
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


   1  Skill  600000  21  100% Lv.1 Pleased to meet youTAMA! ( CD +2 Turns ) Preemptive Strike. Increases cooldown of active skills by 2 turns .. TAMA! ( 7080 ) 100% Chance 100% Chance. Deal 1000% damage ..  Invades Coin Dungeon 

Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1    2  10098  180  70550  Lv.10 Wait and See 20% Chance 
1    2  9407  180  68244  Lv.10 Wait and See 20% Chance 
1    2  8715  180  65939  Lv.10 Wait and See 20% Chance 
1    2  10098  180  70550  Lv.10 Wait and See 20% Chance 
1    2  10098  180  70550  Lv.10 Wait and See 20% Chance 
1    1  3735  44444  231  Lv.1 
1    1  3735  44444  231  Lv.1 
1    1  3735  44444  231  Lv.1 
1    1  3735  44444  231  Lv.1 
1    1  3735  44444  231  Lv.1 

 Random 3 will appear 
2    1  12631  440  221200  Lv.20 Pounce Stance  Fire ( 12631 ) 100% Chance 100% Chance. Will use when heal orb exists Deal 100% damage and converts all Heart orbs into Fire orbs .. Menace ( 2 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Disable active skills for 2 turns .. Irritated Swat ( 126310 ) < 1% HP, 100% Chance < 1% HP, 100% Chance. Deal 1000% damage .. 
2    1  12258  440  361200  Lv.20 Pounce Stance  Water ( 12258 ) 100% Chance 100% Chance. Will use when heal orb exists Deal 100% damage and converts all Heart orbs into Water orbs .. Menace ( 2 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Disable active skills for 2 turns .. Irritated Swat ( 122580 ) < 1% HP, 100% Chance < 1% HP, 100% Chance. Deal 1000% damage .. 
2    1  12258  440  361200  Lv.20 Pounce Stance  Wood ( 12258 ) 100% Chance 100% Chance. Will use when heal orb exists Deal 100% damage and converts all Heart orbs into Wood orbs .. Menace ( 2 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Disable active skills for 2 turns .. Irritated Swat ( 122580 ) < 1% HP, 100% Chance < 1% HP, 100% Chance. Deal 1000% damage .. 
2    1  12258  440  361200  Lv.20 Pounce Stance  Light ( 12258 ) 100% Chance 100% Chance. Will use when heal orb exists Deal 100% damage and converts all Heart orbs into Light orbs .. Menace ( 2 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Disable active skills for 2 turns .. Irritated Swat ( 122580 ) < 1% HP, 100% Chance < 1% HP, 100% Chance. Deal 1000% damage .. 
2    1  12258  440  361200  Lv.20 Pounce Stance  Dark ( 12258 ) 100% Chance 100% Chance. Will use when heal orb exists Deal 100% damage and converts all Heart orbs into Dark orbs .. Menace ( 2 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Disable active skills for 2 turns .. Irritated Swat ( 122580 ) < 1% HP, 100% Chance < 1% HP, 100% Chance. Deal 1000% damage .. 

 Random 2 will appear 
3    3  42500  900  1352917  Lv.30 Energy Charge ( 85000 ) ( Charge ) 50% Chance 50% Chance. Skips turn and deal 200% damage on the next attack .. Freeze Strike ( 63750 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Deal 150% damage .. 
3    3  42500  900  1352917  Lv.30 Energy Charge ( 85000 ) ( Charge ) 50% Chance 50% Chance. Skips turn and deal 200% damage on the next attack .. Rock Strike ( 63750 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Deal 150% damage .. 
3    4  51756  0  1423750  Lv.30 Binding Move 1 x ( 10 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Binds 1 Random card for 10 turns. This will also disable leader skill and awoken skills .. Flame Strike ( 77634 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use with priority over Bind Deal 150% damage .. 
3    4  51756  0  1423750  Lv.30 Binding Move 1 x ( 10 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Binds 1 Random card for 10 turns. This will also disable leader skill and awoken skills .. Rock Strike ( 77634 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Deal 150% damage .. 
3    3  40422  4500  1305694  Lv.30 Water Bind ( 24 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Binds all Water attribute cards for 24 turns. This will also disable leader skills and awoken skills .. Flame Strike ( 60633 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use with priority over Bind Deal 150% damage .. 
3    3  40422  4500  1305694  Lv.30 Water Bind ( 24 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Binds all Water attribute cards for 24 turns. This will also disable leader skills and awoken skills .. Freeze Strike ( 60633 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Deal 150% damage .. 


