
Dragon Songstress - Legend Plus







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Corresponding Skill Up![]() ![]() | |
These monsters share the same skills: | |
Blizzard Signal CD: 12 ( 7 ) Max Lv.6 | ![]() ![]() |
Draco Summoning Circle-Fr & Dk CD: 19 ( 12 ) Max Lv.8 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Guard Stance - Wood CD: 11 ( 4 ) Max Lv.8 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Performance of Judgement CD: 25 ( 14 ) Max Lv.12 | ![]() ![]() ![]() ![]() ![]() |
Tornado Signal CD: 12 ( 7 ) Max Lv.6 | ![]() ![]() |
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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1 | ![]() | ![]() Marine Spec Ops Goblin | 1 | Skill | 520 | 688,489 | ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 100% damage.. ![]() ![]() 100% Chance | |
1 | ![]() | ![]() Siren | 1 | Skill | 480 | 3,148,444 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly spawn Heart orbs from all Fire orbs.. ![]() ![]() ![]() ![]() Pre-emptive Strike. Deal 80% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. ![]() ![]() 100% Chance 100% Chance. Will use every other turn Change the following column "O" into Poison orbs -----O -----O -----O -----O -----O .. ![]() ![]() ![]() ![]() ![]() 50% Chance ![]() ![]() ![]() 50% Chance 50% Chance. - Will preemptive bind if no Fire orbsDeal 80% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. | |
1 | ![]() | ![]() Berry Dragon | 1 | Skill | 288 | 647,998 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() Pre-emptive Strike. Randomly spawn Water orbs from non 3 Water orbs.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when water orb exists Deal 100% damage. Randomly spawn Jammer orbs from non 3 Water orbs.. ![]() ![]() 100% Chance ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when water orb exists Deal 100% damage. Randomly spawn Jammer orbs from non 3 Water orbs.. ![]() ![]() 100% Chance ![]() ![]() 100% Chance | |
2 | ![]() | ![]() ![]() Aqua Gear | 1 | Skill | 911,111 | 34 | ![]() ![]() < 99% HP, 100% Chance ![]() ![]() > 99% HP, 100% Chance ![]() ![]() ![]() ![]() ![]() < 99% HP, 100% Chance ( 18687 after Activated ) | |
2 | ![]() | ![]() ![]() Wind Gear | 1 | Skill | 911,111 | 34 | ![]() ![]() > 99% HP, 100% Chance ![]() ![]() < 99% HP, 100% Chance ![]() ![]() ![]() ![]() ![]() < 99% HP, 100% Chance ( 18687 after Activated ) | |
2 | ![]() | ![]() ![]() Extant Red Dragon Caller, Sonia TAMADRA | 1 | Skill | 192 | 4,462,663 | ![]() ![]() ![]() Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when above 40% HP Deal 100% damage. Randomly spawn Fire orbs from non 3 Fire orbs.. ![]() ![]() < 40% HP, 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() < 40% HP, 100% Chance | |
3 | ![]() | ![]() ![]() Horned Fort Dragon, Fortoytops | 1 | Skill | 77,822 | 6,352,462 | ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() 50% Chance ![]() ![]() ![]() ![]() ![]() 50% Chance 50% Chance. Will use when above 30% HP Deal 100% damage. Randomly spawn Jammer orbs from non 6 Jammer orbs.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance ![]() ![]() < 30% HP, 100% Chance | |
4 | ![]() | ![]() Red Pirate Dragon, Bartholomew | 1 | 24,827 | 9,200 | 5,303,200 | ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 20 turns.. ![]() ![]() First turn. 100% Chance, 1 time-use ![]() ![]() ![]() ![]() ![]() 100% Chance ( 93101 after Black Bird ) ![]() ![]() < 50% HP, 100% Chance ( 119172 after Black Bird ) | |
5 | ![]() | ![]() ![]() Awoken Sandalphon | 1 | Skill | 1,072 | 6,498,624 | ![]() ![]() ![]() Pre-emptive Strike. Disable active skills for 3 turns.. ![]() ![]() 30% Chance ![]() ![]() ![]() ![]() ![]() 70% Chance 70% Chance. Will use when dark orbs are present Deal 80% damage and converts all Dark orbs into Light orbs.. ![]() ![]() ![]() < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds all God type cards for 10 turns. This will also disable leader skills and awoken skills.. ![]() ![]() < 30% HP, 100% Chance | |
