
Eternal Dragon - Mythical








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FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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1 | ![]() | ![]() ![]() Hurricane Volcano Dragon | 1 | 9,194 | 2,050 | 2,086,181 | ![]() ![]() ![]() ![]() Will use only once Pre-emptive Strike. Absorbs 100% Fire damage for 10 turns.. ![]() ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() < 50% HP, 50% Chance | |
1 | ![]() | ![]() ![]() Blast Aurora Dragon | 1 | 11,278 | 4,100 | 3,197,292 | ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 3 turns.. ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other turn when above 75% HP Deal 80% damage and binds 1 Random card for 1 turn. This will also disable leader skill and awoken skills.. ![]() ![]() ![]() < 75% HP, 100% Chance, 1 time-use ![]() ![]() < 75% HP, 100% Chance | |
1 | ![]() | ![]() ![]() Generate Earth Dragon | 3 | 30,028 | 6,150 | 2,502,847 | ![]() ![]() ![]() Pre-emptive Strike. Player -99% current HP.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every other rotation when above 50% HP Deal 85% damage and converts 1 Random orb into Fire orbs.. ![]() ![]() < 50% HP, 50% Chance | |
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2 | ![]() | ![]() ![]() Omega Red Skydragon, El Dorado | 1 | Skill | 0 | 664,375 | ![]() ![]() Pre-emptive Strike. Deal 40% damage as soon as wave appears.. ![]() ![]() 100% Chance ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance, 1 time-use | |
2 | ![]() | ![]() ![]() Omega Blue Skydragon, Nirai Kanai | 1 | Skill | 670 | 1,115,764 | ![]() ![]() Pre-emptive Strike. Deal 40% damage as soon as wave appears.. ![]() ![]() Will use when HP is full Deal 80%-120% damage ( 2-3 hits, 40% per hit ).. ![]() ![]() < 99% HP, 100% Chance, 1 time-use ![]() ![]() < 99% HP, 100% Chance - Will use [Breath of the Blue Sky] at full HP | |
2 | ![]() | ![]() ![]() Omega Wood Skydragon, Horai | 3 | Skill | 670 | 1,046,319 | ![]() ![]() Pre-emptive Strike. Deal 40% damage as soon as wave appears.. ![]() ![]() 100% Chance ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance ( 23148-30864 after Imperial Wrath ) | |
2 | ![]() | ![]() ![]() Omega Holy Skydragon, Shangri-La | 2 | Skill | 670 | 490,764 | ![]() ![]() Pre-emptive Strike. Deal 40% damage as soon as wave appears.. ![]() ![]() 100% Chance ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds Friend's Leader for 3 turns. This will also disable leader skill and awoken skills.. | |
2 | ![]() | ![]() ![]() Omega Night Skydragon, Elysium | 1 | Skill | 670 | 594,931 | ![]() ![]() Pre-emptive Strike. Deal 40% damage as soon as wave appears.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 70% damage and converts 1 Random orb into Jammer orbs.. ![]() ![]() < 50% HP, 100% Chance | |
3 | ![]() | ![]() ![]() Endless Blue Dragon Caller, Sonia | 1 | 12,861 | 10,050 | 2,226,875 | -- ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() 60% Chance 60% Chance. Will use non-consecutively when above 30% HP Deal 100% damage and converts 1 Random orb into Water orbs.. ![]() ![]() ![]() < 75% HP, 50% Chance < 75% HP, 50% Chance. Will use non-consecutively Deal 85% damage and binds 2 Random cards for 1-3 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 30% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance | |
4 | ![]() | ![]() ![]() Eternal Jade Dragon Caller, Sonia | 1 | Skill | 670 | 1,949,097 | -- ![]() ![]() ![]() Pre-emptive Strike. Increases damage to 300% for the next 1 turn.. ![]() ![]() First turn. 100% Chance, 1 time-use ![]() ![]() 100% Chance ![]() ![]() < 75% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance | |
5 | ![]() | ![]() ![]() Marvelous Red Dragon Caller, Sonia | 1 | 16,403 | 0 | 3,129,653 | -- ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. ![]() ![]() ![]() ![]() ![]() 70% Chance ![]() ![]() ![]() < 75% HP, 50% Chance < 75% HP, 50% Chance. Will use non-consecutively Deal 50% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills.. ![]() ![]() < 50% HP, 40% Chance < 50% HP, 40% Chance. Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() < 30% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() < 30% HP, 100% Chance | |
6 | ![]() | ![]() Dawning Dragon Caller, Sonia Gran | 1 | Skill | 2,900 | 5,559,583 | ![]() ![]() ![]() ![]() Passive. 50% Light & Dark damage reduction.. ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance ( 25938 after Draggie's Dragon Enhancement ) 100% Chance. Will use after [Draco Summon-Corpse Wyrm] Deal 100% damage and converts 9 Random orbs into Poison orbs.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance ( 64850 after Draggie's Dragon Enhancement ) 100% Chance. Will use after [Draco Summon-Star Dragon Emperor] Deal 250% damage ( 5 hits, 50% per hit ).. ![]() ![]() 100% Chance ![]() ![]() 100% Chance ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 1% HP, 100% Chance |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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11 By Mystic#31975 6 years ago ( 7.5 ) That Generate Earth Dragon at the beginning is kind of a jerk. "Hello! Welcome to this dungeon! There goes most of your health." 