84#40613 4 years ago ( 7.3.0 ) yeah be careful order of attacks not correct yet on this page, the leader swap is indeed preemptive on boss floor. 0 By By0z#65390 4 years ago ( 7.3.0 ) https://www.youtube.com/watch?v=Hh02TnkVWSM He got lucky on the swap. After the last GF I have 2 LKali, but I have nowhere near the skill to finish this. 0 By Tony#37833 4 years ago ( 7.5 ) I can't wait to try this dungeon. Medjedra and TamadRA will be mines. 0 By ♫ yoshi 🎶#26010 4 years ago ( 7.5 ) So looking at Osiris's preemptive in this dungeon, I have a feeling that his ult will be GD... 0 By Velocity#39956 4 years ago ( 7.5 ) Planning on running: GZL Susano Bastet Perseus Liu Bei GZL 100% skill bind resist, and I have GZL, susano, and liu bei at max skill. After the swap, Bastet and Perseus would still be good leads, with susano and liu bei being okay, affecting all but perseus and bastet. 0 By Minori#44541 4 years ago ( 7.5 ) If you can safely meet the HP conditions, Wangren/Beyzul/Threedia/Baalbek/Folklore/Nazca can be used to burst Medjedra without stalling out the leader swap. 0 Mr Wiggles#26061 4 years ago ( 7.5 ) Haha at first I thought you were talking about a team of all six swappers :B That's a good idea though, maybe double Kirin with Folklore, Heracles, and two more skillbind blockers... I'll have to try this out 0 By urtoast(F)#4427 4 years ago ( 7.5 ) Team of 6 D/L Anubis. Now what, Medjedra? Unfortunately, don't have that. So, gonna use Kushi, Robin, D/D Anubis, W/W Susano as subs. Last edited by urtoast(F) 4 years ago ( 7.5 ) 0 By Quattro#60184 4 years ago ( 7.5 ) Osiris with a Medjed from Legend can lend you a 100% resistance and untrollable F6 (so this is a nice Medjed farming setup): - Osiris - Verdandi x2 - Medjed - Bastet (any) (or another Medjed) - Kushi F1, TPA. F2 whatever. F3 optionally stall to ensure an OHKO on F4 Isis, or fight Isis manually and don't worry about the bind even if it carries over (>15.4k HP needed, might be dangerous if Isis can spawn less than 3 Hearts). F5, stall for skills. F6: All leaders have 3x+, so you can Verdandi + Medjed whenever (you get two attacks free). If you land in the 30% zone, Medjed means you only need 13.5k HP to get a second try (Verdandi 2 + Steroid 2). Pop Kushi and Osiris as needed. Perseus/Alraune are fine, and Osiris could be any tanky green (non-red) lead. If you think you can blow up Isis on the first turn, Verdandi can replace Osiris as lead and free a spot. Last edited by Quattro 4 years ago ( 7.5 ) 0 By terminalx#65257 4 years ago ( 7.5 ) Floor 1 sweep, Floor 2 sweep,Floor 3 kill mask and grind heal kill ra,Floor 4 grind heal but delay if needed but should have plenty heal orbs, Floor 5 grind delay kill, Floor 6 grind/heal and delay when leader is switched back and kill. 100% skill lock resist team lu bu max awoken and max lvl (chibi) arcane vampire max skilled max awoken level 76 echidana lvl 84 max skill dark chester max awoken max lvl gryps rider vector finn lvl 71 max awoken marvelous ronia lvl 90 skill lvl 4 +297 use vamp on floor 2 for easy sweep, use echidna for emergency and when going for the kill on floor 5 and 6 but make sure you don't delay before leader is switched back after which lu + ronia make combos and not rows. I did about 6-7 combos per turn except on last floor pre-delay. echidna is the lifeline for floor 5 and 6 i cannot stress that enough. Overall difficulty 6/10 its too many heal orbs to lose IMO EDIT Echidna isis asap she almost killed me trying to wear off the binds and heal+combo lol,a few 7-8 combos will kill her just use gryps who i neglected to use on other runs. Last edited by terminalx 4 years ago ( 7.5 ) 0 By Hemerage#54520 4 years ago ( 7.5 ) Took in Ronia team blindly -- stalled through 99 turns. Popped Lubu on last, ballsed up the min-combo and died. >_< 0 By Cheney#4915 4 years ago ( 7.5 ) I ran this with a Ronia team and didn't have any difficulty. My team: - Ronia - LuBu - Belial - Lilith - Shiva - Friend Ronia Kill ASAP on 1,2, and 3. 