
Hall of the Divine King - Mythical








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FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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1 | ![]() | ![]() King Flamie | 2 | 6,090 | 200 | 384,000 | ![]() ![]() 100% Chance ![]() ![]() 10% Chance ![]() ![]() < 50% HP, 100% Chance ( 25578 after Lone Force ) | |
1 | ![]() | ![]() King Bubblie | 2 | Skill | 200 | 384,000 | ![]() ![]() First turn. 100% Chance, 1 time-use ( 50760 after Lone Force ) ![]() ![]() 100% Chance ![]() ![]() > 99% HP, 100% Chance ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. - Repeatedly use [Snoring Peacefully] at full HPBinds all Fire attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. | |
1 | ![]() | ![]() King Woodsie | 2 | 5,850 | 200 | 384,000 | ![]() ![]() 100% Chance ![]() ![]() 50% Chance ( 35100 after Lone Force ) ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds 1 Random card for 5 turns. This will also disable leader skill and awoken skills.. | |
2 | ![]() | ![]() ![]() Awoken Minerva | 1 | Skill | 370 | 1,054,653 | ![]() ![]() ![]() ![]() ![]() Passive. 50% Light & Dark damage reduction.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 5 turns.. ![]() ![]() 100% Chance 100% Chance. Will use 5 times Deal 140% damage. Change the following row "O" into Fire orbs ------ ------ OOOOOO ------ ------ .. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance ( 42168 after How boring ) ![]() ![]() ![]() ![]() ![]() 100% Chance ( 42168 after How boring ) | |
3 | ![]() | ![]() ![]() Awoken Neptune | 1 | Skill | 277,778 | 523,403 | ![]() ![]() ![]() ![]() ![]() Passive. 50% Light & Dark damage reduction.. ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 4 turns.. ![]() ![]() Deal 25% damage. Change the following row "O" into Poison orbs OOOOOO ------ ------ ------ ------ Change the following row "O" into Heart orbs ------ ------ ------ ------ OOOOOO .. ![]() ![]() Deal 50% damage. Change the following column "O" into Poison orbs O----- O----- O----- O----- O----- Change the following column "O" into Heart orbs -----O -----O -----O -----O -----O .. ![]() ![]() Deal 75% damage. Change the following row "O" into Heart orbs OOOOOO ------ ------ ------ ------ Change the following row "O" into Poison orbs ------ ------ ------ ------ OOOOOO .. ![]() ![]() Deal 100% damage. Change the following column "O" into Heart orbs O----- O----- O----- O----- O----- Change the following column "O" into Poison orbs -----O -----O -----O -----O -----O .. ![]() ![]() | |
4 | ![]() | ![]() ![]() Awoken Ceres | 1 | Skill | 0 | 1,530,347 | ![]() ![]() ![]() ![]() ![]() Passive. 50% Light & Dark damage reduction.. ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 5 turns.. ![]() ![]() 20% Chance 20% Chance. Will use when above 50% HP Deal 75% damage and binds Player's Leader for 1-2 turns. This will also disable leader skill and awoken skills.. ![]() ![]() ![]() 20% Chance 20% Chance. Will use when above 50% HP Deal 50% damage and binds 3 Random subs for 1-2 turns. This will also disable awoken skills.. ![]() ![]() 60% Chance ![]() ![]() < 50% HP, 100% Chance ![]() ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use every 6 turns with highest priority - Entering floor with skill bound will force a 10153 preemptive hit,Deal 300% damage. Change all orbs to Wood & Heart orbs.. then a [Soul Burst] (30459) the following turn. | |
5 | ![]() | ![]() ![]() Awoken Hades | 5 | Skill | 0 | 4,444,444 | ![]() ![]() ![]() ![]() ![]() Passive. 50% Wood & Dark damage reduction.. ![]() ![]() ![]() Pre-emptive Strike. Player -99% current HP.. ![]() ![]() 100% Chance 100% Chance. Deal 1000% damage. Change the following row "O" into Dark orbs ------ ------ OOOOOO ------ ------ .. | |
