Extreme Decisive Battle ( Set 1 )  No Dupes
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ATTENTION: No duplicate cards
Show all: Skills  
FLR  Type  TRN  ATK  DEF  HP  Memo Loot  

Random 3 will appear  
1  1  Skill  866667  25   Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Activated ( 999 Turns ) < 99% HP, 100% Chance, 1 timeuse Flame Pulse ( 5824 ) 3 x non < 99% HP, 100% Chance ( 11648 after Activated )  
1  1  Skill  866667  25   Activated ( 999 Turns ) < 99% HP, 100% Chance Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Aqua Pulse ( 5824 ) 3 x non < 99% HP, 100% Chance ( 11648 after Activated )  
1  1  Skill  866667  25   Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Activated ( 999 Turns ) < 99% HP, 100% Chance Wind Pulse ( 5824 ) 3 x non < 99% HP, 100% Chance ( 11648 after Activated )  
1  1  Skill  866667  25   Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Activated ( 999 Turns ) < 99% HP, 100% Chance, 1 timeuse Shock Pulse ( 4160 ) 1 x ( 2 Turns ) < 99% HP, 100% Chance ( 8320 after Activated ) < 99% HP, 100% Chance. Deal 200% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills..  
1  1  Skill  866667  25   Activated ( 999 Turns ) < 99% HP, 100% Chance Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance Poison Pulse ( 2912 ) 3 x non < 99% HP, 100% Chance ( 5824 after Activated )  
Random 1 will appear  
2  2  5820  180  173850    
2  2  5820  180  173850    
2  2  5820  180  173850    
2  2  5820  180  173850    
2  2  5820  180  173850    
2  1  Skill  320  2221800   Heavy Raid ( 80% HP )Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Red Alert ( 11880 ) 25% Chance Red Alert ( 11880 ) 25% Chance Exhaust Hit ( 9720 ) 30% Chance Exhaust Hit ( 9720 ) 30% Chance Capture Net 2 x Subs ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 32400 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
2  1  Skill  320  2282400   Heavy Raid ( 80% HP )Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Blue Alert ( 11253 ) 25% Chance Blue Alert ( 11253 ) 25% Chance Exhaust Hit ( 9207 ) 30% Chance Exhaust Hit ( 9207 ) 30% Chance Capture Net 2 x Subs ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 30690 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
2  1  Skill  320  2182000   Heavy Raid ( 80% HP )Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Green Alert ( 12243 ) 25% Chance Green Alert ( 12243 ) 25% Chance Exhaust Hit ( 10017 ) 30% Chance Exhaust Hit ( 10017 ) 30% Chance Capture Net 2 x Subs ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 33390 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
2  1  Skill  320  2269050   Heavy Raid ( 80% HP )Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Yellow Alert ( 11649 ) 25% Chance Yellow Alert ( 11649 ) 25% Chance Exhaust Hit ( 9531 ) 30% Chance 30% Chance. Will use when above 30% HP Exhaust Hit ( 9531 )Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. 30% Chance 30% Chance. Will use when above 30% HP Capture Net 2 x Subs ( 3 Turns )Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 31770 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
