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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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|  |  Latent TAMADRA (Wood Dmg. Red.) | 1 | Skill | 600,000 | 40 | 100% Lv.1    Pleased to meet you-TAMA! ( CD +2 Turns ) Pre-emptive Strike. Increases cooldown of active skills by 2 turns .. TAMA! ( 13,660 ) 100% Chance 100% Chance. Deal 1000% damage .. - Invades 5x4 board version |
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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  |  Low Fire Ninja | 1 | 6,390 | 3,000 | 12,000 | Lv.10   Ninja Trick Shadow Tagging 1 x ( 5 Turns ) < 25% HP, 100% Chance, 1 time-use < 25% HP, 100% Chance, 1 time-use. Binds 1 Random card for 5 turns. This will also disable leader skill and awoken skills .. |
1 |  |  Low Water Ninja | 1 | 6,300 | 3,000 | 12,300 | Lv.10   Ninja Trick Shadow Tagging 1 x ( 5 Turns ) < 25% HP, 100% Chance, 1 time-use < 25% HP, 100% Chance, 1 time-use. Binds 1 Random card for 5 turns. This will also disable leader skill and awoken skills .. |
1 |  |  Low Wood Ninja | 1 | 6,360 | 3,000 | 12,150 | Lv.10   Ninja Trick Shadow Tagging 1 x ( 5 Turns ) < 25% HP, 100% Chance, 1 time-use < 25% HP, 100% Chance, 1 time-use. Binds 1 Random card for 5 turns. This will also disable leader skill and awoken skills .. |
1 |  |  Low Light Ninja | 1 | 6,540 | 3,000 | 12,600 | Lv.10    Quick as Lightning ( 3,270 ) Pre-emptive Strike. Deal 50% damage .. |
1 |  |  Low Dark Ninja | 1 | 6,480 | 3,000 | 12,750 | Lv.10   Smoke Screen 25% Chance 25% Chance. Hide all orbs on the board. Moving the orb will reveal it .. |
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2 |  |   Omega Wood Skydragon, Horai | 3 | Skill | 804 | 1,289,066 | Lv.6    Skydragon Flight ( 6,338 ) Pre-emptive Strike. Deal 40% damage as soon as wave appears .. Breath of the Wood Sky ( 19,014 ) 100% Chance 100% Chance. Will use when above 50% HP Deal 120% damage ( 2 hits, 60% per hit ) ..  Imperial Wrath ( 31,690 ) ( 999 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 200% for the next 999 turns ..  Breath of the Red Sky ( 14,262-19,016 ) < 50% HP, 100% Chance ( 28524-38032 after Imperial Wrath ) < 50% HP, 100% Chance. Deal 90%-120% damage ( 3-4 hits, 30% per hit ) .. |
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3 |  | x 2 Rowdy Red Samurai Goblin | 2 | 7,560 | 260 | 301,950 | Lv.10   Wild Slashes ( 6,804-13,608 ) 70% Chance ( 13608-27216 after Offensive Formation ) 70% Chance. Deal 90%-180% damage ( 3-6 hits, 30% per hit ) ..  Offensive Formation ( 15,120 ) ( 99 Turns ) 100% Chance 100% Chance. Will use when alone Increases damage to 200% for the next 99 turns .. |
3 |  |  Tsukuyomi TAMADRA | 2 | Skill | 600,000 | 24 | Lv.10   Change the 100% Chance 100% Chance. Will use every other turn Skip turn ..  World-TAMA! ( 120,000 ) 100% Chance 100% Chance. Will use every other turn Deal 1200% damage ( 12 hits, 100% per hit ) .. |
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4 |  |   Moonlit Shadow, Hattori Hanzo | 2 | Skill | 5,100 | 2,432,917 |  Halve Light ( -50% Damage ) Passive. 50% Light damage reduction ..  Intruder... ( 3 Turns ) Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 3 turns .. Shadow Concealment Technique    100% Chance 100% Chance. Will use every other turn when above 50% HP Change all orbs to Jammer orbs ..  Slash ( 12,850 ) ( expand for details ) 100% Chance ( 25699 after 伊賀の血 ) 100% Chance. Will use when no other skills are rolled Deal 120% damage. Change the following row "O" into Dark orbs ------ ------ OOOOOO ------ ------ ..  Blood of Iga ( 999 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 200% for the next 999 turns ..  Moon Cutting Circle ( 32,124 ) ( expand for details ) < 20% HP, 100% Chance ( 64248 after 伊賀の血 ) < 20% HP, 100% Chance. Deal 300% damage. 10Change the following row "O" into Dark orbs ------ OOOOOO ------ OOOOOO ------ .. |