4th floor is easy to stall on Isis. When there's lots of green orbs, use Belial and Lilith for the kill. 5th floor wheedle down until you get bored and then Ronia for the kill. Final floor, stall until leader switches back, then Ronia + LuBu for OHKO. If you get lucky and he switches to LuBu, you can Ronia + LuBu right away for the kill. Interestingly, when I ran this on Legend, Ra TAMADRA did not use his pre-emptive and I had to stall through the sealing gaze on Isis and Osiris (which is very easy on Legend). On Mythical, when I got to Ra TAMADRA, he used his pre-emptive even though I was still skill locked and it reset my skill lock to only 5 turns so I didn't have to stall forever, which was nice. Overall, not too bad of a dungeon. Definitely easier than it looks on paper. Good luck! Last edited by Cheney 4 years ago ( 7.5 ) 0 By DNLM#5002 4 years ago ( 7.5 ) https://www.youtube.com/watch?v=d2iQG6NKyeI Awoken Hades Roaming National Founder, Okuninushi Dimensional Sorcerer, Chester Nocturne Chanter, Tsukuyomi Banishing Claw Byakko, Haku Awoken Hades 0 By 叢雲ちゃん@qt#48038 4 years ago ( 7.5 ) Ran this easily with a Sakuya team. Was pretty REM heavy though, and I don't know how well it would do if you don't resist the skill lock (although apparently RA Tamadra can reset the skill lock, so you might be fine) My team was: 1218. Kirin of the Sacred Gleam, Sakuya - Max level, Fully awoken, +10 1727. Divine Law Goddess, Valkyrie Rose - Max level, skill, awoken 1217. Keeper of the Sacred Texts, Metatron - Max level, awoken, +240 1533. Awoken Minerva - Level 89, only 4 awokens 1299. Radiant God of Creation, Izanagi - Max Level, Max Skill, Fully awoken Friend: 1218. Kirin of the Sacred Gleam, Sakuya - Hypermax This team has 60% skill lock resist, so chances are you'll resist the skill lock on first floor (unless you're unlucky). Team has about 17.8k HP or so. I took in Minerva over Echidna and she turned out to be very helpful - jammer resist and bind bait for isis, which gives you a good two turns to kill her before she starts messing with your board. first three floors are simple.. there's no reason to really stall on any of them, so just kill them quick. Fourth floor is Isis, with Minerva you have two turns to kill without worrying about binds. Feel free to use Izanagi here or anything you need to finish her off. She does a lot of damage and has a chance to heart troll you, so I didn't feel like taking the chances of stalling on her and just finished her. Osiris is easier to stall on anyways. Fifth floor, just make sure he doesn't get below 30% while stalling. Minerva is GREAT here because she will do so much damage to Osiris, and he increases the skydrop rate of dark orbs which goes well with Minerva's active. Overall, you shouldn't need to worry too much about the light damage reduction because Minerva will just blast him when you go for the kill. Last floor is the boss, who even cares about his pre-emptive?? just stall and wait for all actives then burst him down and gg. this dungeon is pretty easy, considering every boss floor is easy to stall on and doesn't have much hp.. i used actives really liberally and conserved hearts and it's really not hard for a Sakuya team, so I find it weird that most people don't seem to be talking about using her in this dungeon. Just make sure to have a team with a good amount of RCV. If you want 100% skill lock resist to be sure and not rely on luck, I don't quite know what to say about that, I guess red chester works if you have him and I guess he's alright in this dungeon. Unfortunately Isis will bind him... ;w; 0 By catsfanj#33092 4 years ago ( 7.5 ) 0-stoned this with F/L Horus with friend F/L Horus, Heavenly herald archangel, GrOdin, Uevo L/L Sakuya, Uevo D/W Lucifer. All awoken. Whole team has a 3500 HP per turn RCV. Double whole team has an 80% skill bind resist chance. ONLY 108 + EGGS ON MY TEAM; +297 friend F/L Horus. Packs a whollop too (up to 25x attack). Use archangel active to clear Isis skill binds on Horus and use Isis's