
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   Osiris  1  Skill  1,000  2,084,722   Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction .. Monarchy of Dark Riches +25% ( 99 Turns ) Preemptive Strike. Increases skyfall chance of Wood & Dark orbs by 25% for 99 turns .. Switch of Judgement ( 7,708 ) ( expand for details ) 100% Chance 100% Chance. Will use every other turn Deal 50% damage. Change the following row "Ｏ" into Jammer orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. Firm Staff of Blessing ( 15,417 ) ( expand for details ) 100% Chance 100% Chance. Will use every other turn Deal 100% damage. Change the following column "Ｏ" into Heart orbs －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ Change the following column "Ｏ" into Heart orbs －－－－Ｏ－ －－－－Ｏ－ －－－－Ｏ－ －－－－Ｏ－ －－－－Ｏ－ .. Invisible Protection ( 30,833 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 200% damage ( 2 hits, 100% per hit ) .. 

 Random 1 will appear 
2   Blue Moon Sea Deity, Isis  1  Skill  0  2,780,694   Heavenly StarMother ( < 4 Combos 99 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 3 and under for 99 turns .. Holy Sea Blessing ( 5 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Binds all Fire attribute cards for 5 turns. This will also disable leader skills and awoken skills .. The Beckoning of the Nile ( 15,400 ) 100% Chance 100% Chance. Deal 160% damage. Change all orbs to Water, Wood, Light & Heart orbs .. 
2   Dark Sun Deity, Ra  1  Skill  900,000  44   Protection of the Gods ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Ray of the Sun +10% ( 99 Turns ) First turn. 100% Chance First turn. 100% Chance. Increases skyfall chance of Fire orbs by 10% for 99 turns .. Solar Beam ( 778 ) 100% Chance 100% Chance. Will use after [Ray of the Sun] Deal 10% damage .. Soler Lazer ( 7,777 ) 100% Chance 100% Chance. Will use after [Solar Beam] Deal 100% damage .. Solar Cannon ( 15,554 ) 100% Chance 100% Chance. Will use after [Solar Lazer] Deal 200% damage .. Solar Explosion ( 77,770 ) 100% Chance 100% Chance. Will use repeatedly after [Solar Cannon] Deal 1000% damage .. 

 Random 1 will appear 
3   Heavenly Guide Suzaku, Leilan  1  12,546  434  2,951,485  Lv.1 Binding Wave ( 5 Turns ) Preemptive Strike. Disable active skills for 5 turns .. Southern SevenStar Formation ( 70,259 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 560% damage ( 7 hits, 80% per hit ) .. 
3   Guardian of Life Seiryuu, Karin  1  12,546  434  2,951,485  Lv.1 Binding Wave ( 5 Turns ) Preemptive Strike. Disable active skills for 5 turns .. Eastern SevenStar Formation ( 61,474 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 490% damage ( 7 hits, 70% per hit ) .. 
3   Tortoise Mountain Genbu, Meimei  1  12,546  434  2,951,485  Lv.1 Binding Wave ( 5 Turns ) Preemptive Strike. Disable active skills for 5 turns .. Northern SevenStar Formation ( 26,348 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 210% damage ( 7 hits, 30% per hit ) .. 
3   Kirin of the Aurora, Sakuya  1  12,546  434  2,951,485  Lv.1 Binding Wave ( 5 Turns ) Preemptive Strike. Disable active skills for 5 turns .. Dance of the Four Sources ( 100,368 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 800% damage ( 4 hits, 200% per hit ) .. 
3   Soul Guardian Byakko, Haku  1  12,546  434  2,951,485  Lv.1 Binding Wave ( 5 Turns ) Preemptive Strike. Disable active skills for 5 turns .. Western SevenStar Formation ( 61,474 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 490% damage ( 7 hits, 70% per hit ) .. 


4   Awoken Sphinx  1  Skill  460  3,544,861   Protective Formation ( < 5 Combos 5 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 5 turns .. Sandstorm Howl ( 8,250 ) 1 x 100% Chance 100% Chance. Will use when above 10% HP Deal 100% damage and converts 1 Random orb into Jammer orbs .. BeastKing's Gaze ( CD +2 Turns ) < 80% HP, 100% Chance, 1 timeuse < 80% HP, 100% Chance, 1 timeuse. Increases cooldown of active skills by 2 turns .. The Pharaoh's Wish ( P.Leader 2 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Changes Random sub as Player's Leader for 2 turns .. Wrathful Charge ( 99,000 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Deal 1200% damage ( 12 hits, 100% per hit ) .. 


5   Sopdet  1  12,731  552  3,768,380   Grace of the Nile ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns .. Ceremony of Rebirth ( Revive +50% ) 100% Chance 100% Chance. Will use when Thoth has been defeated Revives an enemy and recovers 50% of maximum HP .. Take that! ( 12,731 ) 100% Chance 100% Chance. Will use every other turn when above 20% HP Deal 100% damage and converts all Light orbs into Heart orbs .. Yaah!! ( 12,731 ) 100% Chance 100% Chance. Will use every other turn when above 20% HP Deal 100% damage and converts all Dark orbs into Heart orbs .. Heliacal Rising ( 19,096 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 150% damage ( 3 hits, 50% per hit ) .. 
5   Thoth  1  6,314  552  3,853,936   Hieroglyphic Carvings ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Ceremony of Rebirth ( Revive +50% ) 100% Chance 100% Chance. Will use when Sopdet has been defeated Revives an enemy and recovers 50% of maximum HP .. Arcane Spell 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Converts all Fire orbs into Jammer orbs .. Judgement of the Dead ( 3,157 ) 6 x 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Deal 50% damage and converts 6 Random orbs into Poison orbs .. Playing with Time & Space ( 3,157 ) 1 x ( 3 Turns ) 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Deal 50% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills .. Genesis Gleam ( 25,256 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 400% damage ( 4 hits, 100% per hit ) .. 