|
Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
|
|
1 |  |  Shiron | 2 | 5,670 | 120 | 173,400 | Lv.10   Petit Thunder ( 4,536 ) 1 x    100% Chance 100% Chance. Will use every other turn Deal 80% damage and converts 1 Random orb into Light orbs ..  Swinging a weapon ( 4,536-9,072 ) < 50% HP, 50% Chance < 50% HP, 50% Chance. Deal 80%-160% damage ( 2-4 hits, 40% per hit ) .. |
1 |  |  Cuaton | 1 | 4,560 | 100,000 | 23 | Lv.10   Light Eating Attack ( 3,648 )    100% Chance 100% Chance. Will use every other turn when above 30% HP Deal 80% damage and converts all Light orbs into Jammer orbs ..  Bugs Bomb ( 9,120 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 200% damage .. |
1 |  |  Thunder Giant, Cyclops | 3 | 15,090 | 0 | 902,250 | Lv.10   Heavy Blow ( -75% HP ) 150% Chance ( 50% Base Chance ) 150% Chance ( 50% Base Chance ). Will use when above 50% HP Player -75% current HP ..  Raised Weapon < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Skip turn ..  Giga Impact ( 30,180 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 200% damage .. |
|
|
2 |  |  Gleaming Horned Protector Beast, Zlatorog | 2 | 10,658 | 270 | 939,231 | Lv.9    You're not getting through. 1 x Subs ( 2-3 Turns ) Pre-emptive Strike. Binds 1 Random sub for 2-3 turns. This will also disable awoken skills .. Legendary Golden Horn ( 8,526 ) ( expand for details ) First turn. 100% Chance, 1 time-use First turn. 100% Chance, 1 time-use. Deal 80% damage. Change the following column "O" into Light orbs -O-O-- -O-O-- -O-O-- -O-O-- -O-O-- .. First Edelweiss ( 10,658 ) 1 x ( 1 Turn ) 100% Chance 100% Chance. Deal 100% damage and binds 1 Random card for 1 turn. This will also disable leader skill and awoken skills .. |
2 |  |  Light Shield Knight | 1 | Skill | 20,000 | 202,573 | Lv.2    Light Shield ( 10 Turns ) Pre-emptive Strike. Absorbs 100% Light damage for 10 turns .. Yellow Tackle ( 5,100 ) 1 x    100% Chance 100% Chance. Will use every other turn Deal 75% damage and converts 1 Random orb into Light orbs ..  Shield Bash ( 6,800 ) 100% Chance 100% Chance. Will use every other turn Deal 100% damage .. |
|
|
3 |  |  Shining Dragon Knight | 1 | Skill | 152 | 2,035,680 |   Shock Sword ( P.Leader 3 Turns ) Pre-emptive Strike. Binds Player's Leader for 3 turns. This will also disable leader skill and awoken skills .. Normal Attack ( 7,349 ) 33% Chance 33% Chance. Will use when above 20% HP Deal 100% damage ..  Thunder Wave ( 11,758 ) 33% Chance 33% Chance. Will use when above 20% HP Deal 160% damage ( 2 hits, 80% per hit ) ..  Shining Pulse ( 8,819 ) ( expand for details ) 33% Chance 33% Chance. Will use when above 20% HP Deal 120% damage. Change the following column "O" into Light orbs --O--- --O--- --O--- --O--- --O--- ..  Shining Dragon's Armor ( -50% Damage 2 Turns ) < 70% HP, 100% Chance, 1 time-use < 70% HP, 100% Chance, 1 time-use. 50% damage reduction for 2 turns ..  Shining Dragon's Sword ( 22,047 ) 2 x ( 2 Turns ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 300% damage and binds 2 Random cards for 2 turns. This will also disable leader skills and awoken skills .. |
|
|
4 |  |   Thor, the Wielder of Mjolnir | 2 | 19,417 | 420 | 5,419,583 |  闇半減 ( -50% Damage ) Passive. 50% Dark damage reduction ..  Warrior God's Ambition ( CD +2-4 Turns ) Pre-emptive Strike. Increases cooldown of active skills by 2-4 turns .. Why!? Loki!! ( 19,417 ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 100% damage ..  Mjolnir ( 17,475 ) 5 x      50% Chance 50% Chance. Will use when above 20% HP Deal 90% damage and randomly change 5 Fire, Water, Wood, Light & Dark orbs into locked orbs ..  Megingjord ( Enemy +30% ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Recovers enemy 30% of maximum HP ..  Bilskirnir's Divine Protection ( < 6 Combos 2 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 5 and under for 2 turns ..  Heaven Lightning ( 38,834 ) 15 x non    < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 200% damage. Randomly spawn Jammer orbs from non 15 Jammer orbs .. |
|
|
5 |  |   Awoken Heimdallr | 1 | Skill | 460 | 4,760,139 | Lv.5   闇木半減 ( -50% Damage  ) Passive. 50% Wood & Dark damage reduction ..  Gjallarhorn Horn ( 5 Turns ) Pre-emptive Strike. Absorbs 100% Dark damage for 5 turns .. Horn Axe ( 14,606 ) 70% Chance 70% Chance. Will use when above 50% HP Deal 110% damage ..  Headbutt ( 10,622 ) ( CD +1 Turn ) 30% Chance 30% Chance. Will use when above 50% HP Deal 80% damage and increases cooldown of active skills by 1 turn ..  I'll stop you ( 1 Turn ) ** 100% Chance, 1 time-use 100% Chance, 1 time-use. Binds all Dark attribute cards for 1 turn. This will also disable leader skills and awoken skills .. ( Trigger when any of      in the team )  Guardian God's Five Senses ( 999 Turns ) > 70% HP, 100% Chance, 1 time-use > 70% HP, 100% Chance, 1 time-use. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..  Not quite yet!! ( 13,278 ) < 70% HP, 100% Chance, 1 time-use < 70% HP, 100% Chance, 1 time-use. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it ..  Shield of First Light ( -50% Damage 2 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. 50% damage reduction for 2 turns ..  Slam ( 17,261 ) ( expand for details ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use twice Deal 130% damage. Change the following column "O" into Light orbs --O--- --O--- --O--- --O--- --O--- ..  Holy ( 63,736 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Deal 480% damage ( 4 hits, 120% per hit ) .. |