own orb changer against her by matching 6 hearts in a row to unbind the Horus leaders. DOUBLE HORUS LEADERS ALSO REDUCES ISIS ATTACK with their awokens. The key here is the recovery. If either of the last two enemies fall below 30%, you're screwed unless Medjedra has switched Odin to your leader. In that case, MORNING STAR AND RECOVERY! :D Enjoy! The downside is this team relies on Double Horus and its attack multiplier is ineffective while Isis keeps using her ability (but it's perfect for an Uevo DXQX). You'll be stalling while recovering and relying on skyfalls. Good luck! Last edited by catsfanj 4 years ago ( 7.5 ) 0 By Pyonk#61111 4 years ago ( 7.5 ) This dungeon is *Made* for a high RCU Osiris team, and great practice to get his 6 combo LS without a really penalty like a lot of descends. Besides the mask level, I can pretty much endlessly try to get my six combos with all the orb changing the monsters do. High RCU pumps you back up at square 1 and you can keep going. Pay extra attention when the monsters get low, and finish them off. With a fair amount of attention Osiris should be able to 0 stone with max level green team, but max +eggs certainly not necessary. It's actually fun 0 By Reicher#37992 4 years ago ( 7.5 ) https://www.youtube.com/watch?v=152PwpwK-vI Verdandi Liu Bei Liu Bei GZL Perseus Verdandi Very easy 0 stone clear. 100% Skill Bind Resist and during the leader swap it really doesn't matter who gets swapped. Team barely even needed any plus eggs and I ran with a low level Perseus and Liu Bei. The worst case scenario is if you get switched with GZL and you're above 80% hp. If Perseus or Liu Bei gets switched you can nuke him down before he gets a chance to attack. Staying at around 70% will let you deal with any leader switch but it's only a 1/4 chance GZL even gets picked so staying at 100% is pretty safe. 0 By Khaos#52528 4 years ago ( 7.5 ) Used Loki as a leader to boost rcv during isis fire bind, otherwise standard ronia team. 0 By bensonman#66386 4 years ago ( 7.5.1 ) this is the dungeon where those switcheroo skills can be useful, we should use 5 fully skilled/awokend Tengu as a team and keep switching leaders so we may protect the "real" leader from being switched by the enemy! The only person who's allowed to edit my team is ME! 0 By JunkStory#73101 4 years ago ( 7.5.1 ) http://youtu.be/kCcnVUrK4LQ Check Video for more details. Kushinahime Susano Bastet Godin Echidna Kushinadahime F1: Kill Divine Masks first F2: Kill Cyclops first F3: Kill Mystic Masks first F4: Sweep ASAP. Heal every turn F5: Save Heal orbs away from middle row. Get close to 30% HP, huge combo to 1 shot F6: Tank 3 turns to switch back leader. Use all skills to react. 0 By S#57222 4 years ago ( 7.5.1 ) GungHo, information is a bit off, Medjedra hit me for 15k with one of his medjebeams, no changing orbs or anything just 15k damage. 0 By foxwaffles#54418 4 years ago ( 8.0.1 ) It was late at night when I did this in the Challenge Descend and I thought "Underworld" meant this was Satan's descend (most obviously it is not) so I used my Ltron team that has the most impressive total of 20% skill bind resist. Very bad idea. But I stalled on Isis. 99 turns of dealing with 15K damage per turn, and having to heal right back up even if she spawned only 3 heart orbs. And I did it. After half an hour of torture. So how does Ra TAMADRA's skill bind work then? I've heard people say it will overwrite the previous 99 turn. But that never happened so I had to stall off 99 turns instead of 5. Very weird. 