By Suzuteo: Yomi preferred over Lilith. Just steamroll every stage; you only need to stall one turn for King Bubblie to be up in time.
By Vaynes: All Max level and Awoken. Sonia and Lu Bu +297. FL1-5 stall but kill Neneko 1st to avoid bind. Mass attack Mid Dark Ninja to wear down but kill before they attack. FL6 Sonia = OHKO. FL7, Genbu skill for some damage but before dragon attacks, Sonia + Lu Bu for OHKO.
By Jon!: Wild card should just be your strongest mob, preferably burst. Hanzo-poison. Nobunaga-double grav and grind down. He'll only hit for ~7600. Echidna and Leek are panic buttons.
By S hole@PGF: Stalling is almost impossible so bring monsters with many skill boost. Skill boost is very crucial. Make sure Echidna is rdy for boss and you will have a solid 5-6 turns (gravity is not even needed). For the rest of the floors, just sweep through them. (Total 6 floors b4 boss, 6 turns + skill boost + stall 1-2 turns= menace rdy)
By khaosian: Stall on anything that moves slowly: Mid dark ninja, Hanzo esp.
Nothing special on f1-6...f7, make sure hera, ronia, and lu bu are ready...attack for on the order of 3M between those 3. -
By Walrus: 15,000 health preferred. WC can be any Light and Green Devil. Friend can be LuBu if not owned or vice versa with Ronia; sub a Red or Dark Devil orb changer instead of second Ronia. F1-5 sweep, stall on one mid ninja and kill in last turn. F6 @ 50% use orb changer & kill. F7 combos then Folklore, Ronia, LuBu one shots Nobunaga.
By Kyle: Everything awoken, not many plus eggs. Bowmore was max skilled, Grodin auto heals, but don't get lazy. You need to watch your health. Devil dragon or Bowmore if lots of little ninjas. Odin is for emergency heals and popping ninjas. Enchida if you get nervous. I poisoned Hanzo. Poison boss and grind/skills. Gold Egg!
By Dante: You can use any subs you want but a max skilled echidna is preferable. I used these for recovery and bind immunity. I just did 12.25x attack at every floor and cleared all. F1 to F5 try to combo well and clear not a big deal. F6. may take two or three but he can't kill you. F7 pop menace and burst it with actives, two will do it
By Zero: Blank is any light. Echidna+Siren were for safety, I never used. Hera can be any grav, having zeus or 2 grav makes 100% safe. 1-5 sweep, kill lows first but make sure mid's don't get a turn. Hanzo grav+MS. Nobunaga grind to just above 25% (don't go below), grav, MS, gungir. Finish off if not dead, delay for safety.
By BreaKBeatZ: Super Safe. 140k HP, 4.5k RCV, 3k Autoheal, 2 bind recovery actives, 1 complete heal. No special techniques needed. When boss is at 30%, use Zeus gravity, then use Anubis for a lot of counterattack damage. After 1 counterattack, Noah > Ceres > Noah. It seems like there are many Noah builds that would work in this dungeon.
By tumatos: Double Luci is the key here. My Heras are new, so very much underleveled, only around 30. Lucis and Alraune were max though.
Straightforward until Hanzo, charge your skills then gravity and MS. On final boss, charge your skills and before it reaches 30%, just use gravity, 2 MS. If it's left with some HP, use LHD skill.
By TheOracle: Hades lv66, Echidna lv87, Angelion lv70, Sun Quan lv75, Mech Warrior lv40. Hades and Echidna are fully awoken, Angelion double dark resist awoken. Helper was fully awoken almost max lvl. Sweep through, stall on Hanzo. Grind boss down to less than 30% and use Mech Warrior to tank hit. Use Echinda and Sun Quan where applicable.
By Scathbais: Easy, no stone build. Phantom odin speeds up Hanzo round. Just have everything up before Nobunaga gets to 30% health, use all skills, win.
By greml1n: Hit DQXQ 4x in the lower levels, no stalling or abilities until the end. Hanzo is pretty easy, but if you let him get down to the multi-hit, use gungnir and then finish him with more 8x light attacks. Grind down boss to ~35%, heal between hits, make sure your HP is ~24k to survive, then use all skills esp enchida to finish.
By robot: Rounds 1-5 stall when you can. On round 2 kill the cat first. Round 6 get him as close to 75% health but above 75% so he doesn't bind you. From there an 20x attack will kill him. Round 7: Delay and pop U&Y, if you can't kill him before delay is done use keeper of gold for another 3 turns to kill him.
By Jay: F1 kill, than charge on 1 ninja, F2-5 kill and use odin if in danger. F6 use 2 hera than unit 13, follow by odin., if still not dead follow up with kagutsuchi. F7 heal, charge all while doing min damage. use heras and recharge heras while chip it down to 40%, than heras again follow by everything else. IF CHASER USE ALL SKILLS.
