Extreme Decisive Battle ( Set 3 )  No Dupes



ATTENTION: No duplicate cards
Reward  
 Sub dungeon may be attempted in any order. ( Does not apply to Oneshot Challenges )  The gift awarded is based on the sub dungeon completed.  Dungeon rewards are only granted once per level, regardless of the number of times completed. 
Show all: Skills  
FLR  Type  TRN  ATK  DEF  HP  Memo Loot  

Random 3 will appear  
1  1  Skill  866667  25   Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Activated ( 999 Turns ) < 99% HP, 100% Chance, 1 timeuse Flame Pulse ( 5824 ) 3 x non < 99% HP, 100% Chance ( 11648 after Activated )  
1  1  Skill  866667  25   Activated ( 999 Turns ) < 99% HP, 100% Chance Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Aqua Pulse ( 5824 ) 3 x non < 99% HP, 100% Chance ( 11648 after Activated )  
1  1  Skill  866667  25   Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Activated ( 999 Turns ) < 99% HP, 100% Chance Wind Pulse ( 5824 ) 3 x non < 99% HP, 100% Chance ( 11648 after Activated )  
1  1  Skill  866667  25   Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Activated ( 999 Turns ) < 99% HP, 100% Chance, 1 timeuse Shock Pulse ( 4160 ) 1 x ( 2 Turns ) < 99% HP, 100% Chance ( 8320 after Activated ) < 99% HP, 100% Chance. Deal 200% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills..  
1  1  Skill  866667  25   Activated ( 999 Turns ) < 99% HP, 100% Chance Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Poison Pulse ( 2912 ) 3 x non < 99% HP, 100% Chance ( 5824 after Activated )  
Random 1 will appear  
2  2  5820  180  173850    
2  2  5820  180  173850    
2  2  5820  180  173850    
2  2  5820  180  173850    
2  2  5820  180  173850    
2  1  Skill  320  2221800   Heavy Raid ( 80% HP )Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Red Alert ( 11880 ) 25% Chance Red Alert ( 11880 ) 25% Chance Exhaust Hit ( 9720 ) 30% Chance Exhaust Hit ( 9720 ) 30% Chance Capture Net 2 x Subs ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 32400 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
2  1  Skill  320  2282400   Heavy Raid ( 80% HP )Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Blue Alert ( 11253 ) 25% Chance Blue Alert ( 11253 ) 25% Chance Exhaust Hit ( 9207 ) 30% Chance Exhaust Hit ( 9207 ) 30% Chance Capture Net 2 x Subs ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 30690 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
2  1  Skill  320  2182000   Heavy Raid ( 80% HP )Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Green Alert ( 12243 ) 25% Chance Green Alert ( 12243 ) 25% Chance Exhaust Hit ( 10017 ) 30% Chance Exhaust Hit ( 10017 ) 30% Chance Capture Net 2 x Subs ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 33390 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
2  1  Skill  320  2269050   Heavy Raid ( 80% HP )Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Yellow Alert ( 11649 ) 25% Chance Yellow Alert ( 11649 ) 25% Chance Exhaust Hit ( 9531 ) 30% Chance 30% Chance. Will use when above 30% HP Exhaust Hit ( 9531 )Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. 30% Chance 30% Chance. Will use when above 30% HP Capture Net 2 x Subs ( 3 Turns )Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 31770 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
2  1  Skill  320  2249400   Heavy Raid ( 80% HP )Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Black Alert ( 11451 ) 25% Chance Black Alert ( 11451 ) 25% Chance Exhaust Hit ( 9369 ) 30% Chance 30% Chance. Will use when above 30% HP Exhaust Hit ( 9369 )Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. 30% Chance 30% Chance. Will use when above 30% HP Capture Net 2 x Subs ( 3 Turns )Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 31230 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