6 | ![]() | ![]() ![]() Awoken Hermes | 1 | Skill | 420 | 12,537,639 | ![]() ![]() ![]() Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. 50% damage reduction for 1 turn.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use when above 75% HP Deal 180% damage. Randomly spawn Poison orbs from non 3 Poison orbs.. ![]() ![]() ![]() 100% Chance 100% Chance. Will use every 3 turns when above 75% HP Deal 130% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 75% HP, 100% Chance < 75% HP, 100% Chance. Will use when above 25% HP Deal 160% damage. Randomly spawn Fire & Water orbs from non 2 Fire & Water orbs.. ![]() ![]() ![]() ![]() ![]() < 75% HP, 100% Chance < 75% HP, 100% Chance. Will use every 3 turns when above 25% HP Deal 180% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs.. Skill Set 2 < 75% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 75% HP, 100% Chance. Will use every 3 turns when above 25% HP Deal 100% damage. Change all orbs to Fire, Light & Dark orbs.. ![]() ![]() < 75% HP, 100% Chance. Will use every 3 turns when above 25% HP Change the following row "O" into Jammer orbs ------ ------ OOOOOO ------ ------ .. Skill Set 3 < 50% HP, 100% Chance. Will use when >25% HP ![]() ![]() ![]() ![]() ![]() ![]() < 75% HP, 100% Chance. Will use every 3 turns when above 25% HP Absorbs 100% Fire damage for 5 turns.. Skill Set 4 < 50% HP, 100% Chance. Will use when >25% HP ![]() ![]() ![]() ![]() ![]() ![]() < 75% HP, 100% Chance. Will use every 3 turns when above 25% HP Absorbs 100% Dark damage for 5 turns.. Skill Set 5 < 50% HP, 100% Chance. Will use when >25% HP ![]() ![]() ![]() ![]() ![]() ![]() < 75% HP, 100% Chance. Will use every 3 turns when above 25% HP Absorbs 100% Light damage for 5 turns.. ![]() ![]() ![]() ![]() ![]() < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when jammer orb exists when above 25% HP Deal 200% damage and converts all Jammer orbs into Lethal Poison orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 25% HP, 100% Chance < 25% HP, 100% Chance. Deal 400% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs.. | |
7 | ![]() | ![]() ![]() Draconic Songstress of Blue Echoes, Mion | 1 | Skill | 798 | 12,672,953 | ![]() ![]() ![]() ![]() Passive. 50% Water & Wood damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. 99% damage reduction for 1 turn.. Skill Set 2 First turn. 100% Chance. ![]() ![]() Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. ![]() ![]() Reduces time limit of orb movement to 25 % for 1 turn.. Skill Set 3 > 99% HP, 100% Chance, 1 time-use. ![]() ![]() Player -99% current HP.. ![]() ![]() Immune single hit damage over 500,000 for 5 turns.. Skill Set 4 < 99% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() Deal 140% damage and binds 1 Random card for 4 turns. This will also disable leader skill and awoken skills.. ![]() ![]() 50% damage reduction for 5 turns.. Skill Set 5 50% Chance. Will use when >30% HP ![]() ![]() Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it -----O ------ -----O ------ -O-O-O .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. Skill Set 6 50% Chance. Will use when >30% HP ![]() ![]() Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it O-O-O- ------ O----- ------ O----- .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. ![]() ![]() 50% Chance ( 35820 after Warrior's March ) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 50% Chance ( 29104 after when above 30% HP ) 50% Chance. Will use when above 30% HP Deal 130% damage and randomly change 10 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance, 1 time-use < 30% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 6 and under for 2 turns.. ![]() ![]() < 30% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance ( 1119375 after Warrior's March ) - Rotates through 1 of Blind set then 1 of Ice Quartet or Ice Blades |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
