
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   Gin Ichimaru  1  Skill  280  1,876,073  Not good. ( 1 Sec 2 Turns ) Preemptive Strike. Reduces time limit of orb movement by 1 sec for 2 turns .. Unacceptable ( 4,697 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 100% damage .. Skill Set 1 100% Chance, 1 timeuse. Will use if Ichigo is on team You're sure a funny kid.100% Chance, 1 timeuse. Skip turn .. And you're not scared of me? ( 50% Damage 1 Turn )100% Chance, 1 timeuse. 50% damage reduction for 1 turn .. All the more reason... why I can't let you pass... ( 50% Damage 1 Turn ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. 50% damage reduction for 1 turn .. Skill Set 2 100% Chance, 1 timeuse. This is my Zanpakuto.100% Chance, 1 timeuse. Skip turn .. Shoot to kill, Shinso.. ( 99% HP )100% Chance, 1 timeuse. Player 99% current HP .. Byebye, now! 100% Chance 100% Chance. SelfDestruct ( Reduce self HP to 0 ) ..  Skills are done in order 


2   Squad 11, 3rd Seat, Ikkaku Madarame  1  Skill  364  836,310  I'm 3rdSeat Assistant Adjutant, Squad 11, Ikkaku Madarame! ( 3 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 3 turns .. Ha! ( 7,091 ) 100% Chance 100% Chance. Will use when above 15% HP Deal 110% damage .. Split apart! Hozukimaru! ( 11,604 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 180% damage ( 3 hits, 60% per hit ) .. Extend! Hozukimaru! ( 70% HP ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Player 70% current HP .. No mistakes!! ( 3,223 ) 3 x non 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 50% damage. Randomly spawn Jammer orbs from non 3 Jammer orbs .. Well, ''ichi'', what say we be friends! 3 x ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Randomly change 3 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs .. ( Trigger when any of in the team ) Ikkaku Madarame was not born a coward!!! ( 12,892 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 200% damage .. I'm not so lucky after all. < 0% HP, 100% Chance < 0% HP, 100% Chance. On Defeat. Hide all orbs on the board. Moving the orb will reveal it .. 


3   Squad 6 Lieutenant, Renji Abarai  1  Skill  364  1,070,143  Come. ( < 5 Combos 3 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 3 turns .. You scum!!! ( 6,784 ) 100% Chance ( 13567 after Hihio Zabimaru ) 100% Chance. Will use when no other skills are rolled Deal 120% damage .. Roar Zabimaru!!! ( 6,444 ) 100% Chance, 1 timeuse ( 12888 after Hihio Zabimaru ) 100% Chance, 1 timeuse. Will use when above 50% HP Deal 114% damage ( 3 hits, 38% per hit ) .. It's over! ( 1 Turn ) 50% Chance, 1 timeuse 50% Chance, 1 timeuse. Disable active skills for 1 turn .. There's still no way you can defeat me! ( 5,088 ) 50% Chance, 1 timeuse ( 10175 after Hihio Zabimaru ) 50% Chance, 1 timeuse. Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it .. Skill Set 1 < 50% HP, 100% Chance, 1 timeuse. I will surpass you, Captain Kuchiki.50% Chance, 1 timeuse. Skip turn .. Bankai50% Chance, 1 timeuse. Skip turn .. Hihio Zabimaru ( 11,306 ) ( 999 Turns )50% Chance, 1 timeuse. Increases damage to 200% for the next 999 turns .. Skill Set 2 < 50% HP, 100% Chance, 1 timeuse. Bankai50% Chance, 1 timeuse. Skip turn .. Hihio Zabimaru ( 11,306 ) ( 999 Turns )50% Chance, 1 timeuse. Increases damage to 200% for the next 999 turns .. I see you!! ( 6,444 ) < 50% HP, 100% Chance ( 12888 after Hihio Zabimaru ) < 50% HP, 100% Chance. Will use every other turn Deal 114% damage ( 3 hits, 38% per hit ) .. Joint attack ( 5,088 ) < 50% HP, 100% Chance ( 10176 after Hihio Zabimaru ) < 50% HP, 100% Chance. Will use every other turn Deal 90% damage ( 2 hits, 45% per hit ) .. Damn it... 3 x non < 0% HP, 100% Chance < 0% HP, 100% Chance. On Defeat. Randomly spawn Jammer orbs from non 3 Jammer orbs ..  Only 1 of [There's still no way you can defeat me!] or [It's over!] will be used 


4   Squad 12 Captain, Mayuri Kurotsuchi  1  Skill  434  1,273,985  I'm the Captain of Squad 12, Mayuri Kurotsuchi.< 0% HP, 100% Chance. Preemptive Strike. Skip turn .. because soon you will no longer know anything. ( CD +2 Turns )< 0% HP, 100% Chance. Preemptive Strike. Increases cooldown of active skills by 2 turns .. Here! ( 7,064 ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Deal 90% damage .. And here! And here! ( 7,850 ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Deal 100% damage ( 2 hits, 50% per hit ) .. Claw out! Ashisogijizo. ( 7,064 ) 1 x Sub ( 3 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 90% damage and binds 1 Random sub for 3 turns. This will also disable awoken skills .. Skill Set 2 < 50% HP, 100% Chance. Don't get carried away!!!!100% Chance, 1 timeuse. Skip turn .. Bankai100% Chance, 1 timeuse. Skip turn .. Konjiki Ashisogijizo 6 x non 100% Chance, 1 timeuse. Randomly spawn Poison orbs from non 6 Poison orbs .. Skill Set 3 < 50% HP, 100% Chance, 1 timeuse. Bankai100% Chance, 1 timeuse. Skip turn .. Konjiki Ashisogijizo 6 x non 100% Chance, 1 timeuse. Randomly spawn Poison orbs from non 6 Poison orbs .. Hya Ha!! ( 9,419 ) 1 x non < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use when above 15% HP Deal 120% damage. Randomly spawn Poison orbs from non 1 Poison orbs .. Aaarrgghh! ( 15,698 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 200% damage ( 2 hits, 100% per hit ) .. That was a close one... Goodbye. ( expand for details ) < 0% HP, 100% Chance < 0% HP, 100% Chance. On Defeat. Change the following row "Ｏ" into Water orbs －－－－－－ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. 


