By FearWolfXz: Typical Verdani S-rank build. Fey's can be replaced with green and red masks if you lack them. Can easily clear without saving up for skills with minor +'s. Hope your monster enjoys the wake-up call.
By Aki1: S Rank Make any combo with at least 1 light. For boss, use skill if available, should be able to 2 shot even if you do not make combo of 5 light orbs for mass attack. small dqxq only level 25.
By Entilzar: !!! Leader is 184 Poporing (but not available in list) !!!
Stall for skills, use Odin if really necessary. Fl5: Wisp + Odin, grind, Wisp, make good use of your new Tamadra.
By LaserAngel: S-Rank build. Match Urd and win. Subs can be any 1 star. Better with fire. I just had Red Evolution Masks laying around. Even Blue TPA matches can be devastating. Just save 4 fire orbs for the last round and make some combos. Enjoy the TAMADRA.
By m.Frog: S-Rank with cost alone. Asuka & Ares High level, Ares High skilled. Use Ares and row-enhance on the last stage.
By mid135@/r: easy double ronia s-rank build. wild cards and odins must be 1* red evolution masks, both sonias max level, max awk, ~100+eggs. Rarity alone will give you~220 scores so try to clean everything as fast as possible - you will not be able to use ronia's active. Remember - you must kill green masks asap. Save red orbs for 5th floor.
By deadnuts: Easy S-rank build. Subs can be any 1-star attacker, so werewolf works well here, too. Average team rarity will give you >220,000 points by itself, so just match red orbs for the win. One red match should be enough to sweep most floors up boss round. You have enough HP to tank two hits on boss level. Enjoy the Tamadra!
By Kattarh: The number 2 slot was NOT Tyrra, I used Keeper of Gold, the drop down did not have him for a selection. Ceres helped with hearts and halves the damage from Wood Att. enemies. And the two orb changers helped a ton. There was an earlier suggestion to use the Tree Barrier, Thanks!
By Hellokitty: Easy build it would also work better if you had the sub higher lv
By Jess: Super easy build!
Leaders are interchangable, as long as one odin for resist and gungnir, with a healer to recover a decent amount of HP per turn.
will-O' Wisp are super easy to get from PAL, two actives are enough to take out all three dragon guardians at once!
subs can be any high HP or fire units to make things easier/safe
By Zystro: Easy with the 3.5x ATK by Uzume and make it even easier with any 2x ATK (and RCV or HP) in Friend's Leader.
Tips: Save all orb changers for the Boss, probably one shot. If you get decently lucky and get some Fire orbs at start, will be easy
Can sub Freyr with any 2x ATK and HP or RCV.
By ravenspire: Mind your ammo and heal reserves - the only thing that is guaranteed to sink this team is a lack of player oversight. Light'em up and cross your fingers for a drop; wash, rinse, repeat.
(Note: Ares, Tyrannos max-Awakened, Gigas max-skilled, everything else is optional.)
By Anomy: Mono green team just in case you really like the color green... 2x HP from Artemis, 2x RCV from Freyja, 4x ATK from both. No stalling necessary, but popping Freyja and Artemis on the same turn should wipe the bosses in short order, so you can stall if you feel that it's easier.
By mon: half damage from wood monsters healer team, with high RCV, it is easy to pass the dungeon. With Valk, 3X ATK for healers is useful, but not necessary.
By KTastrophe: Fairly safe build. Awoken Odin may be overkill; Odin should do. Can use OCTOPUS' and Horus' skills before the final battle, but be sure to have them recharged in time, and lots of Wt & Hl orbs on board. Delay with Echidna when necessary for Alraune to work her magic. Could probably sub any red monster with high DMG skill for #4.
By mort: great build against wood monster's not good for much else
By Stnhamster: The flare drall should reduce your damage taken by half, while on the last round you can use ogres and MVD to take them out, using Echidna to stall if needed. Archangel and heal damage taken, or you can manually heal if needed.
By SmoogyPA/F: Pretty simple build. Just used my typical Mono-Fire team with a 50% wood reduction helper. Could even do this much better with a god leader and better red subs. Made sure I charged up MVD and Echidna in the first few rounds, then just blasted the 3 Dragon Knights with a stun and the two ripper nukes; went down easy.