
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   x 2  1  7616  390  419475  Lv.13 Dark World Preemptive Strike. Hide all orbs on the board. Moving the orb will reveal it .. Laughing loudly Bloody Nail ( 9900 ) < 70% HP, 70% Chance < 70% HP, 70% Chance. Deal 130% damage ( 2 hits, 65% per hit ) .. Charm 5 x ( 12 Turns ) < 30% HP, 100% Chance, 1 timeuse < 30% HP, 100% Chance, 1 timeuse. Binds 5 Random cards for 12 turns. This will also disable leader skills and awoken skills .. 


2    1  8435  270  690197  Lv.9 Mwaha! ( CD +14 Turns ) Preemptive Strike. Increases cooldown of active skills by 14 turns .. Axe of Madness ( 80% HP ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Player 80% current HP .. Fire Swing ( 12653 ) 2nd Left col 100% Chance 100% Chance. Will use nonconsecutively Deal 150% damage. Change 2nd column from the left into Fire orbs .. 
2    2  10658  270  939231  Lv.9 You're not getting through. 1 x Subs ( 23 Turns ) Preemptive Strike. Binds 1 Random sub for 23 turns. This will also disable awoken skills .. Legendary Golden Horn ( 8526 ) 2 & 4 cols First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Deal 80% damage. Change 2 & 4 columns from the left into Light orbs .. First Edelweiss ( 10658 ) 1 x ( 1 Turn ) 100% Chance 100% Chance. Will use nonconsecutively Deal 100% damage and binds 1 Random card for 1 turn. This will also disable leader skill and awoken skills .. 


3    1  Skill  4920  1714619  Lv.6 Fertile Guard ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Disaster Air ( 80184 ) 100% Chance 100% Chance. Will use after 3 turns Countdown Deal 300% damage ( 3 hits, 100% per hit ) .. 


4    1  Skill  420  3961250  Golden Apple of Immortality ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP .. Walnut Shot ( 14127 ) 33% Chance 33% Chance. Will use when above 20% HP Deal 150% damage ( 3 hits, 50% per hit ) .. Twin Aqua Feather ( 13184 ) 1 & 6 cols 33% Chance 33% Chance. Will use when above 20% HP Deal 140% damage. Change 1 & 6 columns from the left into Water orbs .. Arrow Rain ( 12242 ) 5 x non 34% Chance 34% Chance. Will use when above 20% HP Deal 130% damage. Randomly spawn Water orbs from non 5 Water orbs .. Don't come any closer! ( 999 Turns ) ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. ( Trigger when any of in the team ) Angel Kiss ( 3 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Disable active skills for 3 turns .. Twinkle Apple ( Enemy +100% ) < 30% HP, 100% Chance, 1 timeuse < 30% HP, 100% Chance, 1 timeuse. Recovers enemy 100% of maximum HP .. End of Eternity ( 100% HP ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Will use every other turn Player 100% current HP .. 


5    2  Skill  0  2571543  Lv.6 Corpse Dragon's Curse +5% ( 10 Turns ) Preemptive Strike. Increases skyfall chance of Poison orbs by 5% for 10 turns .. Acid Breath ( 27652 ) 1 x 100% Chance 100% Chance. Will use when above 50% HP Deal 100% damage and converts 1 Random orb into Jammer orbs .. Hell Poison Breath ( 27652 ) 3 x < 50% HP, 100% Chance < 50% HP, 100% Chance. Deal 100% damage and converts 3 Random orbs into Poison orbs .. Corpse Dragon's Grudge ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use when dragon type is in team Binds all Dragon type cards for 3 turns. This will also disable leader skills and awoken skills .. 


6    1  11583  460  6808750  Lv.5 Law of Hell ( 17375 ) 4 x non Preemptive Strike. Deal 150% damage. Randomly spawn Poison orbs from non 4 Poison orbs .. I won't forgive you ( 5 Turns ) ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Binds all God type cards for 5 turns. This will also disable leader skills and awoken skills .. ( Trigger when any of in the team ) Demon Half ( 999 Turns ) > 99% HP, 100% Chance, 1 timeuse > 99% HP, 100% Chance, 1 timeuse. Will use when HP is full Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Skill Set 1 100% Chance, 1 timeuse. Glare of Garm ( 5 Turns )> 99% HP, 100% Chance, 1 timeuse. Will use when HP is full Binds all God type cards for 5 turns. This will also disable leader skills and awoken skills .. Decay 4 x non > 99% HP, 100% Chance, 1 timeuse. Will use when HP is full Randomly spawn Poison orbs from non 4 Poison orbs .. Dead Judgment ( 13900 ) 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Change Poison & Mortal Poison orbs into locked orbs .. Poison Nail ( 13900 ) 2 x non 80% Chance 80% Chance. Will use when above 20% HP Deal 120% damage. Randomly spawn Mortal Poison orbs from non 2 Mortal Poison orbs .. Army of the Dead +10% ( 10 Turns ) < 50% HP, 33% Chance < 50% HP, 33% Chance. Increases skyfall chance of Poison orbs by 10% for 10 turns .. Naglfar ( 50% Damage 1 Turn ) < 50% HP, 33% Chance < 50% HP, 33% Chance. 50% damage reduction for 1 turn .. Nightmare ( CD +12 Turns ) < 50% HP, 34% Chance < 50% HP, 34% Chance. Increases cooldown of active skills by 12 turns .. Eat Heart Strike ( 34749 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Will use when heal orb exists Deal 300% damage and converts all Heart orbs into Dark orbs .. 
even deactivating background fx doesn't help..