Gathering of Talents
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Show all: Skills  
FLR  Type  TRN  ATK  DEF  HP  Memo Loot  

1  47520  10000  25000000  Robot Head Resolve ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Memory Protect ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Star Awake ( CD +5 Turns )Preemptive Strike. Increases cooldown of active skills by 5 turns.. Starlight Ray ( 475200 ) < 10% HP, 100% Chance  
Show all: Skills  
FLR  Type  TRN  ATK  DEF  HP  Memo Loot  
1  1  11342  608  7411718  Draggie Fang ( 13610 ) 100% Chance Wave of Nothingness 100% Chance I HATE Fire! ( 24 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Draggie Enhance ( 22684 ) ( 999 Turns )Binds all Fire attribute cards for 24 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance Dragon Fang ( 19282 ) < 25% HP, 100% Chance ( 38564 after Draggie Enhance )  
1  1  Skill  200  12670000  The show begins ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Finale ( 38298 )Deal 300% damage.. Forte ( 6383 )Deal 50% damage.. Fortissimo ( 12766 )Deal 100% damage ( 2 hits, 50% per hit ).. Fortississimo ( 19149 )Deal 150% damage ( 3 hits, 50% per hit ).. Pianississimo ( 99% HP )Player 99% current HP.. Piano 2 x Subs ( 3 Turns )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. Pianissimo ( 2 Turns )Disable active skills for 2 turns..  
1  1  13589  372  6423298  Holy Rite ( 6795 ) Preemptive Strike. Deal 50% damage as soon as wave appears.. Mischief by God 2 x 25% Chance, 1 timeuse Double Slap ( 24459 ) < 60% HP, 50% Chance Gathering Energy < 25% HP, 100% Chance Graviton Bomb ( 81534 ) < 25% HP, 100% Chance  
1  1  13721  1860  6380520  Ninja Fireworks ( 27442 ) First turn. 100% Chance What a Great View! 3 x ( 23 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use after [Ninja Fireworks] Smoke ScreenBinds 3 Random cards for 23 turns. This will also disable leader skills and awoken skills.. 5% Chance Coin Throw ( 20580 ) < 25% HP, 50% Chance  
1  1  6606  368  16666668  Glitter of Devil's Eyes ( 6606 ) Preemptive Strike. Deal 100% damage as soon as wave appears.. Demonic Shield ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. World Ends ( 71346 )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. Will use every 3 turns with highest priority Wave of NothingnessDeal 1080% damage ( 6 hits, 180% per hit ).. Dispel player buffs..  
1  1  10221  1150  10494098  You've done well to make it here. ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. Aegis Shield ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Shining Spear ( 8177 ) 1 x Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 60% Chance Storm Punisher ( 12264 ) < 50% HP, 70% Chance The end is nigh! < 15% HP, 100% Chance, 1 timeuse Starburst ( 102210 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Will use after [The end is nigh!] Deal 1000% damage ( 10 hits, 100% per hit )..  
1  2  18876  0  5824125  Destroy! ( 28314 ) 60% Chance Terminate! ( 13213 ) 1 x 24% Chance Bind! 3 x ( 3 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 40% HP What lives must die... ( 151008 )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 40% HP, 100% Chance Focus my mind... < 40% HP, 100% Chance  
1  2  Skill  660  15636458  Divine Wind of Suwa ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Wisteria Branch of Rust ( 9413 ) 1 x 100% Chance ( 18827 after Unforgivable Revision ) Unforgivable Revision ( 99 Turns ) < 75% HP, 100% Chance Divine Katana of Yasaka ( 11584 ) < 50% HP, 100% Chance ( 23168 after Unforgivable Revision ) God Skill, God Channeling ( 47066 ) < 25% HP, 100% Chance ( 94132 after Unforgivable Revision )  
1  1  Skill  520  5691000  Evil Vanquishing Sacred Seal ( 5 Turns ) Preemptive Strike. Absorbs 100% Dark damage for 5 turns.. Jewel Dragon Summoning ( 22140 ) 50% Chance Light Buddhist Magic ( 15815 ) 50% Chance Kongoken ( P.Leader 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Tengen Bodhisattva Palm ( 44283 )Binds Player's Leader for 5 turns. This will also disable leader skill and awoken skills.. < 30% HP, 100% Chance  
1  2  Skill  432  8595340  I'm Zhang Yide! ( 1 Sec 3 Turns ) Preemptive Strike. Reduces time limit of orb movement by 1 sec for 3 turns.. White Tiger Lance ( 16160 ) 1 x 100% Chance 100% Chance. Will use every other turn when above 50% HP Fierce Tiger Barrage ( 21548 )Deal 90% damage and converts 1 Random orb into Dark orbs.. 100% Chance This will finish it!! < 50% HP, 100% Chance Western Blasting Formation ( 35912 ) < 50% HP, 100% Chance  
1  1  Skill  1680  7669225  Here I come! ( < 4 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 3 and under for 999 turns.. Blue Dragon Flame Moon Blade ( 12199 ) 1 x 60% Chance 60% Chance. Will use when HP is Fire attribute Wind Blade ( 12199 ) 1 x Deal 90% damage and converts 1 Random orb into Fire orbs.. 60% Chance 60% Chance. Will use when HP is Wood attribute AntiMagic Jade Pearl ( 3 Turns )Deal 90% damage and converts 1 Random orb into Wood orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Time for a snack! ( Enemy +50% )Binds all Fire attribute cards for 3 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance, 1 timeuse Time for a snack! ( Enemy +50% ) < 50% HP, 100% Chance, 1 timeuse Southern Blossom Dance Formation ( 20331 ) < 30% HP, 100% Chance  
1  1  22168  670  5914410  Ice Coffin 5 x ( 12 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Freeze Blast ( 26602 )Binds 5 Random cards for 12 turns. This will also disable leader skills and awoken skills.. < 75% HP, 75% Chance Mischief by God 2 x < 55% HP, 20% Chance, 1 timeuse Crystal Coffin 3 x ( 23 Turns ) < 40% HP, 100% Chance, 1 timeuse < 40% HP, 100% Chance, 1 timeuse. Binds 3 Random cards for 23 turns. This will also disable leader skills and awoken skills..  
1  1  14147  670  12164410  Move, move, move!! ( 9903 ) Preemptive Strike. Deal 70% damage as soon as wave appears.. Take this! 5 x 100% Chance Deadly Drive! ( 16977 ) < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Deadly Drive! ( 16977 )Deal 120% damage ( 3 hits, 40% per hit ).. < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Deadly Drive! ( 16977 )Deal 120% damage ( 3 hits, 40% per hit ).. < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Not going easy anymore! ( 50% HP )Deal 120% damage ( 3 hits, 40% per hit ).. < 40% HP, 100% Chance, 1 timeuse Not going easy anymore! ( 7074 ) < 40% HP, 100% Chance, 1 timeuse Sink into a sea of poison!! All < 40% HP, 100% Chance  
1  1  Skill  670  21705035  Glitter of Devil's Eyes ( 9075 ) Preemptive Strike. Deal 100% damage as soon as wave appears.. Demonic Shield ( 999 Turns ) 100% Chance 100% Chance. Wave of Fear ( 9075 ) 1 x Sub ( 1 Turn )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. World Ends ( 98010 )Deal 100% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. 100% Chance 100% Chance. Will use every 3 turns with highest priority Deal 1080% damage ( 6 hits, 180% per hit )..  
1  2  Skill  252  6425650  En Garde! ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. Strikes an imposing stance 100% Chance King Bubblie ENHANCE! ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Will use with priority over other skills Splash Blade ( 7352 ) 1 x Increases damage to 300% for the next 999 turns.. < 99% HP, 100% Chance ( 22056 after King Bubblie ENHANCE! ) DragonSlaying Crimson Blade ( 9243 ) < 50% HP, 100% Chance ( 27728 after King Bubblie ENHANCE! )  
1  1  Skill  804  15521275  The First Labor ( 2 Turns ) Preemptive Strike. Disable active skills for 2 turns.. Sucker Punch ( 99% HP )Player 99% current HP.. Million Punches ( 11000 )Deal 100% damage.. Million Punches ( 11000 )Deal 100% damage.. The Second Labor 6 x ( 2 Turns )Binds 6 Random cards for 2 turns. This will also disable leader skills and awoken skills.. Hydra's Poison Dart 7 x Converts 7 Random orbs into Poison orbs.. The Third Labor ( 1 Turn )Increases damage to 200% for the next 1 turn.. Double Million Punches ( 11000 ) ( 22000 after The Third Labor ) Deal 100% damage.. The Final LaborSkip turn.. Gigantic Break! ( 220000 )Will use after [The Final Labor] 4turn countdown Deal 2000% damage ( 2 hits, 1000% per hit )..  
1  1  Skill  8333  4808070  Earth's Core ( 5 Turns ) Preemptive Strike. Absorbs 100% Fire damage for 5 turns.. Clod of Blessing ( 17021 ) 1 x 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Earth Gravity ( 99% HP )Deal 100% damage and converts 1 Random orb into Heart orbs.. 100% Chance Stone Grave ( 10212 ) 100% Chance Ground Revenge ( 20424 ) < 30% HP, 100% Chance Megalithic Seal ( 12766 ) 1 x ( 2 Turns ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use every other turn Deal 75% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills..  
