Extreme Decisive Battle ( Set 3 )  No Dupes



ATTENTION: No duplicate cards
Reward  
 Sub dungeon may be attempted in any order. ( Does not apply to Oneshot Challenges )  The gift awarded is based on the sub dungeon completed.  Dungeon rewards are only granted once per level, regardless of the number of times completed. 
Show all: Skills  
FLR  Type  TRN  ATK  DEF  HP  Memo Loot  

Random 3 will appear  
1  1  21227  560  640117   Wings of Flames ( 4245 ) 3 x non Preemptive Strike. Deal 20% damage. Randomly spawn Fire orbs from non 3 Fire orbs.. Wings of Flame ( 4245 ) Preemptive Strike. Change Fire orbs into locked orbs.. Guard StanceFire 100% Chance  
1  1  21227  560  640117   Wings of Ice ( 4245 ) 3 x non Preemptive Strike. Deal 20% damage. Randomly spawn Water orbs from non 3 Water orbs.. Wings of Ice ( 4245 ) Preemptive Strike. Change Water orbs into locked orbs.. Guard StanceWater 100% Chance  
1  1  21227  560  640117   Wings of Wood ( 4245 ) 3 x non Preemptive Strike. Deal 20% damage. Randomly spawn Wood orbs from non 3 Wood orbs.. Wings of Wood ( 4245 ) Preemptive Strike. Change Wood orbs into locked orbs.. Guard StanceWood 100% Chance  
1  1  21227  560  640117   Wings of Light ( 4245 ) 3 x non Preemptive Strike. Deal 20% damage. Randomly spawn Light orbs from non 3 Light orbs.. Wings of Light ( 4245 ) Preemptive Strike. Change Light orbs into locked orbs.. Guard StanceLight 100% Chance  
1  1  21227  560  640117   Wings of Darkness ( 4245 ) 3 x non Preemptive Strike. Deal 20% damage. Randomly spawn Dark orbs from non 3 Dark orbs.. Wings of Darkness ( 4245 ) Preemptive Strike. Change Dark orbs into locked orbs.. Guard StanceDark 100% Chance  
Random 3 will appear  
2  1  Skill  432  1008719   I leave you some strawberries 3 x non Preemptive Strike. Randomly spawn Fire orbs from non 3 Fire orbs.. Clean when you're done! ( 11930 ) 100% Chance 100% Chance. Will use when jammer orb exists Let's eat one! ( 7953 ) 1 x non Deal 150% damage and converts all Jammer orbs into Heart orbs.. 100% Chance 100% Chance. Will use when fire orb exists Food bitterness is scary right? ( 7953 ) 6 x ( 1 Turn )Deal 100% damage. Randomly spawn Jammer orbs from non 1 Fire orbs.. 100% Chance 100% Chance. Will use when no fire orb Strawberries are the best!!! ( 75% Damage 1 Turn )Deal 100% damage and binds 6 Random cards for 1 turn. This will also disable leader skills and awoken skills.. 100% Chance  
2  1  Skill  432  1014074   I've found some blueberries 3 x non Preemptive Strike. Randomly spawn Water orbs from non 3 Water orbs.. Munch Munch Munch ( 7792 ) 3 x non 100% Chance 100% Chance. Will use when water orb exists Munch Munch Munch ( 7792 ) 3 x non Deal 100% damage. Randomly spawn Jammer orbs from non 3 Water orbs.. 100% Chance 100% Chance. Will use when water orb exists You don't have a snack for me? ( CD +24 Turns )Deal 100% damage. Randomly spawn Jammer orbs from non 3 Water orbs.. 100% Chance You don't have a snack for me? ( CD +24 Turns ) 100% Chance Spit! ( 75% HP ) 100% Chance  
2  1  Skill  432  1012736   Yay! Some melon! 3 x non Preemptive Strike. Randomly spawn Wood orbs from non 3 Wood orbs.. I'm hungry! ( 75% HP ) 100% Chance I'll eat this melon ( 10235 ) 100% Chance 100% Chance. Will use when wood orb exists I'm full ( Enemy +50% )Deal 130% damage and converts all Wood orbs into Jammer orbs.. 100% Chance  
