
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   x 2Thunder Gear  1  Skill  866,667  38  Lv.4 Activated ( 999 Turns ) Increases damage to 200% for the next 999 turns .. Sleep Mode ( CD +1 Turn ) Increases cooldown of active skills by 1 turn .. Shock Pulse ( 6,240 ) 1 x ( 2 Turns ) ( 12480 after Activated ) Deal 200% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills .. 
1   Flame Gear  1  Skill  866,667  38  Lv.4 Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Increases cooldown of active skills by 1 turn .. Activated ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Increases damage to 200% for the next 999 turns .. Flame Pulse ( 8,736 ) 3 x non < 99% HP, 100% Chance ( 17472 after Activated ) < 99% HP, 100% Chance. Deal 280% damage. Randomly spawn Fire orbs from non 3 Fire orbs .. 


2   Fire Mechdragon, Betelgeuse  2  35,898  1,680  2,613,117  Lv.15 High Energy Charge ( 107,694 ) ( Charge ) 50% Chance 50% Chance. Will use when above 25% HP Skips turn and deal 300% damage on the next attack .. Auto Recover ( Enemy +40% ) < 50% HP, 75% Chance, 1 timeuse < 50% HP, 75% Chance, 1 timeuse. Recovers enemy 4050% of maximum HP .. Megiddo Cannon ( 100,514 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 280% damage ( 2 hits, 140% per hit ) .. 
2   Ice Mechdragon, Aldebaran  2  34,860  1,680  2,526,659  Lv.15 High Energy Charge ( 104,580 ) ( Charge ) 50% Chance 50% Chance. Skips turn and deal 300% damage on the next attack .. Auto Recover ( Enemy +40% ) < 50% HP, 75% Chance, 1 timeuse < 50% HP, 75% Chance, 1 timeuse. Recovers enemy 4050% of maximum HP .. Ice Crusher ( 48,804122,010 ) < 30% HP, 50% Chance < 30% HP, 50% Chance. Deal 140%350% damage ( 25 hits, 70% per hit ) .. 
2   Wind Mechdragon, Canopus  1  24,485  1,680  2,440,200  Lv.15 High Energy Charge ( 73,455 ) ( Charge ) < 75% HP, 50% Chance < 75% HP, 50% Chance. Will use when above 25% HP Skips turn and deal 300% damage on the next attack .. Auto Recover ( Enemy +40% ) < 50% HP, 75% Chance, 1 timeuse < 50% HP, 75% Chance, 1 timeuse. Recovers enemy 4050% of maximum HP .. Cyclone Blast ( 61,215 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 250% damage ( 5 hits, 50% per hit ) .. 
2   Noble Mechdragon, Regulus  1  16,185  1,680  2,388,326  Lv.15 Double Strike ( 22,660 ) < 75% HP, 75% Chance < 75% HP, 75% Chance. Will use when above 25% HP Deal 140% damage ( 2 hits, 70% per hit ) .. Auto Recover ( Enemy +40% ) < 50% HP, 75% Chance, 1 timeuse < 50% HP, 75% Chance, 1 timeuse. Recovers enemy 4050% of maximum HP .. Endless Noble Claws ( 45,320 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 280% damage ( 4 hits, 70% per hit ) .. 
2   Annihilate Mechdragon, Hadar  2  36,935  1,680  2,786,034  Lv.15 High Energy Charge ( 110,805 ) ( Charge ) < 75% HP, 50% Chance < 75% HP, 50% Chance. Will use when above 25% HP Skips turn and deal 300% damage on the next attack .. Auto Recover ( Enemy +40% ) < 50% HP, 75% Chance, 1 timeuse < 50% HP, 75% Chance, 1 timeuse. Recovers enemy 4050% of maximum HP .. Genocide Missile ( 99,726 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 270% damage ( 3 hits, 90% per hit ) .. 


