By FloorBoss: Wildcards can be whatever dark orb changers you have skilled up preferably non-green devils I used Gryps, A Haku . F1 Take as many hits as you can then wipe F2 Stall, kill F3 Stall, if you can, Heal, don't take bind F4 Heal, Stall, Finish before 30% using Dmeta F5 Stall, orb change, kill F6 orb change, Dmeta, LuBu. GG
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magnifico: Worked like a charm. I had a Satsuki and Awoken Haku in this team.
By Félix: Kali +297. Anubis +108, Skill Max. Dragon Knight Skill Max. Asmo-Deus Skill Max. Hypermax Durga friend. F1: x25, stall Ogre. F2: x25 using all turns. F3: x25 healing in between. Anubis for needed burst and wood orb change due to bind. F4: x25 while healing. F5: Kali + Dragon Knight (remove bind) + Durga, then Asmo-Deus + Durga.
By Hotshot@/r: All max skill & level. Kali and friend hypermax. F1: Kill Goblin & Ninja first. Kill Ogre after energy charge. F2: Take all 5 turns to stall/kill. F3: Kill Nenekos, then bird. F4: Attack and heal, use Echidna or XQ if needed. F5: Use Izanami. Use Valk before she gets bound. F6: Use Echidna at ~50% HP, then XQ or Valk to finish.
By Guvi: Around 600+ on my team, and 297 friend. max skilled sq, ech, kali. flr 1-3, kill and heal. Had to lmeta on flr 3 due to fire bind. Flr 4, dps and heal until 60%. SQ took both turns to kill. Flr 5, heal and dps. bring under 50%, unbind with lmeta, kill. Flr 6, combo/heal, popped echinda when about 60%, brought down in 3 turns. GG
By -Striku-: Super easy with Awoken Haku thanks to her resist to water attacks.
F1. Stall to charge up your skills.
F2. Keep dealing damage until it's dead. Use 1 orb change if you need it.
F3. Kill. Stall if you need to charge up actives.
F4. Use Echidna and kill.
F6. Weaken Wadatsumi, use Okuni and orb change, and kill.
By iwillbot: Pretty easy build. had around 700+ eggs. Delays need to be max skilled. Not hard to get delays up for F4. Use delays to make sure you don't get 1-hit killed. 17106 hp or more really to take a hit from boss. U&Y active not required.
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>around 700+ eggs
By Krinos: Sonias and Lubu @ +297. Preferably max skilled orb changers, CTW all actives, focus on combos. 1- stall on ogre. 2- Pop Vamp/JDDJ and combo. Pop Sonia on last turn if needed. 3- Kill slowly until Sonia back up. 4- Heal when possible, Sonia before 30%. 5- Heal first turn, then Sonia. 6- Combo and heal. All actives after 50%.
By buttz: Don't use main wood attribute cards!
You need either kali, delay, or luck for f6.
1: 25x, target goblin.
2: 25x, stall carefully for A. Ra or valk
3: Valk for 4x OR A. Ra active to kill nenekos. Afterwards, Stall on bird for all skills
4: 100x, can delay.
5: 100x quickly.
6: 100x FIRST TURN!! If orb trolled, kali/delay/l
By Nukkulls: Stable & mostly farmable, but takes time. Max lvl/awk. UAthena & max skill ADKZ work well. CuChu, Grodin, Meimei also good. F1-3 stall but store wood on F3 for kill. F4: Zeus+Woodsie+Athena=OHKO. F5: stall then kill. F5 stall until just above 50% HP then skills for kill.
By Arsayy: Build similar to other one as I picked the wrong team to begin with FL1 3 Burst, use Horus if needed Fl2 Burst, kill when 2 turns Fl4 Pay att to health and delay if not enough health to tank Fl5 KILL didnt need Horus to kill, heal every turn Fl6 Got lucky and attacked with Ocean Blade most time, delay when up, skills as needed
By Walrus: WC=Verds,Perseus,low CD heart maker,(W/L) MeiMei. Freyja can be leader/friend. I had 2350 REC total. Stall and kill everything in the last possible turn. Stall 10 turns at U&Y then burst with Freyja + board changer. 1HKO Siren = Verd while Freyja is still up. 1 HKO Wsumi = K Woodsie + Verd, lots of 3 orb combos. GGEZ.