2  1  Skill  432  1010058   Lemon... Sour... I want some... 3 x non Preemptive Strike. Randomly spawn Light orbs from non 3 Light orbs.. It's tart, so just one... ( 7926 ) 1 x non 100% Chance 100% Chance. Will use when light orb exists There is no lemon! ( 11889 )Deal 100% damage. Randomly spawn Heart orbs from non 1 Light orbs.. 100% Chance There is no lemon! ( 11889 ) 100% Chance There is no lemon! ( 11889 ) 100% Chance It's tart, but I'll take another one... ( 7926 ) 1 x non 100% Chance 100% Chance. Will use when light orb exists It's tart... But I can't stop ( 7926 ) 1 x non Deal 100% damage. Randomly spawn Heart orbs from non 1 Light orbs.. 100% Chance 100% Chance. Will use when light orb exists It's tart!! ( 19815 )Deal 100% damage. Randomly spawn Heart orbs from non 1 Light orbs.. 100% Chance  
2  1  Skill  432  1011397   I'll take one 1 x non 100% Chance No grapes? Let's eat this instead then! ( 8007 ) 100% Chance 100% Chance. Will use when heal orb exists No grapes? Let's eat this instead then! ( 8007 ) Deal 100% damage and converts all Heart orbs into Jammer orbs.. 100% Chance 100% Chance. Will use when heal orb exists Seed Gun! ( 9608 ) 1 x non Deal 100% damage and converts all Heart orbs into Jammer orbs.. 100% Chance I'll take another one 1 x non 100% Chance Let's eat grapes together! 3 x non 100% Chance Let's eat grapes together! 3 x non 100% Chance Let's eat grapes together! 3 x non 100% Chance Seed Cannon! ( 22420 ) 3 x non 100% Chance  
3  1  Skill  600  2804667   Affectionate Brush Strokes ( 3 Turns )Preemptive Strike. Hide the following orbs "Ｏ" on the board for 3 turns. Moving the orb will not reveal it Teehee! 3 x non －－－－Ｏ－ －－－－Ｏ－ －－－－Ｏ－ －－－－Ｏ－ －－－－Ｏ－ .. On Defeat. Randomly spawn Mortal Poison orbs from non 3 Poison & Mortal Poison orbs.. Destructive Writing ( 99% HP ) 100% Chance Dark Spirit's Writing ( 8611 ) 1 x 100% Chance 100% Chance. Will use every other turn when above 25% HP Book of Wonders♪ +20% ( 1 Turn )Deal 80% damage and converts 1 Random orb into Dark orbs.. < 25% HP, 100% Chance, 1 timeuse Secret Chest ( 21528 ) 6 x non < 25% HP, 100% Chance  
Random 1 will appear  
4  1  Skill  50000  5307182   Xuanzang Passive ( 50% Damage )Passive. 50% Dark damage reduction.. You made it! ( Player +100% )Preemptive Strike. Recovers Player 100% of maximum HP.. Rakshasa Power ( 21690 ) 70% Chance Dragon Monk Binding Law of Tathagata ( 14459 ) 1 x ( 4 Turns ) 30% Chance 30% Chance. Will use when above 50% HP Dragon Monk Telekinesis ( CD +04 Turns )Deal 100% damage and binds 1 Random card for 4 turns. This will also disable leader skill and awoken skills.. < 70% HP, 100% Chance Dragon God's Mysterious Power ( > 100k Damage 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Skill Set 1 Scriptures of the Dragon God Caste ( 1446 ) 1 & 5 rows < 50% HP, 100% Chance, 1 timeuse. < 50% HP, 100% Chance, 1 timeuse. Puzzle is rearranged ( 1446 ) 1, 3 & 5 cols Deal 10% damage. Change 1 & 5 rows from the top into Light & Jammer orbs.. < 50% HP, 100% Chance, 1 timeuse. Alright, let's see you get rid of the evil ( 3 Secs 1 Turn )Chaos ( 144590 ) Deal 10% damage. Change 1, 3 & 5 columns from the left into Light, Heart & Jammer orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when jammer orb exists Vicious Khakkhara Thrust ( 28918 )Deal 1000% damage and converts all Jammer orbs into Light orbs.. < 50% HP, 100% Chance  
