By Dakine: Shiva+Echidna max SL; all max LVL+awoken.
FL1: Kill on last turn. FL2: Burst. FL3: Burst. FL4: Skyfall buff! Just match 3 constantly. FL5: Wont do much damage here, use Echidna just before 50% to avoid potential skill lock. FL6: Can stall for skills if need. Then Urd > (Laila >) Shiva > Nim and make sure to combo over Sopdet.
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TMNZB: Swapped in ElDorado, ParadiseUrd, HolidayArsPaulina for Uzume, Laila, Echidna. ElDorado and Paulina made FL4 safe. 60% SBR was enough for FL5. Burst OHKO on FL6 got my Ra his Sopdet material. 2 chances for Urd board if first is bad. Had ~20k, NEED over 17k for FL1 preempt. B/R subs made Isis less difficult (2 hits w/o skills).
By Feezy: Max skill/lvls. F1. Stall as long as possible unless you get rainbow F2. Stall/heal You'll get 6+ moves + full health F3. Stall until "chase". (You should have Baddie & Odin's Ults up by now). F4. 5 turns no ults. F5. Stall (Get all ults up. No blinds but ok if one Hera is blinded) F6. Sonia + Hera + Shiva + Baddie + Odin. Match
By z.Frog: Very safe with combined auto-heal 12290. Subs can be others.
F1: Avoid big lance. F2: Charge skills. F3: Spike at Chase Mode. F4: Bane on 1st turn to avoid the Ray. F5: Spike when moves charged. F6: Hit both evenly close to 20%, then spike with skills & 5 combo.
By (づo.o)づHi: Max awoken, almost max lv. WC can be any utility green (I used baby sasuke). The multi-dongers are enough dmg. F1, prongs. F2, stall, heal, and prongs. F3, stall and prongs. F4, kill in five, EZ. F5, 2 green prongs and 5+ combos makes her cry. F6, spam skills and ohko, more prongs=safer; ra's Fire increase make 5 combos a joke.
By Chimchar: ~400+ eggs. HP req. to survive at least 2 hits from Isis without having to heal. Haku can be any orb converter, Hades was there for utility. F1: Vampire/combos. F2: Haku, OHKO. F3: Whittle down, heal every 2-3 turns, KO when <50%. F4: Match F/D every turn, I used Hades here. F5: Drop to ~55%, Sonia or Haku. F6: Lu Bu/Sonia.
By Zatara: Great TPA team, fl1:kill on last turn
Fl2:I used valk and OHKO fl3: stall if needed but kill after chase mode fl4: easy only use skill if you get orb trolled fl5: use urd or kiriko get 3 TPAS for the OHKO fl5: use remaining skills, two good TPA turns killed them for me use shiva for orb boost, easy win
By TrueDragon: Stall for skills on f1, care of big lance. Try to have hearts for f2. Spike other floors. Kill Ra with Ra active or if you need to, take time to charge skills. 80% chance to resist skill bind on Isis; stall it out if you do get skill locked. Boss: Hathor -> Hathor -> Bastet -> Yomi. If Sopdet lives, just combo again.
By eaglefrien: FLR1 Take hit, then kill in 3 turn, light, dark and rainbow will make it harder but doable, just combo hard. FLR 2 Kill ASAP, use Gigas if need. FLR3 Same. FLR4 Stall two turn to get Ray of Sun, then Kagu to break shield and kill. FLR5 Use Goemon here if you need, otherwise kill. Boss: Cao Cao to stall (Maybe Yamato) Combo 5+.
By Dark Cloud: 100% safe. L/D resist. F1, can stall on L/D, kill before hit if other, F2 heal and strike, f3 only concerned if W/R, kill F4 easy kill, no risk, skyfall helps F5 heal every turn while chipping, kill fast even if bound F5 kill both on same turn. Jammer block and damage resist. Skills to kill. Make sure you hit 5 combos minimum.
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mic: 100% safe, yet "kill before hit..., only concern if..., heal every turn..." So, not 100% safe, amirite?
By Kanna: No skill-ups/+297s required! Use wildcards with TPA or +s. I used Valk (RCV) & D/L Tsukuyomi (CTW helpful, not required). 1-3: easy. manage your hearts & combo when ready. 4: prioritize TPA>combos. 5: one combo/set up above 50, kill when ready (I used Kali here). 6: Kali, Izanagi, CTW, profit. =)
By ♫ yoshi 🎶: F1: Can stall. F2: Kill. F3: Can stall. F4: GZL, 2 TPAs. F5: Grind. F6: Stall. Dark ~40%, Light ~75%, GZL, 3 TPAs.
