三位一体  Legend Plus
This dungeon is not yet available in the English version of PAD
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Show all: Skills  
FLR  Type  TRN  ATK  DEF  HP  Memo Loot  

Random 1 will appear  
1  1  11342  608  7411718  Draggie Fang ( 13610 ) 100% Chance Wave of Nothingness 100% Chance I HATE Fire! ( 24 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Draggie Enhance ( 22684 ) ( 999 Turns )Binds all Fire attribute cards for 24 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance Dragon Fang ( 19282 ) < 25% HP, 100% Chance ( 38564 after Draggie Enhance )  
1  1  Skill  200  12670000  The show begins ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Piano 2 x Subs ( 3 Turns )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. Forte ( 6383 )Deal 50% damage.. Pianissimo ( 2 Turns )Disable active skills for 2 turns.. Fortissimo ( 12766 )Deal 100% damage ( 2 hits, 50% per hit ).. Pianississimo ( 99% HP )Player 99% current HP.. Fortississimo ( 19149 )Deal 150% damage ( 3 hits, 50% per hit ).. Finale ( 38298 )Deal 300% damage..  
1  1  13589  372  6423298  Holy Rite ( 6795 ) Preemptive Strike. Deal 50% damage as soon as wave appears.. Mischief by God 2 x 25% Chance, 1 timeuse Double Slap ( 24459 ) < 60% HP, 50% Chance Gathering Energy < 25% HP, 100% Chance Graviton Bomb ( 81534 ) < 25% HP, 100% Chance  
1  1  13721  1860  6380520  Ninja Fireworks ( 27442 ) First turn. 100% Chance What a Great View! 3 x ( 23 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use after [Ninja Fireworks] Smoke ScreenBinds 3 Random cards for 23 turns. This will also disable leader skills and awoken skills.. 5% Chance Coin Throw ( 20580 ) < 25% HP, 50% Chance  
1  1  6606  368  16666668  Glitter of Devil's Eyes ( 6606 ) Preemptive Strike. Deal 100% damage as soon as wave appears.. Demonic Shield ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. World Ends ( 71346 )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. Will use every 3 turns with highest priority Wave of NothingnessDeal 1080% damage ( 6 hits, 180% per hit ).. Dispel player buffs..  
1  1  10221  1150  10494098  You've done well to make it here. ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. Aegis Shield ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Shining Spear ( 8177 ) 1 x Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 60% Chance Storm Punisher ( 12264 ) < 50% HP, 70% Chance The end is nigh! < 15% HP, 100% Chance, 1 timeuse Starburst ( 102210 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Will use after [The end is nigh!] Deal 1000% damage ( 10 hits, 100% per hit )..  
1  2  18876  0  5824125  Destroy! ( 28314 ) 60% Chance Terminate! ( 13213 ) 1 x 24% Chance Bind! 3 x ( 3 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 40% HP What lives must die... ( 151008 )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 40% HP, 100% Chance Focus my mind... < 40% HP, 100% Chance  
1  2  7241  660  15636458  Divine Wind of Suwa ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Wisteria Branch of Rust ( 9413 ) 1 x 100% Chance ( 18827 after Unforgivable Revision ) Unforgivable Revision ( 14482 ) ( 99 Turns ) < 75% HP, 100% Chance Divine Katana of Yasaka ( 11584 ) < 50% HP, 100% Chance ( 23168 after Unforgivable Revision ) God Skill, God Channeling ( 47066 ) < 25% HP, 100% Chance ( 94132 after Unforgivable Revision )  
1  1  Skill  520  5691000  Evil Vanquishing Sacred Seal ( 5 Turns ) Preemptive Strike. Absorbs 100% Dark damage for 5 turns.. Jewel Dragon Summoning ( 22140 ) 50% Chance Light Buddhist Magic ( 15815 ) 50% Chance Kongoken ( P.Leader 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Tengen Bodhisattva Palm ( 44283 )Binds Player's Leader for 5 turns. This will also disable leader skill and awoken skills.. < 30% HP, 100% Chance  