4    2  Skill  2500000  50  It noticed you ( 999 Turns ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Gazing in your direction < 99% HP, 100% Chance < 99% HP, 100% Chance. Will use when HP is full Skip turn .. Ferocious Flames ( 13153 ) ( CD +2 Turns ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Deal 100% damage and increases cooldown of active skills by 2 turns .. Corona Blow ( 21045 ) 100% Chance 100% Chance. Will use when no other skills are rolled Deal 160% damage .. Magic Dragon Flame ( 24991 ) 3 x non < 50% HP, 100% Chance < 50% HP, 100% Chance. Deal 190% damage. Randomly spawn Fire & Dark orbs from non 3 Fire & Dark orbs .. 


5    1  Skill  44556  3745556  Lv.5 Defending ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Super Horn ( 9950 ) 50% Chance 50% Chance. Will use when above 30% HP Deal 120% damage .. Grand Rush ( 8292 ) 6 x non 50% Chance 50% Chance. Will use when above 30% HP Deal 100% damage. Randomly spawn Jammer orbs from non 6 Jammer orbs .. Absolute Guard ( 75% Damage 1 Turn ) < 50% HP, 100% Chance < 50% HP, 100% Chance. 75% damage reduction for 1 turn .. Death Crash ( 16584 ) ( 10 Turns ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use if skills not bound Disable active skills for 10 turns .. Death Crash ( 49752 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use if skill bound Deal 600% damage ( 6 hits, 100% per hit ) .. 


6    1  Skill  180000  57895  Lv.1 MultiChomp ( 44668 ) 100% Chance 100% Chance. Deal 100% damage ( 2 hits, 50% per hit ) .. 
6    1  Skill  180000  57895  Lv.1 MultiChomp ( 44668 ) 100% Chance 100% Chance. Deal 100% damage ( 2 hits, 50% per hit ) .. 


7    1  10528  420  6108472  Lv.5 Wisdom from Very Ancient Times ( 7370 ) ( 3 Turns ) Preemptive Strike. Deal 70% damage and disable awoken skills for 3 turns .. Crystal Fang ( 12634 ) 30% Chance 30% Chance. Will use when above 20% HP Deal 120% damage ( 2 hits, 60% per hit ) .. Annihilating Light of the Pleiades ( 14742 ) 30% Chance 30% Chance. Will use when above 20% HP Deal 140% damage ( 7 hits, 20% per hit ) .. Weight of the Trilithon ( 99% HP ) 20% Chance 20% Chance. Will use when above 20% HP Player 99% current HP .. Glyph of Plunder, Monkey ( 8422 ) 1 x 20% Chance 20% Chance. Will use when above 20% HP Deal 80% damage and converts 1 Random orb into Jammer orbs .. Skill Set 1 100% Chance. Will use every 3 turns when above 20% HP Cattle Mutilation ( 21056 )20% Chance. Will use when above 20% HP Deal 200% damage and hide all orbs on the board. Moving the orb will reveal it .. Full Element20% Chance. Will use when above 20% HP Change own attribute to Fire, Water, Wood, Light, Dark .. Lost Technology ( 2 Secs 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Reduces time limit of orb movement by 2 secs for 5 turns .. Gear Tempest ( 31584 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 300% damage ( 3 hits, 100% per hit ) .. 


