
God of Brawn







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ATTENTION: No Continue
Reward![]() ![]() | |||
- Sub dungeon may be attempted in any order. ( Does not apply to One-shot Challenges ) - The gift awarded is based on the sub dungeon completed. - Dungeon rewards are only granted once per level, regardless of the number of times completed. 2,000 Pal Points |
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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1 | ![]() | ![]() ![]() Cerberus, the Guardian of Hell | 3 | 21,025 | 322 | 307,338 | ||
2 | ![]() | ![]() ![]() Wind Twin Star Fafnir | 1 | Skill | 0 | 1,118,118 | ![]() ![]() ![]() ![]() First turn. 100% Chance ![]() ![]() 100% Chance ![]() ![]() 100% Chance ( 18072 after Awakening ) | |
3 | ![]() | ![]() Gigas the Great | 1 | Skill | 0 | 820,415 | ![]() ![]() ![]() Pre-emptive Strike. Deal 100% damage.. ![]() ![]() 70% Chance ![]() ![]() 30% Chance ![]() ![]() 100% Chance ![]() ![]() < 50% HP, 100% Chance ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use after [Super Final Big Bang] Deal 1200% damage ( 4 hits, 300% per hit ).. | |
4 | ![]() | ![]() ![]() Heavenly Herald, Archangel | 1 | 4,846 | 0 | 280,246 | ![]() ![]() ![]() Pre-emptive Strike. Reduces time limit of orb movement by 1 sec for 5 turns.. ![]() ![]() ![]() ![]() ![]() 40% Chance ![]() ![]() < 75% HP, 100% Chance, 1 time-use < 75% HP, 100% Chance, 1 time-use. Will use as normal attack if player HP is <4846 Recovers enemy 100% of maximum HP.. ![]() ![]() ![]() ![]() ![]() < 30% HP, 60% Chance < 30% HP, 60% Chance. Will use if no other skills are rolled Deal 50% damage and converts all Heart orbs into Jammer orbs.. | |
5 | ![]() | ![]() ![]() Champion of Olympus, Heracles | 1 | Skill | 402 | 2,701,105 | ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 2 turns.. ![]() ![]() Player -99% current HP.. ![]() ![]() Deal 100% damage.. ![]() ![]() ![]() Binds 6 Random cards for 2 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() ![]() ![]() Converts 7 Random orbs into Poison orbs.. ![]() ![]() Deal 100% damage.. ![]() ![]() Increases damage to 200% for the next 1 turn.. ![]() ![]() ( 20000 after The Third Labor ) Deal 100% damage.. ![]() ![]() Skip turn.. ![]() ![]() Will use after [The Final Labor] 4-turn countdown - The skills are in orderDeal 2000% damage ( 2 hits, 1000% per hit ).. |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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3 By Jerry@LL#10976 4 years ago ( 6.3.1 ) i need to figure out if i can beat him with a hellice ice demon and a davon 2 By mochi#7181 4 years ago ( 6.4.2 ) Note: if you continue after getting hit by Gigantic Break, he restarts Final Labor again with a fresh [4] countdown, so you have a few uninterrupted turns to finish him off before the next Gigantic Break 2 By Sredus#35161 4 years ago ( 6.4.3 ) That moment when you are battling Gigas the Great but you are pretty sure it's really Tony the Tiger... 0 dime#49287 4 years ago ( 7.1.2 ) NO, the last skill for the boss is a double attack. so you're dead even if it doesn't get bound. 1 By Nick @PF#5445 4 years ago ( 6.4.2 ) Quick Note to the Editors: Gigas can not be killed with one morning star at 73% as suggested. He only becomes light after 50%. 1 By foroseven6#32044 4 years ago ( 6.4.2 ) Got lucky with a herc egg twice. Dawn Luci Awoken Hera Awoken Hera Fallen angel lucifer Enchantress siren Dawn luci Stg 1 kill cerb build all skills Stg 2 use skills: Hera, luci, Hera, luci, fa angel, heal and Kill with 10k+ hp. Stg 3 build all kills. Hit gigas til change to light kill with dawn luci Stg 4 gravity x 2. Wait til resurrection, build all skill and kill normally Stg 5 wait after skill comes back then gravity x2 luci and heal for 20k. Save hearts for the binds and heal for 20k+ then luci or fa skill. Good luck for egg! 0 DELL#30587 4 years ago ( 6.4.3 ) I tried this team (above) suggested on the Master level and received 1st floor egg, 4th floor egg and 5th floor egg on first try and I used one stone on 5th floor but it was a mistake on my part. My eyes must have been crossed and instead of using Enchantress Siren, I thought I read Echidna. I made it to the boss and almost killed it without stone but when there was about 50 HP left I was knocked out. So in summary, the team above surely works but subbing Siren for Echidna also works if your smart and still stick to the above recipe which is completely doable. Last edited by DELL 4 years ago ( 6.4.3 ) 0 M#19638 3 years ago ( 7.2.3 ) Nice - did it with RS luci lead and friend, dq Hera, awoken Hera-is, D/L anubis and max skill siren. Stalled and regular kill on floors 1 and 2, MS after 50% on gigas, stall for skills on angel and Dark counter 1 turn before kill, then grav x2, MS, well timed heal turn, MS on second Million Punches turn. Got the drop, easy if you're being careful. 0 -Zer0-#72697 3 years ago ( 7.5 ) I did urd team with: Urd max lv BerserkZ lv27 Zeta Hydra lv18 Flame Chaser lv36 Red Dragon Fruit Urd lv 89 I just stalled if there was a chance and if not, i bursted through. Heracles, however, was obviously the main problem. When after he skill binds, he hits you with a 99% grav which is really annoying, and since that happens, i cant use urd's ability to heal back before the first labor. I die. Stone count:1 I try to continue, with luckily the skills all ready. Tookout most of his health, but then binded for 2 turns. Health:9966 hydra darts, then second labor, aka 10000 DAMAGE. I was like FUUUU-. Stone count:2 Finished his lucky åss of and, Hooray! Drop. 1 By memerylane#35197 4 years ago ( 6.4.5 ) "Super Final Big Bang Great!" is easily my favorite name for a PAD enemy attack. You go, Gigas. 0 By Kinglink#17516 4 years ago ( 6.3.1 ) This version is really interesting. For hercules any spike team might work like always, but a Lucifer team will work here too. If you can't get to hercules with a lucifer team, you need help, but that's what I'm here for. the 20k attack? Nothing, you should have over 40k for this dungeon anyways. (in fact you need it) your choice if you want to nuke or stall on fafnir (gravity gravity nuke nuke) on gigas, if you stall to get your abilities back, you then can easily dispatch him with our worrying about your big attack. Beat down arch angel normally (do not use abilities) then you're on Hercules. The trick with Hercules is knowing when to nuke, he disables actives for 2 turns ( heal up after the 99 percent sucker punch, not before), then binds everyone (heal up at any point) Then when you're free, you have 3 turns to use all your abilities before he kills you with a 6 figure damage. You have now have three turns, that should be enough time to do three gravities, and 2 Morning stars (you might get away with two gravities, but I wouldn't trust it) I doubt many other tank teams will work here, but at least it seems that this isn't a spike team only dungeon, which is nice. 0 infamous#8297 4 years ago ( 6.4.2 ) 3 gravities and 2 Morning stars will only get him down to 326,000. Am I missing something? 0 After he gets below 50%, his type changes to light, so each morningstar does 600k instead of 300k. 3 gravities + 2 MS is easily enough to KO. 0 Urosh#17032 4 years ago ( 6.4.2 ) Alright, so how do you use MS twice in a row? You can't use it at 1 HP. 0 I just beat it with dual luci, 3 gravities and echidna. Hardest part was probably fafnir, for the final stage after he does the -99hp you stall, then gravityx3 nuke, heal nuke and he's done 0 Davvinchi#29456 4 years ago ( 7.2.2 ) Also beat this version with Odin/Ama leads, maxed out Red Satan, High Dark Ninja, and two Zeus. Definitely can't run this team on Mythical, but legend its an ez win. 0 By Char@PF#12562 4 years ago ( 6.4.2 ) If you're afraid of the number 666, don't look at the url of this page 0 