
Taiko Warlord






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ATTENTION: All attribute cards are needed
Corresponding Skill Up![]() ![]() | |
These monsters share the same skills: | |
Ninja Art - Fire to Dark CD: 9 ( 5 ) Max Lv.5 | ![]() ![]() ![]() ![]() ![]() |
Ninja Art - Water to Wood CD: 9 ( 5 ) Max Lv.5 | ![]() ![]() ![]() ![]() ![]() |
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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![]() | ![]() Low Water Ninja | 1 | 4,270 | 2,667 | 8,337 | ![]() ![]() ![]() < 25% HP, 100% Chance, 1 time-use < 25% HP, 100% Chance, 1 time-use. Binds 1 Random card for 5 turns. This will also disable leader skill and awoken skills.. | ||
![]() | ![]() Mid Light Ninja | 1 | 2,745 | 60,000 | 12 | ![]() ![]() ![]() ![]() ![]() 100% Chance | ||
![]() | ![]() Low Dark Ninja | 1 | 4,392 | 2,667 | 8,642 | ![]() ![]() 25% Chance | ||
![]() | Manekimewdra | 1 | 1,080 | 600,000 | 10 | ![]() ![]() First turn. 100% Chance, 1 time-use ![]() ![]() 100% Chance | ||
![]() | ![]() Hamahime | 1 | 5,104 | 0 | 10,878 | ![]() ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Binds all Light attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. | ||
![]() | ![]() Kodama | 3 | 5,714 | 0 | 26,128 | ![]() ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Binds all Water attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. | ||
![]() | ![]() ![]() Lightning Chaser | 1 | Skill | 4,800 | 654,900 | ![]() ![]() 100% Chance ( 11484 after Chase Mode ) ![]() ![]() ![]() ![]() ![]() 100% Chance ( 8352 after Chase Mode ) ![]() ![]() < 50% HP, 100% Chance ![]() ![]() ![]() ![]() ![]() < 25% HP, 100% Chance ( 16704 after Chase Mode ) - Does not invade Coin Dungeon | ||
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
1 | ![]() | x 2![]() Low Light Ninja | 1 | 4,433 | 2,667 | 8,540 | ![]() ![]() ![]() Pre-emptive Strike. Deal 50% damage.. | |
1 | ![]() | Manekimewdra | 1 | 1,080 | 600,000 | 10 | ![]() ![]() First turn. 100% Chance, 1 time-use ![]() ![]() 100% Chance | |
3 | ![]() | x 2![]() Mid Light Ninja | 1 | 2,745 | 60,000 | 12 | ![]() ![]() ![]() ![]() ![]() 100% Chance | |
3 | ![]() | Manekimewdra | 1 | 1,080 | 600,000 | 10 | ![]() ![]() First turn. 100% Chance, 1 time-use ![]() ![]() 100% Chance | |
4 | ![]() | x 2![]() Rowdy Red Samurai Goblin | 2 | 5,124 | 182 | 204,655 | ![]() ![]() 70% Chance ( 9222-18444 after Offensive Formation ) ![]() ![]() 100% Chance | |
4 | ![]() | ![]() Kodama | 3 | 5,714 | 0 | 26,128 | ![]() ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() 100% Chance, 1 time-use 100% Chance, 1 time-use. Binds all Water attribute cards for 2-4 turns. This will also disable leader skills and awoken skills.. | |
6 | ![]() | ![]() Lightning Storm, Fuma Kotaro | 2 | 9,150 | 460 | 573,450 | ![]() ![]() ![]() 60% Chance ![]() ![]() ![]() 40% Chance, 1 time-use 40% Chance, 1 time-use. Binds 1 Random card for 10 turns. This will also disable leader skill and awoken skills.. ![]() ![]() < 30% HP, 100% Chance | |
7 | ![]() | ![]() ![]() Light Samurai Dragon, Hideyoshi | 2 | Skill | 1,120 | 1,838,400 | ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 40% Chance ![]() ![]() ![]() < 20% HP, 100% Chance, 1 time-use < 20% HP, 100% Chance, 1 time-use. Binds 6 Random cards for 2-4 turns. This will also disable leader skills and awoken skills.. |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
Tell us what you think about this dungeon![]() ![]() |
Add your comment |
4 By -Striku-#37071 4 years ago ( 7.1.1 ) After 12 months... I'm going to annihilate this dungeon 1 By greml1n#39494 4 years ago ( 7.1.1 ) This may be one of the better mining dungeons for feeding light creatures to reach max LVL. 25k EXP per 50 stamina, 30k per when you feed those manekimewdras or the boss drop to light creatures that you need to build up, and they drop a lot... And you get a lightning chaser here and there as a bonus. 0 By Mr Wiggles#26061 4 years ago ( 7.1.1 ) Gonna run this like crazy for Kodama farming, then I might be able to max skill my Sasuke and actually start using him :B 0 By El Rayo#25260 4 years ago ( 7.1.1 ) Satan is going to eat up this dungeon. Super stoked. The samurai dragons had just past when I started playing. 0 By thebaddest#34879 4 years ago ( 7.1.1 ) What does it mean: "When no other skills are rolled" ? 0 mccool37#4389 4 years ago ( 7.1.1 ) If the random skill picking algorithm doesn't choose any skill then that one will be used. In this case that means if the 60% chance to not use Sword Hunt is hit, then Breath of the Thundercloud will be used. That's also why Hideyoshi doesn't have a normal attack, because it will always be one or the other. 0 By Davvinchi#29456 4 years ago ( 7.1.1 ) Anyone have an s rank build? I think Hera- Beorc/ siren leads work with a high dark ninja, devil fish, pixie, and firefly flamethrower. Or is that too many stars? To get it on rarity alone? Result: 89000points Update: Next try- HeraBeorc/heavenly herald archangel, DF, HDN, 1* bubblie, 3*naga. This is two stars less than the first build. 