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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  |   Awoken Gaia | 1 | Skill | 8,889 | 2,228,002 |   Earth's Core ( 5 Turns ) Pre-emptive Strike. Absorbs 100% Fire damage for 5 turns .. Stone Grave ( 10,756 ) 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Deal 60% damage ( 2 hits, 30% per hit ) ..  Earth Gravity ( -99% HP ) 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Player -99% current HP ..  Clod of Blessing ( 17,926 ) 1 x    100% Chance 100% Chance. Will use every 3 turns when above 30% HP Deal 100% damage and converts 1 Random orb into Heart orbs ..  Ground Revenge ( 21,510 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use every other turn Deal 120% damage ( 3 hits, 40% per hit ) ..  Megalithic Seal ( 13,445 ) 1 x ( 2 Turns ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use every other turn Deal 75% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills .. |
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2 |  |  Athena | 1 | 15,759 | 1,840 | 7,119,196 |   You've done well to make it here. ( Player +100% ) Pre-emptive Strike. Recovers Player 100% of maximum HP .. Aegis Shield ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Shining Spear ( 12,607 ) 1 x    60% Chance 60% Chance. Will use when above 50% HP Deal 80% damage and converts 1 Random orb into Light orbs ..  Storm Punisher ( 18,912 ) < 50% HP, 70% Chance < 50% HP, 70% Chance. Deal 120% damage ( 6 hits, 20% per hit ) ..  The end is nigh! < 15% HP, 100% Chance, 1 time-use < 15% HP, 100% Chance, 1 time-use. Skip turn ..  Starburst ( 157,590 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Will use after [The end is nigh!] Deal 1000% damage ( 10 hits, 100% per hit ) .. |
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3 |  |   Awoken Zeus-Dios | 1 | 23,932 | 10,720 | 4,412,780 | Lv.8     Divine King's Warning ( 31,112 ) Pre-emptive Strike. Deal 130% damage .. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Flame-Extinguishing Gale ( 19,146 )    100% Chance 100% Chance. Will use when above 50% HP and red orb exists Deal 80% damage and converts all Fire orbs into Jammer orbs ..  Evil Vanquishing Divine Light ( 21,539 )    < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when dark orb exists Deal 90% damage and converts all Dark orbs into Jammer orbs ..  Jupiter Genesis ( 47,864 ) < 30% HP, 75% Chance < 30% HP, 75% Chance. Deal 200% damage .. |
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4 |  |  Satan | 1 | 9,634 | 552 | 10,694,444 |  Glitter of Devil's Eyes ( 9,634 ) Pre-emptive Strike. Deal 100% damage as soon as wave appears .. Demonic Shield ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. World Ends ( 104,046 ) 100% Chance 100% Chance. Will use every 3 turns with highest priority Deal 1080% damage ( 6 hits, 180% per hit ) ..  Wave of Nothingness |
4 |  |   Archdemon Beelzebub | 1 | 21,812 | 1,072 | 8,252,336 |  Move, move, move---!! ( 15,268 ) Pre-emptive Strike. Deal 70% damage as soon as wave appears .. Take this! 5 x    100% Chance 100% Chance. Will use every other turn when above 40% HP Converts 5 Random orbs into Poison orbs ..  Deadly Drive! ( 26,175 ) < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Deal 120% damage ( 3 hits, 40% per hit ) ..  Deadly Drive! ( 26,175 ) < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Deal 120% damage ( 3 hits, 40% per hit ) ..  Deadly Drive! ( 26,175 ) < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Deal 120% damage ( 3 hits, 40% per hit ) ..  Not going easy anymore! ( -50% HP ) < 40% HP, 100% Chance, 1 time-use < 40% HP, 100% Chance, 1 time-use. Player -50% current HP ..  Not going easy anymore! ( 10,906 )    < 40% HP, 100% Chance, 1 time-use < 40% HP, 100% Chance, 1 time-use. Deal 50% damage and converts all Poison orbs into Dark orbs ..  Sink into a sea of poison!! All   < 40% HP, 100% Chance < 40% HP, 100% Chance. Will use every 3 turns Randomly spawn Poison orbs from all orbs .. |
4 |  |   Extreme King Metal Dragon | 1 | 5,500 | 1,500,000 | 66,673 | Lv.1    Hangry! ( 11,000 ) ( 5 Turns ) Pre-emptive Strike. Increases damage to 200% for the next 5 turns .. Lick! ( 4,400 ) 1 x    40% Chance ( 8800 after Hangry! ) 40% Chance. Deal 80% damage and converts 1 Random orb into Jammer orbs ..  Chomp! ( 275,000 ) 100% Chance 100% Chance. Will use every 6 turns with highest priority Deal 5000% damage .. |
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5 |  |   Awoken Zeus Stratios | 1 | Skill | 10,880 | 8,370,231 | Lv.8     Black Dimension ( < 6 Combos 999 Turns ) Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 999 turns .. Black Hole ( 21,294 ) 1 x    100% Chance 100% Chance. Will use when above 20% HP Deal 80% damage and converts 1 Random orb into Jammer orbs ..  Glare of Zeus ( 2-4 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds all God type cards for 2-4 turns. This will also disable leader skills and awoken skills ..  Super Nova ( 66,550 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 250% damage ( 10 hits, 25% per hit ) .. |
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6 |  |   Angel of Secret Destiny, Elia | 1 | Skill | 381,600 | 10,069,562 | Lv.18     Angel Heart ( Player +100% )< 20% HP, 100% Chance. Pre-emptive Strike. Recovers Player 100% of maximum HP ..   A dazzling halo shines forth ( 999 Turns )< 20% HP, 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..  Lightning Edge ( 44,126 ) ( Enemy +10% ) 50% Chance 50% Chance. Will use when above 20% HP Deal 90% damage and recovers enemy 10% of maximum HP ..  Sanctuary ( 29,417 ) ( Enemy +20% ) 50% Chance 50% Chance. Will use when above 20% HP Deal 60% damage and recovers enemy 20% of maximum HP ..  Sacred Intentions ( 73,544 ) ( CD +1-2 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Deal 150% damage and increases cooldown of active skills by 1-2 turns ..  Judgement ( 490,290 ) ( Enemy +100% ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 1000% damage and recovers enemy 100% of maximum HP .. |