1  2  Skill  432  8595340  I'm Zhang Yide! ( 1 Sec 3 Turns ) Preemptive Strike. Reduces time limit of orb movement by 1 sec for 3 turns.. White Tiger Lance ( 16160 ) 1 x 100% Chance 100% Chance. Will use every other turn when above 50% HP Fierce Tiger Barrage ( 21548 )Deal 90% damage and converts 1 Random orb into Dark orbs.. 100% Chance This will finish it!! < 50% HP, 100% Chance Western Blasting Formation ( 35912 ) < 50% HP, 100% Chance  
1  1  13554  1680  7669225  Here I come! ( < 4 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 3 and under for 999 turns.. Blue Dragon Flame Moon Blade ( 12199 ) 1 x 60% Chance 60% Chance. Will use when HP is Fire attribute Wind Blade ( 12199 ) 1 x Deal 90% damage and converts 1 Random orb into Fire orbs.. 60% Chance 60% Chance. Will use when HP is Wood attribute AntiMagic Jade Pearl ( 3 Turns )Deal 90% damage and converts 1 Random orb into Wood orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Time for a snack! ( Enemy +50% )Binds all Fire attribute cards for 3 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance, 1 timeuse Time for a snack! ( Enemy +50% ) < 50% HP, 100% Chance, 1 timeuse Southern Blossom Dance Formation ( 20331 ) < 30% HP, 100% Chance  
1  1  22168  670  5914410  Ice Coffin 5 x ( 12 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Freeze Blast ( 26602 )Binds 5 Random cards for 12 turns. This will also disable leader skills and awoken skills.. < 75% HP, 75% Chance Mischief by God 2 x < 55% HP, 20% Chance, 1 timeuse Crystal Coffin 3 x ( 23 Turns ) < 40% HP, 100% Chance, 1 timeuse < 40% HP, 100% Chance, 1 timeuse. Binds 3 Random cards for 23 turns. This will also disable leader skills and awoken skills..  
1  1  14147  670  12164410  Move, move, move!! ( 9903 ) Preemptive Strike. Deal 70% damage as soon as wave appears.. Take this! 5 x 100% Chance Deadly Drive! ( 16977 ) < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Deadly Drive! ( 16977 )Deal 120% damage ( 3 hits, 40% per hit ).. < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Deadly Drive! ( 16977 )Deal 120% damage ( 3 hits, 40% per hit ).. < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Not going easy anymore! ( 50% HP )Deal 120% damage ( 3 hits, 40% per hit ).. < 40% HP, 100% Chance, 1 timeuse Not going easy anymore! ( 7074 ) < 40% HP, 100% Chance, 1 timeuse Sink into a sea of poison!! All < 40% HP, 100% Chance  
1  2  Skill  252  6425650  En Garde! ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. Strikes an imposing stance 100% Chance King Bubblie ENHANCE! ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Will use with priority over other skills Splash Blade ( 7352 ) 1 x Increases damage to 300% for the next 999 turns.. < 99% HP, 100% Chance ( 22056 after King Bubblie ENHANCE! ) DragonSlaying Crimson Blade ( 9243 ) < 50% HP, 100% Chance ( 27728 after King Bubblie ENHANCE! )  
1  1  Skill  804  15521275  The First Labor ( 2 Turns ) Preemptive Strike. Disable active skills for 2 turns.. Sucker Punch ( 99% HP )Player 99% current HP.. Million Punches ( 11000 )Deal 100% damage.. Million Punches ( 11000 )Deal 100% damage.. The Second Labor 6 x ( 2 Turns )Binds 6 Random cards for 2 turns. This will also disable leader skills and awoken skills.. Hydra's Poison Dart 7 x Converts 7 Random orbs into Poison orbs.. The Third Labor ( 1 Turn )Increases damage to 200% for the next 1 turn.. Double Million Punches ( 11000 ) ( 22000 after The Third Labor ) Deal 100% damage.. The Final LaborSkip turn.. Gigantic Break! ( 220000 )Will use after [The Final Labor] 4turn countdown Deal 2000% damage ( 2 hits, 1000% per hit )..  