6 | ![]() | ![]() ![]() Zeus & Hera | 1 | Skill | 2,850 | 8,059,514 | ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 2 turns.. ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Skill Set 2 100% Chance. Will use every 3 turns ![]() ![]() Deal 12000% damage. Change the following column "O" into Light orbs --O--- --O--- --O--- --O--- --O--- Change the following column "O" into Light orbs ---O-- ---O-- ---O-- ---O-- ---O-- .. ![]() ![]() Immunity against status effects such as delay, poison, defense reduction for 2 turns.. Skill Set 3 16% Chance. Will use if >40% HP ![]() ![]() Deal 12000% damage. Change the following column "O" into Light orbs --O--- --O--- --O--- --O--- --O--- Change the following column "O" into Light orbs ---O-- ---O-- ---O-- ---O-- ---O-- .. ![]() ![]() Deal 18000% damage ( 3 hits, 6000% per hit ).. Skill Set 4 16% Chance. Will use if >40% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 7500% damage and converts all Light orbs into Jammer orbs.. Skill Set 5 16% Chance. Will use if >40% HP ![]() ![]() ![]() ![]() Deal 18000% damage ( 3 hits, 6000% per hit ).. Skill Set 6 16% Chance. Will use if >40% HP ![]() ![]() Deal 12000% damage. Change the following column "O" into Light orbs --O--- --O--- --O--- --O--- --O--- Change the following column "O" into Light orbs ---O-- ---O-- ---O-- ---O-- ---O-- .. ![]() ![]() ![]() Deal 10000% damage and binds 1 Random sub for 1-2 turns. This will also disable awoken skills.. Skill Set 7 16% Chance. Will use if >40% HP ![]() ![]() ![]() ![]() Player -99% current HP.. Skill Set 8 16% Chance. Will use if >40% HP ![]() ![]() ![]() Binds all God type cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() Player -99% current HP.. Skill Set 9 < 40% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() Binds all God type cards for 2-4 turns. This will also disable leader skills and awoken skills.. ![]() ![]() Skip turn.. Skill Set 10 < 40% HP, 100% Chance. ![]() ![]() Deal 45000% damage ( 10 hits, 4500% per hit ).. ![]() ![]() Deal 80000% damage.. Skill Set 11 < 10% HP, 100% Chance. ![]() ![]() Player -95% current HP.. ![]() ![]() Recovers enemy 50% of maximum HP.. - Skill Set 11 (Gravity+Heal) has priority over other skills |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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7 By Chaeryong#74386 6 years ago ( 8.0.4 ) Just so you all know, easy way to win against Zeus and Hera is to use a counter skill such as Anubis. You take them down to one with a nuke, Zeus attacks, gets countered, and you win before Hera has a chance to heal up. Easy win. -8 nathan@N17#37737 6 years ago ( 8.0.4 ) ......This reply has been flagged as spam Show -8 Ferracene#23658 6 years ago ( 8.0.4 ) Wow, what a helpful observation! I'm glad people on this forum still post helpful advice, unlike that Nate guy who just posts pretend builds with pretend youtube videos of his imaginary builds for support! I'm going to like this post but down vote that Nate idiot who is obviously talking out of his @$$. Nate you so silly, be original like this guy!!!!This reply has been flagged as spam Show 3 By andros#52090 6 years ago ( 8.0.4 ) Note: the description for zeus's skil set is inaccurate. Twice now that i've died to him due to the wrong information. I take one hit from zeus, and used lubu combo and brought zeus down to 1hp before his second hit, and according to the info he's suppose to use (gravity+heal) under 10% with highest priority, but he's been using other skill sets to kill me. screenshot: https://gyazo.com/e3fa77b25790ae13c61e5dcf12827272 Last edited by andros 6 years ago ( 8.0.4 ) 0 Darky@pg#32281 6 years ago ( 8.0.4 ) I also experienced what is described above. First skill was gravity the next was a hit that killed me. I was at 1 hp from lubu skill trying to proc the gravity heal but that did not occur even when zeus and hera health was at 1. 