
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


   1  Skill  600000  30  100% Lv.1 Pleased to meet youTAMA! ( CD +2 Turns ) Preemptive Strike. Increases cooldown of active skills by 2 turns .. TAMA! ( 10370 ) 100% Chance 100% Chance. Deal 1000% damage ..  Invades 5x4 board version 

Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 

 Random 1 will appear 
1    3  12764  600  633650  Lv.1 Surprise Attack ( 9573 ) Preemptive Strike. Deal 75% damage as soon as wave appears .. Big Lance ( 25528 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 200% damage .. 
1    3  12764  600  633650  Lv.1 Surprise Attack ( 9573 ) Preemptive Strike. Deal 75% damage as soon as wave appears .. Big Lance ( 25528 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 200% damage .. 
1    3  12764  600  633650  Lv.1 Surprise Attack ( 9573 ) Preemptive Strike. Deal 75% damage as soon as wave appears .. Big Lance ( 25528 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 200% damage .. 
1    3  12764  600  844761  Lv.1 Surprise Attack ( 9573 ) Preemptive Strike. Deal 75% damage as soon as wave appears .. Big Lance ( 25528 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 200% damage .. 
1    3  12764  600  844761  Lv.1 Surprise Attack ( 9573 ) Preemptive Strike. Deal 75% damage as soon as wave appears .. Big Lance ( 25528 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 200% damage .. 
1    4  22200  775  907655  Lv.1 


2    1  Skill  0  745710  Lv.3 Down Burst ( 99% HP ) Preemptive Strike. Player 99% current HP .. Sniper Eye 1 x ( 23 Turns ) 100% Chance 100% Chance. Will use every other turn Binds 1 Random card for 23 turns. This will also disable leader skill and awoken skills .. Hunting Gale ( 6520 ) 100% Chance 100% Chance. Will use consecutively sometimes if sub is bound Deal 100% damage ( 5 hits, 20% per hit ) .. 

 Random 1 will appear 
3    1  Skill  5760  786471  Lv.12 Flame Blade ( 6634 ) 100% Chance ( 13268 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 100% damage ( 2 hits, 50% per hit ) .. Red Heat ( 5306 ) 1 x 100% Chance ( 10613 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 80% damage and converts 1 Random orb into Fire orbs .. Chase Mode ( 13266 ) ( 5 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 200% for the next 5 turns .. Overheat ( 10613 ) 1 x < 25% HP, 100% Chance ( 21226 after Chase Mode ) < 25% HP, 100% Chance. Deal 160% damage and converts 1 Random orb into Fire orbs .. 
3    1  Skill  5760  795582  Lv.12 Aqua Lance ( 6340 ) 100% Chance ( 14928 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 100% damage ( 4 hits, 25% per hit ) .. Hydro Laser ( 5073 ) 1 x 100% Chance ( 10146 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 80% damage and converts 1 Random orb into Water orbs .. Chase Mode ( 12682 ) ( 5 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 200% for the next 5 turns .. Hydro Burst ( 10146 ) 1 x < 25% HP, 100% Chance ( 23882 after Chase Mode ) < 25% HP, 100% Chance. Deal 160% damage and converts 1 Random orb into Water orbs .. 
3    1  Skill  5760  791027  Lv.12 Wind Edge ( 6525 ) 100% Chance ( 13050 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 100% damage ( 5 hits, 20% per hit ) .. Air Slash ( 5219 ) 1 x 100% Chance ( 10438 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 80% damage and converts 1 Random orb into Wood orbs .. Chase Mode ( 13048 ) ( 5 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 200% for the next 5 turns .. Aero Stream ( 10438 ) 1 x < 25% HP, 100% Chance ( 20877 after Chase Mode ) < 25% HP, 100% Chance. Deal 160% damage and converts 1 Random orb into Wood orbs .. 
3    1  Skill  5760  795582  Lv.12 Volt Axe ( 7592 ) 100% Chance ( 16418 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 110% damage .. Discharge ( 5522 ) 1 x 100% Chance ( 11941 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 80% damage and converts 1 Random orb into Light orbs .. Chase Mode ( 13804 ) ( 5 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 200% for the next 5 turns .. Thunder Weapon ( 11043 ) 1 x < 25% HP, 100% Chance ( 22086 after Chase Mode ) < 25% HP, 100% Chance. Deal 160% damage and converts 1 Random orb into Light orbs .. 
3    1  Skill  5760  795582  Lv.12 Quad Size ( 6340 ) 100% Chance ( 14928 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 100% damage ( 4 hits, 25% per hit ) .. Fear Attack ( 5073 ) 1 x 100% Chance ( 11941 after Chase Mode ) 100% Chance. Will use every other turn when above 25% HP Deal 80% damage and converts 1 Random orb into Dark orbs .. Chase Mode ( 12682 ) ( 5 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 200% for the next 5 turns .. Shadow Mist ( 10146 ) 1 x < 25% HP, 100% Chance ( 20291 after Chase Mode ) < 25% HP, 100% Chance. Deal 160% damage and converts 1 Random orb into Dark orbs .. 