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Walrus: I should have emphasized this more:
Low CD orb makers/changers highly recommended as WC; green orb trolling is extremely high.
Also try take down Ogre and Goblin first, stall on Ninja F1.
By RU-486: Be smart with conserving fire & heal orbs on all floors and put CC left-most b/c of absorb. Can sub Nim for Theurgia. F1, stall on ninja. F2, combo hard, may need to delay. F3, sweep or stall on bird. F4, ping to <50% and burst. F5, hardest floor, must combo hard, delay and Urd almost necessary. F6, ping to <50%, burst, win.
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Walrus: If you are smart you wont bring a fire team to a fight against water.
By eaglefrien: Very similar to ty's build. Max skill Echidna helpful. My lead was only lvl50. FLR1 Kill Ninja and Goblin and stall on Orge, kill after energy charge. FLR2 Combo hard and use skill if need. FLR3 Kill. FLR4 Match hearts/use skill and stall, use Echidna if needed. FLR5 Kill before 50%. BOSS Stall until 55%, Echidna then skills.
By Alisha: plus eggs as follows: 178/3/7/0/297/297. see comments for details
By Arsayy: MaxSkill Echidna, Fl1 Burst Fl2 Burst and kill on last turn Fl3 Burst Fl4 Burst, use delay if out of heart orbs, SQ has to be second spot for absorbing Fl5 Indra after she uses 3rd SOD Fl6 Grind until about 50% or when Echidna back up, use SQ if needed, then Durga/Horus and BURST GG! use Horus anytime you need that extra time
By m.Frog: Apocalypse can be golden keeper (if same skill). Zeus can be Sakuya. F1: Kill ogre fast. F2: If max HP > 18020, hit to near half and spike. If not, spike first turn. F3: Kill nenekos fast. F4: Hit to near half and spike. F5: Heal before big hits. F6 Hit to near half. Use grav. Use Apoc. Choose valk or verche for combo, not both.
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Mügü: I used Awoken Venus, Valkyrie, Xiao Qiao, Sun Quan, Raphael & Awoken Venus. But I got lucky -- it's very important to bring a gravity in order to knock Wadatsumi below 50% without wasting a turn. In the future I'd probably swap out Xiao Qiao for Zeus or Kirin.
Screw this dungeon and screw Wadatsumi forever.
By DRACO@RFS: F1 kill goblin and ninja, stall until ogre uses energy charge then burst down. F2 Kill quickly, lots of light combos or you will die. F3 Kill nenekos, stall on demon bird. F4 get to half use SQ. F5 one shot with remaining SQ burst. F6 get to half and heal ALOT, pop echidna and finish this miserable dungeon! lvl70 avg hypermax fr
By dafront: Floor 1: Kill leave ogre and stall. Floor 2: Get it near 60% and verdandi. Floor 3: Kill birdie first, leave one neneko and stall. Floor 4: Survive, Water will turn to jammers watch your hp, Get him low then verdandi. Floor 5: Get her close to 70% and perseus. Floor 6: Get her low then Michael.
By JC: All 297+ except Izanami
All max skill except my Kirin
Use Echidna, SQ, and Izanami to survive and stall for binds
Flr 6: Delay at 80% HP>Kirin>Kirin to OHKO
By _(:3 J<)_: All max skill,both leaders +297.50/50 chance build,all depends on how lucky you are on U&Y.F1 stall on orge,f2 delay kill with all skills,f4 grind near 50% delay and combo with persephone,f4 all skill combo off.Boss is easy just make sure to combo for heart orbs.