1  1  Skill  3350  7824133  Shining Death Queen's Whisper ( 5 Turns ) Preemptive Strike. Disable active skills for 5 turns.. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Shining Blast ( 13460 ) Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. Will use every other turn if dark orb is present Thunder Arrow ( 6730 ) 1 x Sub ( 2 Turns )Deal 100% damage and converts all Dark orbs into Light orbs.. 100% Chance 100% Chance. Will use every other turn when above 50% HP Shining Death Queen's Test ( < 6 Combos 5 Turns )Deal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. < 50% HP, 100% Chance Shining Death Queen's Judgement ( 67300 ) < 50% HP, 100% Chance  
1  1  Skill  0  2053458  Protection of the Nile ( > 200k Damage 999 Turns ) Preemptive Strike. Absorbs single hit damage over 200,000 for 999 turns.. I'll wait three turns for you First turn. 100% Chance, 1 timeuse Goodbye ( 154350 ) 100% Chance  
2  1  Skill  3600  10650860  Double Slash ( 21678 ) 100% Chance Maiden's White Shield ( 10 Turns ) 100% Chance 100% Chance. Will use with lower priority than [Resurrection] Gleipnir 2 x ( 5 Turns )Immunity against status effects such as delay, poison, defense reduction for 10 turns.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use with lower priority than [Maiden Shield] Resurrection ( Enemy +100% )Binds 2 Random cards for 5 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use with priority over others, up to 3 times Valkyrie Blade ( 3902048775 )Recovers enemy 100% of maximum HP.. < 40% HP, 50% Chance  
2  1  Skill  6120  12288130  Heavenly Awakening ( 19085 ) Preemptive Strike. Deal 75% damage as soon as wave appears.. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Dios Blade ( 3053645804 )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 70% HP, 75% Chance Glare of Zeus ( 24 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Jupiter Genesis ( 50894 )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. < 30% HP, 75% Chance  
2  1  Skill  552  14661228  闇木半減 ( 50% Damage ) Passive. 50% Wood & Dark damage reduction.. Gjallarhorn Horn ( 5 Turns )Preemptive Strike. Absorbs 100% Dark damage for 5 turns.. Horn Axe ( 19793 ) 70% Chance Headbutt ( 14395 ) ( CD +1 Turn ) 30% Chance 30% Chance. Will use when above 50% HP I'll stop you ( 1 Turn ) **Deal 80% damage and increases cooldown of active skills by 1 turn.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Guardian God's Five Senses ( 999 Turns )Binds all Dark attribute cards for 1 turn. This will also disable leader skills and awoken skills.. ( Trigger when any of in the team ) > 70% HP, 100% Chance, 1 timeuse > 70% HP, 100% Chance, 1 timeuse. Not quite yet!! ( 17994 )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Shield of First Light ( 50% Damage 2 Turns )Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 100% Chance, 1 timeuse Slam ( 23392 ) 3rd Left col < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use twice Holy ( 86372 )Deal 130% damage. Change 3rd column from the left into Light orbs.. < 50% HP, 100% Chance  
2  1  Skill  804  7286553  Protection of the Gods ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Flame Pillar ( 36870 ) 70% Chance Eternal Thirst ( 10 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP High Kick ( 46429 )Binds all Water attribute cards for 10 turns. This will also disable leader skills and awoken skills.. < 50% HP, 70% Chance Released Magical Power < 25% HP, 100% Chance, 1 timeuse Graviton Bomb ( 163866 ) < 25% HP, 100% Chance  
2  1  21533  3015  10733538  Aegis Sparkle ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Shining Spear ( 17226 ) 1 x 60% Chance Storm Punisher ( 25842 ) < 50% HP, 70% Chance The end is nigh! < 15% HP, 100% Chance, 1 timeuse Starburst ( 215330 ) < 15% HP, 100% Chance  
2  1  Skill  938  14024155  Angelic Hymn ( 3 Turns ) Preemptive Strike. Disable active skills for 3 turns.. Sword of Malkuth ( 22036 ) 30% Chance Purifying Melody ( 14690 ) 70% Chance 70% Chance. Will use when dark orbs are present Birdcage of Confinement ( 10 Turns )Deal 80% damage and converts all Dark orbs into Light orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Performance of Judgement ( 38562 )Binds all God type cards for 10 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance  
2  1  Skill  4020  11029608  Photosynthesis ( 10 Turns ) Preemptive Strike. Absorbs 100% Light damage for 10 turns.. Arboreal Queen's Allure ( 14375 ) 70% Chance 70% Chance. Will use when above 50% HP and red orb on board Tie Up ( 8214 ) 1 x Sub ( 3 Turns )Deal 70% damage and converts all Fire orbs into Wood orbs.. 70% Chance 70% Chance. Tie Up ( 8214 ) 1 x Sub ( 3 Turns )Deal 40% damage and binds 1 Random sub for 3 turns. This will also disable awoken skills.. 70% Chance 70% Chance. Arboreal Queen's Temptation ( 20535 ) Deal 40% damage and binds 1 Random sub for 3 turns. This will also disable awoken skills.. < 50% HP, 70% Chance < 50% HP, 70% Chance. Will use when there are dark orbs on board Jupiter Genesis ( 41070 )Deal 100% damage and converts all Dark orbs into Light orbs.. < 30% HP, 100% Chance  
2  1  Skill  50000  15766468  Xuanzang Passive ( 50% Damage ) Passive. 50% Dark damage reduction.. You made it! ( Player +100% )Preemptive Strike. Recovers Player 100% of maximum HP.. Rakshasa Power ( 28350 ) 70% Chance Dragon Monk Binding Law of Tathagata ( 18900 ) 1 x ( 4 Turns ) 30% Chance 30% Chance. Will use when above 50% HP Dragon Monk Telekinesis ( CD +04 Turns )Deal 100% damage and binds 1 Random card for 4 turns. This will also disable leader skill and awoken skills.. < 70% HP, 100% Chance Dragon God's Mysterious Power ( > 100k Damage 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Skill Set 1 Scriptures of the Dragon God Caste ( 1890 ) 1 & 5 rows < 50% HP, 100% Chance, 1 timeuse. < 50% HP, 100% Chance, 1 timeuse. Puzzle is rearranged ( 1890 ) 1, 3 & 5 cols Deal 10% damage. Change 1 & 5 rows from the top into Light & Jammer orbs.. < 50% HP, 100% Chance, 1 timeuse. Alright, let's see you get rid of the evil ( 3 Secs 1 Turn )Chaos ( 189000 ) Deal 10% damage. Change 1, 3 & 5 columns from the left into Light, Heart & Jammer orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when jammer orb exists Vicious Khakkhara Thrust ( 37800 )Deal 1000% damage and converts all Jammer orbs into Light orbs.. < 50% HP, 100% Chance  
2  1  Skill  752  8891340  Evil Seal of Destruction ( 5 Turns ) Preemptive Strike. Absorbs 100% Light damage for 5 turns.. Purple Dragon Summoning ( 20295 ) 50% Chance Dark Buddhist Magic ( 14497 ) 50% Chance Insanity of the Heretic ( 2 Secs 3 Turns ) < 50% HP, 100% Chance, 1 timeuse Hellbringer Flame Palm ( 38660 ) < 30% HP, 100% Chance  
2  1  Skill  4690  16537863  GodKing's Test ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Draconic Blade ( 22841 ) 100% Chance 100% Chance. Will use when water orb exists, nonconsecutively Mars Daylight ( 28551 )Deal 120% damage and converts all Water orbs into Fire orbs.. < 30% HP, 100% Chance  
2  1  Skill  1645  15274655  Are you worth saving? ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. Ark Impact ( 99% HP ) 100% Chance Sacred Sacrifice ( 8343 ) 1 x Sub ( 2 Turns ) 100% Chance 100% Chance. Will use when above 30% HP after [Ark Impact] Rainbow Contract ( 12515 ) 1 x Deal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. 100% Chance 100% Chance. Will use when above 30% HP after Sacred Sacrifice Twinkle Hope ( 16686 ) 1 x Deal 75% damage and converts 1 Random orb into Random orbs.. 100% Chance 100% Chance. Will use when above 30% HP after Rainbow Contract Ark Judgement 2 x Deal 100% damage and converts 1 Random orb into Heart orbs.. < 30% HP, 100% Chance Punishment Thunder ( 166860 ) < 30% HP, 100% Chance  
2  1  Skill  938  5749758  Creation of the Hieroglyphs ( CD +5 Turns ) Preemptive Strike. Increases cooldown of active skills by 5 turns.. Protector of the Night ( 8343 ) 1 x 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Leaf of the Ished Tree ( 8343 ) 4 x Deal 50% damage and converts 1 Random orb into Jammer orbs.. 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Time Mastery ( 8343 ) 1 x Sub ( 4 Turns )Deal 50% damage and converts 4 Random orbs into Poison orbs.. 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Creation's Judgement ( 33372 )Deal 50% damage and binds 1 Random sub for 4 turns. This will also disable awoken skills.. < 20% HP, 100% Chance  
2  1  Skill  3290  16786945  Cauchemar Fantasy ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Cauchemar Illusion ( 10524 ) 40% Chance Cauchemar Nightmare ( 15785 ) 3 x Subs ( 2 Turns ) 60% Chance 60% Chance. Will use every other turn Cauchemar Combat ( 25257 )Deal 75% damage and binds 3 Random subs for 2 turns. This will also disable awoken skills.. 100% Chance Astaroth's Whispers ( 2 Secs 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Cauchemar Impact ( 42094 ) 1 x < 30% HP, 100% Chance  
2  1  Skill  912  17138728  Halve Dark ( 50% Damage ) Passive. 50% Dark damage reduction.. Light Sword Scale ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Sword Phalanx ( 2299538325 ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Tail Slash ( 25549 ) Mid row Deal 90%150% damage ( 35 hits, 30% per hit ).. 100% Chance 100% Chance. Will use every other turn when above 50% HP Sword Mountain Stance ( < 5 Combos 2 Turns )Deal 100% damage. Change middle row into Jammer orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Pouring Light Blade ( 21717 ) 1 x Absorbs 100% of the damage you cause for combos 4 and under for 2 turns.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Lightning Horizon ( 76647 ) 2, 3 & 4 rows Deal 85% damage and converts 1 Random orb into Light orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Deal 300% damage. Change 2, 3 & 4 rows from the top into Light orbs..  
