By Davvinchi: Challenge build: maxed, lots of pluses, few latent awakenings. make 8 combos to get 4x atk and heal orbs. Stall4 skills up for ogres kill one asap, stall for skills. Hp enough to take a heavy hit from one ogre. At boss use gravs and nuke she do S.Top:bind, use Ama to stay unbound: then she repeats sleeping:strike:sleeping, etc.
By scrubbo: Shiva and Haku max skilled. 630ish eggs. Speed build for coin dungeons. F1 : Sweep. F2 : Stall if you have long timers. F3 : Target left ogre (B/R) and take him out ASAP. Stall for shiva on B/G. Haku for panic. F4 : Stall for shiva. F5 : Shiva and sweep. F6 : Haku or normal F7 : Ronia + Lu Bu OHKO
By Nukkulls: Fl3 focus on blazing ogre. Fl5 focus on kelpie. Fl7 clear quickly or wait out the status guard. Then pop echidna and whatever else. DQXQ makes stalling easier, completes rainbow, and makes hearts. HP min to tank ogre hit, but can be less if not stalling. WCs can be any green. I used GRodin and ADKZ.
By Trezl @PG: Max awoken all, max skill on orb changers. R1: Combo 5 darks is enough to kill everyone with 2.5x from Tiamat. For the rest, stall where you can and connect 6 or combos for 9x attacks. Save orbs for R5: 2 dark rows. R6: Persephone to build up an 8 orb 12.5x with row enhancement. R7: Pandora+Hanzo+Vamp+Cerberus boom!
By Wolfs SA: Try to stall 2 turns on floor 1 until ADK and CuChu are up, after that it's easy. Always kill demons first. Use ADK and/or CuChu to kill the red ogre floor 3, and kelpie floor 5. Keep merlin above 50%, then use ADK/CuChu/Freyja to 1-shot. All skills on the boss to 1-shot. Wildcard is any water/dark changer (Fortoy/Michael/etc).
By ABC-666: I post this since I didn't see any Isis build. Those monster are high level and isis friend is maxed +297. Try to reach hp to handle hit of wood ogre. Stall to get echidna up when needed, easy to stall with 2000 recover from odin awak. and high rcv. Make sure you OHKO kelpie! Used bastet on Fl.5 and echidna on Fl.7. Have fun!
By Bacon: Super reliable build. Tengu was level 3. Only used Siren once the whole run. Wilds were Kirin & Verche. Any same colored Gravity + 5 turn swap combo will do (You need to swap on F1 or you die). So Zeus+Verche/Valk, Hera/Hades+Hanzo/DKVoice/Vamp, Hera-Is+Kamui/Hatsume/Siegfried (Try to avoid heart swaps). Click [+] for comments.
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Bacon: F1 clear a few in 1/2 turns or die. Then stall. F3 swap to Tengu and swap back after Wood Ogre is dead. F5 Gravity then Gungnir on Kelpie. F6 No Risk. Kill. F7 Start grinding. When she gets under 50% and binds you, use Shower of Healing and swap to Tengu. You need 1 pair of hearts between Pinfalls. GL!! ^_~
By Rubicari: Athena 94, Hera 70, Ceres max,Bastet 95, Michael 88, fr athena max, all awoken exc my Athena. Stall when u can, kill ogres quick (easy), stall on beast rider (keep him above 50%) until everyone but Hera is up, then burst him down. Fl7 burst her down to 50% while saving up light orbs, pop michael, Athena, make 2 rows green, win
By bananabob: F1,2,4 sweep. F3 target the blazing ogre since you can stall with the other one if you have >17000HP. F5 try to kill kelpie first; match a few light orbs and it should do the job. Use echidna if you have to. F6 just match orbs and kill him, you can stall to charge skills again. F7 get her to around 50% then use valk/shinee
By munday: Venus can be wild, vamp should be max skill, everyone max awoken and at least lvl 70+. Fl 1 mass attack, FL 2 sweep, FL 3 focus on blazing ogre must kill if he switches to fire or you will die pop vamp if necessary . Fl 4 sweep, FL 5 pop shiva and sweep, Fl 6 constantly heal and attack, Fl 7 pop baddie, ronia, lu bu then venus.