2  1  Skill  320  2249400   Heavy Raid ( 80% HP )Preemptive Strike. Player 80% current HP.. Warning ( CD +1 Turn ) 20% Chance Warning ( CD +1 Turn ) 20% Chance Seven Smog 7 x non 25% Chance Seven Smog 7 x non 25% Chance Black Alert ( 11451 ) 25% Chance Black Alert ( 11451 ) 25% Chance Exhaust Hit ( 9369 ) 30% Chance 30% Chance. Will use when above 30% HP Exhaust Hit ( 9369 )Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. 30% Chance 30% Chance. Will use when above 30% HP Capture Net 2 x Subs ( 3 Turns )Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Killing Code ( 31230 )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. < 30% HP, 100% Chance  
3  1  Skill  552  3026950   Pure Eye ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Slash Woof ( 10704 ) 35% Chance Friendly Thought ( Revive +45% ) 100% Chance Warming Beam ( 9731 ) ( expand for details ) 35% Chance PlayBite ( 4866 ) 1 x Sub ( 2 Turns ) 20% Chance 20% Chance. Dig a HoleDeal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. 10% Chance Stay ( 30% Damage 5 Turns ) < 70% HP, 100% Chance, 1 timeuse Wonder Bark ( 100% HP ) < 10% HP, 100% Chance  
3  1  Skill  552  2917017   Stealth Eye ( 7719 )Preemptive Strike. Deal 60% damage and hide all orbs on the board. Moving the orb will reveal it.. Snarl ( 12865 ) 25% Chance Abyss Corona ( 15438 ) 25% Chance Lovely Pose 100% Chance Skipping about ( 12865 ) 4 x 25% Chance 25% Chance. Will use when above 10% HP Shadow Bind 1 x ( 1 Turn )Randomly change 4 Fire, Water, Wood, Light & Dark orbs into locked orbs.. 25% Chance 25% Chance. Will use when above 10% HP Whim ( P.Leader 1 Turn )Binds 1 Random card for 1 turn. This will also disable leader skill and awoken skills.. < 70% HP, 100% Chance, 1 timeuse Meteorite ( 34737 ) < 10% HP, 100% Chance  
4  1  Skill  624  8543652   DimensionCelestial Thorn of Chaos ( 20059 )Preemptive Strike. Deal 160% damage.. Skill Set 1 Don't come any closer!! ( CD +02 Turns )Preemptive Strike. Increases cooldown of active skills by 02 turns.. DimensionCelestial Thorn of Chaos ( 20059 )Preemptive Strike. Deal 160% damage.. DimensionCelestial Thorn of Chaos ( 20059 )Preemptive Strike. Deal 160% damage.. DimensionCelestial Thorn of Chaos ( 20059 )Preemptive Strike. Deal 160% damage.. Breath of the Scarlet Sun ( 12537 ) 3 x non 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Breath of the Scarlet Sun ( 12537 ) 3 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Scarlet SunDestroying Sword ( 37611 ) 9 x non Deal 100% damage. Randomly spawn Fire & Light orbs from non 3 Fire & Light orbs.. 100% Chance 100% Chance. Will use repeatedly Deal 300% damage. Randomly spawn Fire & Light orbs from non 9 Fire & Light orbs.. Skill Set 2 Yamato Dragon's Protection ( 999 Turns )100% Chance, 1 timeuse. Will use when >50% HP 100% Chance. Will use repeatedly Scarlet Sky Barrier ( 50% Damage 7 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 3 I... don't want... to lose... ( 999 Turns )100% Chance, 1 timeuse. Will use when >50% HP 100% Chance. Will use repeatedly Scarlet Sky Barrier ( 50% Damage 7 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 4 Yamato Dragon's Protection ( 999 Turns )100% Chance, 1 timeuse. Will use when >50% HP 100% Chance. Will use repeatedly Scarlet Sky Barrier ( 50% Damage 7 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 5 I... don't want... to lose... ( 999 Turns )100% Chance, 1 timeuse. Will use when >50% HP 100% Chance. Will use repeatedly Scarlet Sky Barrier ( 50% Damage 7 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns..  
