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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  | | 1 | 18,774 | 20,000 | 7,071,496 | --  Golem Spirit ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP ..  Downer Bullet ( CD +1-3 Turns ) Pre-emptive Strike. Increases cooldown of active skills by 1-3 turns .. Energy Shotgun ( 22,530 ) 60% Chance ( 45060 after High-End Booster ) 60% Chance. Will use when above 10% HP Deal 120% damage ( 6 hits, 20% per hit ) ..  Keen Edge ( 18,774 ) ( expand for details ) 40% Chance ( 38548 after High-End Booster ) 40% Chance. Will use when above 10% HP Deal 100% damage. Change the following column "O" into Jammer orbs -O---- -O---- -O---- -O---- -O---- Change the following column "O" into Poison orbs ---O-- ---O-- ---O-- ---O-- ---O-- .. Skill Set 1 < 50% HP, 100% Chance, 1 time-use. Will use when >10% HP  High-End Booster ( 37,548 ) ( 999 Turns )40% Chance. Will use when above 10% HP Increases damage to 200% for the next 999 turns ..  Energy Counter ( -99% HP )40% Chance. Will use when above 10% HP Player -99% current HP ..  Backward Impact ( 93,870 ) < 10% HP, 100% Chance ( 187740 after High-End Booster ) < 10% HP, 100% Chance. Deal 500% damage ..  Backdraft ( -2 Secs 10 Turns ) < 1% HP, 100% Chance < 1% HP, 100% Chance. Deal 150% damage and reduces time limit of orb movement by 2 secs for 10 turns .. |
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2 |  |  Red Puppet Master of Destruction, Pure Machina | 1 | Skill | 928 | 7,108,124 | --    Sangen Mechanism  ( 5 Turns )< 1% HP, 100% Chance. Pre-emptive Strike. Absorbs 100% Light & Dark damage for 5 turns ..   Heal-to-Red Twist Puppetry ( 18,359 )    < 1% HP, 100% Chance. Pre-emptive Strike. Deal 90% damage and converts all Heart orbs into Fire orbs .. Skill Set 2 40% Chance. Will use when >50% HP  Elemental Flip< 1% HP, 100% Chance. Randomly change own attribute into Fire / Wood ..  Blue-to-Green Twist Puppetry ( 22,439 )    < 1% HP, 100% Chance. Deal 110% damage and converts all Water orbs into Wood orbs .. Skill Set 3 25% Chance. Will use when >50% HP  Elemental Flip< 1% HP, 100% Chance. Randomly change own attribute into Fire / Wood ..  Heal-to-Red Twist Puppetry ( 18,359 )    < 1% HP, 100% Chance. Deal 90% damage and converts all Heart orbs into Fire orbs .. Skill Set 4 35% Chance. Will use when >50% HP  Elemental Flip< 1% HP, 100% Chance. Randomly change own attribute into Fire / Wood ..  Green Line Stitch Puppetry ( 20,399 ) ( expand for details )< 1% HP, 100% Chance. Deal 100% damage. Change the following row "O" into Wood orbs ------ ------ OOOOOO ------ ------ .. Skill Set 5 < 50% HP, 100% Chance. Will use every other turn  Impassive ( 1 Turns )< 1% HP, 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 1 turn ..  Orb Destruction 15 x non    < 1% HP, 100% Chance. Randomly spawn Jammer orbs from non 15 Jammer orbs ..  Red-to-Green Stitch Puppetry ( 44,878 ) ( expand for details ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 220% damage. Change the following row "O" into Fire orbs OOOOOO ------ OOOOOO ------ OOOOOO Change the following row "O" into Wood orbs ------ OOOOOO ------ OOOOOO ------ .. |
2 |  |  Blue Puppet Master of Rebirth, Charité Machina | 1 | Skill | 928 | 7,343,916 | --    Sangen Mechanism  ( 5 Turns )< 50% HP, 100% Chance. Will use every other turn Pre-emptive Strike. Absorbs 100% Light & Dark damage for 5 turns ..   Heal-to-Blue Twist Puppetry ( 17,787 )    < 50% HP, 100% Chance. Will use every other turn Pre-emptive Strike. Deal 90% damage and converts all Heart orbs into Water orbs .. Skill Set 2 40% Chance. Will use when >50% HP  Elemental Flip< 50% HP, 100% Chance. Will use every other turn Randomly change own attribute into Fire / Water ..  Green-to-Red Twist Puppetry ( 21,739 )    < 50% HP, 100% Chance. Will use every other turn Deal 110% damage and converts all Wood orbs into Fire orbs .. Skill Set 3 25% Chance. Will use when >50% HP  Elemental Flip< 50% HP, 100% Chance. Will use every other turn Randomly change own attribute into Fire / Water ..  Heal-to-Blue Twist Puppetry ( 17,787 )    < 50% HP, 100% Chance. Will use every other turn Deal 90% damage and converts all Heart orbs into Water orbs .. Skill Set 4 35% Chance. Will use when >50% HP  Elemental Flip< 50% HP, 100% Chance. Will use every other turn Randomly change own attribute into Fire / Water ..  Red Line Stitch Puppetry ( 19,763 ) ( expand for details )< 50% HP, 100% Chance. Will use every other turn Deal 100% damage. Change the following row "O" into Fire orbs ------ ------ OOOOOO ------ ------ .. Skill Set 5 < 50% HP, 100% Chance. Will use every other turn  Impassive ( 1 Turns )< 50% HP, 100% Chance. Will use every other turn Immunity against status effects such as delay, poison, defense reduction for 1 turn ..  Hold Twin ( Leaders 1 Turn )< 50% HP, 100% Chance. Will use every other turn Binds Both Leaders for 1 turn. This will also disable leader skills and awoken skills ..  Blue-to-Red Stitch Puppetry ( 43,479 ) ( expand for details ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 220% damage. Change the following row "O" into Water orbs OOOOOO ------ OOOOOO ------ OOOOOO Change the following row "O" into Fire orbs ------ OOOOOO ------ OOOOOO ------ .. |