2  1  16686  658  11068195  Kaguya Passive ( 75% Resolve ) Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. I'll purify you! ( Player +100% )Preemptive Strike. Recovers Player 100% of maximum HP.. Swallow's Cowry Shell ( 20858 ) 60% Chance Dragon Neck Jewel ( 12515 ) 20% Chance 20% Chance. Will use when above 30% HP Fire Rat Fur Robe ( 12515 ) Deal 75% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs.. 10% Chance Buddha's Stone Bowl ( 99% HP ) 10% Chance Jeweled Branch of Horai ( 23 Turns ) < 75% HP, 100% Chance, 1 timeuse < 75% HP, 100% Chance, 1 timeuse. Ascension ( 33372 ) 3rd Left col ; 3rd Right col Binds all Devil type cards for 23 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance < 30% HP, 100% Chance. Elixir of Life ( Enemy +100% )Deal 200% damage. Change 3rd column from the left into Light orbs. Change 3rd column from the right into Light orbs.. < 1% HP, 100% Chance  
2  1  Skill  684  15412193  光半減 ( 50% Damage ) Passive. 50% Light damage reduction.. Skill Set 1 Snake Scale ( 5 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. Chaos Rain +8% ( 5 Turns )Preemptive Strike. Increases skyfall chance of Jammer & Poison orbs by 8% for 5 turns.. Hell Bite ( 20166 ) 50% Chance World Serpent's Coil 100% Chance Snake's Glare 3 x 50% Chance 50% Chance. Will use when above 50% HP Constrict ( 99% HP )Randomly change 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. < 50% HP, 100% Chance, 1 timeuse Swallowing Whole ( 11000 ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Serpent Hate ( 23833 ) 2 x non Deal 60% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 15% HP Thorn Tail ( 25666 )Deal 130% damage. Randomly spawn Jammer & Mortal Poison orbs from non 2 Jammer & Mortal Poison orbs.. < 50% HP, 50% Chance Snake's Deadening Fang ( 22000 ) 1 x ( 3 Turns ) < 40% HP, 100% Chance, 1 timeuse < 40% HP, 100% Chance, 1 timeuse. Overwhelming Force ( 91665 )Deal 120% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. < 15% HP, 100% Chance  
2  1  Skill  4060  20348075  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. パッシブ ( 50% Resolve )Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. You've come far, brave one! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Draco SummonCorpse Wyrm 100% Chance Hell Poison Breath ( 16708 ) 9 x 100% Chance ( 41770 after Draggie's Dragon Enhancement ) 100% Chance. Will use after [Draco SummonCorpse Wyrm] Draco SummonStar Dragon EmperorDeal 100% damage and converts 9 Random orbs into Poison orbs.. 100% Chance Divine Star ( 41770 ) 100% Chance ( 104425 after Draggie's Dragon Enhancement ) 100% Chance. Will use after [Draco SummonStar Dragon Emperor] Draco SummonDragon LordDeal 250% damage ( 5 hits, 50% per hit ).. 100% Chance Zero Blast ( 100% HP ) 100% Chance Draggie's Dragon Enhancement ( 999 Turns ) < 50% HP, 100% Chance Dragon Dew ( Enemy +100% ) < 1% HP, 100% Chance  
3  1  31871  8280  15077898  Heal change to Block 10% Chance Glare of Zeus ( 24 Turns )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. Lightning of God ( 47807 ) < 75% HP, 40% Chance Super Nova ( 79680 ) < 20% HP, 30% Chance  
3  1  Skill  4160  12079878  Armor of Darkness ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Magic Flame ( 30549 ) 24% Chance Shield of Destruction ( 18329 ) 3 x 60% Chance Darkness ( 24439 ) 16% Chance Black Binding ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Bloody Execution ( 54987 )Binds all Light attribute cards for 3 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance  
3  1  20833  0  17044210  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Flame ( 10417 ) Deal 50% damage and converts all Heart orbs into Fire orbs.. Volcanic Smoke ( 15625 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. Flame Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Burning Blizzard ( 41666 ) 1 x < 30% HP, 50% Chance Burning Blizzard ( 37878 ) 1 x < 30% HP, 50% Chance  
3  1  20833  0  17426990  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Water ( 10417 ) Deal 50% damage and converts all Heart orbs into Water orbs.. Poison Rain ( 5208 ) 5 x Deal 25% damage and converts 5 Random orbs into Poison orbs.. Aqua Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Tidal Hurricane ( 41666 ) 1 x < 30% HP, 50% Chance Tidal Hurricane ( 41666 ) 1 x < 30% HP, 50% Chance  
3  1  20833  0  17132545  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Earth ( 10417 ) Deal 50% damage and converts all Heart orbs into Wood orbs.. Tentacle Cage ( 10417 ) 1 x Sub ( 12 Turns )Deal 50% damage and binds 1 Random sub for 12 turns. This will also disable awoken skills.. Earth Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Ground Explosion ( 41666 ) 1 x < 30% HP, 50% Chance Ground Explosion ( 41666 ) 1 x < 30% HP, 50% Chance  
3  1  Skill  736  15030210  Protective Formation ( < 5 Combos 5 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 5 turns.. Sandstorm Howl ( 15391 ) 1 x 100% Chance 100% Chance. Will use when above 10% HP BeastKing's Gaze ( CD +2 Turns )Deal 100% damage and converts 1 Random orb into Jammer orbs.. < 80% HP, 100% Chance, 1 timeuse The Pharaoh's Wish ( P.Leader 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Wrathful Charge ( 184692 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Will use with priority over other skills Deal 1200% damage ( 12 hits, 100% per hit )..  
3  1  Skill  736  26224990  Pride of the Aesir ( CD +2 Turns ) Preemptive Strike. Increases cooldown of active skills by 2 turns.. Earth God's Rage ( 65064 ) 100% Chance That look suits you! ( Player +100% ) ** 100% Chance, 1 timeuse Bolt Impact ( 26026 ) 4 & 5 rows 30% Chance Swing ( 32532 ) 2 & 3 cols 30% Chance Don't go anywhere! 1 x non ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Lightning Punch ( 21688 ) 1 x non Randomly spawn Water orbs from non 1 Water orbs.. ( Trigger when any of in the team ) 30% Chance EarthShattering Thunder Hammer ( 19519 ) 10% Chance Enough struggling! 6 x ( 1 Turn ) ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Sacred Realm of Vingolf ( 75% Damage 1 Turn )Binds 6 Random cards for 1 turn. This will also disable leader skills and awoken skills.. ( Trigger when any of in the team ) < 50% HP, 100% Chance, 1 timeuse  
3  1  Skill  644  20141693  Chimney Drop ( 19034 ) Preemptive Strike. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. Rudolph Attack ( 30454 ) 20% Chance Rudolph's Steely Gaze 100% Chance Present Box ( 80% HP ) 20% Chance Present Box ( 22841 ) 5 x non 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Present Box ( 24744 ) 3 x non Deal 120% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs.. 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Rudolph Antler Lock ( 26648 ) 5 x Deal 130% damage. Randomly spawn Water orbs from non 3 orbs.. 20% Chance 20% Chance. Will use when above 20% HP Lullaby 3 x ( 3 Turns )Randomly change 5 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs.. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Rudolph Tackle ( 30454 ) ( CD +2 Turns )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Chicken Barrel ( 114204 )Deal 160% damage and increases cooldown of active skills by 2 turns.. < 20% HP, 100% Chance  
3  1  Skill  12060  12541038  Divine King's Warning ( 38905 ) Preemptive Strike. Deal 130% damage.. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. FlameExtinguishing Gale ( 23942 ) Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. Will use when above 50% HP and red orb exists Evil Vanquishing Divine Light ( 26934 ) Deal 80% damage and converts all Fire orbs into Jammer orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when dark orb exists Jupiter Genesis ( 59854 )Deal 90% damage and converts all Dark orbs into Jammer orbs.. < 30% HP, 75% Chance  
3  1  Skill  1072  12769173  Request for Peace ( 10 Turns ) Preemptive Strike. Disable active skills for 10 turns.. Exalted Light ( 24383 ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Young Holy Dragon's Breath ( 21945 ) Deal 100% damage and converts all Dark orbs into Light orbs.. 100% Chance Mother Ocean ( 26821 ) < 50% HP, 100% Chance Fragile Fantasy 3 x < 30% HP, 100% Chance, 1 timeuse Creation ( 60960 ) < 30% HP, 100% Chance  
3  2  Skill  0  8850118  Corpse Dragon's Curse +5% ( 10 Turns ) Preemptive Strike. Increases skyfall chance of Poison orbs by 5% for 10 turns.. Acid Breath ( 41873 ) 1 x 100% Chance 100% Chance. Will use when above 50% HP Hell Poison Breath ( 41873 ) 3 x Deal 100% damage and converts 1 Random orb into Jammer orbs.. < 50% HP, 100% Chance Corpse Dragon's Grudge ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use when dragon type is in team Binds all Dragon type cards for 3 turns. This will also disable leader skills and awoken skills..  
3  1  21273  752  12969395  Ocean Vestments ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Blessing & Curse of the Sacred Waters ( 31910 ) 70% Chance 70% Chance. Will use when above 25% HP Ocean Blade ( 21273 ) Deal 150% damage and converts all Water orbs into Heart orbs.. 50% Chance Father Sea's Curse 3 x < 75% HP, 100% Chance, 1 timeuse Sea God's Strike ( 85092 ) < 25% HP, 100% Chance  
3  1  Skill  4690  16961305  Nightmare Cloak ( 4 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 4 turns.. Mist of Darkness ( 14550 ) 100% Chance 100% Chance. Will use every other turn when above 40% HP Chaos Ray ( 20369 )Deal 50% damage and hide all orbs on the board. Moving the orb will reveal it.. 100% Chance Blasphemy ( 3 Turns ) < 75% HP, 100% Chance, 1 timeuse < 75% HP, 100% Chance, 1 timeuse. Will use as normal attack if no god type in team 3Binds all God type cards for 3 turns. This will also disable leader skills and awoken skills.. < 40% HP, 100% Chance, 1 timeuse Hidden Dagger ( 36374 ) 1 x < 40% HP, 100% Chance, 1 timeuse Endless Nightmare ( 104754 ) < 40% HP, 100% Chance  
3  1  8283  1340  22956375  Shining Love ( 10 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns.. Honorable Dragon Cannon ( 24849 ) 1 x 100% Chance ( 49698 after Honorable Dragon's Roar ) 100% Chance. Will use every other turn when above 30% HP Honorable Dragon Cannon ( 24849 ) 1 x Deal 300% damage and converts 1 Random orb into Heart orbs.. 100% Chance ( 49698 after Honorable Dragon's Roar ) 100% Chance. Will use every other turn when above 30% HP Honorable Dragon's Roar ( 16566 ) ( 999 Turns )Deal 300% damage and converts 1 Random orb into Heart orbs.. < 85% HP, 100% Chance Gaze of the Honorable Dragon ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Gold Coin Throw ( 4142 ) Binds all Devil type cards for 5 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance ( 8283 after Honorable Dragon's Roar ) < 30% HP, 100% Chance. Will use every other turn Deal 50% damage and converts all Heart orbs into Jammer orbs..  