By maeldur@PF: +297 urds, all max awoken, odin was lvl 85. +110 on marv. ronia. pretty straightforward, save ronia + shiva for boss
By smthngcr: All max leveled, ~280 +eggs on the team (200 on Valk) and +297 friend leader. Valk and Echidna max skilled, everything else skill level 1. First floor stall to last turn then finish off, 2nd and 3rd floor stall if you can/need too and 1-2hko. Kill floor 3 as soon as Ra is up, use Ra on Ra floor. Final: stall skills and burst.
By netcom@PFG: Friend +297 max skilled. DQXQ (or XQ) max level+skill. Sun wukong skill lv3. Valk max skilled. Other skill lv 1. Fl 2: kill asap, it will bind 1 card every 2 turn. Careful on Chaser, he killed me once. Dont save light orb. Fl4: pop 1 orb change if needed. Fl5 When near 50% pop 1 orb change 1 Athena. Fl6: iza+orbchange+athena.
By Cullinaire: Wildcard can be any dark, preferably D/D with TPA and or orbchanger. I used Chester. Stall where you can. Ping Ra or do TPA if you can do more than 450K dmg. Use all skills at boss and TPA your way to victory. Should do at least 2 dark 4 matches.
By khwang: Easy clear. F1.Unless L or D Keeper,must kill before hits. F2.Can stall, as Minerva won't get bound. F3.Kill quickly. Use echidna if you must. F4.Kill F5.Grind down quickly,making sure to heal every turn. F6.Grind down to low HP for both,then use Echidna - Urd - Shiva.Even only Urd would've worked. All subs aren't even essential
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blumeanie: Minerva completely stomps this dungeon. I used a row team and only tricky part was when I got a blue keeper. One thing to note: you can't use goemon's active on the boss. Sopdet's combo shield will heal him and he'll revive Thoth.
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Bacon: Nice. My team was Minerva, Echidna, Ronia, Strawberry Dragon, and DKali. Worked well.
By 暗黑dark: Hera-is is near max skilled. Just keep your HP above 19000. Stall everything up on the first stage. Isis can be annoying. Then, activate your skill and one shot the boss. (notice you need at least 3 fire and water orbs, and at least 5 combos to one shot the boss, or things can be messy.)
By JunkStory: www.youtube.com/watch?v=L5qTS2GX3sU
Video for more detail
Wildcard can be any devil monster
F1: You can stall if it is not rainbow keeper. Kill him before he reaches 25% HP. F2: Sweep or use Echidna to kill him.
F3: Get him near 50% HP, then sweep
F4: Kill ASAP
F5: Get him near 50% HP, then Rsonia
By StaticG: A very slow, straightforward stall team. Awoken Ceres instead of Odin also works, but you need to be extremely careful on the Keeper and Chaser if not Light/Dark. To make it easier focus solely on Thoth as Sopdet will be giving heal orbs. Finish both while both low with Liu Bei + Kano if lots Fire, or Liu Bei if lots Heal + Dark
By Denvy@PG: Both leads and Pan hmax. Pretty easy run. F1 heal stall and chip away for couple turns then kill with row; have enough for pre-emp F2 heal but <80%, let it bind, and dmeta if you need extra turn to kill F3 just take down F4 stall until angel (or any ra-killer) skill's up; have enough for pre-emp F5 Pan F6 haku hanzo dmeta :B
By roflcopt0r: ~210+ eggs and +297 friend. F1: Kill Rainbow ASAP, do not let regular keeper <25% HP. F2: Appears to use bind first. F4: Kill with Ra. F5: Try to kill without letting it use skill bind. F6: Stall off skill bind if needed, weaken both to ~50% HP, then Kali+DQXQ+SQ, OHKO. Kill Thoth first since Sopdet is affected by SQ's delay.
By straysheep: Reasonably easy clear (with around 1200 +s, but definitely possible with fewer), no OHKOs except L/D keeper and Ra. Use actives as necessary on those stages to guarantee sweeps (or to guarantee light/blue/green orbs on Ra). Stall again, and then unload all actives on Thoth/Sopdet.
By Shanghai: All max skill, decent +s. F1: Stall until Echidna is up. F2: Echidna right away, then stall and row attack. F3: Hit until below 50%, then use Uriel or Ares. F4: Attack every turn, use Uriel or Ares if necc. F5: Stall until >50%, then Uriel/Ares. F6: Stall. Use all skills with fire-green-jammers creating a 4+combo to OHKO both.