5  1  Skill  684  10716432   Robot Dark Halven ( 50% Damage )Passive. 50% Dark damage reduction.. Robot Resolve ( 50% Resolve )Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Heaven's Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Limited Barrier ( 50% Damage 5 Turns )Preemptive Strike. 50% damage reduction for 5 turns.. Electromagnetic FieldPreemptive Strike. orbs will drop as locked orbs for 10 turns.. Shock Ray ( 11376 ) 3 x 25% Chance ( 22752 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Flash Bomb ( 11376 ) 3 x non Randomly change 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. 25% Chance ( 22752 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Machine Glare ( 11376 ) ( 1 Sec 1 Turn )Deal 120% damage. Randomly spawn Light orbs from non 3 Light orbs.. 25% Chance ( 22752 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Gathering magical powerDeal 120% damage and reduces time limit of orb movement by 1 sec for 1 turn.. 25% Chance Full Charge 25% Chance Suppressive Wave ( 13272 ) ( CD +03 Turns ) 25% Chance ( 26544 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Ordeal Section ( 13272 ) ( < 7 Combos 1 Turn )Deal 140% damage and increases cooldown of active skills by 03 turns.. 25% Chance ( 26544 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Jamming ( 13272 ) +20% ( 1 Turn )Absorbs 100% of the damage you cause for combos 6 and under for 1 turn.. 25% Chance ( 26544 after Awaken Force ) 25% Chance. Will use every 3 turns when above 20% HP Steel Wing ( 17064 )Increases skyfall chance of Jammer orbs by 20% for 1 turn.. 60% Chance ( 34128 after Awaken Force ) Paralysis Sight ( 16116 ) 1 x ( 3 Turns ) 20% Chance ( 32232 after Awaken Force ) 20% Chance. Will use every 3 turns when above 20% HP Core Full Burst ( 49296 )Deal 170% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. 20% Chance ( 98592 after Awaken Force ) Awaken Force ( 18960 ) ( 999 Turns ) < 50% HP, 100% Chance, 1 timeuse Limit Break ( 75840 ) < 1% HP, 100% Chance ( 151680 after Awaken Force ) Skill Set 2 Holy Repair ( Enemy +19% )Limit Break ( 75840 )< 1% HP, 100% Chance.  
6  1  Skill  192  4462663   Stop TAMA! ( < 6 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. Dragon Flare ( 13997 ) 3 x non 100% Chance 100% Chance. Will use when above 40% HP Draco Summon TAMA!Deal 100% damage. Randomly spawn Fire orbs from non 3 Fire orbs.. < 40% HP, 100% Chance, 1 timeuse Meteo Flame ( 69985 ) 10 x non < 40% HP, 100% Chance  
6  1  Skill  600000  60   Protect TAMA! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Blue Sphere ( 14202 ) 1 x 100% Chance Draco Summon TAMA! < 40% HP, 100% Chance, 1 timeuse Crystal Fang ( 71010 ) ( expand for details ) < 40% HP, 100% Chance  
6  1  Skill  228  3078631   Attack TAMA! ( 1 Turn )Preemptive Strike. Increases damage to 300% for the next 1 turn.. Brave Smash ( 15092 ) First turn. 100% Chance ( 45276 after Attack TAMA! ) Brave Smash ( 15092 ) First turn. 100% Chance ( 45276 after Attack TAMA! ) Draco Summon TAMA! < 40% HP, 100% Chance, 1 timeuse Graviton Press ( 75460 ) < 40% HP, 100% Chance ( 226380 after Attack TAMA! )  
7  1  Skill  684  10753392  Water & Dark Halven ( 50% Damage ) Passive. 50% Water & Dark damage reduction.. Skill Set 1 Roaring Flame's Fighting Spirit ( < 6 Combos 5 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 5 turns.. Mahattvatabaha ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Thrust Away ( 17617 ) ( CD +13 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Erupting Horns ( 19085 ) ( expand for details )Deal 120% damage and increases cooldown of active skills by 13 turns.. 100% Chance, 1 timeuse Sun's Sacred Flame ( 20553 ) 15 x 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Roaring Horns ( 22022 ) ( expand for details )Randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. 100% Chance, 1 timeuse Cruel Fire Ring ( > 300k Damage 10 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Twin Flame Horns ( 23490 ) ( expand for details )Absorbs single hit damage over 300,000 for 10 turns.. 100% Chance 100% Chance. Will use repeatedly when above 50% HP Fierce Charge Stance ( 75% Damage 4 Turns )Deal 160% damage. Change 1 & 6 columns from the left into Fire orbs.. < 50% HP, 100% Chance, 1 timeuse Fierce Charge Stance ( 50% Damage 4 Turns ) < 50% HP, 100% Chance, 1 timeuse 3 < 50% HP, 100% Chance, 1 timeuse 2 < 50% HP, 100% Chance, 1 timeuse 1 ( 2 Secs 1 Turn ) < 50% HP, 100% Chance, 1 timeuse Paryavasaanam ( 176172 ) < 50% HP, 100% Chance  
8  1  Skill  0  1266458   沙悟浄・根性 ( 75% Resolve )Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. Liushahe Whirlwind ( 11834 )Preemptive Strike. Deal 75% damage.. Normal Attack ( 15778 ) 33% Chance General of the Sacred Mountain ( < 5 Combos 99 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 1% HP Crescent Moon Staff ( 13411 ) 5 x non Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. 33% Chance 33% Chance. Will use when above 1% HP Nine Ill Winds ( 3 Turns )Deal 85% damage. Randomly spawn Dark orbs from non 5 Dark orbs.. < 50% HP, 100% Chance, 1 timeuse Chomp ( 18934 ) < 1% HP, 100% Chance Skill Set 1 Mystic Curse ( 99% HP )Chomp ( 18934 )< 1% HP, 100% Chance.  