0 kandjar#33833 5 years ago ( 8.4.1 ) Note sure what you mean... Perso, when I reached him, I took him down to 1HP immediately... he healed up, I used up some active to realized *after the fact* that he got resolve shield back up... took him down to 1 HP again... and he restore his HP one more time. (third time was the charm :-) I took him to something between 10% and 20%, he bound every subs I had and I finished him with my leaders :D) EDIT: maybe it's a special case due to LuBu, that's possible.. Last edited by kandjar 5 years ago ( 8.4.1 ) 0 Wasn't special case, I was at 399 hp after getting hit by gravity, then I hit him back down to 1% and instead using the gravity and healing he said wrath of God and did some double hit 0 nathan@N17#37737 5 years ago ( 8.6.2 ) And just so everybody can be clear, because apparently people are ignorant enough to down vote instead of realize the strategy....you go for the kill without using lubu. He heals back to 50% THEN you use lubu which will knock him under and make him killable and then you kill. That is what I meant when I said not use lubu, you used at wrong time -1 See that's the issue. Based off what you said, you got hit by grav and then you said you hit him back down to 1%. So what you did was knocked him to 1%, healed to 50% and then you knocked him back down to 1% where he then skipped the grav and killed you. That is what it sounds like to me, idk if it works that way or not -3 nathan@N17#37737 6 years ago ( 8.0.4 ) I know it says skill 11 has priority over others but it also says set 2 is used every 3 turns. So why exactly are you taking 1 hit from zeus before you go for the win? Because that may be the issue. Kinda like with satan and the wave of nothingness, but will overridden by worlds end every three turns. Just a thought.....or he could just attack if your hp is lower than x%. Dunno but like i said before I'd probably not use lubu with the whole hp drop and stuff. But hey I'm guessing you learned that by now -10 nathan@N17#37737 6 years ago ( 8.0.4 ) Honestly, just my opinion...but you shouldn't have even used lu buThis reply has been flagged as spam Show 2 By Trolololol#65092 6 years ago ( 7.5.1 ) This is it! The Greek and Roman challenge of proportions! The first trial: Three king slimes from Draggie. This time, there is no cost-restricted nonsense. Hit them with all you got! Or try stalling for your skills. The second trial: Minerva awakens with a fiery passion to burn you to a crisp. Can you soak her before she burns you up? The third trial: Neptune is awake and mad to drown you in deathly poison and hearts. Smash through that defense with brute force! Mess up, and you might just sink into a sea of poison and hearts! The fourth trial: Now that Ceres is also awake, she will cause a ceres of problems with her binding and healing and overall trying to annoy you. See if you can burn her to a crisp while trying not to be overwhelmed with her annoying acts. The fifth trial: Yikes! Hades is really wanting to wreck you because you gave him a rude awakening. However, he has to wait five turns to fully wake up before he wrecks you with dark pain. 4444444 HP...can you do it? Yes you can! The sixth and last trial: Want that 45% gravity? See if you can handle 8 million HP and an unknown set of skills! What will Zeus and Hera pull off this time around now that they are fighting together? Or have they tried to do what Sonia Gran did with her dungeon? Who knows? 0 dc#18439 6 years ago ( 8.0.1 ) Oh no. Look that one true god and his awoken Egyptian gods just bull dozed them again. Poop. -4 Trolololol#65092 6 years ago ( 7.5.1 ) Now that the skills of Zeus and Hera have been revealed, I'd say that they have broken the record for the most skills in an enemy monster. With 22 skills (23 if you count the perseverance passive skill), the two-in-one combo sure is quite overwhelming. How will you defeat these monsters? -5 Just watch the vids, it's really nothing hard 1 By Imbagon#78199 6 years ago ( 8.0.4 ) Cleared with Goemon team. I used 2x ronias, minerva, freyr as subs, but can be any fast red orb changer, 2 more goemons, and any red with some rcv. You need at least 1 god type, since I'm pretty sure Zera will not do its god bind skill if you don't have any gods. Average team lvl~80, total ~80 +eggs including friend leader. Fairly reliable clear, hardest part is