1  1  Skill  8333  4808070  Earth's Core ( 5 Turns ) Preemptive Strike. Absorbs 100% Fire damage for 5 turns.. Clod of Blessing ( 17021 ) 1 x 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Earth Gravity ( 99% HP )Deal 100% damage and converts 1 Random orb into Heart orbs.. 100% Chance Stone Grave ( 10212 ) 100% Chance Ground Revenge ( 20424 ) < 30% HP, 100% Chance Megalithic Seal ( 12766 ) 1 x ( 2 Turns ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use every other turn Deal 75% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills..  
1  1  13460  3350  7824133  Shining Death Queen's Whisper ( 5 Turns ) Preemptive Strike. Disable active skills for 5 turns.. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Shining Blast ( 13460 ) Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. Will use every other turn if dark orb is present Thunder Arrow ( 6730 ) 1 x Sub ( 2 Turns )Deal 100% damage and converts all Dark orbs into Light orbs.. 100% Chance 100% Chance. Will use every other turn when above 50% HP Shining Death Queen's Test ( < 6 Combos 5 Turns )Deal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. < 50% HP, 100% Chance Shining Death Queen's Judgement ( 67300 ) < 50% HP, 100% Chance  
1  1  Skill  0  2053458  Protection of the Nile ( > 200k Damage 999 Turns ) Preemptive Strike. Absorbs single hit damage over 200,000 for 999 turns.. I'll wait three turns for you First turn. 100% Chance, 1 timeuse Goodbye ( 169792 ) 100% Chance  
1  1  Skill  570  23612673  Robot Dark Halved ( 50% Damage ) Passive. 50% Dark damage reduction.. Skill Set 1 Welcome to the big leagues ( 10 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns.. Wasser Biene ( 6868 ) 1 x Preemptive Strike. Deal 50% damage and converts 1 Random orb into Water orbs.. Blitzen Schwert ( 13735 ) 4 x non 100% Chance 100% Chance. Will use every other turn when above 15% HP Windhose All Deal 100% damage. Randomly spawn Heart orbs from non 4 Heart orbs.. 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Drehung Klinge ( 20603 ) All Randomly spawn Mortal Poison orbs from all Heart orbs.. 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Blitz Lanze ( 23350 ) ( expand for details )Deal 150% damage. Randomly spawn Jammer orbs from all Heart orbs.. 100% Chance 100% Chance. Will use every other turn if other skill not used Licht Regen +15% ( 10 Turns )Deal 170% damage. Change 3 & 4 columns from the left into Light & Heart orbs.. < 70% HP, 100% Chance, 1 timeuse Prima Schild ( 50% Damage 3 Turns ) < 50% HP, 100% Chance, 1 timeuse Zeit Rauben ( 5 Secs 3 Turns ) < 50% HP, 100% Chance, 1 timeuse Eisen Zorn ( 206025 ) < 15% HP, 100% Chance  
1  1  Skill  570  24687328  Fire / Light halved ( 50% Damage ) Passive. 50% Fire & Light damage reduction.. Skill Set 1 Fallen Angel's Wings ( 4 Turns )Preemptive Strike. Lock the following row "Ｏ" on the board for 4 turns Scapegoat ( 999 Turns )ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 2 Devil Snake's Glare ( CD +4 Turns )100% Chance, 1 timeuse. Increases cooldown of active skills by 4 turns.. Negative Chain ( 19733 )Deal 175% damage ( 7 hits, 25% per hit ).. Skill Set 3 Devil Snake's Evil Eye ( CD +6 Turns )100% Chance, 1 timeuse. Increases cooldown of active skills by 6 turns.. Negative Chain ( 18040 )Deal 160% damage ( 4 hits, 40% per hit ).. Black Rebellion ( 12403 ) 10 x 100% Chance 100% Chance. Will use every other turn when above 15% HP Agahara ( 15375 ) ( expand for details )Randomly change 10 Wood, Dark, Jammer & Poison orbs into locked orbs.. 50% Chance 50% Chance. Will