3   Mystic Megalith Dragon, Baalbek  2  28,203  1,066  4,342,310  Lv.13 Weight of the Trilithon ( 99% HP ) 100% Chance 100% Chance. Will use after every 2 normal attacks Preemptive Strike. Player 99% current HP .. Meteor Storm ( 28,20539,487 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 100%140% damage ( 57 hits, 20% per hit ) .. 
3   Mystic Mechdragon, Antikythera  1  16,601  1,066  4,177,197  Lv.13 Wisdom of the Ancients ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Gear Impact ( 20,751 ) 28% Chance 28% Chance. Deal 125% damage .. Malevolent Star of Disaster ( 50% HP ) 38% Chance 38% Chance. Player 50% current HP .. Aquatic Star of Blessing ( 13,281 ) 1 x 25% Chance 25% Chance. Deal 80% damage and converts 1 Random orb into Water orbs .. Constellation Blast ( 29,880 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 180% damage ( 12 hits, 15% per hit ) .. 
3   Mystic Painting Dragon, Nazca  1  Skill  0  4,935,822  Lv.13 Glyph of First Strike, Hummingbird ( 14,904 ) Preemptive Strike. Deal 150% damage .. Glyph of Plunder, Monkey ( 7,949 ) 1 x First turn. 100% Chance ( 15898 after Glyph of Hunting, Hound ) First turn. 100% Chance. Will use every 4 turns when above 30% HP Deal 80% damage and converts 1 Random orb into Jammer orbs .. Glyph of Restraint, Spider 1 x ( 3 Turns ) 100% Chance 100% Chance. Will use every 4 turns after [Monkey] Binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills .. Glyph of Fierce Assault, Condor ( 14,904 ) 100% Chance ( 29808 after Glyph of Hunting, Hound ) 100% Chance. Will use every 4 turns after [Spider] Deal 150% damage ( 3 hits, 50% per hit ) .. Glyph of Hunting, Hound ( 3 Turns ) 100% Chance 100% Chance. Will use every 4 turns after [Condor] Increases damage to 200% for the next 3 turns .. Glyph of Weight, Whale ( 99% HP ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use every other turn Player 99% current HP .. Glyph of Regret, Titan ( 19,872 ) < 30% HP, 100% Chance ( 39744 after Glyph of Hunting, Hound ) < 30% HP, 100% Chance. Will use every other turn Deal 200% damage .. 
3   Mystic Crystal Dragon, CrystalSkull  2  23,324  46,333  2,316,395  Lv.13 Hollow Eye Glint Preemptive Strike. Hide all orbs on the board. Moving the orb will reveal it .. Crystal Fang ( 27,988 ) 70% Chance 70% Chance. Deal 120% damage ( 2 hits, 60% per hit ) .. Cursing Light of the Crystal 2 x ( 3 Turns ) 100% Chance 100% Chance. Will use every 3 turns Binds 2 Random cards for 3 turns. This will also disable leader skills and awoken skills .. False Light of Mystery ( 34,986 ) 1 x < 40% HP, 100% Chance < 40% HP, 100% Chance. Deal 150% damage and converts 1 Random orb into Jammer orbs .. 
3   Mystic Astro Dragon, Nebradisk  1  Skill  600,000  65  Lv.13 Wisdom of the Ancients ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Annihilating Light of the Pleiades ( 201,586 ) 100% Chance 100% Chance. Will use after 3 turns countdown Deal 1400% damage ( 7 hits, 200% per hit ) .. 


4    1  Skill  804  7,218,872  Lv.6 God Dragons' Field ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Super Hadar Missile ( 15,529 ) 1 x First turn. 100% Chance First turn. 100% Chance. Will use every 5 turns Deal 125% damage and converts 1 Random orb into Jammer orbs .. Lightning Regulus Claw ( 21,740 ) 100% Chance 100% Chance. Deal 175% damage ( 5 hits, 35% per hit ) .. Canopus Tornado Cutter ( 12,423 ) 1 x Sub ( 23 Turns ) 100% Chance 100% Chance. Deal 100% damage and binds 1 Random sub for 23 turns. This will also disable awoken skills .. Betelgeuse Bomb ( 18,635 ) 1 x 100% Chance 100% Chance. Deal 150% damage and converts 1 Random orb into Fire orbs .. Aldebaran Crusher ( 99% HP ) 100% Chance 100% Chance. Will use after [Betelgeuse Bomb] Player 99% current HP .. God Mode Activated!! ( 999 Turns ) Increases damage to 200% for the next 999 turns .. Final God Cannon ( 24,846 ) < 25% HP, 100% Chance ( 49692 after God Mode Activated!! ) < 25% HP, 100% Chance. Deal 200% damage .. 
4    1  Skill  804  8,058,872  Lv.6 Barrier Field ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Genocide Missile Type 0 ( 11,139 ) 6 x First turn. 100% Chance First turn. 100% Chance. Will use after [Freezing Crusher] Deal 100% damage and converts 6 Random orbs into Poison orbs .. Improved Endless Noble Claws ( 16,71019,495 ) 100% Chance 100% Chance. Will use after [Genocide Missile Type 0] Deal 150%175% damage ( 67 hits, 25% per hit ) .. Dark Cyclone Blast ( 13,924 ) 100% Chance 100% Chance. Will use after [Improved Endless Noble Claws] Deal 125% damage and hide all orbs on the board. Moving the orb will reveal it .. High Megiddo Cannon ( 22,278 ) 100% Chance 100% Chance. Will use after [Dark Cyclone Blast] Deal 200% damage ( 2 hits, 100% per hit ) .. Freezing Crusher ( 8,354 ) 4 x Subs ( 2 Turns ) 100% Chance 100% Chance. Will use after [High Megid Cannon] Deal 75% damage and binds 4 Random subs for 2 turns. This will also disable awoken skills .. Limiter Off < 25% HP, 100% Chance, 1 timeuse < 25% HP, 100% Chance, 1 timeuse. Skip turn .. Ultimate Stream ( 100,251 ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 900% damage ( 3 hits, 300% per hit ) .. 