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5 |  |   Dancing Light, Amaterasu Ohkami | 1 | Skill | 4,625 | 2,016,458 |  Sacred Mirror of Yata ( 7,577 )    100% Chance 100% Chance. Will use when dark orb exists Deal 50% damage and converts all Dark orbs into Light orbs ..  Sacred Fertility Dance ( 15,153 ) ( expand for details ) 100% Chance 100% Chance. Will use when no other skills are rolled Deal 100% damage. Change the following row "O" into Heart orbs ------ ------ ------ ------ OOOOOO ..  Shower of Healing ( Enemy +100% ) < 40% HP, 100% Chance, 1 time-use < 40% HP, 100% Chance, 1 time-use. Recovers enemy 100% of maximum HP ..  Cave of the Sun Goddess ( 53,036 ) < 40% HP, 100% Chance < 40% HP, 100% Chance. Deal 350% damage and hide all orbs on the board. Moving the orb will reveal it .. |
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6 |  |   Bamboo Cutter's Blossom, Kaguya-Hime | 1 | 10,361 | 470 | 3,024,097 | 100% Lv.5   Kaguya Passive ( 75% Resolve ) Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP ..  I'll purify you! ( Player +100% ) Pre-emptive Strike. Recovers Player 100% of maximum HP .. Swallow's Cowry Shell ( 12,951 )    60% Chance 60% Chance. Will use when above 30% HP Deal 125% damage and converts all Dark orbs into Heart orbs ..  Dragon Neck Jewel ( 7,771 )        20% Chance 20% Chance. Will use when above 30% HP Deal 75% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs ..  Fire Rat Fur Robe ( 7,771 )    10% Chance 10% Chance. Will use when above 30% HP Deal 75% damage and converts all Heart orbs into Fire orbs ..  Buddha's Stone Bowl ( -99% HP ) 10% Chance 10% Chance. Will use when above 30% HP, non-consecutively Player -99% current HP ..  Jeweled Branch of Horai ( 2-3 Turns ) < 75% HP, 100% Chance, 1 time-use < 75% HP, 100% Chance, 1 time-use. Binds all Devil type cards for 2-3 turns. This will also disable leader skills and awoken skills ..  Ascension ( 20,722 ) ( expand for details ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 200% damage. Change the following column "O" into Light orbs --O--- --O--- --O--- --O--- --O--- Change the following column "O" into Light orbs ---O-- ---O-- ---O-- ---O-- ---O-- ..  Elixir of Life ( Enemy +100% ) < 1% HP, 100% Chance < 1% HP, 100% Chance. Recovers enemy 100% of maximum HP .. |
Awoken Ama
Awoken Haku
DG Persephone
DR Valkyrie
Sun Quan
Awoken Ama
I guess this setup is made to easily get pass Amaterasu, possibly the biggest threat in the dungeon. She kills you under 40%, but unleashing dark attacks at her with a delay should help. Sun Quan makes things even more easier with the multiplier to go along with the delay. Same thing goes for Kaguya when she transforms into light.
Too bad I don't have Sun Quan, but Echidna should help. I'll have to recharge skills anyways at Kaguya, so I don't mind using my orb changing actives.
One thing's for sure, I'm totally game to get 25% wood resist on my Haku team!!!
The dungeon is just so poorly designed. Awoken Invalid + 5x4 takes every team aside from a super stall team out of the equation. No rows and no TPA. This means you have to rely on combo leads to get through the dungeon...which is what I usually do except this is 5x4 so I can't even do that.
This Awoken Amaterasu team is the only one I've found (and variants of it) that can beat this 100% of the time as long as you have some patience and wait for your actives and not rush it. Everything else is either too risky or way too slow. Awoken Amaterasu can take a good 10 - 15 minutes to clear the dungeon with double A Ama. Ama/Grodin would be an utter nightmare.
The fact that we get hearts is ironic I feel because the only teams that can reliably do this on command don't use hearts to heal.