9 By Guest#70633 6 years ago ( 7.5.1 ) https://m.youtube.com/watch?v=usQJgB-YKL8 The guy who did this probably did it while taking a dump. 0 Æro#21225 6 years ago ( 7.8.1 ) How was he getting so much time to move his orbs. It's like twice the amount of time. 7 By nick#55200 6 years ago ( 8.1.1 ) Cleared with Double Awoken Ra! https://www.youtube.com/watch?v=590eyUgwJnw 6 By Dr. Psaroo#42667 6 years ago ( 7.3.0 ) Grand Sonia basically is a zombie team. Imagine the next descended having a Lucifier-esque sub-boss, you have to deal with his constant healing for 10 turns and then he OHKOs you 4 By foxwaffles#54418 6 years ago ( 8.1.1 ) PADX isn't exactly clear on Sonia Gran's skill system since her order of skills is pretty confusing, I figured I"d leave this in the comments section for anyone attempting her descend needing clarification. Sonia Gran skips every other turn with a random skill name. Technically the skills listed on PADX are done in order but depending on how hard you hit her, things can change a little. Here's how the showdown goes. Ideally you have 5 turns to defeat her. 1. Turn 1. She will skip her turn after putting up her status shield. Free turn, smash her face in, hit her hard, etc., but don't one-shot her. 2. Turn 2. She will generate the poison orbs PADX describes. As you clear them make sure you have enough heart orbs to heal back from the hit lol. Would be sad to die here. 3. Turn 3. She skips her turn. Hit her again. After this the battle goes one of two ways. Either you've knocked her down to below 50% by this point, and you proceed to PHASE 2, or you fail and she hits you for 25,000 damage. If you succeed in knocking her below 50% damage in under three turns (since there's not many teams with over 25K HP that are spike teams), then you've only a little ways to go. 4. Turn 4. Her perserverance is gone. She will do no damage and double her attack, so she basically skips her turn. This is her "Draggie Enhancement" skill. Hit her hard as usual. 5. Turn 5. She will skip her turn again for the last time. Kill her now. If you don't she'll either hit you for 60,000 damage or 100% gravity you, I didn't get there so I have no clue. Either way you're a goner. If you can one-shot her, I've heard that instead of healing, she'll skip her turn. But if you come in with your actives down, combo hard, you can still make it as long as you kill her in 5 turns. 3 turns to get her under 50%, 2 turns to finish her off. 1 keoten#56745 5 years ago ( 8.6.2 ) I used Awoken Thor / DQ / Wukong / Raphael / Wee Jas (bind clear) / friend Saria. My Thor is pentamax with one of each color latent resist. You can tank most of the hits in this dungeon with 43K health + heals. When you get to Sonia Gran her 100% gravity only does 99% damage since you have the latent resist. After the 100% gravity she does loop through her skills again starting with skipping her turn. I didn't stay to see if she does 200% gravity after her attack buff though. Hopefully this helps people who are wondering about how her skills go if you manag to survive an entire round of her skills. 2 By big cack#65277 6 years ago ( 7.3.0 ) looks like it's time for me to grind dark elysium... 0 Pride#23953 6 years ago ( 7.3.0 ) http://www.puzzledragonx.com/en/simulator.asp?q=918.99.1.99.99.0.3..1135.99.1.99.99.0.7..1135.99.1.99.99.0.7..1135.99.1.99.99.0.7..1135.99.1.99.99.0.7..918.99.1.99.99.0.3 Zeus Stratios leads, full team of max awoken Dark Night Skydragon, Elysium. Take a hit, then melt the first floor. Reset for either Elysion or Nirai Kanai, then stall on the dark portions until both gravities are up. Since all the Sonias have dark sub attributes, using both gravities makes you almost unkillable (except for binds) (Sonia Gran's heal still keeps her dark.) With 0 +RCV eggs, the team only has 688 RCV, making both Zeus's HP threshold and poison trivial to manage. What about the damage? With 120% orb enhance awakenings, 16x multiplier to dark, and 1.3x to dragons, a perfect board of 4 dark tpas and 4 off-color combos will deal upwards of 6 million damage, before skyfall, after a double gravity, with infinite retries. Edit: added damage calculations. Edit 2: Forgot about Bonia and Ronia's binds. Last edited by Pride 6 years ago ( 7.3.0 ) 0 Sena#85953 5 years ago ( 8.6.2 ) There are lower cost replacements for him that have 25% dark resist 2 By Orochi#28438 6 years ago ( 7.3.0 ) If only the other Sonias dropped instead...then I wont feel jealous of every person in my friends list. I want a sonia.... 0 Mustsmash#41421 6 years ago ( 8.0.4 ) Take heart friend. The day will come. When it does, you will experience a certain inner peace. 2 By JunkStory#73101 6 years ago ( 7.8.1 ) https://www.youtube.com/watch?v=s7a07ZFF6mo Check out the video for the full details. Hera-Ur Red Sonia Lu Bu Pandora Echidna Red Sonia F1 - Fire Dragon- kill normally. Water or Wood Dragon- Rsonia or Echidna F2 - Stall for all skills and kill normally. F3 - Combo normally to 75% HP. Red Sonia + Lu Bu F4 - Red Sonia + Hera-Ur F5 - Stall for all skills. Heal every turn. Use Pandora or Echidna when need. Echidna, kill in 5 turns. 