5   Red Mech General, Elder Jotunn  1  Skill  1,980  2,840,402  Lv.6 Defense System Activated ( 3 Turns ) Preemptive Strike. Disable active skills for 3 turns .. Elimination 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Skip turn .. Rocket Punch ( 32,853 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 100% damage .. Rocket Punch ( 36,138 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 110% damage .. Charge 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Skip turn .. Burn Tackle ( 197,118 ) 100% Chance 100% Chance. Will use repeatedly Deal 600% damage .. 
5   Blue Mech General, Mar Midgard  1  Skill  1,980  3,488,486  Lv.6 Defense System Activated +15% ( 10 Turns ) Preemptive Strike. Increases skyfall chance of Water orbs by 15% for 10 turns .. Target Apprehended 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Skip turn .. Diversionary Attack ( 29,004 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 100% damage .. Restrict the enemy's actions 1 x Subs ( 23 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Binds 1 Random sub for 23 turns. This will also disable awoken skills .. Lock On 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Skip turn .. Hailstorm Shot ( 145,020 ) 100% Chance 100% Chance. Will use repeatedly Deal 500% damage ( 5 hits, 100% per hit ) .. 
5   Green Mech General, Viz Asgard  1  Skill  30,000  4,110,902  Lv.6 Defense System Activated ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Obstructing the Enemy 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Skip turn .. Red Rain +20% ( 5 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Increases skyfall chance of Jammer orbs by 20% for 5 turns .. Jamming Lock 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Change Jammer orbs into locked orbs .. Boost Deployment 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Skip turn .. Double Hammer Cyclone ( 60,576 ) 100% Chance 100% Chance. Will use repeatedly Deal 400% damage ( 4 hits, 100% per hit ) .. 


6    1  16,604  20,000  6,254,271  Lv.5 Golem Spirit ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP .. Downer Bullet ( CD +13 Turns ) Preemptive Strike. Increases cooldown of active skills by 13 turns .. Energy Shotgun ( 19,926 ) 60% Chance ( 39852 after HighEnd Booster ) 60% Chance. Will use when above 10% HP Deal 120% damage ( 6 hits, 20% per hit ) .. Keen Edge ( 16,604 ) ( expand for details ) 40% Chance ( 33208 after HighEnd Booster ) 40% Chance. Will use when above 10% HP Deal 100% damage. Change the following column "Ｏ" into Jammer orbs －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ Change the following column "Ｏ" into Poison orbs －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ .. Skill Set 1 < 50% HP, 100% Chance, 1 timeuse. Will use when >10% HP HighEnd Booster ( 33,208 ) ( 999 Turns )40% Chance. Will use when above 10% HP Increases damage to 200% for the next 999 turns .. Energy Counter ( 99% HP )40% Chance. Will use when above 10% HP Player 99% current HP .. Backward Impact ( 83,020 ) < 10% HP, 100% Chance ( 166040 after HighEnd Booster ) < 10% HP, 100% Chance. Deal 500% damage .. Backdraft ( 24,906 ) ( 2 Secs 10 Turns ) < 1% HP, 100% Chance < 1% HP, 100% Chance. Deal 150% damage and reduces time limit of orb movement by 2 secs for 10 turns .. 


7   Awoken Deus ex Machina  1  Skill  470  9,379,896  Lv.5 Battle Initiation ( 50% Damage 5 Turns ) Preemptive Strike. 50% damage reduction for 5 turns .. Illusory Faith Theatre ( 22,025 ) 4 x ( 2 Turns ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Deal 120% damage and binds 4 Random cards for 2 turns. This will also disable leader skills and awoken skills .. Homogeneity Check ( Player +100% ) ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Recovers Player 100% of maximum HP .. ( Trigger when any of in the team ) Elemental Turn ( 22,025 ) 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Deal 120% damage and randomly change own attribute into Fire / Water / Wood / Light / Dark .. Allegro Step ( 27,531 ) 100% Chance 100% Chance. Will use if no other skills are rolled >20% HP Deal 150% damage ( 3 hits, 50% per hit ) .. Arabesque Repair ( 14,683 ) ( Enemy +30% ) < 80% HP, 20% Chance < 80% HP, 20% Chance. Deal 80% damage and recovers enemy 30% of maximum HP .. Requiem ( CD +03 Turns ) < 80% HP, 300% Chance, 1 timeuse < 80% HP, 300% Chance, 1 timeuse. Increases cooldown of active skills by 03 turns .. Rondo ( 18,354 ) ( expand for details ) < 80% HP, 33% Chance, 1 timeuse < 80% HP, 33% Chance, 1 timeuse. Deal 100% damage. Change the following column "Ｏ" into Fire, Water, Wood, Light & Dark orbs ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ Change the following column "Ｏ" into Jammer & Poison orbs －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ .. Waltz ( P.Leader 1 Turn ) < 80% HP, 20% Chance, 1 timeuse < 80% HP, 20% Chance, 1 timeuse. Changes Random sub as Player's Leader for 1 turn .. Preparation ( 23,860 ) ( CD +1 Turn ) < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Deal 130% damage and increases cooldown of active skills by 1 turn .. Elimination of all of Master's Enemies ( 183,540 ) ** < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 1000% damage .. ( Trigger when any of in the team ) Sudden Curtain Call ( 183,540 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 1000% damage .. 
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