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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  | x 2 Unicorn | 1 | Skill | 220 | 376,650 | Lv.10    Dash ( 2,093 ) Pre-emptive Strike. Deal 25% damage .. Saintly Horn ( 8,370 ) 1 x    100% Chance 100% Chance. Deal 100% damage and converts 1 Random orb into Light orbs .. |
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2 |  |   Sanctuary Guardian, Archangel | 1 | 6,333 | 725 | 870,069 | Lv.5    Cold Angelic Smile 1 x    Pre-emptive Strike. Converts 1 Random orb into Jammer orbs .. Shining Ray ( 4,750 ) 1 x    40% Chance ( 9500 after Sadistic Switch ) 40% Chance. Deal 75% damage and converts 1 Random orb into Light orbs ..  Sadistic Switch ( 999 Turns ) < 75% HP, 100% Chance, 1 time-use < 75% HP, 100% Chance, 1 time-use. Increases damage to 200% for the next 999 turns ..  Heart Break ( 3,167 )    < 30% HP, 60% Chance ( 6333 after Sadistic Switch ) < 30% HP, 60% Chance. Will use when heal orbs are present Deal 50% damage and converts all Heart orbs into Jammer orbs .. |
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3 |  |  Fire Dominion Uriel | 1 | 9,500 | 360 | 1,391,389 |  Miraculous Flame ( 14,250 ) 1 x    30% Chance 30% Chance. Will use if [Punishing Chains] isn't used Deal 150% damage and converts 1 Random orb into Heart orbs ..  Punishing Chains ( 7,125 ) 1 x Sub ( 2-3 Turns ) 70% Chance 70% Chance. Deal 75% damage and binds 1 Random sub for 2-3 turns. This will also disable awoken skills ..  Eternal Flames ( 7,125 )    < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when heal orbs are present Deal 75% damage and converts all Heart orbs into Fire orbs .. |
3 |  |  Water Dominion Gabriel | 2 | 9,082 | 360 | 627,500 |   Angelic Murmur ( P.Leader 5 Turns ) Pre-emptive Strike. Binds Player's Leader for 5 turns. This will also disable leader skill and awoken skills .. Mystic White Lily ( Enemy +100% ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Will use as normal attack if player HP is <9082 Recovers enemy 100% of maximum HP ..  Divine Word - The Final Day ( -99% HP ) 100% Chance 100% Chance. Will use every other turn Player -99% current HP ..  Summon Casablanca ( 14,532 ) 100% Chance 100% Chance. Will use every other turn Deal 160% damage ( 2 hits, 80% per hit ) .. |
3 |  |  Wood Dominion Michael | 1 | Skill | 600,000 | 43 |   Protective Field ( 4 Turns ) Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 4 turns .. Sealing Field ( Leaders 4 Turns ) First turn. 100% Chance First turn. 100% Chance. Binds Both Leaders for 4 turns. This will also disable leader skills and awoken skills .. Soul Scales ( 3,243 )  Soul Scales ( 6,486 )  Soul Scales ( 12,972 )  Soul Scales ( 51,888 ) |
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4 |  |  Light Dominion Raphael | 5 | Skill | 0 | 2,582,361 |   Healing Miracle ( 10 Turns ) Pre-emptive Strike. Absorbs 100% Dark damage for 10 turns .. Eternal Peace ( 134,004 ) 100% Chance 100% Chance. Deal 1200% damage ( 3 hits, 400% per hit ) .. |
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5 |  |   Awoken Sandalphon | 1 | Skill | 670 | 3,831,736 | Lv.5    Angelic Hymn ( 3 Turns ) Pre-emptive Strike. Disable active skills for 3 turns .. Sword of Malkuth ( 13,684 ) 30% Chance 30% Chance. Will use if [Purifying Melody] isn't used Deal 120% damage ( 2 hits, 60% per hit ) ..  Purifying Melody ( 9,122 )    70% Chance 70% Chance. Will use when dark orbs are present Deal 80% damage and converts all Dark orbs into Light orbs ..  Birdcage of Confinement ( 10 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds all God type cards for 10 turns. This will also disable leader skills and awoken skills ..  Performance of Judgement ( 23,946 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 210% damage ( 3 hits, 70% per hit ) .. |
I transferred Orochi's 5 turn delay onto pandora for another dungeon. That would work well here. Bring Raphael along and nullify all damage, then sneer "My Raphael is better than yours!" as you proceed to clobber him.
Thanatos works, too, but using Raphael to counter Raphael just feels.....right.