Tell us what you think about this dungeon![]() ![]() |
Add your comment |
3 By -Striku-#37071 5 years ago ( 9.2.1 ) I wonder why Legelonte isn't in this dungeon. 3 Anode#94432 5 years ago ( 9.2.1 ) It's a bigger mystery why Legelonte isn't a part of her evo material yet Ilsix is 1 By Mr-ex777#91897 5 years ago ( 9.2.1 ) 2nd floor and boss are Kinnikuman/Akuma Shogun/Khepri/Cannoneer killers. Otherwise seems pretty easy. Also, the music for this dungeon is Marasy8's piano version of the Normal Dungeon Music. 1 By Anode#94432 5 years ago ( 9.2.1 ) So for the first turn on the boss, you have to make 6 or more combos with 1/4 of your orb movement time? Seems legit *uses gravity* Last edited by Anode 5 years ago ( 9.2.1 ) 1 In this case, >99% seems to actually mean you have to do more than 1% damage to her. I pinged her a bit on the first turn, then snowglobe active (20-some K) and 0-combo. She still did the -99% gravity and >500k damage shield to me. :( 0 Guest#57761 5 years ago ( 9.2.1 ) Is that even needed? The combo shield isn't preemptive. You could just hit for 1 damage on the first turn, then do 0 combos while the shield is active. Should still avoid the >99% move (I'm assuming that as usual, >99% actually means "full hp"). 0 There was that one time when I got a resolve boss down to 1 hp, hit him next turn with a two-combo and did not break his defense, so I ended up dealing 1hp x4 or something to him. The boss didn't die... 0 [Deleted] Last edited by Jacky@PG 5 years ago ( 9.2.1 ) 0 I would assume >99% means exactly that, more than 99%, meaning you need to take down at least 1% of her hp (126729) in first turn to avoid the gravity and shield... At least when I try use snowglob on her and just match 3-hearts in turn 2, she still blast me with gravity. ps: AA Lucifer's active works in getting her below 99%... Just did that on my Pandora team. Last edited by Steve 5 years ago ( 9.2.1 ) 0 By AlexDragon#99396 4 years ago ( 11.1.1 ) Don't get too allured in... in other words don't get too caught up in the artwork.. Don't stall too long because of artwork(Boss) P.S.I posted the same comment on Alt Challenge Dungeons 2,Enoch Descended,Multiplayer Ultimate Arena(Ultimate Arena Extreme) and Hera(297) Descended 0 By noip@sa/r#5671 5 years ago ( 9.2.1 ) warning: boss skillsets are completely random, they do not follow a set 2 -> set 3 -> set 4 pattern. 0 By lizarde#49740 5 years ago ( 9.2.1 ) Took 2 tries but ilm works well. I ran: Ilm (3235), Onion Knight (3296), Tsubaki (2970), Leilan (2073), Snow Globe Vert (522), Ilm (3235) Hardest part is not blasting through hermes, so to keep up your life. Make sure to wait out the first turn against Mion, pop ilm & make rows for the kill. Plan them before moving you will have very little time. 0 By Taters#73929 5 years ago ( 9.2.1 ) Just a little note on her behavior. If she's above 50%, after using 'Show me your puzzle song,' and one of the two damage reduction moves, she will continuously cycle between: A: One of the two blind moves, Skill Set 5 or Skill Set 6. B: Either the orb lock or the high damage smack, Obbligato of Ice Blades or Ice Blossom Quartet respectively. So she'll keep cycling sets A B A B A B ect. So if your team is capable, you can stall her pretty comfortably until you get a cycle you're comfortable enough to nuke with. 0 By Entilzar#53716 5 years ago ( 9.2.1 ) Done for the Snow