
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


   1  Skill  106000  2507361  100% Lv.5 Angel Heart ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP .. A dazzling halo shines forth ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Lightning Edge ( 10987 ) ( Enemy +10% ) 50% Chance 50% Chance. Will use when above 20% HP Deal 90% damage and recovers enemy 10% of maximum HP .. Sanctuary ( 7325 ) ( Enemy +20% ) 50% Chance 50% Chance. Will use when above 20% HP Deal 60% damage and recovers enemy 20% of maximum HP .. Sacred Intentions ( 18312 ) ( CD +12 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Deal 150% damage and increases cooldown of active skills by 12 turns .. Judgement ( 122080 ) ( Enemy +100% ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 1000% damage and recovers enemy 100% of maximum HP ..  Invade will rotate every 8 hours 
   1  Skill  0  7021250  100% Lv.5 Fatal Gift Preemptive Strike. Dispel player buffs .. Fatal Gift 2 x Preemptive Strike. Converts 2 Random orb into Mortal Poison orbs .. Fatal Condemnation ( 99% HP ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Player 99% current HP .. 3 5 x 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Converts 5 Random orb into Mortal Poison orbs .. 2 5 x 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Converts 5 Random orb into Mortal Poison orbs .. 1 5 x 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Converts 5 Random orb into Mortal Poison orbs .. Catastrophe ( 210840 ) 100% Chance 100% Chance. Will use repeatedly Deal 2000% damage ( 2 hits, 1000% per hit ) ..  Invade will rotate every 8 hours 

Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1    1  Skill  10000000  30  Lv.5 Immovable Protection ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. It's looking at you 100% Chance 100% Chance. Will use when above 50% HP Skip turn .. The flames have begun to dance ( 32250 ) ( 999 Turns ) 100% Chance 100% Chance. Will use on the 3rd turn Increases damage to 300% for the next 999 turns .. Trample ( 12900 ) < 50% HP, 100% Chance, 1 timeuse ( 38700 after The flames have begun to dance ) < 50% HP, 100% Chance, 1 timeuse. Deal 120% damage .. Trample ( 12900 ) < 50% HP, 100% Chance, 1 timeuse ( 38700 after The flames have begun to dance ) < 50% HP, 100% Chance, 1 timeuse. Deal 120% damage .. Raging Charge ( 129000 ) < 50% HP, 100% Chance ( 387000 after The flames have begun to dance ) < 50% HP, 100% Chance. Deal 1200% damage ( 12 hits, 100% per hit ) .. 


2    1  Skill  286  747915  Lv.13 Let's do this ( 1071 ) Preemptive Strike. Deal 10% damage .. Let's do this Preemptive Strike. Dispel player buffs .. You wanna fight? ( 10710 ) 100% Chance 100% Chance. Will use if no other skills are rolled Deal 100% damage ( 2 hits, 50% per hit ) .. Hmm? ( 10710 ) < 80% HP, 100% Chance < 80% HP, 100% Chance. Will use every other turn Deal 100% damage .. Revenge Attack ( 99% HP ) < 30% HP, 100% Chance, 1 timeuse < 30% HP, 100% Chance, 1 timeuse. Player 99% current HP .. Decisive Lead ( 21420 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 200% damage ( 2 hits, 100% per hit ) .. 
2    1  Skill  140  2084306  Lv.5 I'm hungry... ( 5 Turns ) Preemptive Strike. Absorbs 100% Fire damage for 5 turns .. Mineral Throw ( 12864 ) 50% Chance 50% Chance. Will use when above 30% HP Deal 210% damage ( 3 hits, 70% per hit ) .. I'm starving...Chomp! ( 9188 ) 50% Chance 50% Chance. Will use when above 30% HP Deal 150% damage and converts all Fire orbs into Jammer orbs .. Tiny Fire Breath ( 15313 ) 2 & 3 rows < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 250% damage. Change 2 & 3 rows from the top into Fire orbs .. 


3    1  Skill  190  2650625  Shock Sword ( P.Leader 3 Turns ) Preemptive Strike. Binds Player's Leader for 3 turns. This will also disable leader skill and awoken skills .. Normal Attack ( 9569 ) 33% Chance 33% Chance. Will use when above 20% HP Deal 100% damage .. Thunder Wave ( 15310 ) 33% Chance 33% Chance. Will use when above 20% HP Deal 160% damage ( 2 hits, 80% per hit ) .. Shining Pulse ( 11483 ) 3rd Left col 33% Chance 33% Chance. Will use when above 20% HP Deal 120% damage. Change 3rd column from the left into Light orbs .. Shining Dragon's Armor ( 50% Damage 2 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. 50% damage reduction for 2 turns .. Shining Dragon's Sword ( 28707 ) 2 x ( 2 Turns ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 300% damage and binds 2 Random cards for 2 turns. This will also disable leader skills and awoken skills .. 


4    1  15278  330  2502292  Wings of Fianna ( 7639 ) Preemptive Strike. Deal 50% damage .. Magic Blood Spear Mac an Luin ( 19098 ) 1 x 50% Chance 50% Chance. Deal 125% damage and converts 1 Random orb into Jammer orbs .. Dark Turbulence ( 15278 ) 35% Chance 35% Chance. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it .. King's Claws ( 12222 ) 1 x Sub ( 3 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Deal 80% damage and binds 1 Random sub for 3 turns. This will also disable awoken skills .. 