4    1  Skill  900000  34   Protection of the Gods ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Ray of the Sun +10% ( 99 Turns ) First turn. 100% Chance First turn. 100% Chance. Increases skyfall chance of Fire orbs by 10% for 99 turns .. Solar Beam ( 778 ) 100% Chance 100% Chance. Will use after [Ray of the Sun] Deal 10% damage .. Soler Lazer ( 7777 ) 100% Chance 100% Chance. Will use after [Solar Beam] Deal 100% damage .. Solar Cannon ( 15554 ) 100% Chance 100% Chance. Will use after [Solar Lazer] Deal 200% damage .. Solar Explosion ( 77770 ) 100% Chance 100% Chance. Will use repeatedly after [Solar Cannon] Deal 1000% damage .. 


5    1  5494  252  1192674   Young Firebird's Ambush ( 2747 ) Preemptive Strike. Deal 50% damage .. Holy Ocean's Wave ( 4395 ) 50% Chance 50% Chance. Deal 80% damage and converts all Wood orbs into Water orbs .. Burning Life Light ( 4395 ) 40% Chance 40% Chance. Deal 80% damage and converts all Dark orbs into Light orbs .. The Flooding of the Nile ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Disable active skills for 5 turns .. Star Mother & Firebird's Flash ( 8790 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Deal 160% damage ( 2 hits, 80% per hit ) .. 


6    1  5539  276  1639490  Lv.3 Grace of the Nile ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns .. Ceremony of Rebirth ( Revive +50% ) 100% Chance 100% Chance. Will use when Thoth has been defeated Revives an enemy and recovers 50% of maximum HP .. Take that! ( 5539 ) 100% Chance 100% Chance. Will use every other turn when above 20% HP Deal 100% damage and converts all Light orbs into Heart orbs .. Yaah!! ( 5539 ) 100% Chance 100% Chance. Will use every other turn when above 20% HP Deal 100% damage and converts all Dark orbs into Heart orbs .. Heliacal Rising ( 8310 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 150% damage ( 3 hits, 50% per hit ) .. 
6    1  2747  276  1676712  Lv.3 Hieroglyphic Carvings ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Ceremony of Rebirth ( Revive +50% ) 100% Chance 100% Chance. Will use when Sopdet has been defeated Revives an enemy and recovers 50% of maximum HP .. Arcane Spell 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Converts all Fire orbs into Jammer orbs .. Judgement of the Dead ( 1374 ) 6 x 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Deal 50% damage and converts 6 Random orbs into Poison orbs .. Playing with Time & Space ( 1374 ) 1 x ( 3 Turns ) 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Deal 50% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills .. Genesis Gleam ( 10988 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 400% damage ( 4 hits, 100% per hit ) .. 
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