0 Jacky@PG#9485 4 years ago ( 8.0.1 ) Ra Tamadra only skill binds you if you aren't already skill bound when you enter the floor. If you're already skill bound, it uses Go Away-Tama instead. Why in the world would you stall out the skill bind on Isis instead of on the minotaur on floor two? 0 By Shin#51894 4 years ago ( 8.0.1 ) Safe 0 Stone LMeta-Venude Build (after many failures from using standard LMeta team) Lead: LMeta -Val Rose -Da Qiao -Sun Quan Wt/Wd or mini version. -Green Stone Dragon, Adamant Lead: A.Venus My team's hp is around 20k. All is Max lv except SQ (77), Adamant (60). LMeta should max skilled, the rest is no need. This build works like Lucifer team, you're safe but taking very long time to finish. Venus and Adamant are crucial. F1: skill lock but who care, kill all. F2: kill Minotaur, stall as long as possible. F3: kill 1 mask and stall. F4: Isis - no problem, stall until all skills are recovered. F5: Osiris - switch Adamant, wither him down to 50% hp, switch LMeta back, stall for Adamant's skill. Remember to always save some hearts at the bottom for healing. When Adamant is up, burst. F6: Boss - switch Adamant. You have 2 choices: 1. Confident at combo skill, just wait for SQ's active then switch LMeta back and burst. 2. Not good at combo, wait for Medjed's shield wear off. At his "1" turn, active SQ, skip 1 turn for the shield to disappear, then all skills KO. Hope this will help. 0 By TimeLatInc#71479 4 years ago ( 8.0.4 ) WHAT IS THE DROP RATE I AVE RUN THIS DUNGEON 6 TIMES AND MEJEDRA HASNT DROPPED 0 By Hakuma#75766 4 years ago ( 8.4.1 ) What would my Durga team do without Osiris-sama and that skyfall inc I ran into the Legend difficulty blind for the first time, and thanks to the constant heal orb spawn from Isis and Osiris I didnt need to worry about dying before the boss. I was also skillbinded this run but I found that Osiris-sama helped me make that up with sheer damage output Then i proceeded to activate DKali's multiplier during the leader switch, lel at that laser cat's attempt to bind my DKali, and barely beat it after 2 or 3 turns of orb trolling. It was literally DBZ level hype. Didn't get Medjedra but I did get Ra Tamadra so 100% worth 0 By Curtis#41850 3 years ago ( 8.7.0 ) Is it me or does the invade rate seem a lot higher during this Descend Challenge? I started at the bottom of the list and have been working my way up. That makes this dungeon number 15. Out of those 15 rounds, I've died twice so that makes a total of 17 attempts. In those 17 attempts I've had 8 Jewel invades. I almost never get invades when running descends so it almost seems like Christmas. I've already had to add extra monster box spaces just for the extra jewels. Either the invade rate is higher or my luck with PAD is finally starting to turn around. Maybe this time if I pull from the God Fest, I'll actually get something that's not a 4 star farmable monster! 0 By Trioniks#76372 3 years ago ( 9.0.3 ) LKali Aama SQ (not awoken) ABaal Fuma - X56 destroyed this dungeon. F1-F2 sweep F3 you can stall here, dont worry, just TPA your way out. F4 You have to make sure you one shot Isis otherwise it will just be inconvenient and you could lose so just do it or use an Lkali or Fuma for Light TPA. F5 Activate SQ and kill. F6 Survive the switch, Heal but make sure you are still hitting Medje hard. After the switch, use the green orbs that came down by using Fuma. destroy with x56. -1 By SH1@DEVIL#72295 4 years ago ( 7.5 ) this is one of the easiest dungoen for odin and ama if r2 both cyclopes are not synced . 1 ult odin +2000 heaL 2 ult zeus can be other 35% gravity 3 ult luci can be satan or ninga + 500 HEAL 4 hera is can be other 30 % gravity 5 ninga can be luci or satan 6 light light amaterasu okhami +99 in rcv r1 kill 2 mask and try to grind for as many turns you can with one . r2 you be safe if all 3 are not synced no troble if cyclopes and red one is synced , it will be auto heal of 9004 . r3 try to kill the mask quickly and then tamadra . r4 kill isis without using any gravity or nukes no trouble . r5 kill orisis to 30 to 32% and then 2 gravity luci odin then ninga okho . tip use all skills when it gave you heal . r6 same as r5 okho . tip keep odin and ama safe in case when 99% hp reduction and no odin lead . Last edited by SH1@DEVIL 4 years ago ( 7.5 ) 0 SuperEagle#43556 4 years ago ( 7.5 ) Took me 4 tries to get Ra Tamadra. Died once because of sync'ed mob on F2. Quit twice because Ra Tama didn't drop. 0 TheLuggage#55707 4 years ago ( 7.5.1 ) I don't get your math on rd2. If leftside cyclops and Minotaur are synced, they do as much as 14000 damage (3000 from cyc and 11000 from mino). Which means you need at least 14000 hp and you can't have satan on the team cuz you need to match hearts every third turn. Or you need to hope both Cyclopes and Minotaur are all on different timers. 