3  1  Skill  5360  21219728  Protection of the Gods ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. The Nectar of Welcome Rains +25% ( 99 Turns ) First turn. 100% Chance Crystal Bullet ( 25937 ) 1 x 100% Chance Deucalion Flood ( 19453 ) 3 x Subs ( 12 Turns ) < 75% HP, 25% Chance < 75% HP, 25% Chance. Will use with priority over [Crystal Bullet] Deep Aquarius ( < 6 Combos 1 Turn )Deal 75% damage and binds 3 Random subs for 12 turns. This will also disable awoken skills.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Galaxy Swarm ( 45390 )Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. < 50% HP, 100% Chance  
3  1  Skill  658  14791738  Zhao Zilong attacks! ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Strength of a Thousand ( < 5 Combos 99 Turns ) First turn. 100% Chance Strength of a Thousand ( < 6 Combos 99 Turns ) First turn. 100% Chance Spear of Loyalty ( 18302 ) 1 x 50% Chance Spear of Wrath ( 99% HP ) 25% Chance Dragon Wing Strike ( 18302 ) 15% Chance 15% Chance. Will use after [Spear of Wrath] at 30% rate Unbeatable Northern Formation ( 58564 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. < 30% HP, 100% Chance  
3  1  Skill  0  2431600  沙悟浄・根性 ( 75% Resolve ) Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. Liushahe Whirlwind ( 9997 )Preemptive Strike. Deal 75% damage.. Normal Attack 33% Chance General of the Sacred Mountain ( < 5 Combos 99 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 1% HP Crescent Moon Staff ( 11330 ) 5 x non Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. 33% Chance 33% Chance. Will use when above 1% HP Nine Ill Winds ( 3 Turns )Deal 85% damage. Randomly spawn Dark orbs from non 5 Dark orbs.. < 50% HP, 100% Chance, 1 timeuse Chomp ( 15994 ) < 1% HP, 100% Chance Skill Set 1 Mystic Curse ( 99% HP )Chomp ( 15994 )< 1% HP, 100% Chance.  
3  1  22827  0  18310618  Charge!! ( 99% HP ) Preemptive Strike. Player 99% current HP.. Normal Attack 25% Chance Smack ( 27392 ) 1, 3 & 5 cols 25% Chance 25% Chance. Will use when above 30% HP Water Battle Strategy ( 2 Turns )Deal 120% damage. Change 1, 3 & 5 columns from the left into Fire orbs.. 25% Chance 25% Chance. Will use when above 30% HP Deal 75% damage and binds all Water attribute cards for 2 turns. This will also disable leader skills and awoken skills.. Skill Set 1 Dim Sum Snack ( Enemy +10% )Burning Hoof ( 11414 ) Bottommost row Marshal Canopy's Secret Plan ( 75% Damage 1 Turn )25% Chance. Will use when above 30% HP < 50% HP, 100% Chance, 1 timeuse Wild Boar Charge ( 100% HP ) < 50% HP, 100% Chance, 1 timeuse Bursting Milky Way! ( 45654 ) 1, 3 & 5 cols ; 2, 4 & 6 cols < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 200% damage. Change 1, 3 & 5 columns from the left into Fire orbs. Change 2, 4 & 6 columns from the left into Light orbs..  
3  1  29280  10880  14153355  Lightning of God ( 43920 ) < 75% HP, 70% Chance Glare of Zeus ( 24 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Super Nova ( 73200 )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance  
4  1  Skill  828  18425120  Skill Set 1 Hello and welcome! ( Player +100% )What are you doing to Aamir?! ( > 500k Damage 2 Turns )Who are YOU? ( 2 Turns )< 20% HP, 100% Chance. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 2 turns.. Skill Set 2 How about THIS? ( 30576 )Aamir, you're so cool! ( Enemy +10% )Let me help! 1 x 50% Chance. Will use if >50% HP Skill Set 3 You come over here, too. ( 20847 ) Leftmost col ; Rightmost col 50% Chance. Will use if >50% HP < 20% HP, 100% Chance. Don't waste your time with them! 1 x Subs ( 2 Turns )You're an eyesore! ( 3058 )Deal 150% damage. Change leftmost column into Wood orbs. Change rightmost column into Dark orbs.. Skill Set 4 What did you do to my face? ( 27796 ) ( 2 Turns )What do you think you're doing?! 6 x Oh no! Aamir's precious face! ( 2 Turns )< 50% HP, 100% Chance, 1 timeuse. Skill Set 5 I'd rather play with them... ( 21404 )Heheh! ( Enemy +1% )Could you quit gawking?< 50% HP, 100% Chance. Will use if >20% HP Skill Set 6 Nobody likes a pest! ( 61152 )Shoo! ( 6116 )Time for you to go home ( 5351 )< 20% HP, 100% Chance.  
4  1  Skill  576  14732823  周瑜・パッシブ ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Guardian Dragon Barrier ( 50% Damage 5 Turns )Preemptive Strike. 50% damage reduction for 5 turns.. Behold, Zhou Yu's ingenuity!Preemptive Strike. Hide all orbs on the board. Moving the orb will reveal it.. Skill Set 2 Barrier ( 999 Turns )First turn. 100% Chance, 1 timeuse. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Ambush ( 28215 )Deal 100% damage ( 5 hits, 20% per hit ).. Sword Dance ( 2200836680 ) 60% Chance Guardian Dragon's Venomous Talons ( 22574 ) 4 x 20% Chance Falling Rock Trap ( 33860 ) 5 x non 20% Chance 20% Chance. Will use when above 20% HP Deal 120% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs.. Skill Set 3 Besieged by Fire ( 16930 ) Topmost row , Bottommost row < 75% HP, 100% Chance. Will use every 3 turns 20% Chance. Will use when above 20% HP Can you prevail? ( 16930 ) Leftmost col ; Rightmost col Deal 60% damage. Change topmost row into Fire orbs. Change bottommost row into Fire orbs.. 20% Chance. Will use when above 20% HP Celestial Dance ( 84654 )Deal 60% damage. Change leftmost column into Fire orbs. Change rightmost column into Fire orbs.. < 20% HP, 100% Chance  
4  1  Skill  828  21772343  Fire Halve ( 50% Damage ) Passive. 50% Fire damage reduction.. Ragnarok Victor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. You think you can beat me with that? ( 30863 ) ** 100% Chance, 1 timeuse Black Flame ( 28489 ) 50% Chance 50% Chance. Will use when above 20% HP Corona ( 35612 ) All Deal 120% damage and converts all Fire orbs into Jammer orbs.. 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Laevateinn ( 30863 ) 6 x non Deal 150% damage. Randomly spawn Fire orbs from all Fire orbs.. 50% Chance 50% Chance. Will use when above 20% HP Muspell's Army ( CD +02 Turns )Deal 130% damage. Randomly spawn Fire orbs from non 6 Fire orbs.. < 80% HP, 100% Chance, 1 timeuse Skill Set 1 Overheat +25% ( 99 Turns )Body burns up even moreLast Flame ( 66476 )< 50% HP, 100% Chance, 1 timeuse. < 20% HP, 100% Chance  
4  1  Skill  736  17385768  What are you doing on my grounds! ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Shower of Blossoms ( 23724 )Will use when above 40% HP Fire Fighting Black Dog ( 31632 ) Deal 105% damage ( 3 hits, 35% per hit ).. Will use when above 40% HP Guiding White Dog ( 31632 ) 3 & 4 cols Deal 140% damage and converts all Fire orbs into Jammer orbs.. Will use when above 40% HP Miracle ( 22594 ) 6 x Deal 140% damage. Change 3 & 4 columns from the left into Jammer orbs.. Will use when above 40% HP Amenotamuzake ( Enemy +30% )Randomly change 6 Fire, Water, Wood, Light & Dark orbs into locked orbs.. < 40% HP, 100% Chance, 1 timeuse Behold my Magnificent Strength! ( 36150 ) 1 x < 40% HP, 100% Chance Spirit of Kagutsuchi ( 100% HP ) < 20% HP, 100% Chance, 1 timeuse God of War's Great Strength ( 72300 ) < 20% HP, 100% Chance  
4  1  Skill  828  21839285  Blazing Furnace ( 75% Damage 5 Turns ) Preemptive Strike. 75% damage reduction for 5 turns.. Forging ( 18946 ) 100% Chance, 1 timeuse Forging ( 23682 ) 100% Chance, 1 timeuse Forging ( 28418 ) 100% Chance, 1 timeuse Forging ( 33154 ) 100% Chance, 1 timeuse Creation of the Sacred Treasures ( 37891 ) 100% Chance, 1 timeuse Iron Rampage ( 165774 ) 100% Chance  
4  1  Skill  1072  18658060  Mirthless Smile ( 2 Secs 10 Turns ) Will use again when expired An Invitation to Corruption 8 x Preemptive Strike. Reduces time limit of orb movement by 2 secs for 10 turns.. 100% Chance Despairing Lament ( 22051 ) 1 x 100% Chance 100% Chance. Will use after [An Invitation to Corruption] Fires of Deicide ( 33075 )Deal 100% damage and converts 1 Random orb into Jammer orbs.. 100% Chance Fires of Deicide ( 33075 ) 100% Chance Divine Wrath ( 13 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Binds all God type cards for 13 turns. This will also disable leader skills and awoken skills..  
