
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   Flame Gear  1  Skill  844,444  21  Lv.3 Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Increases cooldown of active skills by 1 turn .. Activated ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Increases damage to 200% for the next 999 turns .. Flame Pulse ( 4,066 ) 3 x non < 99% HP, 100% Chance ( 8131 after Activated ) < 99% HP, 100% Chance. Deal 280% damage. Randomly spawn Fire orbs from non 3 Fire orbs .. 
1   Wind Gear  1  Skill  844,444  21  Lv.3 Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Increases cooldown of active skills by 1 turn .. Activated ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Increases damage to 200% for the next 999 turns .. Wind Pulse ( 4,066 ) 3 x non < 99% HP, 100% Chance ( 8131 after Activated ) < 99% HP, 100% Chance. Deal 280% damage. Randomly spawn Wood orbs from non 3 Wood orbs .. 
1   Blue Gadget  1  5,550  200  169,500  Lv.10 Deep Star 3 x non Preemptive Strike. Randomly spawn Poison orbs from non 3 Poison orbs .. blue comet ( 3,885 ) 30% Chance 30% Chance. Will use nonconsecutively Deal 70% damage and change Water orbs into locked orbs .. 


2   Dark Golem Mk.II  1  Skill  1,040  5,223,889  Lv.8 Shadow Stick 1 x Subs ( 3 Turns ) Preemptive Strike. Binds 1 Random sub for 3 turns. This will also disable awoken skills .. Life and Death ( 6,417 ) ( expand for details ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 50% damage. Change the following column "Ｏ" into Poison orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Change the following column "Ｏ" into Heart orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. Life and Death ( 6,417 ) ( expand for details ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 50% damage. Change the following column "Ｏ" into Poison orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Change the following column "Ｏ" into Heart orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. Life and Death ( expand for details ) Deal 50% damage. Change the following column "Ｏ" into Poison orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Change the following column "Ｏ" into Heart orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. Shredder ( 51,332 ) 100% Chance 100% Chance. Will use repeatedly Deal 400% damage ( 4 hits, 100% per hit ) .. 
2   Wood Armor Dragon, Becrux  1  4,947  9,000  1,757,833  Lv.8 Plant Core ( 5 Turns ) Preemptive Strike. Absorbs 100% Wood damage for 5 turns .. Aero Blast ( 5,936 ) 40% Chance 40% Chance. Will use when above 10% HP Deal 120% damage ( 2 hits, 60% per hit ) .. Green Energy +20% ( 99 Turns ) 20% Chance 20% Chance. Will use when above 10% HP Increases skyfall chance of Wood orbs by 20% for 99 turns .. Follow Repair ( Revive +45% ) 100% Chance 100% Chance. Will use when alone Revives an enemy and recovers 45% of maximum HP .. Leaf Wind ( 4,947 ) ( expand for details ) 40% Chance 40% Chance. Will use when above 10% HP Deal 100% damage. Change the following row "Ｏ" into Wood orbs －－－－－－ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. Absorption ( CD +1 Turn ) < 80% HP, 100% Chance, 1 timeuse < 80% HP, 100% Chance, 1 timeuse. Increases cooldown of active skills by 1 turn .. Limit Burst ( 49,470 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Deal 1000% damage ( 2 hits, 500% per hit ) .. 


3    1  Skill  410  6,643,472  Lv.5 Heaven Dragon Knight's Soul ( 999 Turns )< 10% HP, 100% Chance. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Wing of Light +15% ( 5 Turns )< 10% HP, 100% Chance. Preemptive Strike. Increases skyfall chance of Heart orbs by 15% for 5 turns .. Saint Decision ( 60% HP )< 10% HP, 100% Chance. Player 60% current HP .. Saint Decision ( 60% HP )< 10% HP, 100% Chance. Player 60% current HP .. Saint Decision ( 60% HP )< 10% HP, 100% Chance. Player 60% current HP .. Saint Poison ( 3,217 ) 1 x < 10% HP, 100% Chance. Deal 40% damage and converts 1 Random orb into Poison orbs .. Saint Poison ( 3,217 ) 1 x < 10% HP, 100% Chance. Deal 40% damage and converts 1 Random orb into Poison orbs .. Saint Poison ( 3,217 ) 1 x < 10% HP, 100% Chance. Deal 40% damage and converts 1 Random orb into Poison orbs .. Shining Railgun ( 402,100 ) All 100% Chance 100% Chance. Deal 5000% damage. Randomly spawn Light orbs from all Mortal Poison orbs .. Heaven's Compassion ( Player +100% ) 100% Chance 100% Chance. Recovers Player 100% of maximum HP ..  Uses [Saint Decision] + [Saint Poison] 3 times.  4th turn uses [Shining Railgun] if poison left on the board.  Otherwise, heals the player and rotation starts over. 


4    1  11,069  20,000  4,169,514  Lv.5 Golem Spirit ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP .. Downer Bullet ( CD +13 Turns ) Preemptive Strike. Increases cooldown of active skills by 13 turns .. Energy Shotgun ( 13,284 ) 60% Chance ( 26568 after HighEnd Booster ) 60% Chance. Will use when above 10% HP Deal 120% damage ( 6 hits, 20% per hit ) .. Keen Edge ( 11,069 ) ( expand for details ) 40% Chance ( 22138 after HighEnd Booster ) 40% Chance. Will use when above 10% HP Deal 100% damage. Change the following column "Ｏ" into Jammer orbs －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ Change the following column "Ｏ" into Poison orbs －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ .. Skill Set 1 < 50% HP, 100% Chance, 1 timeuse. Will use when >10% HP HighEnd Booster ( 22,138 ) ( 999 Turns )40% Chance. Will use when above 10% HP Increases damage to 200% for the next 999 turns .. Energy Counter ( 99% HP )40% Chance. Will use when above 10% HP Player 99% current HP .. Backward Impact ( 55,345 ) < 10% HP, 100% Chance ( 110690 after HighEnd Booster ) < 10% HP, 100% Chance. Deal 500% damage .. Backdraft ( 16,604 ) ( 2 Secs 10 Turns ) < 1% HP, 100% Chance < 1% HP, 100% Chance. Deal 150% damage and reduces time limit of orb movement by 2 secs for 10 turns .. 