3.833 avg rarity 110800 points: tamadra received! Yeah!!! :) Last edited by Davvinchi 4 years ago ( 7.1.1 ) 0 greml1n#39494 4 years ago ( 7.1.1 ) I did I with general lu bu, ice samurai ogre, super tsumagoi cabbage, hellice frost demon, a pixie and rsonia... But the team was fragile and needed good combos to make it past the first couple levels, and had to get 2 dark rows and 1 red row on the final lu bu + rsonia combo... It worked after a couple tries, but I really don't recommend it. Lubu and the demon were in the 70's and the others were all MAX, those that can be awoken were. I think that anything that can hit hard and spike at the end with >12000 HP and an average rarity of 4.0 or less should be able to s rank. I bet some double DQXQ team with low rarity attackers could do it for example. 0 mccool37#4389 4 years ago ( 7.1.1 ) I used a Lu Bu-RSonia team with King Baddie and the Wood, Water, Light Demons (replaceable with the High Ninjas) (similar to Gobl1n's team suggestion but all subs get the devil bonus). Lu Bu was 1st evo at level 30 King baddie was level 21 with both awakenings Demons were max skilled (not that that matters much) and max awoken each at level 50ish Sonia friend was max level, max awoken, skill level 2 and 219 pluses (max awakenings are important and higher skill should be taken before higher level/pluses to a certain extent (ie. a level 77 with a level 4 skill before a max level with level 1 skill). You may need some luck in order to stall enough to have Sonia ready for the boss (use the High Light Ninjas when you can or Manekimewdra if you're confident with your healing ability) but don't take too long (I got 18 turns with a 5.2 average combo and S-ranked with 105,002 points so 2 more turns and I would have failed). Plan ahead and use Haku if possible (try to hit him so he's below the 30% mark and use the extra turn to get Sonia ready. After that Hideyoshi is nothing, Use King Baddie and Sonia, get two dark rows and a fire row to OHKO (I got a skyfall of another dark combo but I don't think that was necessary for the kill). Use Lu Bu on Haku if something goes wrong and you don't think you'll be able to kill him otherwise and the same goes for Hideyoshi (assuming you still have Lu Bu to use). Last edited by mccool37 4 years ago ( 7.1.1 ) 0 By Walrus#33273 4 years ago ( 7.1.1 ) I submitted 2 builds and have not seen any yet. Overkill devil build with: Ronia lead (Ult Belial and Hera-Ur can substitute, just mind health/recovery) LuBu (or K baddie) Folklore (not so necessary, see below) E Ceres (high recovery, bind removal) (WC) C Venus (high recovery, CTW)) (WC) LuBu friend 17,000 health or better in case you need to eat a hit from Hideyoshi. Only Ronia and 1 LuBu max level, the rest between lvl 46 and 76. If you don't have Folklore, use any blue devil as Ronia lead (if owned) will allow to tank the bosses. Ceres max awoken for bind resist/removal and Venus for CTW but they can be any light or green devil type (preferred). You can one shot Fuma and Hideyoshi with this build on first turn, very easy. Some strategies: *Eliminate red goblins and manekimews ASAP, stall on one ninja when you get a chance and try keep dark orbs in stock. *At Fuma, don't let him attack when below 30%: combo well first turn, then finish using saved dark orbs, baddie and Venus' CTW; Or if you have an extra Lubu, change leaders to Folklore, use LuBu and blast away, CTW or not if you combo well he's gone, overkill. *For Hideyoshi, wear him out till before he attacks. If your health is above 17,000 you can tank a hit which buys you 2 more turns. Use your last (or only) LuBu with Folklore lead; you can pop Ronia to guarantee dark and red orbs (may not be necessary if you have a good board) and CTW if available to one shot. Deliver killing blow while he's above 20% to avoid bind (unless Ceres is up) Lots of combos and he's gone, overkill. 0 sc0rch3d#87994 2 years ago ( 8.7.0 ) You can easily farm, evo, and max skill a vamp (the dark/water version) as a good dark orb generator - every 5 turns i think. 0 By Dawn#72866 3 years ago ( 8.0.1 ) Well unyielding Zaerog would love this dungeon... not just this floor the whole thing. Last edited by Dawn 3 years ago ( 8.0.1 ) 0 By Bibbo#14085 3 years ago ( 8.1.1 ) Just wanted to confirm that the Lightning Chaser does appear in the technical version of this dungeon. 0 By sc0rch3d#87994 2 years ago ( 8.7.0 ) You probably have a strong farming team by this point in your PAD career, don't divert...just sub where necessary to meet the "all attribute requirement" The final boss gave me a 3 turn timer, nearly killed without actives (<25%HP) then spiked 2.5mil blast for good measure ;) |
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- Taiko Warlord |