By hyorinryu: 2/4/2 build Most members max level.
Megalo, can be replaced with Siren.Siren+Seig takes care of floor 3 and floor 5. On floor 5, use I&I for insurance. Floor 6, grind away till he turns red, then Siren +Seig. Grind boss till 50%. Hera-Is, I&I, Siren, Seig/Hermes. When bound clear light/dark orbs. Blow unused actives to finish.
By Xavier: Easy farming build. All awoken. Minimal plus eggs. 1st/2nd flr. kill asap. 3rd flr. Kill B/G ogre then stall. Do not bring 2nd ogre under 50 percent til after skills are up. Kill. 4th kill. 5th. Shiva target middle then kill. 6th. Activate loki/batman AFTER "Ride on" 7th. Activate other skills OHKO
By Side_: this team can beat all the dungeons of this series. hama+vamp was max skilled, cerberus can be subbed for any devil, f3 pop vamp/hama make a row or two,5, pop the other one if needed, you only need a row+ 4 combo, 5 get rid of blocks, make a row, then repeat, boss, byakko, lu bu if ready, if not, get under 50% stall 2, hama+lubu
By FormX: Easiest, quickest and safest leads to go with. D/L Meimei prevents orb troll so may be actually hard to stall. Very flexible subs, sweep through if you have enough skill boosts. Floor 7: Meimei active to get past 50% then do it again to finish it if not already done.
By CatsemanSA: Stall when you can, plenty of time for all actives. 12.25x through anything, or 3.5x to stall. On final floor, pop one Leilan and Shiva, try and match a row and a 4-match if possible, get her below 50% and free turn. Pop second Leilan, win.
By TheATeam: Easy s-rank with max skill Cu Chu's & Echidna, WC any 1 star card. F1, 2, 4: stall when safe. F3 use 1 Cu Chu to kill last turn. F5 use Cu Chu if needed. F6, use Echidna, then do some damage while saving heals, use Cu Chu to kill last turn. F7 use HBC>Cu Chu>Woodsie to OHKO.
By Ace ho: Ama fully awoken to break binds. Basically grind and use skills when needed. On floor 5 use odin to bypass kelpie's defence. When you get to the boss save all abilities until she is at 51% health. Then gravity x2, odin, luci, ama, luci and collect your egg.
By MooSama xD: F1/2/4: 4 Dark orbs to clear 3-4 mobs, stall, F3: Get rid of Blazing Ice, stall with DJ, F5: Get rid of Kelpie, stall if needed, F6: Echidna & Clear, F7: DJ/Vamp/Baddie for OHKO, if it's not dead, Haku + Lubu. Max skilled team for a safe and easy run. Just make sure Baddie and Lubu are both up by the boss.
By HorstD: Most ~ lvl60 (Grape lvl24, Hera lvl51).
F1 & F2: kill/grind. F3: grind up skills, poison to help get ogres to mid point then Luci-Grape-Unit13. F4: grind up poison. F5: poison kelpie/kill waron. F6: grind rider to red then Unit13. F7: grind up all skills, after her taunt 2x gravity-Unit13-Grape-MS.
Good luck and have fun!
By Norm: Standard Odin/Ama/Grav/Sod Build R1: Combo enough to take out 2-3 devils charge skills for R3: Grav, Nuke, match to kill one orge. Charge for R5: Nuke Kelpie. Depending on HP & Ama rcv charge for R6. R7 at 51% 3x Grav, Nuke, Odin, Golden Egg.
By Jon Jon: 1st floor: Mass attack and stall
2nd floor: stall
3rd floor: take out blazing ice ogre with Grav X MS X Gung than stall
4th floor: stall
5th floor:Take out water house with MS than stall
6th floor: kill
Boss: get down to 50% Grav than kill till 13% than MS.
Use Gung wisely. Gigas used for high HP, Siren for heal orbs
By Gio: Vamp maxed skilled. F1/2/4 stall on whatever you can, try to save some heart orbs for next round. F3 grind down B/R ogre, pop vamp when 50% and mass attack dark, finish off other ogre. May have to tank a hit. F5 target kelpie, pop vamp, make 1 dark row + combo. F6 Grind down, then lu bu + vamp. F7 Pop everything.