stalling on FL1, for which you need some rcv. Easier if you have some skillups, harder with Goemon instead of ronias since you have 2 less skill boosts. My clear was with a completely unskilled team, so 20 turn CD on ronias and goemon. Fl1 - Get <50%, kill green, stall on red while healing. Get under 20% and sweep when ready. If successful here on stalling, you'll likely win. Fl2 - 1m hp is easy with 36x. Kill before she can hit you, use your orb changer if you don't have any red. Fl3 - You can stall a little here if you didn't quite last long enough on Fl1(I had to). Try to line poison orbs so that they'll get changed out with the next hit (and of course keep them from going off). Finish by getting to <20%, and use a board changer, use non-goemon first (you need 2x goemon later) Fl4 - Get skill bound :(. Kill it in 1 turn since you can't take any hits, just 1 red match and 5 or so other combos will suffice with 36x. Fl5 - Wait 4 turns for skill bind to wear off. Does not matter if you do damage or heal to >20% since you'll use a Goemon to finish. Fl6 - If you did it right, you should have 2 board changers going in, at least 1 of which will be a Goemon. Use 1 of them, and save 1 Goemon. Your aim is to either hit Zera to between 10% and 40%, or hit them to 1 hp. The only danger here is hitting Zera to <10% but greater than 200k hp, which is very unlikely. If you get them to <40% but >10%, they will bind Gods and not do any damage. Use Goemon to finish. If you hit them to 1 hp, they will use gravity, and then heal 50%. Use Goemon to finish. The 200k damage on his active will bring them under 50%, thereby allowing you to kill them. Edit: Just noticed Zera's 5 combo shield. I forgot about this when I put the team together. This means the ronias (or something that generates a comparable number of reds) are actually required, and you'll have to use both, along with a skill that deals a little bit of damage, to kill Zera. I didn't realize this during my run because i guess I must have gotten super lucky with skyfalls after Goemon active. The order of skill usage would now be: FL3 - Goemon FL5 - Goemon Fl6 - Ronia, Damage active (if you hit to 1 hp), Ronia. Everything else is the same. Last edited by Imbagon 6 years ago ( 8.0.4 ) 0 Elasmo#30320 6 years ago ( 8.0.4 ) Thanks for the idea, this worked great. I used 2 Ronias, Rodin, and Chiyome as subs. Stall, Goemon 3&5, Ronias at the end, Rodin for push damage (I hit to 35% so didn't need), just like he said. 1 By Freddy#34435 6 years ago ( 8.0.4 ) Man this dungeon annoys me so much, it feels like an "f you" from gungho after all those early dungeons and descends 2+ years ago that could be cleared easily with a zombie/resolve team lol. Guess I should try another team besides Awoken Bastet, but the only reason I would want to beat it is for the free stone so it's just a hassle lol. 1 manesero#47512 6 years ago ( 8.4.1 ) My awoken bastet team is my "go to team" on this descend. Bastet Liu Bei Verdandi Perseus Echidna (for delay on last floor) Bastet 5 turns is plenty enough to do 8+ million green dmg on hades use a skill on Minerva, ohko other floors are a cakewalk The hardest part of this build is using verdandi to heal after zues's first hit, but even if you make him resolve, you can hit him again with echidna and finish the job. 1 By SuperEagle#43556 6 years ago ( 8.0.4 ) Zero stoned fairly easily with L Kali team. Team is very similar to SHAZNA's build. Replaced D Kali with G/D Mei Mei to deal with Neptune. Use LKali and LMeta AS when needed. LKali - max skilled Echidna - max skilled LMeta - max skilled Sakuya G/D Mei Mei LKali - max skilled F1/2 - kill. F3 - 36x with one green combo will take care of Neptune. F4 - kill. F5 - kill in 4/5 turns for skills. F6 - Combo hard. Use Echidna and Sakuya after shield is gone. Finish. Last edited by SuperEagle 6 years ago ( 8.0.4 ) 1 By Elrond@/r#70262 6 years ago ( 8.0.4 ) Goemon suggested team relies heavily on RNG. Goemon can't kill Z&H because of Perseverance and