use every other turn when above 15% HP Venomous ( 5638 ) 12 x non Deal 150% damage. Change 1 & 2 columns from the left into Fire, Water & Jammer orbs. Change 3 & 4 columns from the left into Wood, Light & Jammer orbs. Change 5 & 6 columns from the left into Dark, Heart & Jammer orbs.. 50% Chance 50% Chance. Will use every other turn when above 15% HP Deal 50% damage. Randomly spawn Poison orbs from non 12 Heart orbs.. Skill Set 4 Fresh Blood of a Male Goat ( Enemy +50% )Devil's Influence ( 22550 ) ( 75% Damage 99 Turns )Nightmare Spiral ( 78925 )< 40% HP, 100% Chance, 1 timeuse. < 15% HP, 100% Chance  
Random 1 will appear  
2  1  Skill  3600  10650860  Double Slash ( 21678 ) 100% Chance Maiden's White Shield ( 10 Turns ) 100% Chance 100% Chance. Will use with lower priority than [Resurrection] Gleipnir 2 x ( 5 Turns )Immunity against status effects such as delay, poison, defense reduction for 10 turns.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use with lower priority than [Maiden Shield] Resurrection ( Enemy +100% )Binds 2 Random cards for 5 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use with priority over others, up to 3 times Valkyrie Blade ( 3902048775 )Recovers enemy 100% of maximum HP.. < 40% HP, 50% Chance  
2  1  Skill  6120  12288130  Heavenly Awakening ( 19085 ) Preemptive Strike. Deal 75% damage as soon as wave appears.. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Dios Blade ( 3053645804 )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 70% HP, 75% Chance Glare of Zeus ( 24 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Jupiter Genesis ( 50894 )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. < 30% HP, 75% Chance  
2  1  Skill  552  14661228  闇木半減 ( 50% Damage ) Passive. 50% Wood & Dark damage reduction.. Gjallarhorn Horn ( 5 Turns )Preemptive Strike. Absorbs 100% Dark damage for 5 turns.. Horn Axe ( 19793 ) 70% Chance Headbutt ( 14395 ) ( CD +1 Turn ) 30% Chance 30% Chance. Will use when above 50% HP I'll stop you ( 1 Turn ) **Deal 80% damage and increases cooldown of active skills by 1 turn.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Guardian God's Five Senses ( 999 Turns )Binds all Dark attribute cards for 1 turn. This will also disable leader skills and awoken skills.. ( Trigger when any of in the team ) > 70% HP, 100% Chance, 1 timeuse > 70% HP, 100% Chance, 1 timeuse. Not quite yet!! ( 17994 )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Shield of First Light ( 50% Damage 2 Turns )Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 100% Chance, 1 timeuse Slam ( 23392 ) ( expand for details ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use twice Holy ( 86372 )Deal 130% damage. Change 3rd column from the left into Light orbs.. < 50% HP, 100% Chance  
2  1  Skill  672  26896528  Skill Set 1 Antibodies ( 999 Turns )< 50% HP, 100% Chance. Hypnotism ( P.Leader 1 Turn )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 2 Multiple Walls ( < 7 Combos 1 Turn )Elemental Purée ( 18345 )50% Chance. < 50% HP, 100% Chance. Deal 135% damage and randomly change own attribute into Fire / Water / Wood / Light / Dark.. Skill Set 3 Reflescale ( 75% Damage 1 Turn )Elemental Purée ( 18345 )50% Chance. < 50% HP, 100% Chance. Hypno Pursuit ( P.Leader 1 Turn )Deal 135% damage and randomly change own attribute into Fire / Water / Wood / Light / Dark.. 50% Chance Helpless Suggestion ( 12230 ) ( 1 Turn ) 50% Chance ( 24460 after Glitter Force ) Skill Set 4 Mournful Meteor +30% ( 1 Turn )Forbidden Area ( 1 Turn )< 50% HP, 100% Chance, 1 timeuse. Skill Set 5 Glitter Force ( 24708 ) ( 999 Turns )Remedy ( Enemy +20% )< 25% HP, 100% Chance, 1 timeuse. Skill Set 6 Glitter Force ( 24708 ) ( 999 Turns )Remedy ( Enemy +20% )Stardust Comet ( 122301 )< 25% HP, 100% Chance, 1 timeuse. < 20% HP, 100% Chance ( 244602 after Glitter Force )  