0 14000 attack but autoheal of 18000 in 2 turns so there is no problem . i have cleared this dungeon 4 times with zero stone -2 ImDumb#71530 4 years ago ( 7.5.1 ) If your seriously still using Odin at this point in the game, you need to reevaluate your life. -1 By mccool37#4389 4 years ago ( 7.5 ) The team I'm currently looking at is (legend currently, with higher levels and probably more pluses it could work on Mythical): Leader-Roaming National Founder, Okuninushi subs: Evil Dark Dragon Vritra (Devil ultimate is fine too) Cryptic Feline, Kurone Goddess of the Bleak Night, Pandora (or the ultimate evo when it comes out) Dark Liege, Vampire Duke F. Lead-Rebel Seraph Lucifer Specific build stats (http://www.puzzledragonx.com/en/simulator.asp?q=1300.28.1.0.0.0.4..894.32.1.0.0.0.3..1074.68.1.0.0.0.4..658.51.1.1.3.0.4..1515.54.1.1.0.0.6..1216.98.1.37.26.51.4) 100% skill bind resistance and nothing will bind any card throughout the dungeon. There is no luck needed for the Leader switch (Kurone is probably the worst but she still gives a little extra HP to work with until the switch back) 1500 auto heal and 4 row enhances. Even with my relatively low levels only Osiris can one shot me on Mythical. Any suggestions? Last edited by mccool37 4 years ago ( 7.5 ) -2 By nathan@N17#37737 4 years ago ( 7.5 ) Yeessss....this guy is coming in 4ish days (speculated)....and i have osiris -2 By Handlebars#39989 4 years ago ( 7.2.3 ) Spike teams will kill the boss before the leader switch, but good luck to tank teams like odin or luci 0 Wait what? Huh. You're right. Guess I'll get to work on my second L/Kali and hope for the best... Unless GZL or Izanagi can somehow work when swapped up. Last edited by Anon 4 years ago ( 7.3.0 ) 0 Actually it turns out the switch is temporary. As long as you can stall for a few turns it's probably not going to do much (looks like it's 3 turns or something like that.) Edit: Oops. Database already had that written lol 0 Any good combo leader with Orochi in the team should be fine as long as you have skill bind immunity. Don't drop Osiris below 30% and pop Orochi on the boss. 0 Elasmo#30320 4 years ago ( 7.5 ) Actually just took this down easily with a Luci team, you just have to actually play the game, not be one of those people who uses him as a crutch. Build posted, should be up shortly. Just bring monsters that combine tanky leader skills with heal/cannons. I used BLuci, LLuci, BlOdin, GrOdin, Noah, and BLuci. Don't be afraid to use Morning Star as a heart generator, it saved me repeatedly when the green meanie kept blowing up hearts. -1 Time to go in with my athena athena valk valk izanagi athena build -2 nathan@N17#37737 4 years ago ( 7.3.0 ) I'm kidding. I only have one athena. But i was thinking maybe bastet, okuninushi, horus, isis, bastet team. It's all over the place but it really doesn't matter who he switches -2 I guess we'll see what's up when they input the damage for his attacks and the other information -3 By -Striku-#37071 4 years ago ( 7.2.3 ) A boss that changes leader positions? Interesting. 0 SoulWiz#49209 4 years ago ( 7.2.3 ) newest pattern to mess up players... wonder what else they'll introduce at sonia grand... -8 By nathan@N17#37737 4 years ago ( 7.5 ) Alright since more and more people are interested i will make this public. If you don't care then move along: i started using kik messenger to communicate with people rather than the bad in-game mail system we have. It's much more productive. Feel free to add me if you like, you'll be able to find me I'm sure.This post has been flagged as spam Show |
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