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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  |  Mugmil | 2 | 7,080 | 1,000,000 | 25 | --  MugMug Blue ( 7,080 ) 1 x    100% Chance 100% Chance. Deal 100% damage and converts 1 Random orb into Water orbs ..  Quiet Tea Time! 3 x ( 2-3 Turns ) < 30% HP, 100% Chance, 1 time-use < 30% HP, 100% Chance, 1 time-use. Binds 3 Random cards for 2-3 turns. This will also disable leader skills and awoken skills .. |
1 |  |  Beast of the Labyrinth, Minotaur | 3 | 11,040 | 300 | 527,250 | --   Quick Stomp ( 2,208 ) Pre-emptive Strike. Deal 20% damage .. Full Swing ( 16,560 ) < 40% HP, 100% Chance < 40% HP, 100% Chance. Deal 150% damage ..  Binding Move 1 x ( 10 Turns ) < 10% HP, 100% Chance, 1 time-use < 10% HP, 100% Chance, 1 time-use. Binds 1 Random card for 10 turns. This will also disable leader skill and awoken skills .. |
1 |  |   Wind Gear | 1 | Skill | 822,222 | 17 | --  Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Increases cooldown of active skills by 1 turn ..  Activated ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Increases damage to 200% for the next 999 turns ..  Wind Pulse ( 2,304 ) 3 x non    < 99% HP, 100% Chance ( 4609 after Activated ) < 99% HP, 100% Chance. Deal 280% damage. Randomly spawn Wood orbs from non 3 Wood orbs .. |
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2 |  |  The Eternal Bird, Phoenix | 1 | 11,102 | 0 | 2,560,373 | --   Gleam of the Phoenix ( Player +100% ) Pre-emptive Strike. Recovers Player 100% of maximum HP .. Immortal Flame ( 8,327 )    100% Chance 100% Chance. Will use when water orb is present Deal 75% damage and converts all Water orbs into Heart orbs ..  Flames of Reincarnation ( Enemy +100% ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Recovers enemy 100% of maximum HP ..  Eternal Flare ( 44,410 ) 100% Chance 100% Chance. Will use every 6 turns with highest priority Deal 400% damage ( 5 hits, 80% per hit ) .. |
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3 |  |   Blue Moon Sea Deity, Isis | 1 | Skill | 0 | 2,780,694 | --   Heavenly Star-Mother ( < 5 Combos 99 Turns ) Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 99 turns .. Holy Sea Blessing ( 5 Turns ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Will use if fire card is in team Binds all Fire attribute cards for 5 turns. This will also disable leader skills and awoken skills ..  The Beckoning of the Nile ( 15,400 )       100% Chance 100% Chance. Deal 160% damage. Change all orbs to Water, Wood, Light & Heart orbs .. |
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4 |  |   Awoken Gaia | 1 | Skill | 8,889 | 2,228,002 | --   Earth's Core ( 5 Turns ) Pre-emptive Strike. Absorbs 100% Fire damage for 5 turns .. Stone Grave ( 10,756 ) 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Deal 60% damage ( 2 hits, 30% per hit ) ..  Earth Gravity ( -99% HP ) 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Player -99% current HP ..  Clod of Blessing ( 17,926 ) 1 x    100% Chance 100% Chance. Will use every 3 turns when above 30% HP Deal 100% damage and converts 1 Random orb into Heart orbs ..  Ground Revenge ( 21,510 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use every other turn Deal 120% damage ( 3 hits, 40% per hit ) ..  Megalithic Seal ( 13,445 ) 1 x ( 2 Turns ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use every other turn Deal 75% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills .. |
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5 |  |   Awoken Deus ex Machina | 1 | Skill | 470 | 6,253,264 | --   Battle Initiation ( -50% Damage 5 Turns ) Pre-emptive Strike. 50% damage reduction for 5 turns .. Illusory Faith Theatre ( 14,683 ) 4 x ( 2 Turns ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Deal 120% damage and binds 4 Random cards for 2 turns. This will also disable leader skills and awoken skills ..  Homogeneity Check ( Player +100% ) ** 100% Chance, 1 time-use 100% Chance, 1 time-use. Recovers Player 100% of maximum HP .. ( Trigger when any of   in the team )  Elemental Turn ( 14,683 ) 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Deal 120% damage and randomly change own attribute into Fire / Water / Wood / Light / Dark ..  Allegro Step ( 18,354 ) 100% Chance 100% Chance. Will use if no other skills are rolled >20% HP Deal 150% damage ( 3 hits, 50% per hit ) ..  Arabesque Repair ( 9,789 ) ( Enemy +30% ) < 80% HP, 20% Chance < 80% HP, 20% Chance. Deal 80% damage and recovers enemy 30% of maximum HP ..  Requiem ( CD +0-3 Turns ) < 80% HP, 33% Chance, 1 time-use < 80% HP, 33% Chance, 1 time-use. Increases cooldown of active skills by 0-3 turns ..  Rondo ( 12,236 ) ( expand for details ) < 80% HP, 33% Chance, 1 time-use < 80% HP, 33% Chance, 1 time-use. Deal 100% damage. Change the following column "O" into Fire, Water, Wood, Light & Dark orbs OOOOOO OOOOOO OOOOOO OOOOOO OOOOOO Change the following column "O" into Jammer & Poison orbs -O-O-O -O-O-O -O-O-O -O-O-O -O-O-O ..  Waltz ( P.Leader 1 Turn ) < 80% HP, 33% Chance, 1 time-use < 80% HP, 33% Chance, 1 time-use. Changes Random sub as Player's Leader for 1 turn ..  Preparation ( 15,907 ) ( CD +1 Turn ) < 20% HP, 100% Chance, 1 time-use < 20% HP, 100% Chance, 1 time-use. Deal 130% damage and increases cooldown of active skills by 1 turn ..  Elimination of all of Master's Enemies ( 122,360 ) ** < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 1000% damage .. ( Trigger when any of      in the team )  Sudden Curtain Call ( 122,360 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 1000% damage .. |
Experience: 20676