m.Frog#30211 4 years ago ( 6.4.2 ) ...but those afraid of 666 are already afraid by reading your post :| 0 By Watlok#27929 4 years ago ( 6.4.2 ) Red Sonia team is doable if you take your time and plan out 5-7 combos a turn on the first two floors. After that, you can charge on floors 3 and 4, making sure not to knock below 50% on floor 3 before you are ready to finish him off. Floor five requires having 3 heal orbs ready for after the sucker punch. Match them and one combo should get your easily over 10k hp for the first million punches. After that your actives are free again and you can just finish him. My team: Red Sonia Dark Lucifer Inferno Hades Hera Ur King Baddie Red Sonia (Friend) 1-2 stones if you don't kill quite fast enough on the first or second floor. Otherwise, 0 is possible. I imagine one could get through with a double Dawn Lucifer/Gravity team pretty easily. Just charge on floor 1, blast floor 2. (Making sure to have 9100+ hp left for the preemptive strike on floor 3.) Charge on floor 3 again. Save skills and waltz through floor 4. All skills to OHKO floor 5. (Gravity x3 takes to about 900k hp. Then Morning Star, Heal, Morning Star. Works because he switches to light after the first two gravities.) Dawn Lucifer Gravity Gravity Gravity Healer/Blue Odin Dawn Lucifer (Friend) Haven't tried yet, so this second one is just speculation. Last edited by Watlok 4 years ago ( 6.4.2 ) 0 Watlok#27929 4 years ago ( 6.4.2 ) On floor 2 with the dawn lucifer team, gravity, morning star, gravity, heal, morning star on entering the floor. That will leave him with ~37,000 hp. Easy to take care of as you heal up 10k+ hp for floor 3. If you have Blue Odin, Gravity, Gravity, Gravity, Morning Star, Blue Odin, to leave him with ~33,000 hp. (Note: If your blue odin has 99 +eggs in attack, he will kill fafnir before you can heal properly. In which case, you heal after your morning star and finish off with blue odin.) In either case, you will get 3 turns to kill him before he even attacks. After that, you will have to heal 18k hp a turn. Which is only a little hard. Most people will be able to do 37k or 33k in 3 turns though. Last edited by Watlok 4 years ago ( 6.4.2 ) 0 By Antigod#18467 4 years ago ( 6.4.2 ) If your are willing to spend a stone and happen to have gotten lucky enough to get a Belial, his active will cause Heracles to hit himself in the face for 1.2 million damage if he is above 50%. Last edited by Antigod 4 years ago ( 6.4.2 ) 0 キャンディ#19342 4 years ago ( 6.4.2 ) Actually if you die from a hit, the counterattack doesn't trigger. 0 I just tested it on endless corridors and it appears that it sill activates. Is it different on multi hits? 0 It does? I'm not sure then, I died to Hera-Ur with a counter fresh up (sliver of hp left on her, no dark orbs, it was a last resort) and I died to her large single hit attack without anything happening. Maybe it doesn't work if the boss dies at the same time? xD 0 :( sounds like some bad luck. I had a counter kill a boss as it killed me at the same time. It should send you to the game over screen and ask if you want to use a stone. Since you can see the boss is dead (the counter resolves before the game over screen) it's just a matter of worth at that point. Clear the dungeon or save the magic stone. 0 By Mason#13218 4 years ago ( 6.4.2 ) Just a little heads up, Heracles gives you a four turn countdown before his big attack (click the attack to see) 0 By Zach#32823 4 years ago ( 6.4.2 ) Easy to clear this with double horus team if your orb manipulation skills are even slightly good (constant 6-7 combo's) this is the team I cleared with Flame Diety Horus (lead) Siren Sundragon Pterados Armor Ogre Dark Golem Mk 3 Flame Diety horus (friends helper) By all means this is NOT an optimal build, but it DOES work. This build is what I cleared master with on my first try with only 2 stones at rank 67. Round 1: Match as many combos as