4  1  Skill  752  17724673  Medjellusion ( P.Leader 3 Turns ) Preemptive Strike. Changes Random sub as Player's Leader for 3 turns.. Medjellusion ( P.Leader 3 Turns )Preemptive Strike. Changes Random sub as Player's Leader for 3 turns.. Unmoving Soul ( < 5 Combos 99 Turns ) First turn. 100% Chance Invisible Glimpse ( 5221 ) 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Medjebeam ( 20885 ) 1 x Deal 25% damage and converts all Heart orbs into Jammer orbs.. 30% Chance Medjebeam ( 99% HP ) 28% Chance Medjebeam ( 15664 ) 25% Chance 25% Chance. Will use when above 30% HP Medje The End ( 50124 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. < 30% HP, 100% Chance  
4  1  Skill  275600  17902558  Skill Set 1 Angel Heart ( Player +100% )A dazzling halo shines forth ( 999 Turns )< 30% HP, 100% Chance. Lightning Edge ( 34519 ) ( Enemy +10% )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 50% Chance Sanctuary ( 23012 ) ( Enemy +20% ) 50% Chance Sacred Intentions ( 57531 ) ( CD +12 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Judgement ( 383540 ) ( Enemy +100% )Deal 150% damage and increases cooldown of active skills by 12 turns.. < 20% HP, 100% Chance  
4  1  Skill  0  37914750  Fatal Gift Preemptive Strike. Dispel player buffs.. Fatal Gift 2 x Preemptive Strike. Converts 2 Random orb into Mortal Poison orbs.. Fatal Condemnation ( 99% HP ) 100% Chance, 1 timeuse 3 5 x 100% Chance, 1 timeuse 2 5 x 100% Chance, 1 timeuse 1 5 x 100% Chance, 1 timeuse Catastrophe ( 500940 ) 100% Chance  
4  1  Skill  4560  34172340  パッシブ・ゼウスヘラ ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 You've done well to come this far ( 2 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 2 turns.. Let's have some fun! ( < 5 Combos 999 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Skill Set 2 Lightning of God ( 11520 ) 3rd Left col ; 3rd Right col 100% Chance. Will use every 3 turns Deal 12000% damage. Change 3rd column from the left into Light orbs. Change 3rd column from the right into Light orbs.. Preening ( 2 Turns )Immunity against status effects such as delay, poison, defense reduction for 2 turns.. Skill Set 3 Lightning of God ( 11520 ) 3rd Left col ; 3rd Right col 16% Chance. Will use if >40% HP Deal 12000% damage. Change 3rd column from the left into Light orbs. Change 3rd column from the right into Light orbs.. Double Slap ( 17280 )Deal 18000% damage ( 3 hits, 6000% per hit ).. Skill Set 4 Zeus Blade ( 14400 ) 2nd Bottom row 16% Chance. Will use if >40% HP Deal 15000% damage. Change 2nd row from the bottom into Light orbs.. Mischief by God ( 7200 ) Deal 7500% damage and converts all Light orbs into Jammer orbs.. Skill Set 5 Zeus Blade ( 14400 ) 2nd Bottom row 16% Chance. Will use if >40% HP Deal 15000% damage. Change 2nd row from the bottom into Light orbs.. Double Slap ( 17280 )Deal 18000% damage ( 3 hits, 6000% per hit ).. Skill Set 6 Lightning of God ( 11520 ) 3rd Left col ; 3rd Right col 16% Chance. Will use if >40% HP Deal 12000% damage. Change 3rd column from the left into Light orbs. Change 3rd column from the right into Light orbs.. Diabolic Embrace ( 9600 ) 1 x Sub ( 12 Turns )Deal 10000% damage and binds 1 Random sub for 12 turns. This will also disable awoken skills.. Skill Set 7 Zeus Blade ( 14400 ) 2nd Bottom row 16% Chance. Will use if >40% HP Deal 15000% damage. Change 2nd row from the bottom into Light orbs.. Ultra Gravity ( 99% HP )Player 99% current HP.. Skill Set 8 Glare of Zeus ( 24 Turns )16% Chance. Will use if >40% HP Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. Ultra Gravity ( 99% HP )Player 99% current HP.. Skill Set 9 Glare of Zeus ( 24 Turns )16% Chance. Will use if >40% HP Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. Time to finish you off!Skip turn.. Skill Set 10 Super Nova ( 43200 )< 40% HP, 100% Chance. Deal 45000% damage ( 10 hits, 4500% per hit ).. Graviton Bomb ( 76800 )Deal 80000% damage.. Skill Set 11 Wrath of God ( 95% HP )< 10% HP, 100% Chance. Player 95% current HP.. Blessing of the Gods ( Enemy +50% )Recovers enemy 50% of maximum HP..  
4  1  Skill  1552  29473005  Skill Set 1 OK! I'm ready now ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. The Beast is checking... ( 1 Sec 99 Turns )Preemptive Strike. Reduces time limit of orb movement by 1 sec for 99 turns.. Rose Burst ( 34125 ) 100% Chance 100% Chance. Will use when jammer orb exists >50% HP Deal 150% damage and converts all Jammer orbs into Fire orbs.. Skill Set 2 Serpent Poison 5 x Beast Attack ( 22750 )Beast Attack ( 22750 )100% Chance. Will use if other skills not used Skill Set 3 Dark Color Fire ( 22750 ) 1, 3 & 5 rows < 80% HP, 60% Chance. Will use when >50% HP 100% Chance. Will use when jammer orb exists >50% HP Beast's Ambition ( CD +02 Turns )Deal 100% damage. Change 1, 3 & 5 rows from the top into Fire, Dark & Jammer orbs.. 100% Chance. Will use when jammer orb exists >50% HP Increases cooldown of active skills by 02 turns.. Skill Set 4 Can you wait a little bit please? ( Leaders 1 Turn )< 50% HP, 100% Chance, 1 timeuse. 100% Chance. Will use when jammer orb exists >50% HP Grrrrr... ( 999 Turns )Binds Both Leaders for 1 turn. This will also disable leader skills and awoken skills.. 100% Chance. Will use when jammer orb exists >50% HP Increases damage to 200% for the next 999 turns.. Skill Set 5 Dark Heat Bulwark ( 50% Damage 1 Turn )< 50% HP, 100% Chance. Will use when above 20% HP Skill Set 6 Crows of Sorrow ( 4550 ) 1, 2, 3, 4 & 5 rows < 20% HP, 100% Chance. 100% Chance. Will use when jammer orb exists >50% HP Beast Last Attack ( 81900 )Deal 20% damage. Change 1, 2, 3, 4 & 5 rows from the top into Fire, Dark, Jammer & Poison orbs..  
4  1  Skill  10880  20925578  Black Dimension ( < 6 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 999 turns.. Black Hole ( 23424 ) 1 x 100% Chance Glare of Zeus ( 24 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Super Nova ( 73200 )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance  
4  1  29461  928  17683745  Divine Queen's Rite ( 58922 ) Preemptive Strike. Deal 200% damage.. Black Nightmare ( 26515 ) 100% Chance 100% Chance. Will use when light orb is present Divine Queen's Breath ( 5 Turns )Deal 90% damage and converts all Light orbs into Jammer orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Ultra Gravity ( 99% HP )Binds all God type cards for 5 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance, 1 timeuse Ultra Graviton Bomb ( 147305 ) < 30% HP, 100% Chance  
4  1  Skill  5460  25436493  You've done well to make it here. ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. Shining Spear ( 24907 ) 1 x 50% Chance Storm Punisher ( 37362 ) 30% Chance Siculus Strike ( 99% HP ) 20% Chance Aegis Defense ( 999 Turns ) < 90% HP, 100% Chance, 1 timeuse < 90% HP, 100% Chance, 1 timeuse. Hymn of Nike ( 10 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 75% HP, 100% Chance, 1 timeuse < 75% HP, 100% Chance, 1 timeuse. Resurrection ( Enemy +100% )Binds all Dark attribute cards for 10 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance, 1 timeuse Starburst ( 311340 ) < 30% HP, 100% Chance  
4  1  Skill  35100  23841595  World of the Permafrost Queen ( 5 Turns ) Preemptive Strike. Disable active skills for 5 turns.. Blue Blizzard ( 34375 ) 1 x 100% Chance 100% Chance. Will use if no other skills are rolled Freezing Blast ( 29219 ) 1 x ( 24 Turns )Deal 100% damage and converts 1 Random orb into Water orbs.. < 75% HP, 75% Chance < 75% HP, 75% Chance. Will use nonconsecutively Ice Coffin ( 8594 ) 5 x ( 13 Turns )Deal 85% damage and binds 1 Random card for 24 turns. This will also disable leader skill and awoken skills.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Absolute Zero ( 100% HP )Deal 25% damage and binds 5 Random cards for 13 turns. This will also disable leader skills and awoken skills.. < 30% HP, 75% Chance  
4  1  Skill  1764  33170303  Vol Spirit ( 54% Resolve ) Passive. While HP is 54% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Aquaflame Evocation +20% ( 99 Turns )Preemptive Strike. Increases skyfall chance of Fire & Water orbs by 20% for 99 turns.. Enchant Lock Preemptive Strike. Fire & Water orbs will drop as locked orbs for 99 turns.. Power Suction ( CD +3 Turns ) > 90% HP, 100% Chance Vortex Breath ( 45732 ) < 80% HP, 50% Chance < 80% HP, 50% Chance. Will use if no other skills are rolled Vortex Breath ( 45732 )Deal 150% damage ( 3 hits, 50% per hit ).. < 80% HP, 50% Chance < 80% HP, 50% Chance. Will use if no other skills are rolled Vortex Breath ( 45732 )Deal 150% damage ( 3 hits, 50% per hit ).. < 80% HP, 50% Chance < 80% HP, 50% Chance. Will use if no other skills are rolled Press Wave ( 30487 ) Mid row Deal 150% damage ( 3 hits, 50% per hit ).. < 80% HP, 50% Chance < 80% HP, 50% Chance. Will use when above 20% HP AntiPlant ( 3 Turns )Deal 100% damage. Change middle row into Water orbs.. < 65% HP, 100% Chance, 1 timeuse Can you fight through my trial? ( 99% HP ) ** < 50% HP, 100% Chance, 1 timeuse I don't need to fight with you. ( 10 Turns ) ** < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Disable active skills for 10 turns.. ( Trigger when any of in the team ) Skill Set 2 Flare Tick Explosion ( 99% HP )Sea King's Eye ( 10 Turns )Flare Stream ( 152435 )< 50% HP, 100% Chance, 1 timeuse. < 20% HP, 100% Chance Skill Set 3 Wrath of Water ( CD +5 Turns )Swirl Cage ( 762175 ) 6 x ( 5 Turns )< 1% HP, 100% Chance. < 20% HP, 100% Chance. Deal 2500% damage and binds 6 Random cards for 5 turns. This will also disable leader skills and awoken skills..  