6 combos! F6 - Combo for first 2 turns. Red Sonia + Hera-Ur breaks Resolve. Red Sonia + Lu Bu goes for the kill. Max skill Red Sonia, Pandora, and Echidna required. 1 By sWagner3#63370 6 years ago ( 7.8.1 ) https://www.youtube.com/watch?v=usQJgB-YKL8 did sonia gran with 2 leads and only 1 sub card. check this out. 0 That vid was absolutely jaw dropping insanity. Wow. -2 Greg!#39904 6 years ago ( 7.8.1 ) Why did this get downvoted? This is an awesome video. How is that even possible... 1 By Kazehana#19998 6 years ago ( 7.3.0 ) She's not the first with 100% gravity or damage resists, but is she the first with. . . resolve? Idk, but I've never seen a boss resist dying when above 50% hp. 1 By BiggestFan#65575 6 years ago ( 7.8.1 ) Maybe I'll take flak for this, but it looks easy. Seriously, only have to worry about green Sonia one shotting you. Sonia gran gives you plenty of time before doing anything too serious. I guess it's a little on the difficult side for a mythical, but it doesn't seem like the hardest. And if you can clear rushes or lvl7+ challenges, this shouldn't be so bad. Am I missing something? 1 Wijden#25771 6 years ago ( 7.8.1 ) Looks doable with double Awoken Parvati team - I'll use yours :) i'll add 2 max skilled Cu Chu and ADK, a Gronia/Grodin for the stats and skill boosts & Susano for Gran Sonia Strategy: floor 1: stall if red dragon or kill on the last turn for the other 2 Floor 2: charge remaining skills here Blonia: grind and heal till 30% then activate ADK for 2 TPA - Gronia: Cu Chu then Parvati for OHKO (Hope for a good board..) Ronia: recharge skills while grinding down and healing then kill before 30% GSonia: grind her down to 50%-60% while she activates all her protections then Activate Susano when she summons Draggie. have 2 turn to kill with all remaining skills.. Last edited by Wijden 6 years ago ( 7.8.1 ) 0 How'd it go? I just 0stoned it on my first try with Awoken Parvati. I got a bit lucky on Red Sonia, as I matched a 6 combo at 5x which skyfalled to 8 combos with 2 green TPAs + 1 green combo and one shotted her. But the rest of it was easy. I used Awoken Parvati GZL Archeangel Michael Liu Bei Verdandi Awoken Parvati All max skilled, around 900 pluses. A pretty luxury TPA team I guess, there's not really any strategy except for conserving your orb change actives (1 for GSonia, 1 for RSonia, and 1 for Sonia Gran <50%). You can use GZL whenever you need the firepower. 0 Man It was not easy at all for me! Floor 1, 2 & 3 went always as per the plan, i never died on those floors. Gronia killed me 3 times because I either had not enough heal orbs (or blue orbs) or because the orbs were scattered and 2TPA were not easy to match. Ronia killed me 5 times. she hits pretty hard (16K+) and the 6 combos threshold is a pain. I got her once down to 40% and had a good board for Cu Chu & Parvati but matched 5 combos only! That ended bringing her back to full health.. the 9th run was the winning one. i replaced Gronia by ForestBahn (1352) and used the delay on Gronia. i was also very lucky on Ronia as i got a good board + 6 skyfalls which one shotted her. On Gsonia, I activated Susano on 3rd turn when she was at 60-70% and then I finished her in 2 shots with few lucky skyfalls on last turn. I won't run this dungeon again with this team. Ronia has 6M+ HP for green teams and my matching skills need further improvement as i can't consistently match a row of heal orbs, 2 green TPA and 3 more combos without skyfalls or Verdandi in the team. Last edited by Wijden 6 years ago ( 7.8.1 ) 0 Yeah I admit I underestimated Ronia for a green team in my original post. However, do notice that my team is all rem and the dmg output from Liu Bei and GZL (who both have around +99 atk eggs) is crazy with TPAs. That allows me to kill everything but Ronia pretty easily. So with the right subs, awoken Parvati doesn't have a hard time with this because she has survivability to deal with what she can't kill outright. And one more thing, maybe it was just a misspeak, but you mentioned matching a row of hearts against ronia. You don't actually have to do that with Parvati - just 5 connected heart orbs. My ideal placement is a vertical line on the edge of the board, or an "L" shape in one of the corners. I admit it takes fast matching to do that and have enough time to place the rest of the orbs, but it gives you a lot of space to work with. A 5heart row is ok if that's where the orbs fall, though. But always try to conserve your hearts to increase the chances of activating 5x on the next turn. 1 By Steve#69197 5 years ago ( 8.6.2 ) I just cleared it with my Verdandi team: Verdandi (hypermaxed, max skill) Dark Izanami (lvl 99, no +egg, some skillup) dark resist to survive zero blast Xmas Liu Bei (about 140ish +egg) Guan Yinping (about 200ish +egg) Green Zhuge Liang Verdandi (hypermaxed, max skill) About 48k hp (thanks to Diza's massive hp pool) and Diza's active to survive Gronia's attack. F1-F4: trivial, use Diza to mitigate Gronia's Brave Smash (not necessary, but why not?) F5: Play defensively, use Diza on CD, and Verd when hp is low. You should whittle her down in time if your orb matching skill is good. At below 50%, pop Verd+Guan Yinping+GZGL and win. Hardest floor. F6: You shouldn't have problem healing until 50%. Use Diza when her active is up. Try push her to 50% when she does her summon dragonlord. She will do enhance and another summon dragonlord. Diza's awakening should let you survive Zero Blast. Pop all you have (GZGL and Guan Yinping active should be up) and kill. You have about 4 turns or so before she one shot you with enhanced Divine Start. 