By vfdfg: Wild card is high RCV devil, I used persephone. CDD don't need to be Uvoed. Around 4000 RCV allows you to safely tank through F1-5 unless you meet KOR on F1. Feel free to use any skills since you can store easily on F6. When you are ready, use Ronia+Lilith+Beelzubub,then Haku+CDD.
By Sasuke☆*:.: All around level 80, about 150+eggs. F1 & F2 Grind. Heal carefully if Lucifer(s) bound. F3 Grav, grind a bit, MS, MS. If light, just MS, MS. F4 Grav, try to match all colors (esp dark). F5 Grind. F6 Grav, grav. Focus on Thoth. Grind until 18% (bit after Genesis). Grav, grav, MS Thoth, MS Sopdet. Hope you get the one you want! :D
By keoki: Attacker Neptune team. Avg lv ~85, skill ~3, fully awoken. The first two levels are the hardest. Use meta if unable to tank the hit. F3 don't be afraid to use skills once chase mode active. F4 use Hades and make matches. F5 Just watch health and make combos. F6 double resist is easy- bring down and kill both at once.
By DIMSUMYUM: 252+ eggs on Ronia, abt 100 on friend's oku. Lilith can be switched out, oku for emergencies. Fl 1 stall/blast through whatever fuccboi keeper. Fl 2 combo down. Fl 3 can stall/combo down. FL 4 can stall/take down in 4 turns. Fl 5 try to get to around 50%, then haku/okuni or lilith. Fl 6 Ronia active, get waifu.
By El Rayo: Safe tanky Hathor build. Flr1: stall for all skills then kill. Flr2: combo hard and kill asap. Use Jotunn AS if needed. Flr3: Sweep. Flr4: Match as many elements as possible to kill before Solar explosion. Flr5: get close to 50% hp then combo hard to kill. Flr6: all gravities, valk, venus. GG. Try to match TPA.
By Pichu: Yomi is maxed, F1: Stall until last min then KO. F2: 1hit KO. F3: Stall or 1hit KO (depending on your yomi) F4: Make sure you heal before going onto the next stage. F5: u&y > x25 her. (I dont like her orb conversions, it's a hassle). F6: u&y / vector depending on your orbs > GZL >meta> yomi> do those TPAs > Done.
By romain: F1. Stall and kill before 25%. F2. Wait for unbond before killing F3. Kill slowly, use Ronia if needed when under 50% F4. Gravity + combos red and dark F5. Kill slowly, under 50% wait for unbind then Ronia F6. Gravity + Ronia + FAL + Baddie
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>~«^¥^»~<: You might want to ensure you have at least 16880 hp to survive the 1st round preemptive hit you Muppet.
By suppa: Pretty fun and easy dungeon for this team. Burn F1,2. Stall a few turns on F3. Ping F4 down. If you have a good board to one-shot Isis, sweep. Otherwise, get her to ~60% and then kill. 25x on boss, then use skills to KO.
Edit: Kali should be on there, not Zhang Fei...
By Diarrhea: ~600 plus including friend. Shout out to BigWolf for his awesome Osiris. Parvati, Genbu, Kush max skilled, but not required. Stalling 1st floor can get you Parvati active going into Griffin. Kush lets you tank 1 big hit from Ra. You can use both Genbu and Woodsie on Isis if you find yourself in trouble. Stall/grind again, burst
By Jeff: F1 stall and avoid getting under 25%; F2 Stall; F3 Stall and avoid getting under 50%; F4 both red and black must attack every single turn, use ronia and you should have more than enough orbs; F5 Stall and avoid hitting below 50%, one hit kill when around 55%. F6 easy stall and use ronia to kill around 40%.
By Emera: Hermes on Keeper right before 25% HP. If KoR, need skill level and skill boost awokens for Hermes + Bubblie. Be super deliberate on Ra, he can attack for 4 turns before you die. Had to use Blonia on chaser <50%, used Orochi on Isis after <50%HP. FL6: Comboed 2-3 times on boss and then Blonia + Bubblie once poisons came out.
By patwang123: F1 + F2: Attack, no skills recommended.
F3:Grind -> 50 -> Lucy -> Grudge
F4: Double Grav, kill
F5: Grind, when above 50% Lucy + Mandrake + Lucy. MAKE SURE THAT THE FIRST LUCY TAKES HER DOWN TO BELOW 50
F5: Double Gravity -> Grind -> COMBO WOMBO (Double grav, lucy, mandrake, lucy).