3  1  Skill  552  3100061   Staredown ( 3 Turns )Preemptive Strike. Disable active skills for 3 turns.. Other Hand ( 20817 ) ( 41633 after Battle Soul ) Will use when above 10% HP Paw Shake ( 10408 )Deal 140% damage.. ( 20817 after Battle Soul ) Will use when above 10% HP Battle Soul ( 999 Turns )Deal 70% damage.. 100% Chance Flame Bite ( 14869 ) 4 x non ( 29738 after Battle Soul ) Will use when above 10% HP Big Howl ( CD +12 Turns )Deal 100% damage. Randomly spawn Fire orbs from non 4 Fire orbs.. < 50% HP, 100% Chance, 1 timeuse Fierce Charge ( 44607 ) < 10% HP, 100% Chance ( 89214 after Battle Soul )  
3  1  Skill  552  2605332   Round Pupil ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Slash Woof ( 10944 ) 35% Chance Friendly Thought ( Revive +45% ) 100% Chance Present Bone ( 9949 ) Mid row 35% Chance PlayBite ( 4975 ) 1 x Sub ( 2 Turns ) 20% Chance 20% Chance. Will use when above 10% HP Dig a HoleDeal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. 10% Chance Stay ( 30% Damage 5 Turns ) < 70% HP, 100% Chance, 1 timeuse Wonder Bark ( 100% HP ) < 10% HP, 100% Chance  
4  1  Skill  624  6711796   Skill Set 1 Which one of you will be my opponent? ( CD +02 Turns )< 10% HP, 100% Chance. Will use every other turn DimensionCurse of the Sea God 3 x Preemptive Strike. Increases cooldown of active skills by 02 turns.. < 10% HP, 100% Chance. Will use every other turn Sea Punishment ( 17602 ) Preemptive Strike. Converts 3 Random orbs into Jammer orbs.. 100% Chance 100% Chance. Will use when jammer orb exists Blue Dust Raging Wave ( 20117 ) 3 x non Deal 140% damage and converts all Jammer orbs into Poison orbs.. Deal 160% damage. Randomly spawn Water & Jammer orbs from non 3 Water, Heart & Jammer orbs.. Blue Life Calm Waves ( 3772 ) 3 x non Deal 30% damage. Randomly spawn Water & Heart orbs from non 3 Water, Heart & Jammer orbs.. Skill Set 2 Sea Dragon God's Protection ( 999 Turns )100% Chance, 1 timeuse. Will use when >50% HP Immunity against status effects such as delay, poison, defense reduction for 999 turns.. DimensionCurse of the Sacred Waters ( 17602 ) 1 x Deal 140% damage and converts 1 Random orb into Heart orbs.. Skill Set 3 It's time you stop acting so crazy! ( 999 Turns )100% Chance, 1 timeuse. Will use when >50% HP Immunity against status effects such as delay, poison, defense reduction for 999 turns.. DimensionCurse of the Sacred Waters ( 17602 ) 1 x Deal 140% damage and converts 1 Random orb into Heart orbs.. Skill Set 4 Sea Dragon God's Protection ( 999 Turns )100% Chance, 1 timeuse. Will use when >50% HP Immunity against status effects such as delay, poison, defense reduction for 999 turns.. DimensionCurse of the Sacred Waters ( 17602 ) 1 x Deal 140% damage and converts 1 Random orb into Heart orbs.. Skill Set 5 It's time you stop acting so crazy! ( 999 Turns )100% Chance, 1 timeuse. Will use when >50% HP Immunity against status effects such as delay, poison, defense reduction for 999 turns.. DimensionCurse of the Sacred Waters ( 17602 ) 1 x Deal 140% damage and converts 1 Random orb into Heart orbs.. Indigo Ocean Whirlpool ( 6287 ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Indigo Ocean Whirlpool ( 6287 ) Deal 50% damage. Change all orbs to Fire, Water, Wood, Light, Dark & Jammer orbs.. < 50% HP, 100% Chance, 1 timeuse. Indigo Ocean Whirlpool ( 6287 ) Deal 50% damage. Change all orbs to Fire, Water, Wood, Light, Dark & Jammer orbs.. < 50% HP, 100% Chance, 1 timeuse. Sea Dragon God's Strike ( 50292 )Deal 50% damage. Change all orbs to Fire, Water, Wood, Light, Dark & Jammer orbs.. < 20% HP, 100% Chance  