By Alanine: Straightforward, burst your way through the dungeon. Stall whenever possible to get Echidna and Kirins' actives up. Helps to have a max skilled Echidna and/or skill boosts. Both Kirin gravities and CTW were enough to take down the boss in one hit. Average team level = 75
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S hole@PGF: Skill boost is crucial. Have as many as possible. You dont need anything else as long as Echidna is ready for boss; 5-6 combos @ for a solid 5-6 turns which are more than enough.
By BazBiscuit: FL1-5 Store up skills along the way, very easy. FL6 After 50% try and kill Hanzo asap, can use Astaroth to speed up or use Ama in emergencies. FL7 - Use skills Sonia / Lu bu / Folklore / HeraUR for super huge finish.
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Walrus: 15,000 health is enough to tank Manekimewdra and Hanzo when he's below 50%. I used devil venus and devil ceres as subs, but any Green and Light Devils will do as long as Health threshold is met. Ronia leaders allowed for easy stalling. F6 comboed then used Ronia @ 50%. F7 Lubu, Ronia and Folklore lead actives 1 shots Nobunaga.
By Mangaf: Followed Howie@PGAF build :changed zeus for LHD. Used SGSS skill once round 5 and echidna unrecquired finally, but maybe needed against invade...
With 2.5K autoheal, you're pretty safe. Focus green monsters and match once 3 heal orbs to be safe against boss. easy dongeon. GLHF guys. (avg lvl was 50 only SSGS max skilled)
By Singsiblaw: All monsters are fully awoken. With 5500 auto-heal, you practically won't die especially with Echidna to bail you out. On FL6, make sure to have Echidna's and Odin's active available when Hanzo binds Venus. You may need to match a 3-heal orb if Hanzo is doing a 5 or 6 Multi-Slash when his HP drops below 50%.
By Salsiga: Green Att. and remaining sub can be anything with high stats+useful skills. Better no dragons cos boss bind. Minerva halves the damage of bosses and dark ninjas. Fl.6: store hearts and Grav+Luci. Fl.7: Grind/heal till 30% health. Then Grav+Luci and activate Baal. He'll hit you hard and Baal's light counterattack will finish him.
By Alex @PG: Safe/Easy. Given the focus on survivability, the hardest part is overcoming defense. Just save up the orbs you need and heal up when needed. Use a Gravity and Luci's MorningStar to take out Hanzo. Continue on Nobunaga with active skills when appropriate.
By Trezl @PG: Straightforward defensive team. Could swap Hera and Samurai dragon for other high damage / HP options, like ancient dragons to speed things up.
By Cristiano: Asgard and KoR can be replaced by any 1/2 defense. Charge up Echidna before Wave 6. Use Echidna on Hanzo and kill it on the last move to ensure enough time for Echidna to re-charge. Take 1st 3 hits from Nobunaga with 1/2 shield (hit 1 & 2) and Genie (to guard the triple cannon when hp 30%). Echidna is juz on time to delay the 4t
By 沉浮: rcv 1800+,
ohkami and dragon knight could be other light & green subs.
use Neptune's poison when three or more dark mid ninja.
use Echidna 's Purgatory after Boss's Demonic Howl.
By SB: Near Max Lv Hades is required. 1st Stg: 3-5 combo with 3-4 dark drop can defeat one Light low ninja. This party cannot endure Claw of Dark mid ninja. Dragon skills can delete all the low ninja with one shot. Asgard's guard skill can help. No Binding has a problem. At the last stage, the dmg of Nobunaga's Triple cannon is 16718.
By Howie@PGAF: Zeus and Odin can be any strong light and green subs, but best to take direct damage dealers to handle wind ninjas and break Hanzo's defense. Try to build up non-gravity skills each round for safety. Focus on wind ninjas and dark mid ninjas first. Hanzo will only bind once, so prepare Echidna to delay after.
By John Death: Super-safe team. The first round is the hardest, but you should be able to clear the rest with alternate Ancient Dragon skill usage (high skill level recommended; mine were both at S.LV 4). Siren and Amaterasu are there for safety, but your main damage will be from the two Hades and Ancient Dragons. Team cost is 183.
By navygino: Condition: HP 14000+, RCU 1800+, with 30% HP reduce skill the best
Leader lv 50: Dual half dark damage, best also half light damage
Physical lv 80: Warrior save life Dragon Cannon, MK down def Ninja
Healer lv 80: Higher RCU and skill save life
By DNLM: Hades as leader for less than half damage. Fire Dragon for boss to disable (if no dragon in the build, the boss will randomly disable one monster). Siegfried for hp only. Use mass attack to clear the mid ninjas. keep the skills until the boss has around 30% hp. Release all skills and done!
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Cristiano: As I played, boss directly start attack if no dragon in team.