4  1  Skill  658  3070028   Evil Seal of Destruction ( 5 Turns )Preemptive Strike. Absorbs 100% Light damage for 5 turns.. Purple Dragon Summoning ( 15927 ) 50% Chance Dark Buddhist Magic ( 11377 ) 50% Chance Insanity of the Heretic ( 2 Secs 3 Turns ) < 50% HP, 100% Chance, 1 timeuse Hellbringer Flame Palm ( 30340 ) < 30% HP, 100% Chance  
5  1  Skill  455556  1009121   パッシブ・ネプチューン ( 50% Damage )Passive. 50% Light & Dark damage reduction.. Strike me down! ( 4 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 4 turns.. Heavenstrom ( 5898 ) Topmost row , Bottommost row Deal 25% damage. Change topmost row into Poison orbs. Change bottommost row into Heart orbs.. Heavenstrom ( 11796 ) Leftmost col ; Rightmost col Deal 50% damage. Change leftmost column into Poison orbs. Change rightmost column into Heart orbs.. Heavenstrom ( 17693 ) Topmost row , Bottommost row Deal 75% damage. Change topmost row into Heart orbs. Change bottommost row into Poison orbs.. Heavenstrom ( 23591 ) Leftmost col ; Rightmost col Deal 100% damage. Change leftmost column into Heart orbs. Change rightmost column into Poison orbs.. Abysstrom ( 47182 ) Topmost row , Bottommost row Deal 200% damage. Change topmost row into Poison orbs. Change bottommost row into Poison orbs..  
Random 1 will appear  
6  1  Skill  340  3752550   パッシブ ( 50% Resolve )Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Cat Wave ( 2 Turns )Preemptive Strike. Disable active skills for 2 turns.. Surreptitious Snack ( 8595 ) 100% Chance 100% Chance. Will use when above 30% HP Flame Meow Slash ( 17190 ) 4 & 6 cols Deal 150% damage and converts all Fire orbs into Jammer orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Lick Lick Meow! ( 11460 ) Deal 300% damage. Change 4 & 6 columns from the left into Fire orbs.. < 30% HP, 100% Chance 9 Lives! ( 11460 ) 6 x ( 1 Turn ) < 1% HP, 100% Chance, 1 timeuse < 1% HP, 100% Chance, 1 timeuse. Irritated Swat ( 57300 )Deal 200% damage and binds 6 Random cards for 1 turn. This will also disable leader skills and awoken skills.. < 1% HP, 100% Chance  
6  1  Skill  340  3827550   Preemptive Swat ( 10230 )Preemptive Strike. Deal 100% damage.. Poison Claws ( 11253 ) 4 x 100% Chance 100% Chance. Will use when above 30% HP Emerald Eye ( 3 Turns )Deal 110% damage and converts 4 Random orbs into Poison orbs.. < 80% HP, 100% Chance, 1 timeuse < 80% HP, 100% Chance, 1 timeuse. Triple Swat ( 18414 )Immunity against status effects such as delay, poison, defense reduction for 3 turns.. < 50% HP, 50% Chance PoisonDripping Claws ( 20460 ) 2 & 4 rows < 30% HP, 50% Chance Watery Claws ( 20460 ) 2 & 4 rows < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use when no other skills are rolled BlueEyed Grudge 6 x ( 10 Turns )Deal 200% damage. Change 2 & 4 rows from the top into Water orbs.. < 10% HP, 100% Chance < 10% HP, 100% Chance. Binds 6 Random cards for 10 turns. This will also disable leader skills and awoken skills..  