2  1  Skill  804  7286553  Protection of the Gods ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Flame Pillar ( 36870 ) 70% Chance Eternal Thirst ( 10 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP High Kick ( 46429 )Binds all Water attribute cards for 10 turns. This will also disable leader skills and awoken skills.. < 50% HP, 70% Chance Released Magical Power < 25% HP, 100% Chance, 1 timeuse Graviton Bomb ( 163866 ) < 25% HP, 100% Chance  
2  1  Skill  670  21705035  Glitter of Devil's Eyes ( 9075 ) Preemptive Strike. Deal 100% damage as soon as wave appears.. Demonic Shield ( 999 Turns ) 100% Chance 100% Chance. Wave of Fear ( 9075 ) 1 x Sub ( 1 Turn )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. World Ends ( 98010 )Deal 100% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. 100% Chance 100% Chance. Will use every 3 turns with highest priority Deal 1080% damage ( 6 hits, 180% per hit )..  
2  1  21533  3015  10733538  Aegis Sparkle ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Shining Spear ( 17226 ) 1 x 60% Chance Storm Punisher ( 25842 ) < 50% HP, 70% Chance The end is nigh! < 15% HP, 100% Chance, 1 timeuse Starburst ( 215330 ) < 15% HP, 100% Chance  
2  1  Skill  938  14024155  Angelic Hymn ( 3 Turns ) Preemptive Strike. Disable active skills for 3 turns.. Sword of Malkuth ( 22036 ) 30% Chance Purifying Melody ( 14690 ) 70% Chance 70% Chance. Will use when dark orbs are present Birdcage of Confinement ( 10 Turns )Deal 80% damage and converts all Dark orbs into Light orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Performance of Judgement ( 38562 )Binds all God type cards for 10 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance  
2  1  20535  4020  11029608  Photosynthesis ( 10 Turns ) Preemptive Strike. Absorbs 100% Light damage for 10 turns.. Arboreal Queen's Allure ( 14375 ) 70% Chance 70% Chance. Will use when above 50% HP and red orb on board Tie Up ( 8214 ) 1 x Sub ( 3 Turns )Deal 70% damage and converts all Fire orbs into Wood orbs.. 70% Chance 70% Chance. Tie Up ( 8214 ) 1 x Sub ( 3 Turns )Deal 40% damage and binds 1 Random sub for 3 turns. This will also disable awoken skills.. 70% Chance 70% Chance. Arboreal Queen's Temptation ( 20535 ) Deal 40% damage and binds 1 Random sub for 3 turns. This will also disable awoken skills.. < 50% HP, 70% Chance < 50% HP, 70% Chance. Will use when there are dark orbs on board Jupiter Genesis ( 41070 )Deal 100% damage and converts all Dark orbs into Light orbs.. < 30% HP, 100% Chance  
2  1  Skill  50000  15766468  Xuanzang Passive ( 50% Damage ) Passive. 50% Dark damage reduction.. You made it! ( Player +100% )Preemptive Strike. Recovers Player 100% of maximum HP.. Rakshasa Power ( 28350 ) 70% Chance Dragon Monk Binding Law of Tathagata ( 18900 ) 1 x ( 4 Turns ) 30% Chance 30% Chance. Will use when above 50% HP Dragon Monk Telekinesis ( CD +04 Turns )Deal 100% damage and binds 1 Random card for 4 turns. This will also disable leader skill and awoken skills.. < 70% HP, 100% Chance Dragon God's Mysterious Power ( > 100k Damage 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Skill Set 1 Scriptures of the Dragon God Caste ( 1890 ) ( expand for details )< 50% HP, 100% Chance, 1 timeuse. < 50% HP, 100% Chance, 1 timeuse. Puzzle is rearranged ( 1890 ) ( expand for details )Deal 10% damage. Change 1 & 5 rows from the top into Light & Jammer orbs.. < 50% HP, 100% Chance, 1 timeuse. Alright, let's see you get rid of the evil ( 3 Secs 1 Turn )Chaos ( 189000 ) Deal 10% damage. Change 1, 3 & 5 columns from the left into Light, Heart & Jammer orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when jammer orb exists Vicious Khakkhara Thrust ( 37800 )Deal 1000% damage and converts all Jammer orbs into Light orbs.. < 50% HP, 100% Chance  