4  1  Skill  1926  30160815  王ゼロ闇半減 ( 50% Damage ) Passive. 50% Dark damage reduction.. Skill Set 1 Let's continue! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. King of Zero ( 75% Damage 1 Turn )Preemptive Strike. 75% damage reduction for 1 turn.. Return to Zero First turn. 100% Chance Sacrifice 3 x ( 2 Turns ) First turn. 100% Chance First turn. 100% Chance. Will use if nothing to dispel King Cannon Type Zero ( 59854 ) Binds 3 Random cards for 2 turns. This will also disable leader skills and awoken skills.. 100% Chance 100% Chance. Will use if poison orb exists Dark Pulse ( 35912 )Deal 200% damage and converts all Poison orbs into Mortal Poison orbs.. 33% Chance 33% Chance. Will use when above 30% HP Dragon King Cannon ( 44892 )Deal 120% damage and hide all orbs on the board. Moving the orb will reveal it.. 33% Chance Skill Set 2 Blue Sphere ( Enemy +10% )Chaos Bolt 4 x non 33% Chance. Will use if >30% HP Skill Set 3 King's Gaze ( 5 Turns )ReZero ( Enemy +100% )End of Pain ( 100% HP )< 50% HP, 100% Chance, 1 timeuse. < 30% HP, 100% Chance, 1 timeuse Beyond the Pain ( 897810 ) < 30% HP, 100% Chance  
5  1  43857  920  52517250  Skill Set 1 You'll regret coming here ( 26314 ) < 30% HP, 100% Chance. Will use repeatedly Freeze Lock Preemptive Strike. Deal 60% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Jammer & Poison orbs.. < 30% HP, 100% Chance. Will use repeatedly You must have guts to face me! ( CD +12 Turns ) **Preemptive Strike. Change Jammer & Poison orbs into locked orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Ice Needle ( 26314 ) Increases cooldown of active skills by 12 turns.. ( Trigger when in the team ) 60% Chance Freezing Wind ( 26314 ) 1 & 2 rows 24% Chance 24% Chance. Will use when above 30% HP You shall not pass 6 x ( 2 Turns ) **Deal 60% damage. Change 1 & 2 rows from the top into Water, Jammer & Poison orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Purple Soul Shield ( 30% Damage 3 Turns )Binds 6 Random cards for 2 turns. This will also disable leader skills and awoken skills.. ( Trigger when in the team ) < 80% HP, 100% Chance, 1 timeuse Super Snowstorm ( 65785 ) < 30% HP, 100% Chance  
5  1  Skill  1196  43160308  Skill Set 1 It's a feast!!! ( 999 Turns )< 30% HP, 100% Chance. Sea Banquet Green Lock Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 30% HP, 100% Chance. Don't ruin this party! ( CD +14 Turns )Preemptive Strike. Water & Wood orbs will drop as locked orbs for 99 turns.. < 99% HP, 100% Chance, 1 timeuse What's wrong, get it together!! ( 61846 ) > 80% HP, 100% Chance BlueEyed White Delusion 3 x ( 3 Turns ) < 80% HP, 10% Chance < 80% HP, 10% Chance. Will use when above 55% HP BlueEyed White Delusion 3 x ( 3 Turns )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 80% HP, 10% Chance < 80% HP, 10% Chance. Will use when above 55% HP Stormy God Waves ( 32550 ) 9 x non Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 80% HP, 45% Chance < 80% HP, 45% Chance. Will use when above 55% HP Stormy God Waves ( 32550 ) 9 x non Deal 100% damage. Randomly spawn Water orbs from non 9 Water orbs.. < 80% HP, 45% Chance < 80% HP, 45% Chance. Will use when above 55% HP Naive little brat!! ( 61846 )Deal 100% damage. Randomly spawn Water orbs from non 9 Water orbs.. < 55% HP, 100% Chance Let me enjoy this! ( < 8 Combos 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Spear of Poseidon ( 39060 )Absorbs 100% of the damage you cause for combos 7 and under for 3 turns.. < 50% HP, 45% Chance Spear of Poseidon ( 39060 ) < 50% HP, 45% Chance Jaw of Rage ( 136710 ) < 20% HP, 100% Chance  
5  1  33435  1104  44665400  Law of Hell ( 50153 ) 4 x non Preemptive Strike. Deal 150% damage. Randomly spawn Poison orbs from non 4 Poison orbs.. I won't forgive you ( 5 Turns ) ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Demon Half ( 999 Turns )Binds all God type cards for 5 turns. This will also disable leader skills and awoken skills.. ( Trigger when any of in the team ) > 99% HP, 100% Chance, 1 timeuse > 99% HP, 100% Chance, 1 timeuse. Will use when HP is full Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 1 Glare of Garm ( 5 Turns )100% Chance, 1 timeuse. > 99% HP, 100% Chance, 1 timeuse. Will use when HP is full Decay 4 x non Binds all God type cards for 5 turns. This will also disable leader skills and awoken skills.. > 99% HP, 100% Chance, 1 timeuse. Will use when HP is full Dead Judgment ( 40122 ) Randomly spawn Poison orbs from non 4 Poison orbs.. 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Poison Nail ( 40122 ) 2 x non Change Poison & Mortal Poison orbs into locked orbs.. 80% Chance 80% Chance. Will use when above 20% HP Army of the Dead +10% ( 10 Turns )Deal 120% damage. Randomly spawn Mortal Poison orbs from non 2 Mortal Poison orbs.. < 50% HP, 33% Chance Naglfar ( 50% Damage 1 Turn ) < 50% HP, 33% Chance Nightmare ( CD +12 Turns ) < 50% HP, 34% Chance Eat Heart Strike ( 100305 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Will use when heal orb exists Deal 300% damage and converts all Heart orbs into Dark orbs..  
5  1  Skill  1104  31545400  タケミ根性 ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. I'll do it! Hey! Come here!! 10 x Preemptive Strike. Randomly change 10 Fire, Water, Wood, Light & Dark orbs into locked orbs.. Martial God Hell Thrust ( 55443 ) 33% Chance ( 110886 after It hurts!! ) Quintessence of the Low Kick ( 44354 ) ( CD +1 Turn ) 33% Chance ( 88709 after It hurts!! ) 33% Chance. Will use when above 30% HP Lightning Strike ( 44354 ) 3 & 4 cols Deal 240% damage and increases cooldown of active skills by 1 turn.. 34% Chance ( 88709 after It hurts!! ) 34% Chance. Will use when above 30% HP War God Grapevine Stretch ( 44354 ) 1 x ( 3 Turns )Deal 240% damage. Change 3 & 4 columns from the left into Light orbs.. 100% Chance ( 88709 after It hurts!! ) 100% Chance. Will use every 3 turns when above 30% HP Onamazu's Poison Mist 8 x non Deal 240% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. < 50% HP, 100% Chance, 1 timeuse ItsunoOhabari's Breaking Thunder ( 184810 ) 1, 2, 5 & 6 cols < 30% HP, 100% Chance ( 369620 after It hurts!! ) < 30% HP, 100% Chance. I'm gonna end this! Get ready!Deal 1000% damage. Change 1, 2, 5 & 6 columns from the left into Jammer orbs.. < 30% HP, 100% Chance, 1 timeuse Skill Set 1 It hurts!! ( 999 Turns )I'm not finished!! ( Enemy +100% ) Triggering [It hurts!!] again will force a 36962 normal attack< 1% HP, 100% Chance.  