combo shield. Last edited by Elrond@/r 6 years ago ( 8.0.4 ) 1 By Anubis#74911 6 years ago ( 8.4.1 ) If you can stall out the two turns on the status immunity shield, you can pop a delay on them (I used Okuni). After delay, I used some actives to burst them down to 1hp to clear resolve, then killed them with a 5+ combo. Wish I had realized that it was the combo absorb and not the immunity shield that had 999 turns. Could have saved some stamina, as I was doing this descended as part of a no continue challenge(Challenge Descended 5). Good luck! Last edited by Anubis 6 years ago ( 8.4.1 ) 1 By Kyle#81956 5 years ago ( 8.7.0 ) Sigh, so close.. I didn't realize the 50% resolve is always there... took 3 tries then figured it out then I popped my gronia, turned the board all dark and green, but no skyfall... cleared thr whole board, 4 combos... Stupid resolve 1 By Kirito#46338 5 years ago ( 8.7.0 ) Ama x Ama cleared this easily. Used my standard team: valk, SQ, DQ, A. Venus 1 By Limboaz#88108 5 years ago ( 9.0.3 ) Typical Gungho troll-fest. Out of about 15 tries, I beat the legend level 5 times and not a single drop. At least I didn't waste any stones. Last edited by Limboaz 5 years ago ( 9.0.3 ) 0 By Char@PF#12562 6 years ago ( 7.8.1 ) GungHo, you don't normally release a new descend in NA 5-6 months after it shows up in the JP version... 0 Rygalla#39774 6 years ago ( 7.8.1 ) If I remember correctly this dungeon was released on one of the game's anniversaries, I'm sure it will come out when the time rolls around in the US version 0 Backing you up, bro. Confirmed that this dungeon came out in JP as a Valentine's Day special event [confirmed through PAD Guide, the iPhone app]. I know this info isn't game-changing or anything, and I don't mean to sound rude to the community here, but please double check and confirm info before you start firing upvotes and downvotes. 0 Hey, you're right, with 1000 Days event! -1 It came out for valentine's day i thought -3 Why is this getting upvoted, it's wrong. Because it came out on valentine's day and last time i checked valentine's day isn't 14AUG2015 0 By Greg!#39904 6 years ago ( 8.0.4 ) Completed with Awoken Shiva! Only concerns are combo-matching skills, and Neptune. On Neptune floor, matching all Poison (at once) and all Hearts (separately), as well as making combos will keep you safe, as Awoken Shiva has a nice RCV multiplier anyway. Once he loses his Preemptive Shield, use a whole board changer (Kiriko, Urd, Leilan, L.Kali etc.) to remove poison orbs, and then use Awoken Shiva to break Neptune's annoying defense. The rest of the floors are a breeze. For Zeus and Hera, just be safe, try to be smart with Hearts, and use skills when necessary (Heartmaker like Uriel when low on health, Delay like Cao Cao when no hearts, etc.) and make sure not to OHKO them. Last edited by Greg! 6 years ago ( 8.0.4 ) 0 By K¡ngSwi$ha#8049 6 years ago ( 8.0.4 ) The number of enemies with the perseverance skill IS TOO DVMN HIGH!! 0 Who pood in ur cereal? Stop trolling the entire page and go take your meds. Go 9GAG more often while you're at it. And while I'm at it, you misspelled ferrocene unless you were trying to femininize it in Spanish in which case, congratulations. -2 Ferracene#23658 6 years ago ( 8.0.4 ) How did so many factual comments on this page get down voted but not the asinine ones like this? 0 By -Striku-#37071 6 years ago ( 7.8.1 ) Wait... I looked at the video results and noticed that there each Greco gods have element resistance. Update the dungeon info! Edit: Updated Last edited by -Striku- 6 years ago ( 8.0.1 ) 0 By Karla#33548 6 years ago ( 8.0.4 ) After killing Hades I keep crashing and getting rolled back to Minerva. Anyone got the same problem ? Edit : It looks like it can't find the boss icon. I'll try a data recovery later. Last edited by Karla 6 years ago ( 8.0.4 ) 0 By grandpixel#74152 6 years ago ( 8.1.1 ) Can someone explain, how does the skill set system work? I'm sure it's probably simple but I need to understand to plan for this dungeon. 