2  1  Skill  752  8891340  Evil Seal of Destruction ( 5 Turns ) Preemptive Strike. Absorbs 100% Light damage for 5 turns.. Purple Dragon Summoning ( 20295 ) 50% Chance Dark Buddhist Magic ( 14497 ) 50% Chance Insanity of the Heretic ( 2 Secs 3 Turns ) < 50% HP, 100% Chance, 1 timeuse Hellbringer Flame Palm ( 38660 ) < 30% HP, 100% Chance  
2  1  19034  4690  16537863  GodKing's Test ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Draconic Blade ( 22841 ) 100% Chance 100% Chance. Will use when water orb exists, nonconsecutively Mars Daylight ( 28551 )Deal 120% damage and converts all Water orbs into Fire orbs.. < 30% HP, 100% Chance  
2  1  Skill  1645  15274655  Are you worth saving? ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. Ark Impact ( 99% HP ) 100% Chance Sacred Sacrifice ( 8343 ) 1 x Sub ( 2 Turns ) 100% Chance 100% Chance. Will use when above 30% HP after [Ark Impact] Rainbow Contract ( 12515 ) 1 x Deal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. 100% Chance 100% Chance. Will use when above 30% HP after Sacred Sacrifice Twinkle Hope ( 16686 ) 1 x Deal 75% damage and converts 1 Random orb into Random orbs.. 100% Chance 100% Chance. Will use when above 30% HP after Rainbow Contract Ark Judgement 2 x Deal 100% damage and converts 1 Random orb into Heart orbs.. < 30% HP, 100% Chance Punishment Thunder ( 166860 ) < 30% HP, 100% Chance  
2  1  Skill  938  5749758  Creation of the Hieroglyphs ( CD +5 Turns ) Preemptive Strike. Increases cooldown of active skills by 5 turns.. Protector of the Night ( 8343 ) 1 x 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Leaf of the Ished Tree ( 8343 ) 4 x Deal 50% damage and converts 1 Random orb into Jammer orbs.. 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Time Mastery ( 8343 ) 1 x Sub ( 4 Turns )Deal 50% damage and converts 4 Random orbs into Poison orbs.. 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Creation's Judgement ( 33372 )Deal 50% damage and binds 1 Random sub for 4 turns. This will also disable awoken skills.. < 20% HP, 100% Chance  
2  1  Skill  3290  16786945  Cauchemar Fantasy ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Cauchemar Illusion ( 10524 ) 40% Chance Cauchemar Nightmare ( 15785 ) 3 x Subs ( 2 Turns ) 60% Chance 60% Chance. Will use every other turn Cauchemar Combat ( 25257 )Deal 75% damage and binds 3 Random subs for 2 turns. This will also disable awoken skills.. 100% Chance Astaroth's Whispers ( 2 Secs 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Cauchemar Impact ( 42094 ) 1 x < 30% HP, 100% Chance  
2  1  20885  752  17724673  Medjellusion ( P.Leader 3 Turns ) Preemptive Strike. Changes Random sub as Player's Leader for 3 turns.. Medjellusion ( P.Leader 3 Turns )Preemptive Strike. Changes Random sub as Player's Leader for 3 turns.. Unmoving Soul ( < 5 Combos 99 Turns ) First turn. 100% Chance Invisible Glimpse ( 5221 ) 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Medjebeam ( 20885 ) 1 x Deal 25% damage and converts all Heart orbs into Jammer orbs.. 30% Chance Medjebeam ( 99% HP ) 28% Chance Medjebeam ( 15664 ) 25% Chance 25% Chance. Will use when above 30% HP Medje The End ( 50124 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. < 30% HP, 100% Chance  