By Jourdan: You really only need Red Sonia and Lu Bu. The rest make high level devils. #1 kill all or leave one and stall #2 Stall when possible #3 KILL the Ice ogre first and then stall #4 Stall or Sweep #5 Pretty easy floor #6 Just be careful, he won't ever one hit you at full life #7 OHKO, I used Ronia, LuBu, Hera-Ur
By Mctierser: Everyone max level, Parvati max skilled. Sweep the first 2 floors and stall on the ogres. Combo well to not get orb trolled in floor 5. x25 one shots floor 6. You can either stall out her status shield or sweep. Parvati to make hearts if you decide to stall her status shield. Otherwise gravities and 2 x25 combos gets rid of her.
By Dragon: Not a difficult dungeon. I focused on the ogre that binds you for floor 3, and used bastet active on floor 5, but that isn't necessary. Watch out 6 when he changes from blue to red, that was the hardest part for me. Floor 7 pop Genbu+Venus (plus other burst) and win.
By BazBiscuit: Safe build: FLR1,2 - Take out enemies at own leisure FL3 - Kill Water/Fire ogre first, use Astoroth & Bone fish to speed it up. FL4 - Save up hearts FL5 - Use Luci on horse immediately, then heal & kill Waron's. FL6 - Kill normally, may grav or astoroth to speed up FL7 - At about 55%, 3 gravs, nuke & bone fish to finish off.
By iwillbot: Other gravity users are okay. However, dark devils are best. I used zeus cause I didnt have hades or non evo heraIS. Use counter on stage 5. On boss, widdle down until 50%. Use all gravitys and nuke.
By Phamous: Used CCD&Merlin subs, but suggest b/d Hera-Is& l/g Valk
L1: Sweep L2: Farm L3: ~2 20/25x will kill both L4: farm L5: Combo high 25x before they atk to wipe all together
L6: Wipe to <50% health on the first atk (do a 25xs) so he skips & will have green orbs again to do 20/25x atk L7: Wait 5 ln of shield >50% hp; then skill & ki
By Davvinchi: If both ogres r3 are synced give up,(why i marked a stone) All awakenings on Odin and Ama and max skill chaos blizz drag or ancient drag (not red) auto heal was above 7k. R1 cb dragon instant kill, r2 kill, r3kill, r4 leav ogre if possible and kill with cbd after hit leav w/ 1hp, r5 DF,r6 astro, r7@50% switch back to orochi. GL!
By BaconGas: Sweep through to boss. stalling not required since you cannot use delay for 5 rounds. Stall for 5 turns on boss stage then spike below 50. Use parvati and dqxq active to survive. use delay and finish. Sakuya for low cd grav. Dragon zombie could be any dark/green or green/dark sub. leaders lv. ~80. Subs lv. in order: 22,75,65,50
By <閃光> アスナ: All mid level, except metatron. 20k after archangel. Stall to get shynee up by floor 5 to burst Kelpie. Get rider to 50% before using DqXq/echinda (if needed) to kill. Grind Cleo to 50% while charging skills. The combination of 2 emergency skill heals 50% heart orb generation will keep you alive. 50% all skills burst.
By SQvince: Don't be panic if hp lower than 13740, only reason is stalling on orge, siren and shynee can be replaced by angelion and sandalphon respectively. 3F siren+valk. 5F 6light orbs + >3c should be fine. 6F may use echidna. 7F dqxq-valk-shynee is enough. You may use echidna after 5turns if u want to be extremely safe.
By Jim: Hades can be any gravity. FL1: Match Orbs. FL2: Kill Wood Ice first, Luci the blazing when in range. FL3-FL4: Go slow, charge skills. FL5: Get hearts set (use siren), Luci kelp, grind. FL6: You can use all skills EXCEPT 1 gravity here to speed things up. FL7: Use 1 gravity. Grind to recharge all skills. Grav 3x, Luci, heal, Luci