0 Domo#57046 6 years ago ( 8.1.1 ) Its basically that each skill set is used in each turn, for example zues and Hera will use their preemptive resovle so you have to use two turns to kill it, turn one they use skill set one which is both status shield and combo shield, then second turn will use a different skill set depending on their health, but in each turn they will use the entire skill set respectively. Hope this helps. 0 By Mr Wiggles#26061 6 years ago ( 8.1.1 ) Weird, they put the Normal music in a Technical dungeon O_o First time I've heard them do that... (Then again I normally play muted so it could've happened before) 0 By Sanctus#83255 5 years ago ( 8.6.2 ) so I did this dungeon with awoken sakuya as my leader and as my friends and on the first turn I got a 14 combo meaning I had x100 for each combo above 10 and I guess this guy didn't even die it brought him down to where you could barely see his life. this guy is immune to the ultimate raping 0 By Rubicari#3272 5 years ago ( 8.6.2 ) Beat with Zaerog infinity team. I don't have the greatest subs for Z, obviously those who do will have a much easier time with this (Satsuki, dragon swordsman, etc). Echidna is the key to beating it. Zaerog Infinity leads, Hypemax Beach Pandora +297 Echidna Monarch Vamp CDK Voice +99 on RCV All max skill/lvl/awoken. Pandora was very helpful w healing & her 2TPA's. Fl1 hopefully lucky with the opening board, more so if all the slimes don't go off in 1 round, hopefully you will only have to pop one orb changer, X16 with a 5-6 combo w 1 being TPA will kill them all. Fl2 X16 with 5 combo or greater will kill her. Fl3 X36 kill Fl4 is the trickiest seeing as I only had 80% lock resist, if locked the odds are you're going to die, though if you hit her with a X16 she will autoheal & improve your chances for surviving through the remaining 4 turns. If you resist the lock & are orb trolled, it's a perfect time to pop echidna & kill last turn. Fl5 is breathing room to stall & heal back up, though I recommend start the X36 kill run on the last two remaining rounds. Fl6 I like to keep Pandora up going in, just in case I need quick healing. Stall 2 turns while healing, then pop echidna and you are pretty much home free with a X36 followed by another 5 or greater combo. Going into any descend with Zaerog, I tend to be very conservative with his skill for the first half; I'll usually not activate him unless I've got 2 actives popped. This changes on the final floors, using him whenever needed. Last edited by Rubicari 5 years ago ( 8.6.2 ) 0 By Boromir#75874 5 years ago ( 8.6.2 ) I don't understand the Zeus Hera skill set. I did no damage to them on my first turn. On their first turn I was hit with a small attack and one sub was bound for 2 turns. Is this even listed? Horus beat it easily anyway. A Horus / Echidna / A Sakuya / Kali / A Yomi / A Horus. All max skilled, tons of eggs and time extends. Still, a tough dungeon; on repeated tries I have a 2/3 success rate. Breaking Neptune's defense causes a lot of grief, since he has 50% resistance to all the tpa hitters on this team. Last edited by Boromir 5 years ago ( 8.6.2 ) 0 By Steve#69197 5 years ago ( 8.6.2 ) Not easy, but I cleared it with Verdandi team with Echidna. I got lucky Z/H didn't use skill #8. At least I got the stone! Verdandi Xmas Liu Bei Zhuge Liang Xmas Echidna Guan Yinping Verdandi I have maxed skill and about 1k +eggs on this team (thanks to 10x +egg descends) F1-4 are trivial. Pop a cooldown if you can't kill Minerva before she is bored. F5: Echidna and then Verdandi+Guan Yinpin in Round 1, then kill him at last round. Use Xmas Liubei if needed. F6: DPS him down until round 5 (when his delay guard is down), then Echidna. Get him below 50%, then Verdandi+GuanYinping+Zhuge Liang to down him in one shot. 0 By LeWeb#63763 5 years ago ( 8.7.0 ) Venus, DQ, Valk, Rowphael, Demon Slayer Susano, Ama cleared it. Last stage was painful but not too hard. 0 By Boromir#75874 5 years ago ( 8.7.0 ) Not too hard for A Horus / Kali / B Valk / A Yomi / Echidna / A Horus. +297 Blue Valk tpa breaks Neptune. 