5  1  Skill  924  49850775  Here I come! ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Bind!! 6 x ( 45 Turns ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Destroy!! ( 43284 )Binds 6 Random cards for 45 turns. This will also disable leader skills and awoken skills.. 50% Chance Terminate!! ( 37100 ) 4 x non 50% Chance 50% Chance. Will use when above 40% HP Fighting spirit increasesDeal 120% damage. Randomly spawn Mortal Poison orbs from non 4 Mortal Poison orbs.. < 40% HP, 100% Chance, 1 timeuse Vanishing of Sin ( 371004 ) < 40% HP, 100% Chance  
5  1  Skill  1034  37394518  Battle Initiation ( 50% Damage 5 Turns ) Preemptive Strike. 50% damage reduction for 5 turns.. Illusory Faith Theatre ( 38635 ) 4 x ( 2 Turns ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Homogeneity Check ( Player +100% ) **Deal 120% damage and binds 4 Random cards for 2 turns. This will also disable leader skills and awoken skills.. 100% Chance, 1 timeuse Elemental Turn ( 38635 ) 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Allegro Step ( 48294 )Deal 120% damage and change own attribute to Fire, Water, Wood, Light, Dark.. 100% Chance 100% Chance. Will use if no other skills are rolled >20% HP Arabesque Repair ( 25757 ) ( Enemy +30% )Deal 150% damage ( 3 hits, 50% per hit ).. < 80% HP, 20% Chance Requiem ( CD +03 Turns ) < 80% HP, 33% Chance, 1 timeuse Rondo ( 32196 ) 1, 3 & 5 cols ; 2, 4 & 6 cols < 80% HP, 33% Chance, 1 timeuse < 80% HP, 33% Chance, 1 timeuse. Waltz ( P.Leader 1 Turn )Deal 100% damage. Change 1, 3 & 5 columns from the left into Fire, Water, Wood, Light & Dark orbs. Change 2, 4 & 6 columns from the left into Jammer & Poison orbs.. < 80% HP, 33% Chance, 1 timeuse Preparation ( 41855 ) ( CD +1 Turn ) < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Elimination of all of Master's Enemies ( 321960 ) **Deal 130% damage and increases cooldown of active skills by 1 turn.. < 20% HP, 100% Chance Sudden Curtain Call ( 321960 ) < 20% HP, 100% Chance  
5  1  Skill  1482  41085743  Shutendoji Resolve ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Mount Ooe's Soul Guardian ( 5 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. Heat Demon's Sake ( 1 Turn )Preemptive Strike. Absorbs 100% Fire damage for 1 turn.. Ice Demon's Sake ( 1 Turn )Preemptive Strike. Absorbs 100% Water damage for 1 turn.. Storm Demon's Sake ( 1 Turn )Preemptive Strike. Absorbs 100% Wood damage for 1 turn.. Sunlight Demon's Sake ( 1 Turn )Preemptive Strike. Absorbs 100% Light damage for 1 turn.. Shadow Demon's Sake ( 1 Turn )Preemptive Strike. Absorbs 100% Dark damage for 1 turn.. Steel Demon's Sake ( > 500k Damage 1 Turns )Preemptive Strike. Immune single hit damage over 500,000 for 1 turn.. Armored Demon's Sake ( 75% Damage 1 Turn )Preemptive Strike. 75% damage reduction for 1 turn.. Refined Demon's Sake ( < 8 Combos 1 Turn )Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. Steel Demon's Sake ( > 500k Damage 1 Turns )Immune single hit damage over 500,000 for 1 turn.. Heat Demon's Sake ( 1 Turn )Absorbs 100% Fire damage for 1 turn.. Ice Demon's Sake ( 1 Turn )Absorbs 100% Water damage for 1 turn.. Shadow Demon's Sake ( 1 Turn )Absorbs 100% Dark damage for 1 turn.. Storm Demon's Sake ( 1 Turn )Absorbs 100% Wood damage for 1 turn.. Sunlight Demon's Sake ( 1 Turn )Absorbs 100% Light damage for 1 turn.. Refined Demon's Sake ( < 8 Combos 1 Turn )Absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. Armored Demon's Sake ( 75% Damage 1 Turn )75% damage reduction for 1 turn.. Corpse Crushing Fist ( 44986 ) ( 2 Secs 1 Turn ) 20% Chance 20% Chance. Will use when above 20% HP Demon's Violent Suppression ( 44986 ) ( CD +1 Turn )Deal 100% damage and reduces time limit of orb movement by 2 secs for 1 turn.. 20% Chance 20% Chance. Will use when above 20% HP Cursed Mask's Sealing Technique ( 44986 ) ( 1 Turn )Deal 100% damage and increases cooldown of active skills by 1 turn.. 20% Chance Holy Genius Odachi ( 44986 ) ( 1 Turn ) 20% Chance Miasma of Grudge ( 44986 ) 20% Chance 20% Chance. Will use when above 20% HP Night Parade of One Hundred Demons ( 449860 )Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. < 20% HP, 100% Chance  
5  1  Skill  1824  41674333  Skill Set 1 Fight is Everything!! ( CD +10 Turns )Vayu's Divine Protection ( > 1000k Damage 99 Turns )Prasaadah Tapah ( 23443 ) +10% ( 5 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Maitrii Kleza ( 30476 ) 3 x non Deal 100% damage and increases skyfall chance of Heart orbs by 10% for 5 turns.. 100% Chance, 1 timeuse Darsana Layaanaam ( 25787 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Pramaada Dukkha ( 99% HP )Deal 110% damage and hide all orbs on the board. Moving the orb will reveal it.. 100% Chance, 1 timeuse Aatma Yogah ( 23443 ) ( Enemy +5% ) 100% Chance, 1 timeuse Nairantarya ( 30945 ) 100% Chance Guruh Karma ( 32820 ) ( < 7 Combos 1 Turn ) 100% Chance 100% Chance. Will use every other turn when above 10% HP Pratibandhii ( 35165 ) 1 x ( 3 Turns )Absorbs 100% of the damage you cause for combos 6 and under for 1 turn.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Pratisedha ( 37509 ) Deal 150% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. < 30% HP, 15% Chance Daurmanasya ( 70329 ) < 10% HP, 100% Chance  
5  1  Skill  1368  57061523  Robot Dark Halven ( 50% Damage ) Passive. 50% Dark damage reduction.. Robot Resolve ( 50% Resolve )Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Heaven's Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Limited Barrier ( 50% Damage 5 Turns )Preemptive Strike. 50% damage reduction for 5 turns.. Electromagnetic FieldPreemptive Strike. orbs will drop as locked orbs for 10 turns.. Shock Ray ( 26651 ) 3 x 25% Chance ( 53302 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Flash Bomb ( 26651 ) 3 x non Randomly change 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. 25% Chance ( 53302 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Machine Glare ( 26651 ) ( 1 Sec 1 Turn )Deal 120% damage. Randomly spawn Light orbs from non 3 Light orbs.. 25% Chance ( 53302 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Gathering magical powerDeal 120% damage and reduces time limit of orb movement by 1 sec for 1 turn.. 25% Chance Full Charge 25% Chance Suppressive Wave ( 31093 ) ( CD +03 Turns ) 25% Chance ( 62185 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Ordeal Section ( 31093 ) ( < 7 Combos 1 Turn )Deal 140% damage and increases cooldown of active skills by 03 turns.. 25% Chance ( 62185 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Jamming ( 31093 ) +20% ( 1 Turn )Absorbs 100% of the damage you cause for combos 6 and under for 1 turn.. 25% Chance ( 62185 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Steel Wing ( 39975 )Increases skyfall chance of Jammer orbs by 20% for 1 turn.. 60% Chance ( 79950 after Awaken Force ) Paralysis Sight ( 37755 ) 1 x ( 3 Turns ) 20% Chance ( 75511 after Awaken Force ) 20% Chance. Will use every 3 turns when above 20% HP Core Full Burst ( 115488 )Deal 170% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. 20% Chance ( 230976 after Awaken Force ) Awaken Force ( 40380 ) ( 999 Turns ) < 50% HP, 100% Chance, 1 timeuse Limit Break ( 177672 ) < 1% HP, 100% Chance ( 355344 after Awaken Force ) Skill Set 2 Holy Repair ( Enemy +19% )Limit Break ( 177672 )< 1% HP, 100% Chance.  
5  1  Skill  8580  31870078  You get no mercy!! ( 5361 ) All Preemptive Strike. Deal 10% damage. Randomly spawn Poison orbs from all orbs.. Hell's Charge ( 53611 ) 1 x 100% Chance 100% Chance. Will use every other turn when above 50% HP Ora ora ora oraah!! ( 80415 )Deal 100% damage and converts 1 Random orb into Jammer orbs.. 100% Chance You're going down!! ( 5361 ) All < 50% HP, 100% Chance, 1 timeuse Infernal Drive ( 67014 ) 6 x < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use repeatedly Deal 125% damage and converts 6 Random orbs into Poison orbs..  
5  1  Skill  9360  32835533  HOT Hera Tunes +10% ( 99 Turns ) Preemptive Strike. Increases skyfall chance of Fire & Jammer orbs by 10% for 99 turns.. Heartful Arrow ( 49790 ) 1 x 50% Chance 50% Chance. Will use when no other skills are rolled Sweet Devil! ( 49790 ) Deal 100% damage and converts 1 Random orb into Fire orbs.. 50% Chance Dublit Mirror ( < 6 Combos 999 Turns ) < 50% HP, 100% Chance Ur Fever!! ( 74685 ) < 50% HP, 38% Chance  
5  1  Skill  2156  54442085  Skill Set 1 You better watch this radiance!!Crystal Aura ( 999 Turns )< 50% HP, 38% Chance. If you want power, sacrifice him to me! ( 30040 ) **Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance, 1 timeuse You foolish Devilbound creature ( 30040 ) ** 100% Chance, 1 timeuse Reflection Ray ( 42056 ) Leftmost col Deal 140% damage. Change leftmost column into Jammer orbs.. Reflection Ray ( 42056 ) 2nd Left col Deal 140% damage. Change 2nd column from the left into Jammer orbs.. Reflection Ray ( 42056 ) 3rd Left col Deal 140% damage. Change 3rd column from the left into Jammer orbs.. Reflection Ray ( 42056 ) 3rd Right col Deal 140% damage. Change 3rd column from the right into Jammer orbs.. Reflection Ray ( 42056 ) 2nd Right col Deal 140% damage. Change 2nd column from the right into Jammer orbs.. Reflection Ray ( 42056 ) Rightmost col Deal 140% damage. Change rightmost column into Jammer orbs.. Poison Mist +20% ( 2 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Erase LightIncreases skyfall chance of Mortal Poison orbs by 20% for 2 turns.. < 70% HP, 100% Chance, 1 timeuse Evaporate ( 5 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Reflection Ray ( 48064 ) 1 & 4 cols Binds all Water attribute cards for 5 turns. This will also disable leader skills and awoken skills.. < 50% HP, 33% Chance Reflection Ray ( 48064 ) 2 & 5 cols < 50% HP, 33% Chance Reflection Ray ( 48064 ) 4 & 6 cols < 50% HP, 34% Chance Brilliant Flare ( 66088 ) < 50% HP, 100% Chance Brilliant Flare ( 66088 ) < 50% HP, 100% Chance Crossing Ray ( 180240 ) < 20% HP, 100% Chance  