9  1  Skill  442  5060872   Preemptive Swat ( 13526 )Deal 100% damage.. Poison Claws ( 14879 ) 4 x 100% Chance 100% Chance. Will use when above 30% HP Emerald Eye ( 3 Turns )Deal 110% damage and converts 4 Random orbs into Poison orbs.. < 80% HP, 100% Chance, 1 timeuse < 80% HP, 100% Chance, 1 timeuse. Triple Swat ( 24348 )Immunity against status effects such as delay, poison, defense reduction for 3 turns.. < 50% HP, 50% Chance PoisonDripping Claws ( 27052 ) ( expand for details ) < 30% HP, 50% Chance Watery Claws ( 27052 ) ( expand for details ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use when no other skills are rolled BlueEyed Grudge 6 x ( 10 Turns )Deal 200% damage. Change 2 & 4 rows from the top into Water orbs.. < 10% HP, 100% Chance < 10% HP, 100% Chance. Binds 6 Random cards for 10 turns. This will also disable leader skills and awoken skills..  
10  1  Skill  1072  6498624   Angelic Hymn ( 3 Turns )Preemptive Strike. Disable active skills for 3 turns.. Sword of Malkuth ( 23206 ) 30% Chance Purifying Melody ( 15471 ) 70% Chance 70% Chance. Will use when dark orbs are present Birdcage of Confinement ( 10 Turns )Deal 80% damage and converts all Dark orbs into Light orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Performance of Judgement ( 40611 )Binds all God type cards for 10 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance  
11  1  Skill  938  6442312  Mirthless Smile ( 2 Secs 10 Turns ) 100% Chance 100% Chance. Will use again when expired An Invitation to Corruption 8 x Preemptive Strike. Reduces time limit of orb movement by 2 secs for 10 turns.. First turn. 100% Chance Fires of Deicide ( 25955 ) 100% Chance Fires of Deicide ( 25955 ) 100% Chance Despairing Lament ( 17304 ) 1 x 100% Chance 100% Chance. Will use after [An Invitation to Corruption] Divine Wrath ( 13 Turns )Deal 100% damage and converts 1 Random orb into Jammer orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Binds all God type cards for 13 turns. This will also disable leader skills and awoken skills..  
12  1  Skill  938  12710468   Glitter of Devil's Eyes ( 12078 )Preemptive Strike. Deal 100% damage as soon as wave appears.. Demonic Shield ( 999 Turns ) 100% Chance 100% Chance. Wave of Fear ( 12078 ) 1 x Sub ( 1 Turn )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. World Ends ( 130440 )Deal 100% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. 100% Chance 100% Chance. Will use every 3 turns with highest priority Deal 1080% damage ( 6 hits, 180% per hit )..  