2  1  Skill  912  17138728  Halve Dark ( 50% Damage ) Passive. 50% Dark damage reduction.. Light Sword Scale ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Sword Phalanx ( 2299538325 ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Tail Slash ( 25549 ) ( expand for details )Deal 90%150% damage ( 35 hits, 30% per hit ).. 100% Chance 100% Chance. Will use every other turn when above 50% HP Sword Mountain Stance ( < 5 Combos 2 Turns )Deal 100% damage. Change middle row into Jammer orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Pouring Light Blade ( 21717 ) 1 x Absorbs 100% of the damage you cause for combos 4 and under for 2 turns.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Lightning Horizon ( 76647 ) ( expand for details )Deal 85% damage and converts 1 Random orb into Light orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Deal 300% damage. Change 2, 3 & 4 rows from the top into Light orbs..  
2  1  16686  658  11068195  Kaguya Passive ( 75% Resolve ) Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. I'll purify you! ( Player +100% )Preemptive Strike. Recovers Player 100% of maximum HP.. Swallow's Cowry Shell ( 20858 ) 60% Chance Dragon Neck Jewel ( 12515 ) 20% Chance 20% Chance. Will use when above 30% HP Fire Rat Fur Robe ( 12515 ) Deal 75% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs.. 10% Chance Buddha's Stone Bowl ( 99% HP ) 10% Chance Jeweled Branch of Horai ( 23 Turns ) < 75% HP, 100% Chance, 1 timeuse < 75% HP, 100% Chance, 1 timeuse. Ascension ( 33372 ) ( expand for details )Binds all Devil type cards for 23 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance < 30% HP, 100% Chance. Elixir of Life ( Enemy +100% )Deal 200% damage. Change 3rd column from the left into Light orbs. Change 3rd column from the right into Light orbs.. < 1% HP, 100% Chance  
2  1  Skill  684  15412193  光半減 ( 50% Damage ) Passive. 50% Light damage reduction.. Skill Set 1 Snake Scale ( 5 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. Chaos Rain +8% ( 5 Turns )Preemptive Strike. Increases skyfall chance of Jammer & Poison orbs by 8% for 5 turns.. Hell Bite ( 20166 ) 50% Chance World Serpent's Coil 100% Chance Snake's Glare 3 x 50% Chance 50% Chance. Will use when above 50% HP Constrict ( 99% HP )Randomly change 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. < 50% HP, 100% Chance, 1 timeuse Swallowing Whole ( 11000 ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Serpent Hate ( 23833 ) 2 x non Deal 60% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 15% HP Thorn Tail ( 25666 )Deal 130% damage. Randomly spawn Jammer & Mortal Poison orbs from non 2 Jammer & Mortal Poison orbs.. < 50% HP, 50% Chance Snake's Deadening Fang ( 22000 ) 1 x ( 3 Turns ) < 40% HP, 100% Chance, 1 timeuse < 40% HP, 100% Chance, 1 timeuse. Overwhelming Force ( 91665 )Deal 120% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. < 15% HP, 100% Chance  