By ty: ~400+eggs total. Max skills except Zhao Yun. Flr1 stall. Flr2 use 2-3 skills to kill. Flr 3 mass atk to clear. Flr 4 Stall 10 turns (easy w/ heart makers and echidna) then kill. Flr 5 hit a few times before 50% then combine 2 skills to 1shot. Flr 6 can stall forever, hit to 55%, echidna, then use skills to make >=5 combos
By freudia: All max leveled, full awoken, +278 Ama, +297 friend. Max skilled Sasuke. F2 Use Sasuke and combo well. F4 Stall out wood absorb, whittle to ~40%, burst with Leilan+GZL. F5 Clear binds with Ama. F6 Always heal to full (easy with 8k autoheal). Use Ama if needed. Whittle to ~33%, burst with Leilan+GZL+Yomi.
By Minori: F1 Stall for actives on ogre. F2 Burst before 50% using Freyja and Canopus to be safe. F3 Burst. F4 Stall out absorb, burst before 50% (Kano > Artemis/Liu Bei > Canopus). F5 Heal up, burst before 50% and before 4th Song (Freyja > Liu Bei/Artemis). F6 Stall for skills, burst before 50% with >5 combo board.
By Doft: Skill ups help a lot, max skill echidna crucial. 1. Kill Goblin ASAP, try to stall. 2. Either kill or use Kush. 3. Kill nenekos, stall if needed. 4. Hardest part, combo hard so you have hearts. Use skills so you won't die. When he's around 50%, use echidna & finish. 5. Use meta on binds, kush if dying. 6. At ~70% echidna & kill.
By Yeffrey: Note REQUIRED hp minimum. Max skills good but definitely not necessary. Slow but very safe grind with 3 heartmakers and delay. No floor can kill you unless you don't pay attention. I like to luci the bird on 3rd floor to avoid bind. Make sure skills are ready for right before boss final 25% hp. Otherwise use skills liberally.
By Zclif@PG: Stalling is easy with a fire build, F1 kill ogre/ stall, F2 last turn=kill, F3 Stall on bird, F4 If Ronias not up clear board a few times, then at 50% Ronia, F5 Ronia, F6 Ronia to get below 75% for free turn, then Ronia>Shiva>LuBu=OHKO! Remember combo Ronia boards, NOT ROWS!! I had about 700 +eggs
By Aqua: Minimal+, friend +297, can use Echi or SQ #2 instead of kitty if can meet HP requirement, all max skill except Diza
Stall first 3 when possible
bring U&Y to 50%, valkitty and kill in 2 turn
DQXQ first turn on Siren, kill before turn 4
Chip away on boss when can keep hp full, then SQ and pop other skill to kill in 3 turn.
By EigenValue: 1 stone for any mess ups or not enough damage. This team REQUIRES max level monsters with decent amounts of +s if you want to win. The two wildcards are any monsters you have with great stats preferably red or dark. Hardest floors are 2 and 5. Use actives on those floors. Have fun! :)
By Kiara: Monsters around lv 50-60 no pluses, may need a stone if you miss several combos. Fl1: kill ogre first, stall if possible. Fl2+3: kill as fast as possible with hathor combo. Fl4: stall for hera grav, kill in one hit with hathor combo when you approach 30% HP. Fl 5: use all three gravities, then kill with hathor
By SaltyDogs: Echidna must be near maxed. Heras were maxed. F1: Burst with x16-x25. F2: Burst with x16-x25 on turn 1, stall, and finish before it attacks. F3: Sweep. F4: Kill in 2 turns, if you bring his HP ~30%, gg start over. F5: Kill as fast as possible. F6: Delay and burst within 4 turns, gravities are optional.
By Snow: F1 very easy clear ninja and goblin first and collect skill
F2 Easy if you have Hp over 17000 use ROdin poison spear
F3 Poison spear and pass this floor
F4 Use Orochi's skill after they use final blow and kill them in 6 turn
F5 use Ama's skill after your GOdin got bind
F6 Poison and spare heart orb when he use final blow
By poroporo: wildcard can be any heartmaker, skilled perseus would be perfect. use kushi active to maintain under 80% hp whenever needed. stall f1 and f2 as much as possible, ensure you're under 80% before moving onto f3. f4 stall out 10 turns with heartmaker and kill before 30%. echidna f5 and kill before 50%. unload all actives on f6.