13  1  Skill  1044  9240684  No6根性 ( 30% Resolve ) Passive. While HP is 30% or above, a single hit that normally kills it will instead leave it with 1 HP.. Ice Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Ice Edge Hammer ( 32833 ) 35% Chance Blizzard of Destruction ( 38306 ) 15% Chance Powerful Claws ( 99% HP ) 50% Chance Skill Set 1 Frenzy ( 27361 ) < 30% HP, 100% Chance, 1 timeuse. 50% Chance. Will use when above 30% HP Enraged Glare Abyssal Tempest ( 136805 )Deal 100% damage. Change all orbs to Water, Heart & Jammer orbs.. < 30% HP, 100% Chance Freezing Zone ( 21889 ) ( Enemy +50% ) < 1% HP, 100% Chance  
14  1  Skill  552  6779936   Chimney Drop ( 14562 )Preemptive Strike. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. Rudolph Attack ( 23300 ) 20% Chance Rudolph's Steely Gaze 100% Chance Present Box ( 80% HP ) 20% Chance Present Box ( 17474 ) 5 x non 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Present Box ( 18931 ) 3 x non Deal 120% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs.. 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Rudolph Antler Lock 5 x Deal 130% damage. Randomly spawn Water orbs from non 3 orbs.. 20% Chance 20% Chance. Will use when above 20% HP Lullaby 3 x ( 3 Turns )Randomly change 5 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs.. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Rudolph Tackle ( CD +2 Turns )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Chicken Barrel ( 87372 )Deal 160% damage and increases cooldown of active skills by 2 turns.. < 20% HP, 100% Chance  
15  1  20046  5360  7663447   GodKing's Test ( < 5 Combos 999 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Draconic Blade ( 24055 ) 100% Chance 100% Chance. Will use when water orb exists, nonconsecutively Mars Daylight ( 30069 )Deal 120% damage and converts all Water orbs into Fire orbs.. < 30% HP, 100% Chance  
Random 4 will appear  
16  1  Skill  3488889  20  Flame Soul Carry ( 11167 ) 1 x non Deal 100% damage. Randomly spawn Fire orbs from non 1 Fire orbs..  
16  1  Skill  3488889  20  Water Soul Carry ( 11167 ) 1 x non Deal 100% damage. Randomly spawn Water orbs from non 1 Water orbs..  
16  1  Skill  3488889  20  Wood Soul Carry ( 11167 ) 1 x non Deal 100% damage. Randomly spawn Wood orbs from non 1 Wood orbs..  
16  1  Skill  3488889  20  Light Soul Carry ( 11167 ) 1 x non Deal 100% damage. Randomly spawn Light orbs from non 1 Light orbs..  
16  1  Skill  3488889  20  Dark Soul Carry ( 11167 ) 1 x non Deal 100% damage. Randomly spawn Dark orbs from non 1 Dark orbs..  
17  1  Skill  0  7190260   シヴァ・パッシブ ( 50% Damage )Passive. 50% Fire & Water damage reduction.. Skill Set 1 The Third Eye ( CD +2 Turns )Preemptive Strike. Increases cooldown of active skills by 2 turns.. The Destroyer's Divine Power ( < 5 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. Damaru ( 75% HP )Preemptive Strike. Player 75% current HP.. Skill Set 2 Damaru ( 75% HP )Preemptive Strike. Player 75% current HP.. Pinaka ( 27330 ) 25% Chance Nilakantha ( 45550 ) 100% Chance 100% Chance. Will use when poison orb exists Halahala ( 11388 ) 7 x Deal 200% damage and converts all Poison orbs into Heart orbs.. 25% Chance 25% Chance. Will use nonconsecutively when above 30% HP Trishula ( 22775 ) ( expand for details )Deal 50% damage and converts 7 Random orbs into Poison orbs.. 25% Chance 25% Chance. Will use when above 30% HP Mahakala ( 17081 )Deal 100% damage. Change 2nd column from the left into Fire orbs. Change 3rd column from the right into Fire orbs. Change rightmost column into Fire orbs.. 25% Chance 25% Chance. Will use when above 30% HP Destructive Third Eye ( 68325 ) Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it..  