6  1  Skill  340  4052550   Swift Kitty Headbutt ( 99% HP )Preemptive Strike. Player 99% current HP.. Calico Straight ( 20034 ) 20% Chance Calico Jab ( 6678 ) 20% Chance Calico Jab ( 6678 ) 20% Chance Calico Uppercut ( 13356 ) 1 x 20% Chance Calico Hook ( 2 Turns ) 20% Chance Calico CrossCounter ( 22260 ) < 50% HP, 100% Chance, 1 timeuse Calico Shotgun ( 33390 ) < 20% HP, 100% Chance  
6  1  Skill  340  5252550   White Cat's Resolve ( 80% Resolve )Passive. While HP is 80% or above, a single hit that normally kills it will instead leave it with 1 HP.. Firm Stance ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Cat Thrust ( 11628 ) 30% Chance ( 23256 after Cat Flop ) Cat Slap ( 7752 ) 2 x ( 2 Turns ) 21% Chance ( 15504 after Cat Flop ) 21% Chance. Will use when above 30% HP Cat Surprise ( 9690 )Deal 80% damage and binds 2 Random cards for 2 turns. This will also disable leader skills and awoken skills.. 49% Chance ( 19380 after Cat Flop ) 49% Chance. Will use when above 30% HP Bon Bon Stomach Press ( 99% HP )Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. > 99% HP, 100% Chance Cat Flop ( 1 Turn ) < 50% HP, 100% Chance, 1 timeuse Cat Roll ( 19380 ) 2, 3, 4 & 5 cols < 30% HP, 100% Chance ( 38760 after Cat Flop ) < 30% HP, 100% Chance. Cat Refreshments ( Enemy +100% )Deal 200% damage. Change 2, 3, 4 & 5 columns from the left into Light, Jammer & Poison orbs.. < 1% HP, 100% Chance  
6  1  Skill  340  5027550   Meow Tackle ( 11424 ) 3 x non Preemptive Strike. Deal 80% damage. Randomly spawn Jammer orbs from non 3 orbs.. Meow Dark Horn ( 17136 ) 50% Chance Meow Dark Horn ( 17136 ) 50% Chance Trophy ( 14280 ) 50% Chance 50% Chance. Will use when above 20% HP Trophy ( 14280 ) Deal 100% damage and converts all Dark orbs into Jammer orbs.. 50% Chance 50% Chance. Will use when above 20% HP Menacing Glare ( 3 Turns )Deal 100% damage and converts all Dark orbs into Jammer orbs.. < 90% HP, 100% Chance Meow Grapple ( 8568 ) 3 x ( 2 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use priority over [Menacing Glare] Angry Meow Bite ( 42840 )Deal 60% damage and binds 3 Random cards for 2 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance  
Random 3 will appear  
7  2  Skill  600000  34  Pure Smile 1 x ( 3 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Gungnir TAMA! ( 27156 ) 1 x Preemptive Strike. Binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. 100% Chance  
7  2  Skill  600000  34  Silent Smile ( 5 Turns ) Will use if team is not skilllocked Go AwayTAMA!Preemptive Strike. Disable active skills for 5 turns.. Will use if team is already skilllocked Soler Lazer ( 7777 )Preemptive Strike. Skip turn.. 100% Chance  
7  2  Skill  600000  28  Change the 100% Chance WorldTAMA! ( 144000 ) 100% Chance  
7  1  Skill  600000  34  Pure Smile 1 x ( 3 Turns ) Preemptive Strike. Binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. Magic Spear GungnirTAMA! ( 12220 ) 1 x 100% Chance  
7  1  13578  600000  34  
7  1  Skill  600000  34  HealTAMA! ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. QuickTAMA! ( 12000 ) 1 x ( 2 Turns ) 100% Chance 100% Chance. Will use every other turn Pure Smile 1 x ( 3 Turns )Deal 100% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills.. 100% Chance 100% Chance. Will use every other turn Binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills..  