5   Zangetsu  1  Skill  350  1,954,542  Try to defeat me if you can!! ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP .. Amongst these swords, there is one... that is the true me.Preemptive Strike. Skip turn .. Try to defeat me if you can!! ( Player +100% )Preemptive Strike. Recovers Player 100% of maximum HP .. Too weak. ( 50% Damage 1 Turn ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. 50% damage reduction for 1 turn .. Disable Skill ( 7,483 ) 100% Chance, 1 timeuse ( 14966 after Never take your eyes off the enemy ) 100% Chance, 1 timeuse. Deal 100% damage .. You haven't the time to be crawling around!! 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Dispel player buffs .. You don't have time to be kneeling! ( 3 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Immunity against status effects such as delay, poison, defense reduction for 3 turns .. Move on to the next one! ( 7,483 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 100% damage and change Dark orbs into locked orbs .. Never take your eyes off the enemy. ( 14,966 ) ( 1 Turn ) 100% Chance 100% Chance. Will use every other turn Increases damage to 200% for the next 1 turn .. Disable Skill ( 7,483 ) ( 14966 after Never take your eyes off the enemy ) Can you still stand and continue? 3 x non < 0% HP, 100% Chance < 0% HP, 100% Chance. On Defeat. Randomly spawn Heart orbs from non 3 Heart orbs .. 


6   Squad 6 Captain, Byakuya Kuchiki  1  Skill  434  3,073,485  Then feast your eyes... ( 999 Turns )< 0% HP, 100% Chance. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Senbonzakura Kageyoshi ( 7,580 )< 0% HP, 100% Chance. Preemptive Strike. Deal 110% damage ( 10 hits, 11% per hit ) .. Infinite blades attack ( 7,580 ) 100% Chance ( 15160 after Senkei Senbonzakura Kageyoshi ) 100% Chance. Will use every other turn Deal 110% damage ( 10 hits, 11% per hit ) .. Hado ThirtyThree... Soukatsui. ( 6,204 ) ( expand for details ) 100% Chance ( 12407 after Senkei Senbonzakura Kageyoshi ) 100% Chance. Will use every other turn Deal 90% damage. Change the following column "Ｏ" into Water orbs －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ Change the following column "Ｏ" into Fire orbs －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ .. Hado Four... Byakurai. ( 99% HP ) < 50% HP, 30% Chance < 50% HP, 30% Chance. Will use when above 15% HP Player 99% current HP .. Skill Set 2 < 50% HP, 100% Chance, 1 timeuse. This is the true form of Senbonzakura.< 50% HP, 30% Chance. Will use when above 15% HP Skip turn .. Senkei Senbonzakura Kageyoshi ( 13,786 ) ( 999 Turns )< 50% HP, 30% Chance. Will use when above 15% HP Increases damage to 200% for the next 999 turns .. You are only the second to ever see it.< 50% HP, 30% Chance. Will use when above 15% HP Skip turn .. Skill Set 3 < 50% HP, 100% Chance, 1 timeuse. This is the true form of Senbonzakura.< 50% HP, 30% Chance. Will use when above 15% HP Skip turn .. Senkei Senbonzakura Kageyoshi ( 13,786 ) ( 999 Turns )< 50% HP, 30% Chance. Will use when above 15% HP Increases damage to 200% for the next 999 turns .. Slash ( 7,582 ) < 50% HP, 70% Chance ( 15165 after Senkei Senbonzakura Kageyoshi ) < 50% HP, 70% Chance. Will use when above 15% HP Deal 110% damage .. Senbonzakura Kageyoshi... Shukei Hakuteiken ( 41,358 ) < 15% HP, 100% Chance ( 82716 after Senkei Senbonzakura Kageyoshi ) < 15% HP, 100% Chance. Deal 600% damage .. The battle... is yours. < 0% HP, 100% Chance < 0% HP, 100% Chance. On Defeat. Skip turn .. 
Ancestral Blonia max awoken, max level
Blue/black vamp max awoken, level 47
B/R siegfried  max awoken, level 88
Mori motonari  max awoken, level 97
King bubble  max
Friend ancestral blonia, max awoken, max level
Fl1&2  kill while stalling for skills,
Fl3  Mori active and kill, enemy leaves row water on bottom
Fl4  enemy heals you, match orbs throughly above the row of water, kill.
Fl5  Blonia & bubblie, should kill. If not you have another blonia.
Easy. Should have them all max skill by end of week, if not sooner.
Team won't work for mythical. Switching to my durga tpa team for that.