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|- Sub dungeon may be attempted in any order. ( Does not apply to One-shot Challenges )|
- The gift awarded is based on the sub dungeon completed.
- Dungeon rewards are only granted once per level, regardless of the number of times completed.
|Show all: Skills|
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--Armor of Darkness ( 999 Turns )
Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns..Magic Flame ( 8777 )
24% Chance.Shield of Destruction ( 5266 ) 3 x
Deal 100% damage and converts all Light orbs into Fire orbs..
60% Chance.Darkness ( 7022 )
Deal 60% damage and converts 3 Random orbs into Poison orbs..
16% Chance.Black Binding ( 3 Turns )
Deal 80% damage and hide all orbs on the board. Moving the orb will reveal it..
< 50% HP, 100% Chance, 1 time-use
< 50% HP, 100% Chance, 1 time-use.Bloody Execution ( 15798 )
Binds all Light attribute cards for 3 turns. This will also disable leader skills and awoken skills..
< 30% HP, 100% Chance
< 30% HP, 100% Chance.
Deal 180% damage ( 3 hits, 60% per hit )..
|In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%.|
My Previous Builds
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Note: Stones and estimated times are still based on monster level, monster skill level, individual player skill, initial orb spawn and luck. Due to these factors, down votes have been disabled for the original poster.
|Stone = Estimated number of stones to clear this dungeon|
Time = An approximation based on each individual build
|- Challenge Dungeons! 22|