1 By Destro#59243 5 years ago ( 8.6.2 ) I was killed by PADX's misleading info. Sonia Gran hit for 25940 on 2nd turn, not 10375.... 1 By calimoro#66325 5 years ago ( 8.7.0 ) A.I&I / Hatsume / gabriel / AKarin / andromeda/ Ryune did it. For green Sonia use I&I and another active. While the buff is active kill also red Sonia in one turn. Boss floor you have a few turns to take her down as actives become available. 1 By SuperRay50#92550 5 years ago ( 9.2.1 ) Its Probably too late for tips but this will help if you got a Rainbow Team: Floor 1: Stall or Kill Floor 2: Stall or Kill Floor 3: Kill if U can but if you can't Avoid getting her to less than 30% Floor 4: KILL (unless you have 43000+ HP) or your done. Avoid getting her to less than 30% Floor 5: Same Tip as Floor 3 but also make 6+ Combos Boss/Floor 6: (This is Personally my best Strategy for this) Attack her but don't let her go under 50%, Then She'll Taunt. Next U hit her under 50%, she'll get angry. Then just Finish her cause U got 2 more Chances. She has RES so don't attempt to kill her when she's not angry. The Team I use to farm this is: Lead: Ace Horus Subs: Awoken Isis, 2 LKali's, and a DKali Friend Lead: Ace Horus If anyone has someone better way to do this, feel free to comment 😸 0 By Anon#24960 6 years ago ( 7.3.0 ) To be honest this doesn't look THAT bad. Actually looks easier than previously expected now that the numbers are revealed. 0 By Chrispy!PF#49095 6 years ago ( 7.3.0 ) Isn't it a bit insulting that this dungeon only costs 50 stamina? Or is that a gung-troll move for the newbs? 0 By Cygnus428#36897 5 years ago ( 8.6.2 ) Just beat sonia gran with a green sonia team. Everything was actually easy, except red sonia, i had to grind by slowly, since she could never kill me in one-shot, till her combo absorb was over, then i whittled her down slowly till she summoned wangren, and i bursted her with gronias skill. Against sonia gran, i used gronias skill, then dragon zombie, then draggie zeal, and put her at a sliver of her health. Matched a row and beat her next turn. Pretty sure gronia and blonia could do almost any dungeon. 0 By Trendaria#30176 6 years ago ( 7.3.0 ) I want to say something like kirin would work with like hera claus to ger her to 51% and then 25x to get her below half and that way even if she heals she'll be all dark and at least most of the damage won't get resisted assuming the kirin team is light heavy. Idk tho seems pretty tricky overall 0 By Dante#42410 6 years ago ( 7.3.0 ) Gran Sonia is like Nina Williams saying,"Show me what you got". Well, I'm just watching Miss (not Mrs) don't kill me please. 0 By dom12324#21469 6 years ago ( 7.3.0 ) What makes her so hard is the fact that she can't be one-shot or she'll just recover. You have to wait until she is below 50% health to finish her off. And since she has no weakness it's even more difficult. 0 By sabrina#36251 6 years ago ( 7.3.0 ) I hope using a 100 magic stones for game overs will be enough to beat this dungeon 0 Hi. I am hoping to do this dungeon today and am reading everything I can about it. I'm curious. Did you watch that youtube video and did it help you? Also, having done the dungeon, stones and all, how would you change out your team? Or, how would you strengthen your existing team? Thanks. -1 Feesh#33860 6 years ago ( 7.8.1 ) I lamely used 12 stones to beat! Ha, if only my combo skills were better, my DQXQ team with 2 gravities would have worked. I'm at level 325 & have relied on devil spike teams. Where it didn't matter too much to get huge combos. Hardest part on this dungeon was fighting Ronia to get over 5 combos. 0 By slowmo#25163 6 years ago ( 7.3.0 ) so between her ability to resist being one shotted, a one hit ko, and full heal you can litterally spend hundreds of stones on her and still not win 0 Unless they get hit for 99% by the preemptive on the first floor, because the second floor also has a preemptive attack. So an Anubis team has a 1/3 chance of dying on the second floor unless it manages to heal a bit. 0 By CAWKZILLA#49365 6 years ago ( 7.3.0 ) For the resolve, why dont you just poison her and then one shot her? 0 By foxwaffles#54418 6 years ago ( 7.3.0 ) I looked at this and well what's the point of even trying lol 0 By ryanatk#53162 6 years ago ( 7.3.0 ) When you see that the sonias are in a dungeon... you know you can't win! 0 By Anon#24960 6 years ago ( 7.5 ) After seeing that Fagan build I'm starting to wonder when the TRUE hardest dungeon will come. 0 By Mystic#31975 6 years ago ( 7.5.1 ) Wait wait wait. She ALWAYS heals when at 1% health? Jerk move. 0 By nathan@N17#37737 6 years ago ( 7.5.1 ) My hathor team is gonna eat this up. Use both gravs and then my dark fagan to drop her below 50% and i can do 2mil easily. Only problem may be gronia