5   Cosmo Crusader  1  Skill  460  6,567,431   Robot Dark Halved ( 50% Damage ) Passive. 50% Dark damage reduction .. Light Robot Transformation ( Transform ) Passive. Proceed to next floor when HP reaches 0 .. Heilung Licht ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP .. Angriff ( 10,375 ) 3 x non 100% Chance 100% Chance. Will use every other turn when above 10% HP Deal 100% damage. Randomly spawn Heart orbs from non 3 Heart orbs .. Verteidigung ( 2 Turns ) 20% Chance 20% Chance. Will use when above 10% HP Absorbs 100% Fire damage for 2 turns .. Verteidigung ( 2 Turns ) 20% Chance 20% Chance. Will use when above 10% HP Absorbs 100% Water damage for 2 turns .. Verteidigung ( 2 Turns ) 20% Chance 20% Chance. Will use when above 10% HP Absorbs 100% Wood damage for 2 turns .. Verteidigung ( 2 Turns ) 20% Chance 20% Chance. Will use when above 10% HP Absorbs 100% Light damage for 2 turns .. Verteidigung ( 2 Turns ) 20% Chance 20% Chance. Will use when above 10% HP Absorbs 100% Dark damage for 2 turns .. Beleuchten ( 5 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Randomly hide 8 orbs on the board for 5 turns .. Sieg Speer ( 31,125 ) ( expand for details ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Deal 300% damage. Change the following column "Ｏ" into Light orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. 

 Random 1 will appear. is very rare spawn 
6   Flash Machine King, Cosmo Crusader  1  Skill  570  9,445,069  Lv.5 Lv.1 Robot Dark Halved ( 50% Damage ) Passive. 50% Dark damage reduction .. Welcome to the big leagues ( 10 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns .. Wasser Biene ( 6,243 ) 1 x Preemptive Strike. Deal 50% damage and converts 1 Random orb into Water orbs .. Blitzen Schwert ( 12,486 ) 4 x non 100% Chance 100% Chance. Will use every other turn when above 15% HP Deal 100% damage. Randomly spawn Heart orbs from non 4 Heart orbs .. Windhose All 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Randomly spawn Mortal Poison orbs from all Heart orbs .. Drehung Klinge ( 18,729 ) All 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Deal 150% damage. Randomly spawn Jammer orbs from all Heart orbs .. Blitz Lanze ( 21,226 ) ( expand for details ) 100% Chance 100% Chance. Will use every other turn if other skill not used Deal 170% damage. Change the following column "Ｏ" into Light & Heart orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. Licht Regen +15% ( 10 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Increases skyfall chance of Light orbs by 15% for 10 turns .. Prima Schild ( 50% Damage 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. 50% damage reduction for 3 turns .. Zeit Rauben ( 5 Secs 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Reduces time limit of orb movement by 5 secs for 3 turns .. Eisen Zorn ( 187,290 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 1500% damage ( 5 hits, 300% per hit ) ..  Spawns Heal orbs with [Blitzen Schwert] every other turn.  Checks for Heal orbs every other turn then use [Windhose] or [Drehung Klinge].  Uses [Blitz Lanze] if no Heal orbs found. 
6   Flash Machine Emperor, Another Crusader  1  Skill  980  10,142,361  Lv.5 Robot Fire Halved ( 50% Damage ) Passive. 50% Fire damage reduction .. To think it would come to this.... ( 10 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns .. Baum Biene ( 11,334 ) 1 x Preemptive Strike. Deal 80% damage and converts 1 Random orb into Wood orbs .. Luft Schwert ( 17,000 ) 4 x non 100% Chance 100% Chance. Will use every other turn when above 15% HP Deal 120% damage. Randomly spawn Heart orbs from non 4 Heart orbs .. Sturm Wind ( 14,167 ) All 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Deal 100% damage. Randomly spawn Mortal Poison orbs from all Heart orbs .. Gewitter Klinge ( 24,084 ) All 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Deal 170% damage. Randomly spawn Jammer orbs from all Heart orbs .. Wirbel Lanze ( 21,251 ) ( expand for details ) 100% Chance 100% Chance. Will use every other turn if other skill not used Deal 150% damage. Change the following column "Ｏ" into Water, Wood & Poison orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. Tot Regen +15% ( 10 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Increases skyfall chance of Poison orbs by 15% for 10 turns .. Starr Schild ( 50% Damage 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. 50% damage reduction for 5 turns .. Zeit Radieren ( 2.5 Secs 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Reduces time limit of orb movement by 2.5 secs for 5 turns .. Eisen Ärger ( 495,845 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 3500% damage ( 5 hits, 700% per hit ) ..  Spawns Heal orbs with [Luft Schwert] every other turn.  Checks for Heal orbs every other turn then use Sturm Wind] or [Gewitter Klinge].  Uses [Wirbel Lanze] if no Heal orbs found. 