*DO THE COMBO WHEN ONLY VRITRA IS BOUND*
By Foobis: No +'s required. Max Awoken. Max Skill not required except Echidna. Echidna for Ra. Last floor, Kali - Bastet - Yomi.
Stalling on Isis easy, can use Kali active to clear or wait for sky fall 36x. 36x will clear any floor. Clear light orbs and set up for combos next turn. 36x might clear Karin, hasn't invade in 4 runs.
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jedslater: Just a note: I believe this HP threshold is wrong, unless you mean base HP before multipliers. You need around 17000 to survive the first-floor pre-emptive
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blumeanie: Delay doesn't work on Ra, he has a preempt shield. That's true for Mythical and Legend both.
By Wolverine: One of the easiest descends for Ronia. Wildcard can be anything (Luci also not a requirement). F1: Stall then kill with Persephone F2: Kill normal, conserve hearts F3: Kill normal or pop Ronia F4: ping down F5: Ronia + Lu Bu + Luci F6: Constant hearts means you can't die, just whittle Thoth down to half then Ronia + Lu Bu
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Walrus: Keepers hit for 22,505 so you cannot stall more than 2 turns. Kill F2 quick she hits hard and can bind one of your leads: Stall at chaser instead. Sub Darkseid, UFO or Tenth angel to one shot Ra, or pray you can ping him 11 times 4 turns in a row. Stall at Isis, take her down before she bangs you with her skill bind at 50%.
By JesseT: All max awoken except Ceres. Artemis, Cu Chu max skilled. Fl:1, hope you don't get Keeper of Flame. Fl:2, attack and heal, no real danger as long as you heal. Fl.3: burst when chase mode up. Fl.4: ping away. Fl.5: Cu Chu and bring down below 50% and kill. Fl.6: grind down til about 50% and Artemis + Woodsie when board is clear.
By GGY BOYS: 2Prong2G. Max skilled Kush/Parvati, all awoken. 1: Grab turns/ don't die. 2: Hold back 1 turn on the Parvati active, use row of hearts to break bind on kill. 3: Try not to one-shot for free turn. 4. Kush/Parvati the 77k hit. 5: Kill ASAP, I blocked skill bind, actives if necessary. 6: Leilan+Izanagi+Athena when up, about 70%
By -Striku-: Hp>22500. F1: This will be your stalling floor. Kill when enemy<25% F2: Heal back after gravity. kill if you're ready. F3: Kill when enemy<50% F4: Kill before the 5th move F5: If you feel brave, Haku/Loki and kill immediately. otherwise, take the skill bind and grind down slowly. F6: Lu Bu, Ronia, Hera ur and destroy!!!
By Jon: Fl 1 Heal after preemptive for another hit to drop you into range then kill
Fl 2 either stall if Sonia's unskilled or kill in a few turn
Fl 3 can take your time, kill once aTenth Angel is up
Fl 4 Let Ra give you fire orbs and drop you low enough to eat Isis damage before using aTenth Angel
Fl 5 Ronia
Fl 6 Ronia
By Norm: +82 ama +297 odin, Both maxed/awoken. All others lvl 80. 1r Charge skills 2r Grav x2 Nuke odin Nuke 3r Charge skills 4r Grav x2 and match 5r Charge skills 6r Target the light one only, try not to combo too much. Grav x 6, Nuke the light one. Odin and nuke the dark one. Used 1 stone due to combo of poison orbs.
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Bacon: I used Raging Kagato instead of Luci. Build works but last floor is sketchy knowing when to try to finish them off cause you're bound to do SOME damage. In the time it took me to complete the dungeon, I passed out twice and wasted over 100 stamina. So it might've just been better to do a risky build. It's SUPER grindy but works.
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Davvinchi: Based my 5x4 board team on this, swapped out hades and hera for two zeus&hera with 45% grav and extra auto heals. worked well, nailed it first time through.
By Eiji: Needs to have at least 22505HP to take Keeper's ATK. Probably be easier with Drawn Joker if you can still meet the HP requirement. FL1&2: Charge skills if you can while making sure to heal. FL3: Use Duke or Persephone if needed just before 25%. FL4: Kill in 5 turns. FL5: Just kill FL6: Use all skills to kill both.
By Ken G: F1: kill F2: kill, isis for bind F3: stall until Ra's active is <4 turns F4: set up board then use Ra F5: kill F6: Fairly safe. All awoken means 80% resist poison. Isis for bind (max skilled helps). Heal nonstop and use orb refresh until you have a perfect board then activate neptune and bastet and one-shot. No +eggs, max lvld.