5  1  Skill  644  6633343   Blazing Furnace ( 75% Damage 5 Turns )Preemptive Strike. 75% damage reduction for 5 turns.. Forging ( 13078 ) 100% Chance, 1 timeuse Forging ( 16348 ) 100% Chance, 1 timeuse Forging ( 19618 ) 100% Chance, 1 timeuse Forging ( 22888 ) 100% Chance, 1 timeuse Creation of the Sacred Treasures ( 26157 ) 100% Chance, 1 timeuse Iron Rampage ( 114436 ) 100% Chance  
6  1  Skill  192  4462663   Stop TAMA! ( < 6 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. Dragon Flare ( 13997 ) 3 x non 100% Chance 100% Chance. Will use when above 40% HP Draco Summon TAMA!Deal 100% damage. Randomly spawn Fire orbs from non 3 Fire orbs.. < 40% HP, 100% Chance, 1 timeuse Meteo Flame ( 69985 ) 10 x non < 40% HP, 100% Chance  
6  1  Skill  600000  60   Protect TAMA! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Blue Sphere ( 14202 ) 1 x 100% Chance Draco Summon TAMA! < 40% HP, 100% Chance, 1 timeuse Crystal Fang ( 71010 ) 2 & 5 cols < 40% HP, 100% Chance  
6  1  Skill  228  3078631   Attack TAMA! ( 1 Turn )Preemptive Strike. Increases damage to 300% for the next 1 turn.. Brave Smash ( 15092 ) First turn. 100% Chance ( 45276 after Attack TAMA! ) Brave Smash ( 15092 ) First turn. 100% Chance ( 45276 after Attack TAMA! ) Draco Summon TAMA! < 40% HP, 100% Chance, 1 timeuse Graviton Press ( 75460 ) < 40% HP, 100% Chance ( 226380 after Attack TAMA! )  
7  1  Skill  684  10753392  Water & Dark Halven ( 50% Damage ) Passive. 50% Water & Dark damage reduction.. Skill Set 1 Roaring Flame's Fighting Spirit ( < 6 Combos 5 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 5 turns.. Mahattvatabaha ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Thrust Away ( 17617 ) ( CD +13 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Erupting Horns ( 19085 ) Leftmost col Deal 120% damage and increases cooldown of active skills by 13 turns.. 100% Chance, 1 timeuse Sun's Sacred Flame ( 20553 ) 15 x 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Roaring Horns ( 22022 ) Rightmost col Randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. 100% Chance, 1 timeuse Cruel Fire Ring ( > 300k Damage 10 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Twin Flame Horns ( 23490 ) 1 & 6 cols Absorbs single hit damage over 300,000 for 10 turns.. 100% Chance 100% Chance. Will use repeatedly when above 50% HP Fierce Charge Stance ( 75% Damage 4 Turns )Deal 160% damage. Change 1 & 6 columns from the left into Fire orbs.. < 50% HP, 100% Chance, 1 timeuse Fierce Charge Stance ( 50% Damage 4 Turns ) < 50% HP, 100% Chance, 1 timeuse 3 < 50% HP, 100% Chance, 1 timeuse 2 < 50% HP, 100% Chance, 1 timeuse 1 ( 2 Secs 1 Turn ) < 50% HP, 100% Chance, 1 timeuse Paryavasaanam ( 176172 ) < 50% HP, 100% Chance  
8  1  Skill  0  1266458   沙悟浄・根性 ( 75% Resolve )Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. Liushahe Whirlwind ( 11834 )Preemptive Strike. Deal 75% damage.. Normal Attack ( 15778 ) 33% Chance General of the Sacred Mountain ( < 5 Combos 99 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 1% HP Crescent Moon Staff ( 13411 ) 5 x non Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. 33% Chance 33% Chance. Will use when above 1% HP Nine Ill Winds ( 3 Turns )Deal 85% damage. Randomly spawn Dark orbs from non 5 Dark orbs.. < 50% HP, 100% Chance, 1 timeuse Chomp ( 18934 ) < 1% HP, 100% Chance Skill Set 1 Mystic Curse ( 99% HP )Chomp ( 18934 )< 1% HP, 100% Chance.  