you can and 1 hit Cerberus before he can attack you else he will 1 hit you Round 2: Keep matching best you can and hope you get drop down combos to kill him before he wakes up (4 turns) Round 3: Just keep matching orbs best you can and pray that he does nothing but pose (this is where I had to use my first stone because he was able to use Super Final Big Bang Great and did 100k+ damage) Round 4: This is where it gets tricky, I didnt realize it at the time, but its best to stall on this round if you have a nearly max skilled Siren to keep you healthy because as soon as you start the round she will reduce the amount of time you have to match orbs by 1 second for 5 turns. After you stall the 5 turns she is easy to 1 hit with a 8+ combo Round 5: if you brought any grav's/nukes nows the time to use them. If you didnt its not a huge problem. His damage is big but if you play it smart and match heal orbs every turn along with your combos your shouldnt have much of a problem. Just keep matching orbs and using Siren active when needed. If you brought an Echidna ( I wish i had one here) use it after he uses Third Labor or his Double Million Punches will kill you (this is where I had to use my second stone) If you play it right and get your x16 combos every turn than it shouldnt take more than 6 or 7 turns to kill him. I got my Heracles after my first run, Hopefully you guys have the same luck, Happy Hunting ^-^ 0 By zclayro#33131 4 years ago ( 6.4.2 ) 2 completed runs, 10 treasure chests, like a high stamina weekend dungeon 0 Silverfall#36511 4 years ago ( 6.5.2 ) Theory: anything that is not 100% happening will have an additional 50% chance that it won't go as you truly expected. Have thrown 2 stones on 4 runs, no boss drop, only a gigas. 0 By WukngBalla#27337 4 years ago ( 6.4.2 ) easy I beat him 1 stone with 2x luci team my MS accidently killed farnir and giga's preempteive one shotted me 0 By Dmaster#10327 4 years ago ( 6.4.2 ) I beat him with no stone with this build. Lucifer leader, 3 gravity and 1 Zeus, and for friend leader, it can either be grape dragon or Lucifer. F2 is the only challenging one and u need at least 9k base recovery to beat it. F3 get Gigas to half health and use Lucifer. On F4, if u have a grape dragon as leader, u need to stall for Lucifer to come back up. If you have 2 Lucifer, u don't need to stall. F5 after 2 turn use Zeus, gravity, gravity, gravity, and morning star. If this don't kill it, just combo in some dark orb because it'll have around 2k health left. 0 By kandjar#33833 4 years ago ( 6.4.3 ) Flavor wise: only 4 labors!!! Where are the 8 others??? :-) 0 Yi Xuan#78878 3 years ago ( 8.0.4 ) heracules ended up doing 14, the dude who made them ended up not counting 2 because he had some "help". :( 0 By Guest#39200 4 years ago ( 6.4.3 ) Does a resolve team with an ogre as leader work as long as it doesnt get binded 0 By kandjar#33833 4 years ago ( 6.4.3 ) Do you get to know if an egg drop or not before continuing if you kill Heracles with a counter attack (i.e: Anubis active skill)??? 0 By kai@HNL#18788 4 years ago ( 6.4.3 ) eww! did 4 runs today and no drop. FML why do i waste all my stones failing god fest? god fest 0 By Red#28047 4 years ago ( 6.4.5 ) I got to Gigas with my active-skill-to-kill build. - Flower Leilan [64] , Flower Leilan [57] , Ult. Verche [73] , King Woodsie [max] , Chrimson Echidna [56] , - Flower Leilan [83] HP: 13000 RCV: 2100 http://www.puzzledragonx.com/en/simulator.asp?q=1262.63.1.13.14.12.4..1262.57.1.1.0.0.4..825.73.1.0.0.1.3..686.50.1.0.0.0.0..1099.56.1.0.0.0.0..1262.99.1.38.40.22.4.. It's not fully leveled and I'm working on that. Everything is easy with the ultimate Leilans until Gigas. I lasted about 6 turns on him because I got killed after going under 50%. The question is: should I try and stall on Gigas until I get my active skills up or should I try and setup a good board on Gigas and go for it and then try and stall a little on Archangel? Also, maybe I should switch Woodsie with Izanagi and Verche with Apollo… enough damage?... 