
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   Generate Earth Dragon  3  30028  6150  2502847   Twin Horn Charge ( 99% HP ) Preemptive Strike. Player 99% current HP .. Blaze Horn ( 25524 ) 1 x 100% Chance 100% Chance. Will use every other rotation when above 50% HP Deal 85% damage and converts 1 Random orb into Fire orbs .. Gigantic Claw ( 45042 ) < 50% HP, 50% Chance < 50% HP, 50% Chance. Deal 150% damage ( 2 hits, 75% per hit ) .. 


2    1  Skill  804  4812581   God Dragons' Field ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Super Hadar Missile ( 10353 ) 1 x First turn. 100% Chance First turn. 100% Chance. Will use every 5 turns Deal 125% damage and converts 1 Random orb into Jammer orbs .. Lightning Regulus Claw ( 14495 ) 100% Chance 100% Chance. Will use every 5 turns Deal 175% damage ( 5 hits, 35% per hit ) .. Canopus Tornado Cutter ( 8282 ) 1 x Sub ( 23 Turns ) 100% Chance 100% Chance. Will use every 5 turns Deal 100% damage and binds 1 Random sub for 23 turns. This will also disable awoken skills .. Betelgeuse Bomb ( 12423 ) 1 x 100% Chance 100% Chance. Will use every 5 turns Deal 150% damage and converts 1 Random orb into Fire orbs .. Aldebaran Crusher ( 99% HP ) 100% Chance 100% Chance. Will use after [Betelgeuse Bomb] Player 99% current HP .. God Mode Activated!! ( 999 Turns ) < 25% HP, 100% Chance, 1 timeuse < 25% HP, 100% Chance, 1 timeuse. Increases damage to 200% for the next 999 turns .. Final God Cannon ( 16564 ) < 25% HP, 100% Chance ( 33128 after God Mode Activated!! ) < 25% HP, 100% Chance. Deal 200% damage .. 


3   Earth Insect Dragon, Gigarock  2  Skill  17000  4075050   Insect Dragon's Steel Chitin ( < 5 Combos 10 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 10 turns .. Beetle Combo ( 30195 ) 50% Chance ( 60390 after Insect Beat ) 50% Chance. Will use when above 25% HP Deal 150% damage ( 3 hits, 50% per hit ) .. Gigantic Blow ( 99% HP ) 25% Chance 25% Chance. Will use nonconsecutively Player 99% current HP .. Hard Hit ( 20130 ) 1 x 25% Chance ( 40260 after Insect Beat ) 25% Chance. Will use when no other skills are rolled Deal 100% damage and converts 1 Random orb into Jammer orbs .. Insect Beat ( 40260 ) ( 6 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Increases damage to 200% for the next 6 turns .. Buster Horn ( 40260 ) < 25% HP, 100% Chance ( 80520 after Insect Beat ) < 25% HP, 100% Chance. Deal 200% damage .. 


4   Drilling Shark Dragon, Megalodran  1  10250  360  4099028   Burning Shield ( 5 Turns ) Preemptive Strike. Absorbs 100% Wood damage for 5 turns .. Crunch Fang ( 14350 ) 21% Chance 21% Chance. Deal 140% damage ( 2 hits, 70% per hit ) .. Aqua Jet ( 12300 ) 1 x 70% Chance 70% Chance. Deal 120% damage and converts 1 Random orb into Water orbs .. Shark Horn Blade ( 32800 ) 1 x ( 2 Turns ) 100% Chance 100% Chance. Will use on turns 5,9,13,etc Deal 320% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills .. Vortex Cage ( 8200 ) < 60% HP, 100% Chance, 1 timeuse < 60% HP, 100% Chance, 1 timeuse. Change Fire & Water orbs into locked orbs .. 


5   Sacred Dragon Beast, Angelion  1  Skill  360  4169167   Halve Light & Wood ( 50% Damage ) Passive. 50% Wood & Light damage reduction .. Holy Tree Defense ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Tail Wall ( 50% Damage 1 Turn ) 100% Chance 100% Chance. Will use every 3 turns 50% damage reduction for 1 turn .. Heavenly Wing Palm ( 16751 ) 50% Chance 50% Chance. Will use when above 30% HP Deal 150% damage and converts all Dark orbs into Heart orbs .. Heavenly Wing Kick ( 16751 ) ( expand for details ) 50% Chance 50% Chance. Will use when above 30% HP Deal 150% damage. Change 4 & 5 rows from the top into Wood & Light orbs .. Holy Tree Vine ( 22334 ) 2 x ( 13 Turns ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 200% damage and binds 2 Random cards for 13 turns. This will also disable leader skills and awoken skills .. 


6   Unleashed Knight Dragon King, Nordis  1  12458  980  8656458   龍騎士風ドラゴン・パッシブ ( 50% Damage ) Passive. 50% Wood & Light damage reduction .. Here I come, brave rival! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Dragon Knight ( 3 Turns )Preemptive Strike. Binds all Dark attribute cards for 3 turns. This will also disable leader skills and awoken skills ..Skill Set 2 30% Chance. Will use when >20% HP His sword is raised ( 24916 ) ( 2 Turns )Increases damage to 200% for the next 2 turns .. Proud Slash ( 9966 ) ( expand for details )Deal 80% damage. Change middle row into Light orbs ..Skill Set 3 30% Chance. Will use when >20% HP Ruthless Saw ( 12458 )Deal 100% damage ( 2 hits, 50% per hit ) .. Dragontree Shield ( 1 Turn )Absorbs 100% Water damage for 1 turn ..Skill Set 4 30% Chance. Will use when >20% HP Stun Buckler ( CD +01 Turns )Increases cooldown of active skills by 01 turns .. Slash and Thrust ( 13704 )Brave Resistance < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Dispel player buffs .. Brave Resistance ( 99% HP ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Player 99% current HP .. Last Belief ( 124580 ) < 20% HP, 100% Chance ( 249160 after His sword is raised ) < 20% HP, 100% Chance. Will use with highest priority Deal 1000% damage ( 2 hits, 500% per hit ) ..  12458 Preemptive attack if no dark card is on team  Skill Set damage numbers are before 2x buff  Will only use one [Brave Resistance] 
Ronia
Ronia
Ronia
A Sakuya
Pandora
Lu Bu
All max skill except sakuya.
F1  kill normally you have 6 turns
F2  kill normally
F3  Sonia and kill
F4  Sonia...sonia lubu...just kill him asap.
F5  stall for skills  sonia to finish off before he gets below 30%
F6  use awoken sakuya to remove binds, sonia lubu
You can probably sub out sonias with other devil orb changers (haku) etc.
Ty!
Can you give some more info? I need help here.
 Do you intentionally avoid bringing him under half and take the first hit to stall?
 I was using Haku instead of Pandora (have her but she's not max skilled or level), but I switched her for Minerva cause I felt like I needed more recovery. All my subs are max lvl.
 How many +eggs did your team have? I currently have 153 on everyone but Kirin and 297 on friend lead.
 Do you try and setup skyfalls? Or just regular combo
 I placed top tier in the Cauchemar Tournament (also invalid awokens) but have a hard time combing with 7x6 cause the orbs are so small. Do you use a stylus or play on Ipad or something? I use an Iphone 4
 Any other info
I want that fkn Shinpy.
P.S.  Thanks in advance