8  1  Skill  0  1532431   Protection of the Nile ( > 200k Damage 999 Turns )Preemptive Strike. Absorbs single hit damage over 200,000 for 999 turns.. I'll wait three turns for you First turn. 100% Chance, 1 timeuse Goodbye ( 287966 ) 100% Chance  
9  1  Skill  804  10696241   Glitter of Devil's Eyes ( 10164 )Preemptive Strike. Deal 100% damage as soon as wave appears.. Demonic Shield ( 999 Turns ) 100% Chance 100% Chance. Wave of Fear ( 10164 ) 1 x Sub ( 1 Turn )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. World Ends ( 109770 )Deal 100% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. 100% Chance 100% Chance. Will use every 3 turns with highest priority Deal 1080% damage ( 6 hits, 180% per hit )..  
10  1  21529  0  7750292   Light & Dark Resistance ( 50% Damage )Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Flame ( 10765 ) Deal 50% damage and converts all Heart orbs into Fire orbs.. Volcanic Smoke ( 16147 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. Flame Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Burning Blizzard ( 43058 ) 1 x < 30% HP, 50% Chance Burning Blizzard ( 43058 ) 1 x < 30% HP, 50% Chance  
11  1  Skill  684  9635267  Halves LightDark ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Skill Set 1 Burning Flame ( < 6 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. Skill Set 2 Burning Flame ( < 6 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. Power Claw ( 9979 ) Preemptive Strike. Change Fire & Wood orbs into locked orbs.. Power Claw ( 9979 ) Preemptive Strike. Change Fire & Wood orbs into locked orbs.. Flare Armor ( 50% Damage 3 Turns ) > 70% HP, 100% Chance, 1 timeuse Dark Flare ( 21206 ) > 70% HP, 100% Chance, 1 timeuse > 70% HP, 100% Chance, 1 timeuse. Death Claw ( 13721 ) 1 x Deal 170% damage and hide all orbs on the board. Moving the orb will reveal it.. 50% Chance ( 20582 after Heat Up ) Crushing Claw ( 13721 ) 1 x 50% Chance ( 20582 after Heat Up ) Evil Hold ( 14969 ) 50% Chance ( 22453 after Heat Up ) Element Hold ( 14969 ) 7 x 50% Chance ( 22453 after Heat Up ) Heat Chain ( 16216 ) ( 3 Turns ) 50% Chance ( 24324 after Heat Up ) Cleave Rush ( 17464 ) 50% Chance ( 26196 after Heat Up ) Skill Set 3 Power Erase ( > 500k Damage 3 Turns )Metal Slicer ( 99% HP )Power Claw 8 x < 70% HP, 100% Chance, 1 timeuse. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Heat Up ( 18711 ) ( 999 Turns )Randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. < 50% HP, 100% Chance Heat Up ( 18711 ) ( 999 Turns ) < 50% HP, 100% Chance Heat Up ( 18711 ) ( 999 Turns ) < 50% HP, 100% Chance Destroying Claw ( 13721 ) 4 x non < 30% HP, 100% Chance ( 24458 after Heat Up ) < 30% HP, 100% Chance. Melting Claw ( 19960 )Deal 110% damage. Randomly spawn Jammer & Poison orbs from non 4 Jammer & Poison orbs.. < 30% HP, 100% Chance ( 35574 after Heat Up ) Explosive Skewer ( 93555 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs..  