Globe Challenge with the following team. Leader: Myr, skill max, +297, latents HP, RCVx2, SDRx2 Sub1: Apocalypse, skill max, +297 Sub2: Apocalypse, skill max, +139 Sub3: Sun Wukong, skill max, +297 Sub4: Snow Globe Vert Fr.Leader: Myr, skill max, +297, latents RCVx2, SDRx3, inherited Saria's Shine Flare Ring. Badge: +15% HP and -300 team cost. Fl.1 : you'll probably get a good board with heart to start with, kill. Fl.2: Tamadra is the problem. Use Apo to get board and combos. Fl.3: nothing to say. Fl.4: straightforward too. Fl.5: 100% skill bind resist. Be sure to kill to avoid bind. Unless your Myr inherits unbind skill (fairy tale girls, for example). Fl.6: Ok... Fl.7: hit first turn and one non-white combo only 2nd turn to avoid 500k shield. Then use your skills wisely, be sure to delete locked orbs for Apo skills to work best. Last edited by Entilzar 5 years ago ( 9.2.1 ) 0 By Weiss.EX#86149 4 years ago ( 9.5.1 ) hermes was was the true horror here just wanted to slowly bring him to 75% hp but skyfall was to good for me got rekt. the Boss itself was easy used a Fullboard change + A.I&I skill and killed her with svati :D just needed to prey a bit to the skyfall god but was manageable :D when she used that Combo shield + 75% movement time reduction 0 By Tanga#12116 4 years ago ( 9.6.3 ) I'd appreciate any thoughts on this ALB team strategy for Mion, It uses Khepri to solve the problem of making 6 combos plus a row of 8/9 on F2, but you can substitute with a green row sub if you're confident of making it: Player 1: ALB, Nordis, Australis, Chester, Dios Player 2: ALB, Khepri, Dios, Dios, Dios Fl1 - P1: Australis Fl2 - P2: ALB, Khepri, make a row of 9 plus three other combos Fl3 - P1: ALB Fl4 - P2: Dios, swipe Fl5.1 - P1: PASS Fl5.2 - P2: Dios Fl6 - P1: Nordis, Dios Fl7.1 - P2: Heal if possible Fl7.2 - P1: Chester, heal if possible, take a bind and a hit for 20895 HP Fl7.3 - P2: Dios, swipe Edited to add: I tried it on Mythical and it worked well, but I didn't get a chance to try it on Legend Plus. The person I played with didn't bring Khepri but made 6 combos on Floor 2 anyway. Last edited by Tanga 4 years ago ( 9.6.3 ) 0 By Kirito#46338 4 years ago ( 11.1.1 ) Is this ever coming back?!! I've been waiting for this dungeon since awoken Andromeda came out. What gives?! Last edited by Kirito 4 years ago ( 11.1.1 ) 0 By GenjitsuTy#103423 2 years ago ( 17.2.0 ) Obbligato of Ice Blades: "29104 after when above 30% HP" But it's always used when above 30% HP, because the Barcarole for the River of Woe is used when below 50%, and then "This is your last performance!" and then Qequiem of a Thousand Creeds. -1 By Anode#94432 5 years ago ( 9.2.1 ) Out of curiosity, did anyone else mess up and die because they were too entranced in the music? 0 gargoyle#45619 5 years ago ( 9.2.1 ) I like the music. It didn't make me mess up, but it did make stalling more enjoyable. -1 By Giles#54794 5 years ago ( 9.2.1 ) Having s snow globe makes it that much more difficult... done it with A Krishna team on the 3rd try. A Krishna dual lead Snow globe Uriel Yamato Gadius First 2 tries got owned by Sandalphone because of his bind (accidentally did too much damage thanks to the skyfall...). Third try was a success but it took a lot of patience. Because of 1.5x HP and RCV boost you'll be able to stall when needed (not on Flr 3, pirate will ohko on 2nd turn). 0 VGM#89452 5 years ago ( 9.2.1 ) Keep in mind Awoken Kirishna has not even been announced yet. The Krishna that you meant is super ult Krishna. 0 What are you talking about Awoken Krishna exists http://puzzledragonx.com/en/monster.asp?n=3592 0 That comment is old. It existed long before A. Krishna did. |
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- Mion Descended! - Legend Plus |