0 By Samael#90199 5 years ago ( 9.0.3 ) Don't let them get close to Minerva. She'll eat them and steal Zeus' sword. 0 By Neo-Kmx3#83378 5 years ago ( 9.2.1 ) It took me five minutes in planning, but it was worth it. Leader: Saria max level, max skill not needed Ult Apocalypse Awoken Zeus (Olympios of Straitos, doesn't matter, any gravity over 30% makes it a lot easier) Awoken Ra/Awoken Inzanagi Evo lex luthor L/D, stall on awoken Hades , and before he strikes, use skill, not needed as long as the skills are charged. If unneeded, use ult goemon. Friend Max lv+297 Gladius FL1 Don't hesitate, kill them all. Fl2 stall till saria skill charges up, then kill. Fl3 Stall for 5 turns, then use Gladius. Note, you will not be recommended to match poison orbs. Fl4 ... Just kill, don't stall, that's floor 5. Use Apocalypse if necessary. Fl5 Stall for five turns, then use lex luthor, and do gradual damage on the next 4 turns. On the other 10th turn, do not use a skill, but you should have saved your light and heal orbs until now. Match 2 heal combos, then kill with three light orbs. Fl6 Instantly use gravity. Then, use Gladius to damage it under 50% hp. CONTROL YOUR DAMAGE SO YOU DON'T TRIGGER WRATH AND BLESSING OF THE GODS. USE SARIA. IF IT DOESN'T DIE AND USES THE wrath and blessing skill, lower it's hp under 40% but above 30. Now use Apocalypse skill, or goemon(not recommended, it is a LAST RESORT. If you don't kill it with that, RIP). REPEAT.Myr/awoken inzanagi can replace Gladius. The bad part is that it blocks 50% of light damage. Somehow I pulled this off at only rank 60 and 6 REM pulls, and $0 spent in the game. No stone. This could be used with unevolved editions of these monsters. Quite an achievement. Quite an achievement. Note: Comment 69! Whatever 69 means! Last edited by Neo-Kmx3 5 years ago ( 9.2.1 ) 0 By Trioniks#76372 5 years ago ( 9.2.1 ) double kenshin ...2 crosses on everything then modulate on final floor (x36). Once resolve is gone finish with 2 crosses. :D 0 By Guest#92464 4 years ago ( 9.2.1 ) Found it easy with a re-minerva team Re-minerva Re-shiva Saria Onion Knight Rodin Re-minerva 0 By Zepthys#90955 4 years ago ( 9.5.1 ) I was farming this dungeon a lot today, when in one of my (unlucky) runs, I kept hitting Zeus & Hera way too much to proc the resolve to stall for my skills to come back on. After ~7 times of proccing the skill set 11, Zeus just did his gravity on me, but instead of healing back up to around 51%, Hera did a 200(or some low amount) hit slap on me that killed me(because they did the skill set 11 a few times before). Why did Hera give me a 200 damage slap instead of the 50%+ healing on her and Zeus? I am just asking, because it is weird that the page does not say she can also just slap you for a very low amount after the Zeus gravity on the skill set 11. I was hoping to just stall out my skills while they just do their -95% gravity and 50% healing :(. Last edited by Zepthys 4 years ago ( 9.5.1 ) 0 By tre#98336 4 years ago ( 9.6.3 ) Quite easy. Used Sherias Roots and a Ra dragon friend for my leads, only sub that mattered was Echidna for floor 6. Wiped first 5 floors, stalled two turns on floor 6, delay, pew pew dead. 0 By GenjitsuTy#103423 2 years ago ( 17.0.0 ) When the super nova doesn't beat you but the graviton bomb finishies you off 0 By GenjitsuTy#103423 2 years ago ( 17.0.0 ) Hades's Death Scythe can be survived by a double Odin team with more than 17778 HP. 0 By Guest#68717 6 months ago ( 18.4.0 ) beat this with a yugi team haha its crazy to see how difficult this dungion was -1 By Legend7Nat#59948 6 years ago ( 7.8.1 ) for a second i thought the final boss had a health bar of 800+ thousand then I counted the digits and it turned out to be 8 million. pped my pants a little there. Haha that has got to be the highest health bar a boss up to now -7 By nathan@N17#37737 6 years ago ( 7.5.1 ) Watching the