with that first attack 0 TheATeam#35163 6 years ago ( 7.8.1 ) What about LKali leads? Use your regular team but put dark Izanami in for your regular dark coverage. If you use the 35% shield before Gran's second attack, it will also save you from the 100% gravity. That gives you a lot of turns to bring her below 50% without gravities. Kali + Fuma Kotaro is really high percentage to finish from there, especially if you bring a dmg enhancer like SQ, Muse, LZL, etc. 0 I'll be able to one her with hathor after dropping her below 50% with gravs. It's just i don't know how gronias attacks work. Will she always use that big hit no matter what or will she use something else if i drop her down 0 Looks like she always attacks first, so you gotta one-shot or be able to take a hit. @ about 3:15 of the dark night Elysium build. https://m.youtube.com/watch?v=ZGK9cGyDpY8 0 By Dante#42410 6 years ago ( 7.8.1 ) I don't really know but I think a light Kali team has no real problem, except orb troll, clearing this dungeon; correct me if I'm wrong. 1 TheATeam#35163 6 years ago ( 7.8.1 ) Main issue is getting Gran to dark before she kills you and still having the skills to one-shot her once you get her there. With her light resist, you get 4 turns to do effectively 5.5 mil dmg. Not at all impossible, but definitely not 100% for my team. I'm thinking of bringing dIzanami or maybe Dtron for the active to extend the number of turns before it's over. What team were you going to run? 0 L.Kali Grodin D.Kali Ultimate Hera IS Wild Card L.Kali The wild card can be a defense reduction card. e.g. DIzamnami as you said. However, I'm thinking about gambling a bit here. I'm thinking of putting Ronia, hyper maxed, in the place of the wild card. She does a lot of damage and maybe that can help bring her below 50%. I still don't know unless I try. Last edited by Dante 6 years ago ( 7.8.1 ) 0 Do you think you can do the second half of Gran quickly enough with that team? I'm thinking something more light focused: Lkali Dmeta or Dizanami Fuma Kotaro Athena or Arthur Lmeta? Not sure Lkali Kali->Fuma = sure win once you get her below 50%. 0 let me know how either of these teams go, I'll give it a try after your results 0 You know, she takes half damage from light and dark, it only helps with the other ones which I don't see it necessary. Lmeta can be useful though for the binds, I have a max skilled Lmeta just in case. But first I'm going to try that build. I'll fill you in with the results. 0 Right, but she hits harder below 50% and her dark element means your light TPAs pull normal weight like she was just off color with no resist. Anyway, I'll be curious to share results. 0 Hi fellas, this is totally do-able with a L.Kali team... I just did it with a normal Kali team. My stamina was max so i didn't think to much about it, i went for the power! Light Kali +241 Light Kali Izanagi (could be Arcline or Durga i guess) Athena +105 Rebel Lucifer (Only have him, Vampire and hera-is for dark/blue sub, he has more atck) Light Kali +297 friend I just broke trough every stage, sometime i didnt have light prong available but still took down those sonia to 30% so free turn. I been lucky enough to only use one kali during random floor and i got that kali back on boss... On boss floor, i messed up my 2 first turn -_-' I really though it was over... then did a 9 combo with only 1 light prong and 3orb light, took her under 50%, i was surprise, izanagi wasnt even on but athena was. Then i activated izanagi plus a kali, over! So took me 2 turn to take down Sonia Gran and i ended up with 2 Kali ready... Good luck y'all :) 0 Dante#42410 6 years ago ( 7.8.1 ) Well, I suppose it doesn't matter what combination you use as long as you can call it a light Kali team. So far so good and everyone is satisfied with their teams. Good luck y'all. P. S. Gronia is always angry so either use defence or one shot her or both; otherwise she's going to unleash the wrath of them all gronia fans and reduce your team to a crisp. 0 By Solaire#16904 6 years ago ( 7.8.1 ) I got her on my first run my team was... LL Ra DS Susano Blodin LKali Divine General Krishna LL Ra really easy as long as you don't get orb trolled. 0 By bgodbgg#75496 6 years ago ( 7.8.1 ) Just cleared it with the following team: -L. Kali -L. Meta -Chibi Valk -Dragon Rider, Arthur -Soaring Dragon General, Sun Quan -Friend L. Kali All lvl 90+. Stoned once on red sonia because I choked and hit a 5 combo after pushing it sub 30%. Basically just stall when possible and board wipe. Use actives whenever needed. The two kalis I used were skill lvl 4 and 5, so that was nice. Higher skill lvl = much easier. I popped SQ on green sonia since I can't survive 1 hit and had 1 active leftover for red sonia. For gran sonia, just combo hard and you have to get it sub 50% AFTER 2nd turn. Then you have 2 more turns (the +damage, and the wait) to kill it. 0 By Dromidas#75451 6 years ago ( 7.8.1 ) Well that was a good use of 6 stones. Easy except my combo skills blow, so red sonia took 4, white sonia took 2. Ronia/Lubu/Ronia/Haku/Shiva team with Ronia friend. 