9  1  Skill  442  5358372   Swift Kitty Headbutt ( 99% HP )Preemptive Strike. Player 99% current HP.. Calico Straight ( 26489 ) 20% Chance Calico Jab ( 8829 ) 20% Chance Calico Jab ( 8829 ) 20% Chance Calico Uppercut ( 17659 ) 1 x 20% Chance Calico Hook ( 2 Turns ) 20% Chance Calico CrossCounter ( 29432 ) < 50% HP, 100% Chance, 1 timeuse Calico Shotgun ( 44150 ) < 20% HP, 100% Chance  
10  1  Skill  644  5189677   Protective Formation ( < 5 Combos 5 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 5 turns.. Sandstorm Howl ( 12078 ) 1 x 100% Chance 100% Chance. Will use when above 10% HP BeastKing's Gaze ( CD +2 Turns )Deal 100% damage and converts 1 Random orb into Jammer orbs.. < 80% HP, 100% Chance, 1 timeuse The Pharaoh's Wish ( P.Leader 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Wrathful Charge ( 144936 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Will use with priority over other skills Deal 1200% damage ( 12 hits, 100% per hit )..  
11  1  Skill  938  6442312  Mirthless Smile ( 2 Secs 10 Turns ) 100% Chance 100% Chance. Will use again when expired An Invitation to Corruption 8 x Preemptive Strike. Reduces time limit of orb movement by 2 secs for 10 turns.. First turn. 100% Chance Fires of Deicide ( 25955 ) 100% Chance Fires of Deicide ( 25955 ) 100% Chance Despairing Lament ( 17304 ) 1 x 100% Chance 100% Chance. Will use after [An Invitation to Corruption] Divine Wrath ( 13 Turns )Deal 100% damage and converts 1 Random orb into Jammer orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Binds all God type cards for 13 turns. This will also disable leader skills and awoken skills..  
12  1  Skill  938  12710468   Glitter of Devil's Eyes ( 12078 )Preemptive Strike. Deal 100% damage as soon as wave appears.. Demonic Shield ( 999 Turns ) 100% Chance 100% Chance. Wave of Fear ( 12078 ) 1 x Sub ( 1 Turn )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. World Ends ( 130440 )Deal 100% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. 100% Chance 100% Chance. Will use every 3 turns with highest priority Deal 1080% damage ( 6 hits, 180% per hit )..  
13  1  Skill  1044  9240684  No6根性 ( 30% Resolve ) Passive. While HP is 30% or above, a single hit that normally kills it will instead leave it with 1 HP.. Ice Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Ice Edge Hammer ( 32833 ) 35% Chance Blizzard of Destruction ( 38306 ) 15% Chance Powerful Claws ( 99% HP ) 50% Chance Skill Set 1 Frenzy ( 27361 ) < 30% HP, 100% Chance, 1 timeuse. 50% Chance. Will use when above 30% HP Enraged Glare Abyssal Tempest ( 136805 )Deal 100% damage. Change all orbs to Water, Heart & Jammer orbs.. < 30% HP, 100% Chance Freezing Zone ( 21889 ) ( Enemy +50% ) < 1% HP, 100% Chance  
14  1  Skill  552  6779936   Chimney Drop ( 14562 )Preemptive Strike. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. Rudolph Attack ( 23300 ) 20% Chance Rudolph's Steely Gaze 100% Chance Present Box ( 80% HP ) 20% Chance Present Box ( 17474 ) 5 x non 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Present Box ( 18931 ) 3 x non Deal 120% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs.. 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Rudolph Antler Lock 5 x Deal 130% damage. Randomly spawn Water orbs from non 3 orbs.. 20% Chance 20% Chance. Will use when above 20% HP Lullaby 3 x ( 3 Turns )Randomly change 5 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs.. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Rudolph Tackle ( CD +2 Turns )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Chicken Barrel ( 87372 )Deal 160% damage and increases cooldown of active skills by 2 turns.. < 20% HP, 100% Chance  
15  1  23932  10720  4412780   Divine King's Warning ( 31112 )Preemptive Strike. Deal 130% damage.. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. FlameExtinguishing Gale ( 19146 ) Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. Will use when above 50% HP and red orb exists Evil Vanquishing Divine Light ( 21539 ) Deal 80% damage and converts all Fire orbs into Jammer orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when dark orb exists Jupiter Genesis ( 47864 )Deal 90% damage and converts all Dark orbs into Jammer orbs.. < 30% HP, 75% Chance  
Random 4 will appear  
16  1  Skill  3488889  20  Flame Soul Carry ( 11167 ) 1 x non Deal 100% damage. Randomly spawn Fire orbs from non 1 Fire orbs..  
