
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1    1  5500  1500000  100000   Hangry! ( 11000 ) ( 5 Turns ) Preemptive Strike. Increases damage to 200% for the next 5 turns .. Lick! ( 4400 ) 1 x 40% Chance ( 8800 after Hangry! ) 40% Chance. Deal 80% damage and converts 1 Random orb into Jammer orbs .. Chomp! ( 275000 ) 100% Chance 100% Chance. Will use every 6 turns with highest priority Deal 5000% damage .. 


2    1  Skill  870  7089375   Flame Body ( 5 Turns )100% Chance. Will use every 6 turns with highest priority Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns .. Crossdraw Breath ( 19785 )100% Chance. Will use every 6 turns with highest priority Preemptive Strike. Deal 110% damage .. Skill Set 2 First turn. 100% Chance, 1 timeuse. Blaze Aura ( < 6 Combos 5 Turns )100% Chance. Will use every 6 turns with highest priority Absorbs 100% of the damage you cause for combos 5 and under for 5 turns .. Triple Press ( 21582 )100% Chance. Will use every 6 turns with highest priority Deal 120% damage ( 3 hits, 40% per hit ) .. Skill Set 3 100% Chance, 1 timeuse. Fire Armor ( > 500k Damage 5 Turns )100% Chance. Will use every 6 turns with highest priority Immune single hit damage over 500,000 for 5 turns .. Fanning Breath ( 21582 )100% Chance. Will use every 6 turns with highest priority Deal 120% damage ( 6 hits, 20% per hit ) .. Inferno Bullet ( 26979 ) 5 x ( 5 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 150% damage and binds 5 Random cards for 5 turns. This will also disable leader skills and awoken skills .. Burst End ( 899300 ) 100% Chance 100% Chance. Will use repeatedly Deal 5000% damage ( 5 hits, 1000% per hit ) .. 


3    1  Skill  0  6250347   Star Emperor's Gleam ( < 6 Combos 99 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns .. Heavenly Lightning ( 10390 ) 1 x 60% Chance 60% Chance. Will use when above 50% HP Deal 80% damage and converts 1 Random orb into Light orbs .. Photon Breath ( 19482 ) 40% Chance 40% Chance. Will use when above 50% HP Deal 150% damage ( 3 hits, 50% per hit ) .. Photon Breath ( 19482 ) 40% Chance 40% Chance. Will use when above 50% HP Deal 150% damage ( 3 hits, 50% per hit ) .. Dark Rumble ( 10390 ) 1 x < 50% HP, 60% Chance < 50% HP, 60% Chance. Will use when above 30% HP Deal 80% damage and converts 1 Random orb into Dark orbs .. Divine Star ( 32470 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 250% damage ( 5 hits, 50% per hit ) .. Nebula Inferno ( 129870 ) 100% Chance 100% Chance. Will use every 7 turns with highest priority Deal 1000% damage and hide all orbs on the board. Moving the orb will reveal it .. 


4    1  Skill  0  7340943   Gale Barrier ( 4 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 4 turns .. Howling Gust ( 15128 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use if fire orb exists & skip next Howling Deal 100% damage and converts all Fire orbs into Jammer orbs .. Howling Gust ( 15128 ) 1 x 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use if no fire orb on board Deal 100% damage and converts 1 Random orb into Jammer orbs .. Wild Talon Rake ( 30256 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 200% damage ( 4 hits, 50% per hit ) .. Tornado Seal ( 12102 ) 4 x Subs ( 12 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 80% damage and binds 4 Random subs for 12 turns. This will also disable awoken skills .. Temporary Calm 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Skip turn .. WorldWrecking Windstorm ( 378200 ) 100% Chance 100% Chance. Will use repeatedly Deal 2500% damage ( 5 hits, 500% per hit ) .. 


5    5  Skill  1120  9180900   Ice Age +25% ( 5 Turns ) Preemptive Strike. Increases skyfall chance of Water orbs by 25% for 5 turns .. Absolute End ( 237600 ) 1 x 100% Chance 100% Chance. Deal 500% damage and converts 1 Random orb into Water orbs .. 


6    1  Skill  1120  7680900   Blazing Scale ( 5 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns .. Crimson Dragonflame ( 1827 ) 1 x Deal 10% damage and converts 1 Random orb into Fire orbs .. Crimson Dragonflame ( 4568 ) 1 x Deal 25% damage and converts 1 Random orb into Fire orbs .. Crimson Dragonflame ( 9135 ) 1 x Deal 50% damage and converts 1 Random orb into Fire orbs .. Crimson Dragonflame ( 18270 ) 1 x Deal 100% damage and converts 1 Random orb into Fire orbs .. Flame Emperor ( 91350 ) 1 x Will use every 5 turns Deal 500% damage and converts 1 Random orb into Fire orbs .. 


7    1  Skill  1284  7709154   王ゼロ闇半減 ( 50% Damage ) Passive. 50% Dark damage reduction .. Let's continue! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. King of Zero ( 75% Damage 1 Turn )Preemptive Strike. 75% damage reduction for 1 turn .. Return to Zero First turn. 100% Chance First turn. 100% Chance. Will use if player buff exists Dispel player buffs .. Sacrifice 3 x ( 2 Turns ) First turn. 100% Chance First turn. 100% Chance. Will use if nothing to dispel Binds 3 Random cards for 2 turns. This will also disable leader skills and awoken skills .. King Cannon Type Zero ( 34770 ) 100% Chance 100% Chance. Will use if poison orb exists Deal 200% damage and converts all Poison orbs into Mortal Poison orbs .. Dark Pulse ( 20862 ) 33% Chance 33% Chance. Will use when above 30% HP Deal 120% damage and hide all orbs on the board. Moving the orb will reveal it .. Dragon King Cannon ( 26079 ) 33% Chance 33% Chance. Will use when above 30% HP Deal 150% damage ( 3 hits, 50% per hit ) .. Skill Set 2 33% Chance. Will use if >30% HP Blue Sphere ( Enemy +10% )33% Chance. Will use when above 30% HP Recovers enemy 10% of maximum HP .. Chaos Bolt 4 x non 33% Chance. Will use when above 30% HP Randomly spawn Poison orbs from non 4 orbs .. Skill Set 3 < 50% HP, 100% Chance, 1 timeuse. King's Gaze ( 5 Turns )33% Chance. Will use when above 30% HP Disable active skills for 5 turns .. ReZero ( Enemy +100% )33% Chance. Will use when above 30% HP Recovers enemy 100% of maximum HP .. End of Pain ( 100% HP ) < 30% HP, 100% Chance, 1 timeuse < 30% HP, 100% Chance, 1 timeuse. Player 100% current HP .. Beyond the Pain ( 521550 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use repeatedly Deal 3000% damage ( 3 hits, 1000% per hit ) .. 