0 By Biohazard#58708 6 years ago ( 7.8.1 ) This dungeon isn't as hard as I thought it would be. I beat it with an l kali team thay consisted of lkali/lkali/lmeta/yomi/muse/lkali. Not even max level and only a few plus eggs except for the hyper friend. Just burst tho7gh everyhting with 36x and light tpa. Muse and yomi on sonia for the kill. Easy peasy. 0 By ABC-666#47918 6 years ago ( 7.8.1 ) Same here, do-able with L.Kali Used these: L.Kali +250 L.Kali Izanagi Athena +105 Lucifer L.Kali friend +297 Killed everything in 1 shot OR took it under 30%. On Boss stage, i messed up TWICE then hit a 9combo with 1 light prong, took half of her health! Used izanagi and kali and finished her. So i didnt get much orb troll during stage, i ended up with 2 kali still up. Good luck everyone! 0 By SuperEagle#43556 6 years ago ( 7.8.1 ) LKali, Healer clear. All max level, awoken. SGS Kali +100, max skill B/L Sun Quan L. Meta, +60 CLM Echidna, max skill Sonia, hyper max (stat stick, not a healer) SGS Kali, hyper max Stall whenever you can to get Sun Quan skill ready. Save SQ skill until boss level. Use other skills when needed. Boss level, Sun Quan + 36x, 2 hits took boss to under 20%. You have 2 more turns to finish. Not hard at all. 0 By nah#71538 6 years ago ( 7.8.1 ) So if you get generate earth dragon on the first floor, the difficulty goes up exponentially? Figures I would. Last edited by nah 6 years ago ( 7.8.1 ) 0 By TheATeam#35163 6 years ago ( 7.8.1 ) Since we're talking LKali, I cleared it easily with Lkali (hypermax) Dmeta (near hypermax) Athena Lmeta Fuma Kotaro Lkali (hypermax) 2x light tpa and an 8 combo took Gran below 50%on first turn and it was easy to clean up from there. 0 TheATeam#35163 6 years ago ( 7.8.1 ) Went 7/7 with above team and switched to my dmeta team for the last 3 I needed to finish awakening Gran. Went 3/5 with meta, but I was being careless. The team should be more consistent than that. Dmeta Persephone Haku Hanzo Pandora Dmeta Use all skills but meta's to power through floors 3-5. With meta's shield, you can survive a full cycle of Gran's attacks to recharge your orb changers. Just be careful not to activate her resolve when you have them back up. 0 By Buggy#46583 6 years ago ( 7.8.1 ) I did it with a ronia army. Check out this 0 stone run. https://youtu.be/2PBALIUJzlc 0 By SH1@DEVIL#72295 6 years ago ( 7.8.1 ) my taem was 1 dark sun , ra 2 ultimate athena 3 ultimate beelz 4 awoken neptune 5 ronia 6 dark sun , ra my team was max levelled and max awoken and tons of plusses . Hp was about 20000 R1 i got blue one . kill with one 49x .easy R2 i got el dorado ( red one ) . active skills on this floor and then one shot . R3 one good shot of 49x to kill in one turn . R4 same as r3 need one shot . R5 got the board and i combo hard but she was left on about 10% and she killed me so i used one stone on this floor and then kill . R6 if you have the board use all skills ( athena beelz and neptune ) and took her below 40% . i also does same and then she skip turns and then one 49x for victory . ra rules .... if all colours on the board you must have to match them rest is your luck . 0 By SH1@DEVIL#72295 6 years ago ( 7.8.1 ) my team was 1 dark sun , ra 2 ultimate athena 3 ultimate beelz 4 awoken neptune 5 ronia 6 dark sun , ra my team was max levelled and max awoken and tons of plusses . Hp was about 20000 R1 i got blue one . kill with one 49x .easy R2 i got el dorado ( red one ) . active skills on this floor and then one shot . R3 one good shot of 49x to kill in one turn . R4 same as r3 need one shot . R5 got the board and i combo hard but she was left on about 10% and she killed me so i used one stone on this floor and then kill . R6 if you have the board use all skills ( athena beelz and neptune ) and took her below 40% . i also does same and then she skip turns and then one 49x for victory . ra rules .... if all colours on the board you must have to match them rest is your luck . 0 By Tunk#19453 6 years ago ( 7.8.1 ) My Anubis team had a stellar run that was interrupted only by my eager fingers slipping off the phone (last stage, with a nearly destroyed Gran). So I burnt a stone, which did upset me because it was needless. I consider successful Anubis runs in dungeons that aren't orb limited to be lucky so it will be neat to see if I can do it again but without burning a stone. L. 1001 Anubis, Lv95, skill 2, awoken, +44 1. 1218 Kirin, Lv 99, skill max, awoken, +43 2. 1423 Grodin, Lv 98, skill 6, awoken 3. 1422 Athena, Lv 94, skill 2, awoken, 4. 1670 Urd, Lv 89, skill max, awoken, +3 L. 1001 Anubis, Lv 99, Skill 2, awoken, +88 I was considering maybe subbing one for my Verdandi simply for orb changing which really helps Anubis combo. Last edited by Tunk 6 years ago ( 7.8.1 ) 0 By BazBiscuit#9946 6 years ago ( 7.8.1 ) Lkali seems the way to go, thanks for many people's input. This team cleared with only 1stone spent due to not completing a proper combo right at the end: L kali - +40 max Skill & Lvl Sun Quan. - +10 max Skill & Lvl Light Valk. - +9 max Skill, Lvl 78 Black Valk. - max Skill & Lvl Izanagi - max Skill & Lvl L Kali. - +297 max Skill & Lvl Fl 1 - 2 easy enough, stall where needed Fl 3 Used L Kali and destroyed one shot Fl 4 Used Izanagi and destroyed one shot Fl 5 Used Sun Quan. Got unlucky with first combo and had to use both 2 turns to finish. Fl 6 Got below 50% in 3 turns. Could have 0 stoned if I hadn't bumbled up last combo. 