videos...this kinda seems like a joke. Nothing is that dangerous. Simple anubis team. Yes a x100 won't kill zeus and hera but if you pop anubis and then attack them, they'll be left with miniscule hp and attack you which will end up basically being suicide because of anubis' counter active 1 BiggestFan#65575 6 years ago ( 8.0.4 ) I didn't down vote you mate. As you said, no reason to. But my guess is people are upset about the part of your comment that says the dungeon is a joke. Or maybe they doubted the math on your comment about killing them with Anubis' counter attack. Oh and I do agree with you that it was relatively easy. But that only holds true for people who've been able to clear everything proceeding this (legend pluses, challenge 8,9,10, more difficult mythicals). Considering the average player it's a pretty tough dungeon. Last edited by BiggestFan 6 years ago ( 8.0.4 ) 1 Your absolutely right, so now I will agree that your awoken Anubis ( if he ever comes to NA) would be a very viable team for this dungeon. -1 chrysoth#61443 6 years ago ( 8.0.1 ) never read such a dumb statement before and now I don't know what to do -1 How so? If it's because i mention anubis, you do know people can use him right. And if it's about using his active to kill them, check it out yourself. They use perseverance so when you do your x49-x100 they will be left with one hp. They will in turn attack you with an attack that isn't that high which will end up killing them from his counter in his active. Boom, win.......so how is that bad? -1 Well awoken anubis comes in within a week or two (so gung-ho said) but D/L can handle this -1 Exactly but you have it backwards. They gravity THEN they heal. So the counter works -1 http://m.youtube.com/watch?v=VE_YnkPzex8 just skip to the 30 seconds if you don't want to watch the video, the ending is all that matters -1 Yes, but they heal first and then do a gravity, so the counter would not kill Zeus and Hera because the enemy heal takes priority. -1 El Rayo#25260 6 years ago ( 8.0.4 ) This really is a breeze though. I said that before this descended. It just didn't look hard at all, especially with Awoken Ra. Hardest part was not one shotting ZH lol. -2 nathan@N17#37737 6 years ago ( 8.0.4 ) Clearly now it's just haters downvoting. Because i wasn't being mean nor was i wrong. Good job people -2 Ferracene#23658 6 years ago ( 8.0.4 ) Downvote. Made two new accounts just to down vote some more. Last night I broke out my ouija board, lit a candle and said "Anubis" 3 times into a mirror and I didn't get a single 10 hit combo. Anubis is an urban legend and I don't see how you get an ultra combo with hooks for hands. I mean, think about it, has anyone ever actually done a brutality 10 hit combo on purpose? No, not unless you're a robot like program nathan@N17. Think about it and you'll realize that you've never actually seen someone intentionally make a 10 hit combo. And if you are sitting next to your friend, make them take their hand off the screen half way through to prove it is them and not a matching app. If they take their finger off and get less than a 10 hit combo then it is really them. But they didn't get an "ULTRA! ULTRA!" so obvs it's a trap. And that video "nathan" posted (obviously a fake name), is clearly photoshopped. That is why all the smart kids give you thumbs down Nate. Because we know a fake video when we see it. This is the hardest dungeon ever and anyone who says they can clear it is a liar. I will drive to your house and watch you play this is you pretend to be able to clear it with "anubis", a card that doesn't even exist. 10 x 0 is still zero. Down vote. -3 Well with that being said, only pay attention to the comment if it relates to you. Obviously it's meant for players around my level or the ones that can use anubis....high ranked players shouldn't be penalized for comments like that.. good point though Last edited by nathan@N17 6 years ago ( 8.0.4 ) |
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