18  1  Skill  588  12204270   Here I come! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Bind!! 6 x ( 45 Turns ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Destroy!! ( 24082 )Binds 6 Random cards for 45 turns. This will also disable leader skills and awoken skills.. 50% Chance Terminate!! ( 20642 ) 4 x non 50% Chance 50% Chance. Will use when above 40% HP Fighting spirit increasesDeal 120% damage. Randomly spawn Mortal Poison orbs from non 4 Mortal Poison orbs.. < 40% HP, 100% Chance, 1 timeuse Vanishing of Sin ( 206424 ) < 40% HP, 100% Chance  
19  1  Skill  1740  11941050   Linthia Transformation ( Transform )Passive. Proceed to next floor when HP reaches 0.. Did you come to see me? +15% ( 99 Turns )Preemptive Strike. Increases skyfall chance of Wood orbs by 15% for 99 turns.. Floral Mirror ( > 400k Damage 5 Turns ) First turn. 100% Chance Aero Ball ( 26697 ) 100% Chance I'm having so much fun!♪ ( < 5 Combos 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Rose Cyclone ( 41259 ) 5 x non Absorbs 100% of the damage you cause for combos 4 and under for 3 turns.. < 50% HP, 50% Chance Blossom Wind ( 41259 ) ( expand for details ) < 50% HP, 50% Chance  
20  1  Skill  1960  18494700  Skill Set 1 Gloomy Rose +20% ( 99 Turns )< 50% HP, 50% Chance. Hey! I'm not done playing with you! ( 5 Turns )You seem to be funnier than the world +20% ( 99 Turns ) **Preemptive Strike. Increases skyfall chance of Poison orbs by 20% for 99 turns.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Sorry, I'm tired of looking at your face ( 32340 ) **Increases skyfall chance of Fire & Light orbs by 20% for 99 turns.. ( Trigger when any of in the team ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Vanir Rose ( 41160 ) ( expand for details )Deal 110% damage and hide all orbs on the board. Moving the orb will reveal it.. ( Trigger when any of in the team ) 50% Chance 50% Chance. Will use when above 50% HP Vanir Rose ( 41160 ) ( expand for details )Deal 140% damage. Change leftmost column into Fire orbs. Change rightmost column into Wood orbs.. 50% Chance 50% Chance. Will use when above 50% HP Glass Storm ( 44100 )Deal 140% damage. Change leftmost column into Fire orbs. Change rightmost column into Wood orbs.. 50% Chance Glass Storm ( 44100 ) 50% Chance Petal Chain 3 x ( 3 Turns ) < 90% HP, 100% Chance, 1 timeuse < 90% HP, 100% Chance, 1 timeuse. Floral Mist ( 41160 )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Floral Mist ( 41160 )Deal 140% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Gale Impact ( 44100 ) ( expand for details )Deal 140% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 20% HP Gale Impact ( 44100 ) ( expand for details )Deal 150% damage. Change 3 & 4 columns from the left into Wood orbs.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 20% HP No way! I won't let you end this yet! ( 10 Turns )Deal 150% damage. Change 3 & 4 columns from the left into Wood orbs.. < 40% HP, 100% Chance, 1 timeuse Ventus Anima ( 176400 ) < 20% HP, 100% Chance 





In normal dungeons, rare monsters have approximately a 25% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. 
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0 By BazBiscuit#9946 2 months ago ( 9.6.3 ) Error on page: Seraphis floor 5 uses limit break way above 1%. I hit him 1st turn to about 20% and he shot me with Limit break immediately. 0 By Skyver4me#30151 2 months ago ( 9.6.3 ) is there anyway to know which dungeon will you get? i got plesie as my starter 0 By Acciente#68353 2 months ago ( 9.6.3 ) Reward : +99 monster and a latent tamadra 0 Xavon#88784 2 months ago ( 9.6.3 ) As in the one that give the sixth Latent Awakening slot. Might be worth completing this... 0 By Patropa#68130 2 months ago ( 9.6.3 ) Cleared with Revo Minerva team!! My teams: R. Minerva (Fire Knight inherit)/ A. Leilan/ Yamato Takeru/ Tsubaki (Delay monster inherit)/ A. Cao Cao/ R. Minerva (Grodin inherit) 
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 OneShot Challenge! 9  No Dupes 