0 By JoshiNomz#37346 4 years ago ( 6.4.5 ) if u use a counterattack right before the gigantic break and stone it does heracles take damage from counterattack Last edited by JoshiNomz 4 years ago ( 6.4.5 ) 0 By kyle#49692 4 years ago ( 7.1.1 ) Are the Heracles skills in order? 0 dime#49287 4 years ago ( 7.1.2 ) LOL, right below all the skills that are listed it says -skills are in order... 0 By dime#49287 4 years ago ( 7.1.2 ) WOOT WOOT, three runs and only thing to drop is 1 cupid which i already have both of her final forms.... sad day looks like im gonna have to stamina stone for another chance 0 By frank@PG#56902 4 years ago ( 7.1.2 ) I just cleared this dungeon with the following team: Lvl.Max Lunar Corona Byakko, Haku Lvl.76 Crimson Lotus Mistress, Echidna Lvl.25 Hera-Is Lvl.9 Awoken Hera Lvl.Max Keeper of Dark Lvl. Max Lunar Corona Byakko, Haku It seems like a really lackluster team, which it actually is, but I had to put something together really quickly. I was planning to use the two gravities on the boss, but I messed up stalling on stage 4 but ended up killing the boss anyways. Did I mentioned that I also used echidna's ability on stage 4? Anyways, due to some clever comboing, and a little bit of luck in terms of orb drops, I m 0 By pooker#44677 4 years ago ( 7.2.1 ) Does anyone else think it is odd that Heracles does the same moves for the same amount of damage whether you are on Mythical or Legend? Shouldn't they at least be a little different? 0 Firecat#58325 4 years ago ( 7.2.2 ) Heracles isn't about having to "survive" his hits. He's easily tankable with most teams. The whole point of Heracles is to kill him before he uses his final labor on you. Mythical makes this a lot more difficult by nearly doubling his HP. Even then the Mythical dungeon is more difficult is every way already as it stands...they didn't really need to touch Heracles that much. 0 By cordster#44034 4 years ago ( 7.2.2 ) cleared it 8 times no herc worst luck 0 Tek7@PF#38817 3 years ago ( 7.3.0 ) I've cleared it 5 or 6 times now (4 of those times today) and still no drop. :< 0 By Victor#45158 4 years ago ( 7.2.2 ) Boss is such a troll. Skill binds you then expects u to heal back 10000 damage wtf 0 -Zer0-#72697 3 years ago ( 7.5 ) I feel you brother, my urd cant use her skill to heal back... FREAKING 40% NON-SKILL BIND 0 By buttz#56328 3 years ago ( 7.2.3 ) They might as well call this GIGAS DESCENDED because that's the only reason I'm here. 0 By Jyro#36015 3 years ago ( 7.5 ) Used DQXQ 16x sweeped every floor. Only need max skill echidna. Used skill after million punches. 16x to his death and dropped 1st time. :) 0 By Toxyn#4503 3 years ago ( 7.5.1 ) Am I crazy, or were the invades removed for all legend dungeons; now they appear on the mythical dungeons only? 0 By Wonka#71473 3 years ago ( 7.5.1 ) For some reason when I did it Gigas used Fiire before Super Final Big Bang Great. Just so you know. 0 By TimeLatInc#71479 3 years ago ( 7.8.1 ) Does anyone know the drop rate for Gigas? I'm trying to farm him here because I want one for my Goemon team. 0 By バフォメット#72665 3 years ago ( 8.0.4 ) Accidentally brought Gigas to <50% HP in one hit so he used Big Bang faster, then died because I got orb trolled :( 0 By Guest#79543 2 years ago ( 8.7.0 ) This team worked with 0 stones on Legend Leader:Awoken MeiMei, fully awoken Subs : Awoken Zeus, Crimson Lotus Mistress, Echidna, fully awoken, max skilled, Light Dog Dragon, Chinbowdra, Dancing Mad Kefka, +201 eggs, Friend: Shining Lance Odin, fully awoken Over 17,000 HP and 2,000 Autoheal. Floor 1: Keep HP at max, Stall for skills. Floor 2: Use Menact after the Dragon awakens. Use Wrath of God, Genbu's Seven Star Formation, Combo as high as you can, Gungir, then Hyperdrive. You should be able to tank an attack and