2 |  |  Green Puppet Master of Creation, Courage Machina | 1 | Skill | 928 | 7,226,373 | --    Sangen Mechanism  ( 5 Turns )< 50% HP, 100% Chance. Will use every other turn Pre-emptive Strike. Absorbs 100% Light & Dark damage for 5 turns ..   Heal-to-Green Twist Puppetry ( 18,168 )    < 50% HP, 100% Chance. Will use every other turn Pre-emptive Strike. Deal 90% damage and converts all Heart orbs into Wood orbs .. Skill Set 2 40% Chance. Will use when >50% HP  Elemental Flip< 50% HP, 100% Chance. Will use every other turn Randomly change own attribute into Water / Wood ..  Red-to-Blue Twist Puppetry ( 22,206 )    < 50% HP, 100% Chance. Will use every other turn Deal 110% damage and converts all Fire orbs into Water orbs .. Skill Set 3 25% Chance. Will use when >50% HP  Elemental Flip< 50% HP, 100% Chance. Will use every other turn Randomly change own attribute into Water / Wood ..  Heal-to-Green Twist Puppetry ( 18,168 )    < 50% HP, 100% Chance. Will use every other turn Deal 90% damage and converts all Heart orbs into Wood orbs .. Skill Set 4 35% Chance. Will use when >50% HP  Elemental Flip< 50% HP, 100% Chance. Will use every other turn Randomly change own attribute into Water / Wood ..  Blue Line Stitch Puppetry ( 20,187 ) ( expand for details )< 50% HP, 100% Chance. Will use every other turn Deal 100% damage. Change the following row "O" into Water orbs ------ ------ OOOOOO ------ ------ .. Skill Set 5 < 50% HP, 100% Chance. Will use every other turn  Impassive ( 1 Turns )< 50% HP, 100% Chance. Will use every other turn Immunity against status effects such as delay, poison, defense reduction for 1 turn ..  Marionette Operation ( -3 Secs 1 Turn )< 50% HP, 100% Chance. Will use every other turn Reduces time limit of orb movement by 3 secs for 1 turn ..  Green-to-Blue Stitch Puppetry ( 44,411 ) ( expand for details ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 220% damage. Change the following row "O" into Wood orbs OOOOOO ------ OOOOOO ------ OOOOOO Change the following row "O" into Water orbs ------ OOOOOO ------ OOOOOO ------ .. |
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3 |  |  Awoken Machine Zeus | 1 | Skill | 3,160 | 49,452,000 | --  闇半減 ( -50% Damage ) Passive. 50% Dark damage reduction ..  High Technique Field ( < 8 Combos 999 Turns )Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns ..  Machinery Body ( 999 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. ZEUS Sword ( 32,490 ) 5 x non    100% Chance 100% Chance. Will use if no other skills are rolled Deal 190% damage. Randomly spawn Mortal Poison orbs from non 5 Mortal Poison orbs ..  ZEUS Cannon ( 15,390 ) 1 x Subs ( 3 Turns ) 100% Chance 100% Chance. Will use every 3 turns when above 50% HP Binds 1 Random sub for 3 turns. This will also disable awoken skills ..  Machine King Gaze 2 x ( 10 Turns ) < 70% HP, 100% Chance, 1 time-use < 70% HP, 100% Chance, 1 time-use. Binds 2 Random cards for 10 turns. This will also disable leader skills and awoken skills ..  Machine King Gaze ( 10 Turns ) < 70% HP, 100% Chance, 1 time-use < 70% HP, 100% Chance, 1 time-use. Binds all God type cards for 10 turns. This will also disable leader skills and awoken skills .. Skill Set 2 < 50% HP, 100% Chance, 1 time-use.  Aegis Invisible Field ( > 2000k Damage 5 Turns )< 70% HP, 100% Chance, 1 time-use. Absorbs single hit damage over 2,000,000 for 5 turns ..  Sword Bit Deployment< 70% HP, 100% Chance, 1 time-use. Skip turn .. Skill Set 3 < 50% HP, 100% Chance.  Delta Dead Lightning ( 30,780 ) ( expand for details )< 70% HP, 100% Chance, 1 time-use. Deal 180% damage. Change the following row "O" into Light, Jammer & Mortal Poison orbs OOOOOO ------ ------ ------ OOOOOO ..  Sword Bit Rush ( 30,780 )< 70% HP, 100% Chance, 1 time-use. Deal 180% damage ( 6 hits, 30% per hit ) .. Skill Set 4 < 50% HP, 100% Chance. Will use every 3 turns  Absolute Absorb ( CD +3 Turns )< 70% HP, 100% Chance, 1 time-use. Increases cooldown of active skills by 3 turns ..  Sword Bit Rush ( 30,780 )< 70% HP, 100% Chance, 1 time-use. Deal 180% damage ( 6 hits, 30% per hit ) ..  Hyper Nova ( 1,094,400 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 6400% damage ( 8 hits, 800% per hit ) .. |