8    1  Skill  870  5631042   Gainaut Transform ( Transform ) Passive. Proceed to next floor when HP reaches 0 .. You have guts to point your sword at me! ( 35% Damage 3 Turns )Preemptive Strike. 35% damage reduction for 3 turns .. Burn!! ( 10569 ) 2nd Bottom row Preemptive Strike. Deal 100% damage. Change 2nd row from the bottom into Fire orbs .. Fire Prison ( 10570 ) 70% Chance ( 21140 after Guooohhh!! I won't forgive you!! ) 70% Chance. Will use when above 20% HP Deal 100% damage ( 2 hits, 50% per hit ) .. Burning Cannon ( 7927 ) ( CD +2 Turns ) 100% Chance ( 15854 after Guooohhh!! I won't forgive you!! ) 100% Chance. Will use every 4 turns when above 20% HP Deal 75% damage and increases cooldown of active skills by 2 turns .. Miraculous Vortex ( 8455 ) 1 x ( 3 Turns ) 30% Chance ( 16910 after Guooohhh!! I won't forgive you!! ) 30% Chance. Will use when above 20% HP Deal 80% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills .. Guooohhh!! I won't forgive you!! ( 999 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Increases damage to 200% for the next 999 turns .. Extreme Blaze ( 31707 ) < 20% HP, 100% Chance ( 63414 after Guooohhh!! I won't forgive you!! ) < 20% HP, 100% Chance. Deal 300% damage .. 


9    1  Skill  980  9104028  Lv.5 You better watch this radiance!!< 20% HP, 100% Chance. Preemptive Strike. orbs will drop as locked orbs for 99 turns .. Crystal Aura ( 999 Turns )< 20% HP, 100% Chance. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. If you want power, sacrifice him to me! ( 11417 ) ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 100% damage .. ( Trigger when any of in the team ) You foolish Devilbound creature ( 11417 ) ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 100% damage .. ( Trigger when any of in the team ) Reflection Ray ( 15984 ) Leftmost col Deal 140% damage. Change leftmost column into Jammer orbs .. Reflection Ray ( 15984 ) 2nd Left col Deal 140% damage. Change 2nd column from the left into Jammer orbs .. Reflection Ray ( 15984 ) 3rd Left col Deal 140% damage. Change 3rd column from the left into Jammer orbs .. Reflection Ray ( 15984 ) 3rd Right col Deal 140% damage. Change 3rd column from the right into Jammer orbs .. Reflection Ray ( 15984 ) 2nd Right col Deal 140% damage. Change 2nd column from the right into Jammer orbs .. Reflection Ray ( 15984 ) Rightmost col Deal 140% damage. Change rightmost column into Jammer orbs .. Brilliant Flare ( 25117 ) 100% Chance 100% Chance. Will use when jammer orb exists Change Jammer orbs into locked orbs .. Poison Mist +20% ( 2 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Increases skyfall chance of Mortal Poison orbs by 20% for 2 turns .. Erase Light < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Dispel player buffs .. Evaporate ( 5 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Binds all Water attribute cards for 5 turns. This will also disable leader skills and awoken skills .. Reflection Ray ( 18267 ) 1 & 4 cols < 50% HP, 33% Chance < 50% HP, 33% Chance. Deal 160% damage. Change 1 & 4 columns from the left into Jammer orbs .. Reflection Ray ( 18267 ) 2 & 5 cols < 50% HP, 33% Chance < 50% HP, 33% Chance. Deal 160% damage. Change 2 & 5 columns from the left into Jammer orbs .. Reflection Ray ( 18267 ) 4 & 6 cols < 50% HP, 34% Chance < 50% HP, 34% Chance. Deal 160% damage. Change 4 & 6 columns from the left into Jammer orbs .. Brilliant Flare ( 25117 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when jammer orb exists >20% HP Change Jammer orbs into locked orbs .. Crossing Ray ( 68502 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 600% damage ( 6 hits, 100% per hit ) ..  only 1 of [Evaporate], [Erase Light] or [Poison Mist] will be used 