By Excalibur: 1-kill ninja and stall for skills. MS gob and ogre 2-switch to neb, 4x grav MS kill 3-switch back to luci attack 1time and MS bird 4- 4x grab MS 5- stall 4x grav and MS 6- 4x grav 2x MS
By Stanley@PG: Fairly easy to get though this dungeon on a luci team. Just remember to charge the gravities and lucis for round 2 so that you can kill leviathan in less than five turns.
By Belgy: R1 Kill both sides, stall till ogre enrages and kill
R2 stall as much as possible then sweep
R4 survive till green absorb runs out and kill
R5 hardest part IMHO. Heal up as much as possible and dps
R5 use skills make combo and kill
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mic: Sorry, unless you're hitting 10 or more combos each turn I fail to see how you're sweeping rd 2 in 5 turns. When he's water it's easy, but when fire you'll be spending a stone or two. And rd4 you'll spend more stones while waiting for the wood absorb wears off, especially since every other turn hearts are converted. Failed.
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mic: I should add that I used max-skilled jade oracle Parvati with total of 6x atk and hearts every 5 turns, still couldn't beat rd 2 or 4 without stones. Also max skilled Artemis, chuchu and Odin.
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Wolfs SA: Doesn't Kushinada give you plenty of time to kill him?
e: Just tried it, and I think it's possible, although I need to play with team composition a bit. You need to stall on floor 4 though, and I don't know how easy that would be.
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Wolfs SA: Nah, screw this. It's just about possible to get past R4 if you have plenty of heartmakers, but you're not beating the last two floors. This must be meant as a Legendary build or somethng.
By VixenPF: Max Skilled Mastering
I'm 5/6 0 stones with this team.
St1 Kill mermen, let ogre use 1 turn.
St2 use Kushi on his 1st attack.
St3 Kill Neko's with x16, they will bind fire. Stall until mastering up.
St4 Use mastering if board is jammed. Use Kushi/Batman if going to die.
St5 Kill Siren by her 4th turn.
St6 2~3 x49combos k
By soma: F1ninja, goblin,grind ogar. Hearts when needed while targeting goblin. F2All atk skills, charge. F3gungnir Nenekos, charge on bird. Hearts to heal if Ama bound. F4grav,MS,odins,heal. take hit @30% grav, MS,odins. F5 Heal,grind,echidna for bind. F6 grav,MS,odins,heal. Grind/charge, 1hit sea god strike, gav,MS, odins. Gold egg!
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dime: thank you for wasting about an hour of my life, i just completed the challenge descended 1 ocean god no continue dungeon with this build. FYI, to anyone who doesn't have a lucifer it works with high dark ninja. i failed the first time because i used echidna and didn't have enough life for first floor swapped in my orochi & GtoGO
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Bacon: Good, reliable build. I used Raging Kagato instead of Dark Ninja or Lucifer (cause I don't have one). As long as you have him over 1500 ATK (Lvl 73+) he does over 300k. He's also Fire damage so you can burst F4 the moment he gets under 50%. My Kagato is also max skilled to 18 turns so that really helped grinding down things.
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zels: It is a bit slower but I used a max level Kagato as well (don't have Lucy :/ ) but didn't have any problems, for the final boss right before it got to 25% I popped Echinda that way your not hit with that brutal attack and just in case you still need to do a bit more damage after you use skills
By darkluna88: 72801 hp lets you survive leviathan. Drawn Joker preferably max skilled. Wildcard should be any dark card that lets you hit the hp threshold. Grind your way through. Use morning stars when U&Y is at low hp. Use gravities and morning stars when boss is at low hp.