16  1  Skill  3488889  20  Water Soul Carry ( 11167 ) 1 x non Deal 100% damage. Randomly spawn Water orbs from non 1 Water orbs..  
16  1  Skill  3488889  20  Wood Soul Carry ( 11167 ) 1 x non Deal 100% damage. Randomly spawn Wood orbs from non 1 Wood orbs..  
16  1  Skill  3488889  20  Light Soul Carry ( 11167 ) 1 x non Deal 100% damage. Randomly spawn Light orbs from non 1 Light orbs..  
16  1  Skill  3488889  20  Dark Soul Carry ( 11167 ) 1 x non Deal 100% damage. Randomly spawn Dark orbs from non 1 Dark orbs..  
17  1  Skill  0  7190260   シヴァ・パッシブ ( 50% Damage )Passive. 50% Fire & Water damage reduction.. Skill Set 1 The Third Eye ( CD +2 Turns )Preemptive Strike. Increases cooldown of active skills by 2 turns.. The Destroyer's Divine Power ( < 5 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. Damaru ( 75% HP )Preemptive Strike. Player 75% current HP.. Skill Set 2 Damaru ( 75% HP )Preemptive Strike. Player 75% current HP.. Pinaka ( 27330 ) 25% Chance Nilakantha ( 45550 ) 100% Chance 100% Chance. Will use when poison orb exists Halahala ( 11388 ) 7 x Deal 200% damage and converts all Poison orbs into Heart orbs.. 25% Chance 25% Chance. Will use nonconsecutively when above 30% HP Trishula ( 22775 ) 2nd Left col ; 3rd Right col ; Rightmost col Deal 50% damage and converts 7 Random orbs into Poison orbs.. 25% Chance 25% Chance. Will use when above 30% HP Mahakala ( 17081 )Deal 100% damage. Change 2nd column from the left into Fire orbs. Change 3rd column from the right into Fire orbs. Change rightmost column into Fire orbs.. 25% Chance 25% Chance. Will use when above 30% HP Destructive Third Eye ( 68325 ) Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it..  
18  1  Skill  588  12204270   Here I come! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Bind!! 6 x ( 45 Turns ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Destroy!! ( 24082 )Binds 6 Random cards for 45 turns. This will also disable leader skills and awoken skills.. 50% Chance Terminate!! ( 20642 ) 4 x non 50% Chance 50% Chance. Will use when above 40% HP Fighting spirit increasesDeal 120% damage. Randomly spawn Mortal Poison orbs from non 4 Mortal Poison orbs.. < 40% HP, 100% Chance, 1 timeuse Vanishing of Sin ( 206424 ) < 40% HP, 100% Chance  
19  1  Skill  1740  12163050   Gainaut Transform ( Transform )Passive. Proceed to next floor when HP reaches 0.. Skill Set 1 You have guts to point your sword at me! ( 35% Damage 3 Turns )Preemptive Strike. 35% damage reduction for 3 turns.. Burn!! ( 22830 ) 2nd Bottom row Preemptive Strike. Deal 100% damage. Change 2nd row from the bottom into Fire orbs.. Fire Prison ( 22830 ) 70% Chance ( 30948 after Guooohhh!! I won't forgive you!! ) Burning Cannon ( CD +2 Turns ) 100% Chance ( 23211 after Guooohhh!! I won't forgive you!! ) 100% Chance. Will use every 4 turns when above 20% HP Miraculous Vortex ( 18264 ) 1 x ( 3 Turns )Deal 75% damage and increases cooldown of active skills by 2 turns.. 30% Chance ( 24758 after Guooohhh!! I won't forgive you!! ) 30% Chance. Will use when above 20% HP Guooohhh!! I won't forgive you!! ( 45660 ) ( 999 Turns )Deal 80% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. < 50% HP, 100% Chance, 1 timeuse Extreme Blaze ( 68490 ) < 20% HP, 100% Chance ( 92844 after Guooohhh!! I won't forgive you!! )  