12  1  Skill  256  6143407  Stop TAMA! ( < 6 Combos 99 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. Dragon Flare ( 19268 ) 3 x non 100% Chance 100% Chance. Will use when above 40% HP Draco Summon TAMA!Deal 100% damage. Randomly spawn Fire orbs from non 3 Fire orbs.. < 40% HP, 100% Chance, 1 timeuse Meteo Flame ( 96340 ) 10 x non < 40% HP, 100% Chance  
12  1  Skill  600000  80  Protect TAMA! ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Blue Sphere ( 19551 ) 1 x 100% Chance Draco Summon TAMA! < 40% HP, 100% Chance, 1 timeuse Crystal Fang ( 97755 ) 2 & 5 cols < 40% HP, 100% Chance  
12  1  Skill  304  4238116  Attack TAMA! ( 62328 ) ( 1 Turn ) Preemptive Strike. Increases damage to 300% for the next 1 turn.. Brave Smash ( 20776 ) First turn. 100% Chance ( 62328 after Attack TAMA! ) Brave Smash ( 20776 ) First turn. 100% Chance ( 62328 after Attack TAMA! ) Draco Summon TAMA! < 40% HP, 100% Chance, 1 timeuse Graviton Press ( 103880 ) < 40% HP, 100% Chance ( 311640 after Attack TAMA! )  
13  1  Skill  1555556  322222   Passive  Awoken MeiMei ( 30% Damage )Passive. 30% Wood, Light & Dark damage reduction.. Huhu, welcome! ( Player +100% )Preemptive Strike. Recovers Player 100% of maximum HP.. Northern SevenStar Formation ( 20465 ) 100% Chance Holy Water  Star Drop ( 30698 ) Topmost row 100% Chance Blade Dance ( 2558035812 ) 100% Chance Skill Set 1 Here I go! ( CD +1 Turn )Seven Star Formation  Genbu ( 61395 ) 100% Chance.  
14  1  Skill  90000000  18   Skill Set 1 Pass this trial if you wish to advance ( 1 Turn )Clear a path with your puzzle ( 2 Turns )Let's start by changing attributes ( < 4 Combos 1 Turn )100% Chance. Come! Come at me again! ( 500% HP )Preemptive Strike. Absorbs 100% of the damage you cause for combos 3 and under for 1 turn.. Player 500% current HP.. Come at me again! ( 500% HP )Player 500% current HP.. Skill Set 2 Fine then, try to strike me down! ( < 7 Combos 1 Turn )< 50% HP, 100% Chance, 1 timeuse. Absorbs 100% of the damage you cause for combos 6 and under for 1 turn.. If you can't do it, this ends here! Change all orbs to Fire, Water, Wood, Light, Dark & Heart orbs..  
15  1  Skill  798  8424303  Shutendoji Resolve ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Mount Ooe's Soul Guardian ( 5 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. Heat Demon's Sake ( 1 Turn )Preemptive Strike. Absorbs 100% Fire damage for 1 turn.. Ice Demon's Sake ( 1 Turn )Preemptive Strike. Absorbs 100% Water damage for 1 turn.. Storm Demon's Sake ( 1 Turn )Preemptive Strike. Absorbs 100% Wood damage for 1 turn.. Sunlight Demon's Sake ( 1 Turn )Preemptive Strike. Absorbs 100% Light damage for 1 turn.. Shadow Demon's Sake ( 1 Turn )Preemptive Strike. Absorbs 100% Dark damage for 1 turn.. Steel Demon's Sake ( > 500k Damage 1 Turns )Preemptive Strike. Immune single hit damage over 500,000 for 1 turn.. Armored Demon's Sake ( 75% Damage 1 Turn )Preemptive Strike. 75% damage reduction for 1 turn.. Refined Demon's Sake ( < 8 Combos 1 Turn )Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. Steel Demon's Sake ( > 500k Damage 1 Turns )Immune single hit damage over 500,000 for 1 turn.. Heat Demon's Sake ( 1 Turn )Absorbs 100% Fire damage for 1 turn.. Ice Demon's Sake ( 1 Turn )Absorbs 100% Water damage for 1 turn.. Shadow Demon's Sake ( 1 Turn )Absorbs 100% Dark damage for 1 turn.. Storm Demon's Sake ( 1 Turn )Absorbs 100% Wood damage for 1 turn.. Sunlight Demon's Sake ( 1 Turn )Absorbs 100% Light damage for 1 turn.. Refined Demon's Sake ( < 8 Combos 1 Turn )Absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. Armored Demon's Sake ( 75% Damage 1 Turn )75% damage reduction for 1 turn.. Corpse Crushing Fist ( 20964 ) ( 2 Secs 1 Turn ) 20% Chance 20% Chance. Will use when above 20% HP Demon's Violent Suppression ( 