use Miracle of Healing if needed. Floor 3: Tank, heal to max, stall for skills. Once he's down to the light element, nuke with Hyperdrive. Floor 4: Tank and heal to max, stall for skills. Must be at max HP and skills for final boss. Floor5: Tank and heal to max for first hit. Once the bind wears off, use Menace and combo as high as you can each turn, make sure HP is at max before Heracles attacks. Use Gungir to void bind. Once he throws out the Poison, counter with Genbu's Seven Star Formation. On the final labor, use Wrath of God, Menace again, then combo high enough to get him down to the light element. Use Wrath of God. It is do-able. Once goes down to the count of 1, use Miracle of Healing to void that Titanic Break. If your MeiMei and Echidna is charged up on the second countdown, use them, then finish off with Hyperdrive. Last edited by N/A 2 years ago ( 8.7.0 ) 0 By ms puppet#94700 1 year ago ( 9.5.1 ) This is really easy to 0 stone. Ran: Verdandi (Lead and Friend, both Level maxed + Fully Awoken) Osiris (Level maxed + Fully Awoken) Jord (Level 59 + Fully Awoken) Yinping (Level 80, I think + Fully Awoken) Brachys (Level unknown because I forgot + No Awoken) I'm not kidding, but when I ran this, and reached the last floor, Heracles was about to bind all skills, but one of my Dandi's blocked it, so I made a 12 match combo that didn't kill him. I killed him later, and he dropped. Edit: I just realized that "Heracles" is his name oops Last edited by ms puppet 1 year ago ( 9.5.1 ) -1 By bruhwat#39151 4 years ago ( 6.5.2 ) Very easy descend for spike leaders, simply sweep every floor, no skills required. I used Horus and cleared this with 3 stones (combo skills went down the drain on Heracles lol) for the drop. Only round I stalled on was Archangel to get rid of the -1s orb time. Good luck! 1 dime#49287 4 years ago ( 7.1.2 ) LMFAO, VERY EASY, but i had to use 3 stones on a difficulty that isn't even guaranteed a drop..... 0 I'd be with you in criticizing the easiness of the dungeon except looking at it, it really is pretty easy for spike teams. You get like 12 turns without Echidna if you can take a 20k damage hit and 6 turns without Echidna to kill the boss, assuming you can heal 10k every other turn. Cerberus isn't scary with 2-3 turns to kill, Fafnir isn't scary with 3-4 turns to kill, Gigas isn't scary since he attacks every other turn and gives you a warning before his KO move and Archangel is not scary at all. Last edited by Jacky@PG 4 years ago ( 7.2.2 ) 0 Yea, as far as legend level dungeons go this one is just a little bit harder than Hera really. It's got higher spike requirements than Hera but really most of the floors aren't really a big threat. Cerberus is only a possible issue if he spawns on a two turn timer but he has no HP. Fafnir might give people issues if they can't do 1.1 mil damage in 3 turns ( can happen pretty easily with orb trolling ) but even then his awakening hit can still be tanked. Gigas is easy due to only hitting every other turn. Archangel is absolutely no threat. The most annoying part has got to be the 5 sec combo reduction...and you have plenty of time to kill Heracles...especially with a delay on your team. 0 cherry#51232 4 years ago ( 7.2.2 ) Spike teams really are the best for this, though i haven't tried mythical yet.. used max lvl r/g leilan with max lvl dqxq.. swept through the first 3 floors and stalled on arcangel for menace.. let the pre empt of heracles run its course then menace then combo till the end.. Last edited by cherry 4 years ago ( 7.2.2 ) |
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- Descended Challenge! 9 |
0 stoned this dungeon using:
Seraph of Dawn Lucifer (lead)
Awoken Hera
Underlord Arch Hades
Awoken Deity Odin
High Dark Ninja, Hanzo (Not necessary, but the 9 turn fire->dark active makes things faster)
Seraph of Dawn Lucifer (friend)
Luckily I got the egg drop on my 1st run woot woot.