20  1  Skill  1960  19664700  Skill Set 1 You better watch this radiance!!Crystal Aura ( 999 Turns )< 20% HP, 100% Chance. If you want power, sacrifice him to me! ( 24660 ) **Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance, 1 timeuse You foolish Devilbound creature ( 24660 ) ** 100% Chance, 1 timeuse Reflection Ray ( 34524 ) Leftmost col Deal 140% damage. Change leftmost column into Jammer orbs.. Reflection Ray ( 34524 ) 2nd Left col Deal 140% damage. Change 2nd column from the left into Jammer orbs.. Reflection Ray ( 34524 ) 3rd Left col Deal 140% damage. Change 3rd column from the left into Jammer orbs.. Reflection Ray ( 34524 ) 3rd Right col Deal 140% damage. Change 3rd column from the right into Jammer orbs.. Reflection Ray ( 34524 ) 2nd Right col Deal 140% damage. Change 2nd column from the right into Jammer orbs.. Reflection Ray ( 34524 ) Rightmost col Deal 140% damage. Change rightmost column into Jammer orbs.. Poison Mist +20% ( 2 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Erase LightIncreases skyfall chance of Mortal Poison orbs by 20% for 2 turns.. < 70% HP, 100% Chance, 1 timeuse Evaporate ( 5 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Reflection Ray ( 39456 ) 1 & 4 cols Binds all Water attribute cards for 5 turns. This will also disable leader skills and awoken skills.. < 50% HP, 33% Chance Reflection Ray ( 39456 ) 2 & 5 cols < 50% HP, 33% Chance Reflection Ray ( 39456 ) 4 & 6 cols < 50% HP, 34% Chance Brilliant Flare ( 54252 ) < 50% HP, 100% Chance Brilliant Flare ( 54252 ) < 50% HP, 100% Chance Crossing Ray ( 147960 ) < 20% HP, 100% Chance 





In normal dungeons, rare monsters have approximately a 25% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. 
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0 By moocow#75177 19 days ago ( 9.6.3 ) fire starter. got his one. 260 404 coins 202 338 xp gainaut dropped with +33/+33/+33 used ilm/illmina and died to dios's "must be this buff to enter" attack. missed the hp threshold by about 1100 hp. stoned. decided my time is worth more than free stones, lol. 0 By bindmeplz#95868 19 days ago ( 9.6.3 ) Sha Wujing has an attack not listed here. Was at 17k+ health and stalling with Sha's resolve just barely broken (~70%) and got killed in one hit. (Set 3, floor 7) 
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 OneShot Challenge! 9  No Dupes 
I got him just under 30% and then hit him with a 3orb fire and 3orb light match at 5 combos with Ilms' combined LS of 6.25x, but he ended up healing himself rather than doing his <30% Abyssal Tempest attack.
Although I didn't take notice of my damage or his HP bar, I doubt I was able to deal 2m+ damage with this.
Oh, if you trigger Ilsix's resolve and his Freezing Zone attack kills you, his heal will not go off, it will open your gameover UI and say his heal had no effect, leaving him at 1 HP.
A stone for a stone! Screw Ilsix.
Starter dragon Plesie got this dungeon on March 6th 2017.
I am positive that I hit him under 30% on the prior turn because he used that board change which locks jammers. But to think that I'd manage hit him under 1% without killing him when he doesn't have a resolve up. :'(