By Velocity: HP>preempts, Ra = def/shield ignoring damage (Ra preferred), sweep 1, stall for Ra on f2 and f3 if necessary, Ra f4, hit Isis to just above 50% then echidna if can't 1 shot from above 50%/ Stall f6 until Ra or nobody bound and Kirin attributes (after popping valk) on board, then skills, kill thoth. Stalling easy, free heart orbs
By RedStorm: F1:ATK normally while stalling for skills. F2:ATK normally,speed up with Grav. F3:Same as F1. F4:Use 3x Grav and attack normally, kill before it uses Solar Explosion (about 5 turns). F5:Same as F1. F6:Use 3x Grav and attack Thoth while keeping Sopdet above 20%. When skills are up, use 3x Grav, 1x MS, Gungnir, 1x MS for the win.
By ertdre@PF: I lived with 12 hp remaining on F1 preemp. F1: 16 or 49x F2: 49x
F3: 16x F4: Set up board for guaranteed 100x F5: Tank and spank down with 16x's. F6: Use skills if possible, if not, 100x. Try for mass attack dark but if you don't that's ok.
By Cobalt@PG: Max level (and skill, if possible) and awoken. 1- Whittle down the keeper (unless rainbow), do not get below 25% without killing. 2- Kill ASAP and heal every turn. 3- Kill however you like except Gronia. 4- Make as many colors attack as possible. 5- Gronia->Woodsie->Alma. 6- Stall 20 turns, then Gronia->Woodsie->Alma again.
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cookie: stop with ur ghetto cuchu teams andrew
By Evan: Bastet is key. Some need to be +297 to meet HP threshold pre-emptive. If not, replace Echidna. F1: Kill, don't worry about healing. F2: Kill. Must heal every 2 turns. F3: Normal. F4: Hit with all monster every time. Be sure to heal after 7777 hit. F5: Echidna or stall out binds. F6: Use SQ, DQXQ, & Bastet to kill within 2 turns.
By Foxmosa: All but Hera max awoken. Match row of hearts to cleanse bind. 4. Either use Hera and 3 dark orbs each turn, or tank last shot with Izanami. 6. Whittle down with actives. Keep Sopdet right above 20%. Combo Thoth down to ~1-2%. You should be able to eat all the Genesis Gleams. Grav. MS to kill Sopdet, large combo to finish Thoth.
By Pride: Odin can be any dark healer. Ceres can be any bind clear.
1: Kill, MS/gravity for speed.
2: Clear binds if leader is bound. MS/Gravity.
3: Save gravity. Make a good board. Double MS to finish.
4: Gravity, then whittle down.
5: Double MS.
6: Target Thoth. Keep Sopdet over 20 for hearts. 4xgravity. At Genesis Gleam, 2xgravit
By Mati: 2xRCV=17000. RCV Bind=Wise
5.Charge skills.@50%:5 turn skill bind,Luci/Meta/Luci
6.Grav2x.Charge skills.Grav1x.Thoth:Luci/Meta/Luci/reg. atk & charge skills (NO KILL!)(connect @ least 2 sets of 3 hearts/rd).Grav2x.Luci:Thoth,Meta,Luci:So
By lunch: If KOR=restart , 2 Pandora awake,1S, stall till 25%->MS, S2->Heal->Use pandora recovery if leader is blinded. S3 Stall->MS to kill. S4 grav , grav kill with attacks, S5 stall grav->MS->Grape->MS. S6 focus Thoth and keep stall for 2x2 gravity that would leave Sopdet 20%+ , try to get Thoth to 9% then use the 5&6 grav,MS,grape,M
By penabug: Stage 1 stall as long as possible make sure to kill before under 25. Sweep to boss stage. You can use any actives you want because boss stage is easy to stall with free heart orbs. Use gravs til 40% and then sonia or sonia baddie early if confident.
By Frosty: Subs don't really matter, just keep it physical and have a def piercer. 1st floor just sweep. 2nd floor heal as much as possible, activate DR if available and needed, kill. 3rd kill, especially if in chase mode. 4th use your UFO or whatever. 5th kill, stall out skill bind if it occurs. Boss just use Karin and use 2-prong.
By ✰Pollux✰: Need 17000 health at least (I had a few HP +eggs on my monsters) You will need to have a strong dark monster and match 10 combos for x35 attack to one shot ra. Echidna not really needed, just a safety precaution in case i didn't match 10 combos on the first turn on floor 6.