F1: Simple grind stall to wait for all skills to be up before finishing.
F2: 3 turns to kill. 1st turn, Grav>MS>match heal orb. 2nd turn, Grav>MS>match heal orb. Fafnir should be ~38k hp. 3rd turn, either use BOdin or combo to finish (I suggest BOdin for the heal). It is very important you have 9173 hp or greater at this point because Gigas has a 9172 dmg pre-emptive strike.
F3: Gigas is funny. He poses a lot which gives you a free turn, but he also has an annoying -99% hp attack that he uses 30% of the time so don't bother healing fully. Save your hearts and only heal enough to take 1 or 2 of his 9k hits at a time. Grind him down to just above half health and then use BOdin to bring his element from fire to light. After he changes to light element, MS will kill him. If you deal too much damage and put him under 50% hp, take a deep breath and accept the 110k wtfcannon coming your way.
F4: Grind and make sure all skills are up before you kill her. She is very easy to grind down to under 30% so don't combo too hard until your active skills are ready. At 30% and under, healing will be difficult but don't worry! You have 40k hp and she doesn't do too much damage. Finish her quickly. I got heart trolled and made about 1 heart match from the 30% point until she died but it didn't matter. Whatever hp you have going into Heracles will go to 1% regardless.
F5: Easy mode. If he binds one of your gravs or MS's don't worry. 1st turn, he does -99% which won't kill you. Then his next attack is 10k so just heal above 10k and your bind will be over. Now that you survived his punch, time to serve it back double time. Double Grav>MS>BOdin>MS. Now Heracles should be at ~20-25k hp. Pop Hanzo and combo for the win.
I used Rebel Seraph Lucy as my leader and my friends. No blodin so i used Grodin's new ult evo, and no Hanzo so instead i used D/D Haku. and then a Hera and a Hera IS. All subs were level 50ish, and the important things, Haku, Luci, Odin were all fully awokened.
The two Rebel Seraphs made stalling on some things a bit harder, so i just stopped trying to do that.
By not trying to go for the kill, but not really trying to stall, i usually kill F1 with about 10 turns left on the morning stars.
On F2 i gravity once and use haku to speed things up. only need to stall 10 turns which is doable here. once the MS is read, pop it, and then grind the rest of the way.
F3 use a hera, and blast away right off the bat. you already have one Luci ready since you only used one last floor. once gigas gets into yellow, he does a skip turn move, so you actually have one turn to fire the morning star.
F4 stalling can be hard. i found it's best to stock pile around 12 dark orbs, and then let loose with all of them. try to not get the combo too high, cause the goal is to get rid of the darks and leave other colors. DO NOT DO THIS IF SHE HAS ALREADY HEALED HERSELF UP. if she hasn't used Resurrection yet, you'll blast her down past half hp and her color changes to blue at this point. she heals herself, but she stays as a blue monster, which makes stalling way easier. just make sure to not over do it and accidentally kill her.
F5 do exactly what the guide says. gravity x 2, ms ,odin, ms, haku.