5    1  Skill  306  4487554  Lv.9 Meow Tackle ( 10197 ) 3 x non Preemptive Strike. Deal 80% damage. Randomly spawn Jammer orbs from non 3 orbs .. Meow Dark Horn ( 15296 ) 50% Chance 50% Chance. Will use when above 20% HP Deal 120% damage ( 2 hits, 60% per hit ) .. Meow Dark Horn ( 15296 ) 50% Chance 50% Chance. Will use when above 20% HP Deal 120% damage ( 2 hits, 60% per hit ) .. Trophy ( 12746 ) 50% Chance 50% Chance. Will use when above 20% HP Deal 100% damage and converts all Dark orbs into Jammer orbs .. Trophy ( 12746 ) 50% Chance 50% Chance. Will use when above 20% HP Deal 100% damage and converts all Dark orbs into Jammer orbs .. Menacing Glare ( 3 Turns ) < 90% HP, 100% Chance < 90% HP, 100% Chance. Will use when above 50% HP Disable active skills for 3 turns .. Meow Grapple ( 7648 ) 3 x ( 2 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use priority over [Menacing Glare] Deal 60% damage and binds 3 Random cards for 2 turns. This will also disable leader skills and awoken skills .. Angry Meow Bite ( 38238 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 300% damage ( 2 hits, 150% per hit ) .. 


6    1  Skill  200  3489931  Brilliant Fighting Spirit ( > 600k Damage 99 Turns ) Preemptive Strike. Immune single hit damage over 600,000 for 99 turns .. Blazing Curved Blades ( 9958 ) 100% Chance 100% Chance. Will use every 4 turns Deal 100% damage. Change the following orbs on the board into bomb, Row 1 Col 1, Row 2 Col 2, Row 3 Col 3, Row 4 Col 4, Row 5 Col 5 .. Multiple Curved Blades ( 11949 ) 100% Chance 100% Chance. Deal 120% damage ( 3 hits, 40% per hit ) .. Brilliant Fighting Spirit ( > 600k Damage 99 Turns ) Immune single hit damage over 600,000 for 99 turns .. Shield of Taghyir ( 5 Turns ) < 50% HP, 33% Chance, 1 timeuse < 50% HP, 33% Chance, 1 timeuse. Absorbs 100% Water damage for 5 turns .. Skill Set 1 < 50% HP, 33% Chance, 1 timeuse. Style Change< 50% HP, 33% Chance, 1 timeuse. Change own attribute to Water, Water, Water, Water, Water .. Shield of Taghyir ( 5 Turns )< 50% HP, 33% Chance, 1 timeuse. Absorbs 100% Wood damage for 5 turns .. Skill Set 2 < 50% HP, 33% Chance, 1 timeuse. Style Change< 50% HP, 33% Chance, 1 timeuse. Change own attribute to Wood, Wood, Wood, Wood, Wood .. Shield of Taghyir ( 5 Turns )< 50% HP, 33% Chance, 1 timeuse. Absorbs 100% Fire damage for 5 turns .. Nar Hujum ( 21908 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Deal 220% damage. Change the following orbs on the board into bomb, Row 1 Col 3, Row 2 Col 3, Row 3 Col 3, Row 4 Col 3, Row 5 Col 3 ..  Will only use 1 of [Shield of Taghyir] 


7    1  Skill  570  7820833  Lv.5 Protector's Giant Shield ( 75% Damage 3 Turns )< 10% HP, 100% Chance. Preemptive Strike. 75% damage reduction for 3 turns .. Mystic Immunity Barrier ( 3 Turns )< 10% HP, 100% Chance. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 3 turns .. Scorpion Needle ( 10861 ) 6 x non 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 100% damage. Randomly spawn Poison orbs from non 6 Poison orbs .. Skill Set 2 100% Chance, 1 timeuse. Gharib Difae ( < 7 Combos 2 Turns )100% Chance, 1 timeuse. Absorbs 100% of the damage you cause for combos 6 and under for 2 turns .. A Glimpse of Light & Dark100% Chance, 1 timeuse. Puzzle starting point has been fixed .. Protector's Blade ( 21722 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 200% damage and hide all orbs on the board. Moving the orb will reveal it .. Skill Set 3 100% Chance, 1 timeuse. Neurotoxins ( 1 Sec 10 Turns )100% Chance, 1 timeuse. Reduces time limit of orb movement by 1 sec for 10 turns .. Sm Dhanab ( 10861 ) 1 x 100% Chance, 1 timeuse. Deal 100% damage and converts 1 Random orb into Mortal Poison orbs .. Scorpion Slash ( 15205 ) Leftmost col 100% Chance 100% Chance. Will use every other turn Deal 140% damage. Change leftmost column into Poison orbs .. Scorpion's Pincer Guillotine ( 17378 ) 100% Chance 100% Chance. Will use every other turn Deal 160% damage ( 2 hits, 80% per hit ) .. Kthyr Akrab ( 65166 ) 1, 3 & 5 cols ; 2, 4 & 6 cols < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 600% damage. Change 1, 3 & 5 columns from the left into Poison orbs. Change 2, 4 & 6 columns from the left into Mortal Poison orbs ..  Skills are done in order when above 20% HP 