By FreezeCake: 2 grav req.Oku for HP.1F:Kill Nin>Gob>Ogre.2F:Grind down,speed up w/ skills.3F:Kill nene>Bird.4F:Grind and speed up w/ skills.when 30%,grind for a while more then 2 grav>MS.5F:Grind down.Skills to speed up.6F:Grind with 4 combo+.Speed up w/ skills.When 25%,2grav>MS>Oku>heal>MS.Have to heal 45613 after 1st MS if you don't sub Oku
By Spazz: Floor 1-clear it. Floor 2-Stall for skills without taking him out fully. Floor 3-Clear it. Floor 4- Stall until his Preemptive is gone then take him out with a 16x combo. Floor 5-Use Parvati just for the heart orb convert and heal. Then pop RK and take her out before she binds everyone. Floor 6- pop meimei and woodsie. clear.
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Agent Oink: Geez, you must farm a ton of health plus-eggs to get 140,000 hp on a Bastet team...
By peter: you can replace everything except echidna with your strongest monsters. I didn't have hades/hera-is gravities up at the boss but you can stall on 3rd stage. Only tricky part is U&Y because he can 1 shot you if under 30%. I one shotted siren so she didn't bind my odin.
By Tenora@PF: AVG LVL: 80
F1: stall for all skills & kill
F2: 3x gravity, luci x2 & kill in 3 turns
F3: leave bird, stall for all skills & kill
F4: grind to 27% then 2x luci. Make sure gravities are up when you kill.
F5: kill ASAP so you don't get orb trolled. Gravity & luci when up.
F6: Stall, gravity x2, Stall, gravity x3, luci x2 f
By tymothi: Pretty easy build as long as you can reasonably clear the board to prevent orb troll. Stall whenever possible, can get 4 turns on floor 2 and a bunch of floor 3 if you can snipe the Nenekos. Since there's barely any green you shouldn't have to stall on floor 4. I was able to use Echidna on floor 4 and 6.
By andrew: Typical Luci build. F1-Focus on one at a time. F2-Grind down or nuke. F3-Kill nenekos first, can nuke c*ckatrice if worried about bind. F4-If you have skills up, you can Herax2 and Lucix2 or grind. F5-Grind and watch for the big hit or nuke. F6-Herax2 then make sure to have 5 plus combos if possible. At ~30% luci, heal, luci.
By Will: Toughest floor is umiyama. Use max skilled angelion for surviving the 10 turns of wood absorb, then wait until she's back up to kill umiyama so that you can heal first turn vs Siren. On wadatsumi, hit her until she activates 3 colors -> jammers. Then pop meimei and hope for drop. Stall wherever possible. Good luck.
By Gasai Yuno: Kirin wasn't really needed as anything more than a stat stick. Could replace with Odin, etc. I would use Angelion just for the heart making on U&Y which is the only real pain in the dungeon. HP limit is for the ogre. Straightforward, Susano, Echidna, and Angelion when in trouble (U&Y >.>) It took one 7-star to sweep Wadatsumi
By kai@HNL: much easier with valk/adk/cu chu &echidna max or near max skill. stall f2, 3-4 turns. dont kill till last turn. so u will have menace up for the boss. f4 kill him before his hp goes under 30%. f5 kill before 50%hp. f6 use menace & 3 or 4 +7 combos should kill boss w/o any problems
By SakanaCake: F1: Burst down Marine Specs fast, and Ogre asap. Stall on Ninja
F2: 1 shot
F3: Kill Nenekos, unless you know there's enough dmg to one shot C0ckatrice. Stall on something
F4: Heal every turn, or <3 will get converted. Burst when 10 turns are over
F5: Draggie to burst before she does 46k atk
F6: Woodsie to try to 1 shot
By MORPHLING: Sweep everything with x49. Umisachi Yamasachi, & Wadatsumi might take 2 turns of x 49 depending on how many combo's you reach.
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Mordecai: U&Y absorb grass damage for 10 turns..
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KK: Completely Bullsh**. no awoken and you put a Yomi and Shiva.
U&Y, Wadatsumi converts your orb every turn, and you can do 49x?
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Bahamut: Bet you dont even have them lol quit the lying