0 By morrow#49790 6 years ago ( 7.8.1 ) U&Y beat it. I'm not even that good a player, so don't despair if you want Sonia Gran. 0 By Biscuit#49371 6 years ago ( 7.8.1 ) The funniest thing that happens is when her perseverance activates, leaving her at 1 hp, and she decides to use draggie enhance instead of heal. Then you just match 3 orbs, do 1 damage, and win. 0 By hoat#75591 6 years ago ( 7.8.1 ) REM heavy. Binds weren't too much of a trouble as long as you matched heart orbs like your life depended on it. 22k health. Urd Nim Ult Echidna Ult Ares Theurgia Urd Mostly leaders were maxed + plussed, subs were L70-max, max awoken and decently skilled up. Got lucky and didn't run into neither Omega Blue/Blast Blue. Heal grinded a lot. Use the extra Urd if needed on F3/4/5. As long as you don't get orb-trolled, more combos the better. Didn't stone. Probably could've made it work with Kagu or Goemon instead but I didn't have either of those evo'd/leveled up in time. F1 - kill F2 - stall for skills here F3 - grind it out and kill F4 - use Echidna here and kill F5 - grind it out and kill F6 - pop all skills (she'll be at 1 hp, apparently draggie pops first then its a revive) and match one more combo to finish! (or get under 50 before Divine Star~3turns and then pop all skills like me :( ) 0 By Sasuke☆*:.#63590 6 years ago ( 8.0.4 ) Took 6 stones, but got her! Time to get those dragons now ... -_-' 0 netcom@PFG#53241 5 years ago ( 8.4.1 ) shouldn't have spend the stone man. I waited months for having enough courage to face her with an Umiyama team and got her on first try. Before that i've tried several times, but it is months ago. 0 By netcom@PFG#53241 5 years ago ( 8.4.1 ) My team: Leader: Umiyama +38, skill lv3 No.2281 Izanagi, +36, Skil lv2 No.1417 Thumbelina +2 Skill lv3 No.2322 Awoken Viper+27, Max skilled (by pys, of course) No.2084 Fat Chocobo, 4 awoken, max skill. Friends leader Umiyama hypermaxed. Floor 1 : 3 turn to kill ( i got orb trolled). Floor 2: Swept. Floor 3: took 2 turn to kill. Pop Umiyama Floor 4: Pop Viper orochi,kill on last turn (Sonya didn't have to use Draco enhance). Pop Fat chocobo Floor 5: 3 Turn to kill, pop umiyama Floor 6: pop Izanagi, only takes about 30% of her health. Pop another umiyama and she only have about 30%. Trigger Umiyama leader skill and it is done. 0 By Boromir#75874 5 years ago ( 8.6.2 ) A Parvati / Verdandi / Verd / Liu Bie / Zeal / A Parvati all max skilled, 1200+ eggs (yikes) is a great team for farming this dungeon, if you can build something similar. The only annoyance is RSonia's 6-combo shield. Usually a Verdandi board will make it doable. 0 By AJ#64158 5 years ago ( 8.6.2 ) With the updated fire resist, double Minerva does this dungeon pretty easily. My team was pretty heavy on pluses but it should be possible without them (or with different subs): A. Minerva +30 Sonia +297 Scorching Uriel +297 Scorching Uriel +1 A. Shiva +297 A. Minerva +297 Potential trouble on floor 1 or 2 but it should be manageable. Team is row heavy so go for those. Floor 3: Sonia+Shiva. Floor 4: Minerva then Uriel. Floor 5: Stall for skills then Sonia+Shiva, try for one fire row with the rest as lots of 3 matches. Floor 6: whittle down health to below 50% while waiting for Sonia, then Sonia+Shiva for the win. 0 By Davvinchi#29456 5 years ago ( 8.6.2 ) Everyone's posting such high combo teams. Well I did this and farmed it with double Awoken Amaterasu leads; subs were a little rem heavy but whatever. Subs were highest evolution and lvl 99, plus eggs only on Ama 297 and friends Ama 297. Ilm : he's not a healer but gets a board of light and fire rows. Special rem Sandalphon: defense and boosts atk so you can whoop butt. Light Valk: hearts to light Raphael: whole board change to hearts, for valk to change to light, and damage nullification. Lots of light rows. There are a few spots to plan a bit, but once you get in the rhythm ez, just long. The biggest thing is you can stall on the first Sonia then crush through the rounds to red Sonia then stall again, get all skills up and set up your board while you wait out 99 rounds. Kill red Sonia with double tpa's and as many combos as you can when she is dark so you keep all skills for the boss Sonia. You should be able to win from there. Edit: on boss just in case someone can't figure it out: hit hard first turn with no skills then use Sandalphon-> Raphael ->valk on second turn , then use Ilm second turn of boost and win. Last edited by Davvinchi 5 years ago ( 8.6.2 ) 0 By Isaias#86439 5 years ago ( 8.7.0 ) Max awoken Leader Urd skill lv, 3 Ult Verdandi max skill R/L Leilan Super Ult Uriel R/L Ares Friend Shiva Dragon Fl 1-2 kill Fl 3 Verdandi kill fl 4 Leilan Kill Fl 5 Combos, she turns board to red. Combo kill. Fl 6 Spam abilities. Ares or Urd/Ares. Finish off with Uriel. -1 By Nexplosion#45508 6 years ago ( 7.3.0 ) This is the hardest descend to date. I am in fear of what this dungeon will do to my team. EDIT: It actually was said to be the hardest descend to date. Last edited by Nexplosion 6 years ago ( 7.3.0 ) -1 By -Striku-#37071 6 years ago ( 7.3.0 ) ... Anubis? 