5  1  Skill  1960  46236750  Skill Set 1 Gloomy Rose +20% ( 99 Turns )< 20% HP, 100% Chance. Hey! I'm not done playing with you! ( 5 Turns )You seem to be funnier than the world +20% ( 99 Turns ) **Preemptive Strike. Increases skyfall chance of Poison orbs by 20% for 99 turns.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Sorry, I'm tired of looking at your face ( 35574 ) **Increases skyfall chance of Fire & Light orbs by 20% for 99 turns.. ( Trigger when any of in the team ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Vanir Rose ( 45276 ) Leftmost col ; Rightmost col Deal 110% damage and hide all orbs on the board. Moving the orb will reveal it.. ( Trigger when any of in the team ) 50% Chance 50% Chance. Will use when above 50% HP Vanir Rose ( 45276 ) Leftmost col ; Rightmost col Deal 140% damage. Change leftmost column into Fire orbs. Change rightmost column into Wood orbs.. 50% Chance 50% Chance. Will use when above 50% HP Glass Storm ( 48510 )Deal 140% damage. Change leftmost column into Fire orbs. Change rightmost column into Wood orbs.. 50% Chance Glass Storm ( 48510 ) 50% Chance Petal Chain 3 x ( 3 Turns ) < 90% HP, 100% Chance, 1 timeuse < 90% HP, 100% Chance, 1 timeuse. Floral Mist ( 45276 )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Floral Mist ( 45276 )Deal 140% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Gale Impact ( 48510 ) 3 & 4 cols Deal 140% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 20% HP Gale Impact ( 48510 ) 3 & 4 cols Deal 150% damage. Change 3 & 4 columns from the left into Wood orbs.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 20% HP No way! I won't let you end this yet! ( 10 Turns )Deal 150% damage. Change 3 & 4 columns from the left into Wood orbs.. < 40% HP, 100% Chance, 1 timeuse Ventus Anima ( 194040 ) < 20% HP, 100% Chance  
5  1  Skill  2156  51765620  龍騎士風ドラゴン・パッシブ ( 50% Damage ) Passive. 50% Wood & Light damage reduction.. Skill Set 1 Here I come, brave rival! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Dragon Knight ( 3 Turns )Preemptive Strike. Binds all Dark attribute cards for 3 turns. This will also disable leader skills and awoken skills.. Skill Set 2 His sword is raised ( 2 Turns )30% Chance. Will use when >20% HP Increases damage to 200% for the next 2 turns.. Proud Slash ( 26224 ) Mid row Deal 80% damage. Change middle row into Light orbs.. Skill Set 3 Ruthless Saw ( 32780 )30% Chance. Will use when >20% HP Deal 100% damage ( 2 hits, 50% per hit ).. Dragontree Shield ( 1 Turn )Absorbs 100% Water damage for 1 turn.. Skill Set 4 Stun Buckler ( CD +01 Turns )30% Chance. Will use when >20% HP Increases cooldown of active skills by 01 turns.. Slash and Thrust ( 36058 )Deal 110% damage.. Brave Resistance < 50% HP, 100% Chance, 1 timeuse Brave Resistance ( 99% HP ) < 50% HP, 100% Chance, 1 timeuse Last Belief ( 327800 ) < 20% HP, 100% Chance ( 655600 after His sword is raised )  
5  1  36882  1512  36473145  五右衛門・パッシブ ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Ninja Fireworks ( 73764 )Preemptive Strike. Deal 200% damage.. Skill Set 1 Tenka Gomen ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Ninja Fireworks ( 73764 )Preemptive Strike. Deal 200% damage.. Coin Barrage ( 2213066390 ) < 80% HP, 33% Chance What a Great View! 3 x ( 23 Turns ) < 80% HP, 33% Chance < 80% HP, 33% Chance. Will use nonconsecutively Grand Smokescreen ( 47947 )Binds 3 Random cards for 23 turns. This will also disable leader skills and awoken skills.. < 80% HP, 33% Chance < 80% HP, 33% Chance. True Ninja Art Fireworks ( 110646 )Deal 130% damage and hide all orbs on the board. Moving the orb will reveal it.. < 30% HP, 100% Chance Golden Pipe ( Enemy +100% ) < 1% HP, 100% Chance  
5  1  Skill  7540  39695425  Skill Set 1 Let's have some fun ( 999 Turns )< 1% HP, 100% Chance. Dragon's Origin ( 3 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 2 Let's have some fun ( 999 Turns )< 1% HP, 100% Chance. Dragon's Origin ( 3 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 3 Let's have some fun ( 999 Turns )< 1% HP, 100% Chance. Dragon's Origin ( 3 Turns )Dark Rumble ( 48891 ) 1 x Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 20% Chance Genocide Missile Type 0 ( 39113 ) 6 x 20% Chance Brilliant Dragon Skull ( 45632 ) 20% Chance Glass Leaf ( 39113 ) 20% Chance Cattle Mutilation ( 52150 ) 20% Chance Draco SummonDragon Portal 100% Chance, 1 timeuse Fair Skies Guardian Dragon  Shield ( 50% Damage 2 Turns ) 100% Chance, 1 timeuse Fair Skies Guardian Dragon  Skill ( < 7 Combos 2 Turns ) 100% Chance, 1 timeuse Fair Skies Guardian Dragon  Balance ( > 800k Damage 2 Turns ) 100% Chance, 1 timeuse Fair Skies Guardian Dragon  Judge ( > 1500k Damage 2 Turns ) 100% Chance, 1 timeuse Skill Set 4 Draggie Knight, Zeal's Enhancement ( 1 Turn )Draggie Shield ( 75% Damage 1 Turn )Alt. Five Origin Dragon Star Attack ( 162970 )100% Chance, 1 timeuse. < 15% HP, 100% Chance ( 407425 after Draggie Knight, Zeal's Enhancement ) 





In normal dungeons, rare monsters have approximately a 25% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. 
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7 By Mystic#31975 7 months ago ( 9.0.3 ) "Are you dead yet?" 0 GodHand#54621 on 1/15/2017 ( 9.5.1 ) Your question implies that the objective to that dungeon was made for team to zero stone. Ah my friends, I am the grim reaper of truths you always knew, but didn't want to accept. That truth, in this case is gungHo created ultimate descended rush with the sole intention of a forced payment in magic stones to claim victory and drops which are only available there if your not within a short time away from one of it's drops descends schedule. so this means you have to pay Stones how many you may ask. I have a complete devil team led by Lubu and all rem gods all +297 Max laten and max skill level. It costs me 7 magic stones to clear and I've been playing since day 3. My myr team can do it in 5 stones, but not consistently. So it's true You gots to pay, if ya wants to play. godhand 5 By Mrex777#91897 6 months ago ( 9.0.3 ) Randumbo dungeon that has no purpose other than testing how lucky you are. *If you don't have 75% shield and you run into B4F Hera or B5F Goemon you will die *If you see Sopdet in the first floor you will die 999% *If you see Xa Wu Zheng in the 3rd floor you WILL die unless you are very lucky in damage output *If you see Lynthia and you do not have a stunning skill, you will very likely die because all of her attacks do like 45000+ Damage and she will lock your awoken skills for a duration that you cannot survive at all. *If you see Beezelbub please KILL HIM IN 1 TURN or he will do attacks that are like 50000 to 80000 damage. His HP is quite low compared to the rest of the guys in B5, however. *If you see Hanuman you WILL die, no exceptions. *If you see Windsor (The robot mask) you will die, no exceptions, unless you built a team specially against him. In Japanese version now you can see Red Agni, Black Agni, Miru, Star Justice, Another Justice, Liberty Geist and Another Geist. Agni, Justice and Geist i think is possible (I saw people beat Black Agni and Another Geist), but Miru is nonsense. Also, it is not a guaranteed drop dungeon and you may get nothing from it. However, if you can beat the robot mask it drops 100%. (In Japanese version, the last floor is 100% drop in the latest version because of the addition of Black Agni, Another Justice and Another Geist. They are much more easier to encounter there too.) Last edited by Mrex777 6 months ago ( 9.0.3 ) 2 dc#18439 4 months ago ( 9.2.1 ) Okay, okay, okay, think i get it now. Last question, are you saying i will likely die? 0 When the bad combinations strike you will very likely. 0 chinesepro#24978 2 months ago ( 9.2.1 ) Myr can do it pretty easily. Went in with a subpar myr team (wu kong carried) and somehow stalled through Windsor enough to get past the skill delay and kill. But I also agree, I got hella lucky. Hanuman or Sopdet would've been insta gg if I encountered them 0 drgnwzrd#30794 10 days ago ( 9.5.1 ) I've run this about 10 times now with a Genry team and the method for Sopdet is to make 5 orb matches. Several if you can each go. Do not match 6. I've hit her a couple times already and this method works well. It is going to be luck to beat this dungeon. You basically have to one shot everything but the resolves, of course. Everything has > 10Mil hp, so you have to hit HARD. I might try a Ra team. 0 By Togder#73376 6 months ago ( 9.0.3 ) I did it by myself but I had to stall for 99 turns when I got Hanuman because I was using my XM/XM/XM/Uriel/Gadius/XM team... So wood + attacker means he absorbed pretty much any attack. Good news is that the head invaded so it was worth the torture. 0 By IMNSO#46748 6 months ago ( 9.0.3 ) Returns 56K exp & 57K coins Returns 46K exp & 61K coins Not very attractive because invade is a long shot. Do this for a stone or do the specific descend for the boss. Last edited by IMNSO 6 months ago ( 9.0.3 ) 0 By Chinny#61703 6 months ago ( 9.0.3 ) I just noticed that both regulat satan and evo satan can appear on floor one. 0 By Dot#41522 6 months ago ( 9.0.3 ) You know, I was thinking I could just give this 45 tries with some generic combo team until I got a lucky enough boss set to win... Then I saw that everything has 35 times their normal HP :/ 0 By Kalani#33300 2 months ago ( 9.2.1 ) I just ran into Agni on floor 3. I don't see Agni in this dungeon at all. 0 By Dot#41522 2 months ago ( 9.2.1 ) This page is in need of an update... I just ran into 2nd form Myr on F4 and she hits way harder than the M+ version in her own dungeon (first attack was ~37k, second was ~42k). 0 By drgnwzrd#30794 9 days ago ( 9.5.1 ) Finally beat it, but this dungeon is wrong here. There is a gathering of talents and gathering of talents 2. Gathering of Talents has 5 floors, but costs 50 stamina. Gathering of Talents 2 has 8 battles and costs 99 stamina. On my run I got: Legolante, Piano Dragon (stallable) KaguyaHime ZhuBajie Awoken Zeus Stratios Gainut (2 turns) Unless indicated I one shotted. Used a Genry team with Verdani, Urd, A.Ama, Ronia I probably tried 15 times or so. Luck is important with such a variety on each floor. 1 By HomicEYEd#33274 2 months ago ( 9.2.1 ) Just nostoned it solo challenge mode with all Dantalions. 2 By nathan@N17#37737 7 months ago ( 9.0.3 ) Of course people get salty because I made a joke before any data was entered about it being easy...go figure Last edited by nathan@N17 6 months ago ( 9.0.3 ) 
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 Gathering of Talents 