20964 ) ( CD +1 Turn )Deal 100% damage and reduces time limit of orb movement by 2 secs for 1 turn.. 20% Chance 20% Chance. Will use when above 20% HP Cursed Mask's Sealing Technique ( 20964 ) ( 1 Turn )Deal 100% damage and increases cooldown of active skills by 1 turn.. 20% Chance Holy Genius Odachi ( 20964 ) ( 1 Turn ) 20% Chance Miasma of Grudge ( 20964 ) 20% Chance 20% Chance. Will use when above 20% HP Night Parade of One Hundred Demons ( 209640 )Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. < 20% HP, 100% Chance  Preempts [Soul Guardian] + a random [Demon's Sake]  Will reuse a random [Demon's Sake] every other turn  
16  1  Skill  684  9903312  Skill Set 1 Divine Dawn Light ( > 1000k Damage 3 Turns )Good morning! ( 999 Turns )< 20% HP, 100% Chance. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 2 Rolling, rolling, rolling ♪ ( 1 Turn )100% Chance, 1 timeuse. < 20% HP, 100% Chance. Eat this! ( 16673 ) Rightmost col Drops from Heaven ( 18062 ) All Lock the following column "Ｏ" on the board for 1 turn Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ .. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 2nd turn Holy Rays of the Sun ( 18062 )Deal 130% damage. Randomly spawn Poison orbs from all Jammer orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 2nd turn Scarab's Heavenly Wings ( 3 Turns )Deal 130% damage and hide all orbs on the board. Moving the orb will reveal it.. 100% Chance, 1 timeuse Skill Set 3 Rolling, rolling, rolling, rolling ♪ ( 1 Turn )100% Chance, 1 timeuse. Will use on 4th turn 100% Chance, 1 timeuse. Will use on 3rd turn Eat this! ( 16673 ) Leftmost col Lock the following column "Ｏ" on the board for 1 turn －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. 100% Chance, 1 timeuse. Will use on 3rd turn Drops from Heaven ( 19452 ) All Deal 120% damage. Change leftmost column into Heart & Jammer orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 5th turn Holy Rays of the Sun ( 19452 )Deal 140% damage. Randomly spawn Poison orbs from all Jammer orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 5th turn Deal 140% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 4 Eeny, meeny, miny, moe♪ ( 1 Turn )100% Chance, 1 timeuse. Will use on 6th turn 100% Chance, 1 timeuse. Will use on 5th turn Eat this! ( 16673 ) Bottommost row Lock the following row "Ｏ" on the board for 1 turn ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. 100% Chance, 1 timeuse. Will use on 5th turn AshShams Cloak ( 50% Damage 3 Turns )Deal 120% damage. Change bottommost row into Heart & Jammer orbs.. 100% Chance, 1 timeuse AshShams Divine Cloak ( 75% Damage 3 Turns ) 100% Chance, 1 timeuse Drops from Heaven ( 20841 ) All 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 8th turn Holy Rays of the Sun ( 20841 )Deal 150% damage. Randomly spawn Poison orbs from all Jammer orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 8th turn Here we go! ( < 6 Combos 1 Turn )Deal 150% damage and hide all orbs on the board. Moving the orb will reveal it.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 9th turn Morning Glow Comet ( 347350 )Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. 100% Chance Morning Glow Comet ( 347350 ) 100% Chance  
17  1  Skill  4680  6565876   You get no mercy!! ( 2510 ) All Preemptive Strike. Deal 10% damage. Randomly spawn Poison orbs from all orbs.. Hell's Charge ( 25102 ) 1 x 100% Chance 100% Chance. Will use every other turn when above 50% HP Ora ora ora oraah!! ( 37655 )Deal 100% damage and converts 1 Random orb into Jammer orbs.. 100% Chance You're going down!! ( 2510 ) All < 50% HP, 100% Chance, 1 timeuse Infernal Drive ( 31378 ) 6 x < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use repeatedly Deal 125% damage and converts 6 Random orbs into Poison orbs..  