0 Wait, has Goemon seriously been used here successfully? -1 Anon#24960 6 years ago ( 7.3.0 ) Goemon already does the trick, although by Goemon I mean a high end team (NOT your old-school Gigas/Homura/Echidna stuff.) -2 By nathan@N17#37737 6 years ago ( 7.3.0 ) Time for those max skilled gravs to do their magic Last edited by nathan@N17 6 years ago ( 7.5.1 ) 1 Anon#24960 6 years ago ( 7.3.0 ) The only problem I see is that if you combo TOO big, you'll just trigger the resolve ability. Don't know how many times it loops (just that it can be reused) but you'll always need at least two attacks to kill Grand Sonia. Last edited by Anon 6 years ago ( 7.3.0 ) 0 Don't know why you were downvoted, but it sort of makes sense for them to use a move that sets them up to be killed. It really wouldn't be fair in this case if Grand Sonia just used a heavy hit the second she's under 50%, considering how you won't have a way of skipping that if you're using a spike team. -1 Yeah i noticed that, it seems like the best way is to knock her down so she uses a skill (like increasing her attack) and then killing her.....which I'm surprised they are still doing that. Descends are usually beat from them taking a turn that practically sets you up to win -1 I mean she could do something else like skill bind or whatnot. An actual attempt to save herself but when they increase their attack it's basically suicide because they die -2 By Kyle#55524 6 years ago ( 7.3.0 ) As far as I know Gran Sonia is the first monster to have a color damage reduction (outside of the standard off-color RBG) AND the first to have a -100% gravity 0 Guest#25871 6 years ago ( 7.3.0 ) Ultimate Dragon Rush- Zaerog has a light and dark damage reduction and a 100 % gravity as well. Last edited by N/A 6 years ago ( 7.3.0 ) 0 Nexplosion#45508 6 years ago ( 7.3.0 ) The Zaerog in Extreme Dragon Rush has -100% gravity. The Grimores have the resist damage, too. -2 By trevor@PF#61723 6 years ago ( 7.8.1 ) Definitely not as hard a descend as people seem to think it is. -4 By GameFace#69759 6 years ago ( 8.0.4 ) Gran Sonia should have a near death final attack called torpedo breast barrage... just sayin -5 By greml1n#39494 5 years ago ( 8.7.0 ) Well, I can now reliably farm this with ShivaDra... ShivaDra, Rowdin, Urd, Set, DKali, ShivaDra FLR 1: If he absorbs fire, just waste 10 turns healing. Then kill. Otherwise, just kill. FLR 2: Kill. FLR 3: No big deal, just make sure you knock her out after she wastes a turn. FLR 4: If you have 4 fire orbs, combo and kill, otherwise DKali and combo. FLR 5: You had better make 6x combo on your first turn. Do it with a TPA and you are good. Otherwise, you will get one free turn while she postures, you had better make another 6x combo, or you are done. FLR 6: Pop Rowdin, Urd, and Set. Two fire rows and a TPA, or three rows, and she is done. Rowdin's poison will take care of the resolve. Enjoy. 1 Kirito#46338 5 years ago ( 9.0.3 ) ROdins poison will NOT take care of the resolve. She has immunity to poison (preemptive strike). If you are really farming this, how did you not know that?! You will need to bring her down below 50% and then kill her. Otherwise a good team. -14 By Pockets#66357 6 years ago ( 7.3.0 ) I cant be.irve how retaded uou peile. Are this is wrong the sfungeons doesnt existsoo i,looked on mydame and this dnegos wansby her e and i saus japan du aeon that isnt adungeon there is only normal techinicala nd cal ho people ae scjfjfjjf retar noob you all suck wowowowwo I np eypur bleach eay DOGThis post has been flagged as spam Show 0 GenjitsuTy#103423 2 years ago ( 17.1.0 ) I can't believe how retaarded you people are. This is wrong the dungeons don't exist so I looked on my dame and the dungeon wasn't here and it says japan dungeon that isn't a dungeon, there is only normal technical and cal ho people are scjfjfjjf retaarded noob you all suck wowowowwo I and pey pur bleach say DOG This is what your comment says, Pockets |
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- Sonia Gran Descended! - Mythical |
1.) I had gotten my Awoken Ra a few days earlier, and i hadn't used him in any dungeons yet. Except for the practice run in mythical endless corridors to get used to hiss leader skill, etc.
2.) Besides my friend's near-hypermaxed Ra, my team had less than 100 plus eggs> pretty lame right? Well Ive never seen the point in plus egg farming, so I just go with the random eggs that I get lol
3.) I am a non-iap player, so I use only the stones im given/the ones i earn. And I only spend these stones on Godfests/limited egg machines. So when I beat this dungeon, it was with ZERO stones spent on continues, and I had to use a couple farmable monsters since I dont have much luck at the REM
So here's the team that did it! all awakenings except the chibi
A. Ra (lvl98, max skill, plus 4)
L.Kali (lvl max, lvl 2 skill, plus 21)
super ult Valkyrie (lvl 92, lvl 6 skill, plus 3)
Chibi sun quan (lvl 53, max skill, no awakenings or pluses)
D.Meta (lvl98, lvl 4 skill, plus 65)
I can do a walk through of how i beat the dungeon if anyone wants to know! :)