18  1  Skill  27300  7241513   World of the Permafrost Queen ( 5 Turns )Preemptive Strike. Disable active skills for 5 turns.. Blue Blizzard ( 23729 ) 1 x 100% Chance 100% Chance. Will use if no other skills are rolled Freezing Blast ( 20170 ) 1 x ( 24 Turns )Deal 100% damage and converts 1 Random orb into Water orbs.. < 75% HP, 75% Chance < 75% HP, 75% Chance. Will use nonconsecutively Ice Coffin ( 5932 ) 5 x ( 13 Turns )Deal 85% damage and binds 1 Random card for 24 turns. This will also disable leader skill and awoken skills.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Absolute Zero ( 100% HP )Deal 25% damage and binds 5 Random cards for 13 turns. This will also disable leader skills and awoken skills.. < 30% HP, 75% Chance  
19  1  Skill  1740  9763050   Vol Transformation ( Transform )Passive. Proceed to next floor when HP reaches 0.. Water Defense ( < 5 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. Water Flash ( 39474 ) 2nd Top row 50% Chance Icicle Burst ( 32895 ) 7 x non 50% Chance Downstream ( CD +13 Turns ) < 80% HP, 100% Chance, 1 timeuse Defensive Water Position ( 50% Damage 1 Turn ) < 50% HP, 100% Chance, 1 timeuse Super Regeneration ( Enemy +50% ) < 30% HP, 100% Chance  
20  1  Skill  1960  14864700  Vol Spirit ( 54% Resolve ) Passive. While HP is 54% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Aquaflame Evocation +20% ( 99 Turns )Preemptive Strike. Increases skyfall chance of Fire & Water orbs by 20% for 99 turns.. Enchant Lock Preemptive Strike. Fire & Water orbs will drop as locked orbs for 99 turns.. Power Suction ( CD +3 Turns ) > 90% HP, 100% Chance Vortex Breath ( 46575 ) < 80% HP, 50% Chance < 80% HP, 50% Chance. Will use if no other skills are rolled Vortex Breath ( 46575 )Deal 150% damage ( 3 hits, 50% per hit ).. < 80% HP, 50% Chance < 80% HP, 50% Chance. Will use if no other skills are rolled Vortex Breath ( 46575 )Deal 150% damage ( 3 hits, 50% per hit ).. < 80% HP, 50% Chance < 80% HP, 50% Chance. Will use if no other skills are rolled Press Wave ( 31050 ) Mid row Deal 150% damage ( 3 hits, 50% per hit ).. < 80% HP, 50% Chance < 80% HP, 50% Chance. Will use when above 20% HP AntiPlant ( 3 Turns )Deal 100% damage. Change middle row into Water orbs.. < 65% HP, 100% Chance, 1 timeuse Can you fight through my trial? ( 99% HP ) ** < 50% HP, 100% Chance, 1 timeuse I don't need to fight with you. ( 10 Turns ) ** < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Disable active skills for 10 turns.. ( Trigger when any of in the team ) Skill Set 2 Flare Tick Explosion ( 99% HP )Sea King's Eye ( 10 Turns )Flare Stream ( 155250 )< 50% HP, 100% Chance, 1 timeuse. < 20% HP, 100% Chance Skill Set 3 Wrath of Water ( CD +5 Turns )Swirl Cage ( 776250 ) 6 x ( 5 Turns )< 1% HP, 100% Chance. < 20% HP, 100% Chance. Deal 2500% damage and binds 6 Random cards for 5 turns. This will also disable leader skills and awoken skills.. 





In normal dungeons, rare monsters have approximately a 25% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. 
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0 By Cohen#16832 29 days ago ( 9.5.1 ) Error on page :: F16 Khepri's Morning Glow Comet ATK is triggered on 10th turn _OR_ when her HP is < 10% HP (as it is in her Descended dungeon). 
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