2  1  Skill  684  26661678  Half Water Wood ( 50% Damage ) Passive. 50% Water & Wood damage reduction.. Skill Set 1 Transparent Melody ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Overture for the Impenetrable ( 99% Damage 1 Turn )Preemptive Strike. 99% damage reduction for 1 turn.. Skill Set 2 Play me your puzzle's song ♪ ( < 5 Combos 1 Turn )First turn. 100% Chance. Absorbs 100% of the damage you cause for combos 4 and under for 1 turn.. Hesitant Opening Notes ( 75% 1 Turn )Reduces time limit of orb movement to 25 % for 1 turn.. Skill Set 3 Play me your puzzle's song ♪ ( < 6 Combos 1 Turn )First turn. 100% Chance. Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. Hesitant Opening Notes ( 75% 1 Turn )Reduces time limit of orb movement to 25 % for 1 turn.. Skill Set 4 You should sound better than this! ( 99% HP )> 99% HP, 100% Chance, 1 timeuse. Player 99% current HP.. Blessed Fantasia ( > 500k Damage 5 Turns )Immune single hit damage over 500,000 for 5 turns.. Skill Set 5 I simply can't lose ♪ ( 19342 ) 1 x ( 4 Turns )< 99% HP, 100% Chance, 1 timeuse. Deal 140% damage and binds 1 Random card for 4 turns. This will also disable leader skill and awoken skills.. Steel Arabesque ( 50% Damage 5 Turns )50% damage reduction for 5 turns.. Skill Set 6 Surely you can hear the Orbs' song ♪ ( 1 Turn )50% Chance. Will use when >30% HP Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it Rainbow Septet ( 16579 ) －－－－－Ｏ －－－－－－ －－－－－Ｏ －－－－－－ －Ｏ－Ｏ－Ｏ .. Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. Rainbow Septet ( 16579 ) Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. Skill Set 7 Feel the music in your heart ♪ ( 1 Turn )50% Chance. Will use when >30% HP Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it Ice Blossom Quartet ( 22104 )Ｏ－Ｏ－Ｏ－ －－－－－－ Ｏ－－－－－ －－－－－－ Ｏ－－－－－ .. 50% Chance ( 33156 after Warrior's March ) Obbligato of Ice Blades ( 17961 ) 10 x 50% Chance ( 26941 after Warrior's March ) 50% Chance. Will use when above 30% HP Warrior's March ( 18840 ) ( 999 Turns )Randomly change 10 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. < 50% HP, 100% Chance, 1 timeuse Barcarole for the River of Woe ( < 7 Combos 2 Turns ) < 30% HP, 100% Chance, 1 timeuse < 30% HP, 100% Chance, 1 timeuse. This is your last performance!Absorbs 100% of the damage you cause for combos 6 and under for 2 turns.. < 30% HP, 100% Chance, 1 timeuse Requiem of a Thousand Creeds ( 690800 ) < 30% HP, 100% Chance ( 1036200 after Warrior's March )  
2  1  Skill  4060  20348075  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. パッシブ ( 50% Resolve )Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. You've come far, brave one! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Draco SummonCorpse Wyrm 100% Chance Hell Poison Breath ( 16708 ) 9 x 100% Chance ( 41770 after Draggie's Dragon Enhancement ) 100% Chance. Will use after [Draco SummonCorpse Wyrm] Draco SummonStar Dragon EmperorDeal 100% damage and converts 9 Random orbs into Poison orbs.. 100% Chance Divine Star ( 41770 ) 100% Chance ( 104425 after Draggie's Dragon Enhancement ) 100% Chance. Will use after [Draco SummonStar Dragon Emperor] Draco SummonDragon LordDeal 250% damage ( 5 hits, 50% per hit ).. 100% Chance Zero Blast ( 100% HP ) 100% Chance Draggie's Dragon Enhancement ( 999 Turns ) < 50% HP, 100% Chance Dragon Dew ( Enemy +100% ) < 1% HP, 100% Chance  
Random 1 will appear  
3  1  31871  8280  15077898  Heal change to Block 10% Chance Glare of Zeus ( 24 Turns )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. Lightning of God ( 47807 ) < 75% HP, 40% Chance Super Nova ( 79680 ) < 20% HP, 30% Chance  
3  1  Skill  4160  12079878  Armor of Darkness ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Magic Flame ( 30549 ) 24% Chance Shield of Destruction ( 18329 ) 3 x 60% Chance Darkness ( 24439 ) 16% Chance Black Binding ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Bloody Execution ( 54987 )Binds all Light attribute cards for 3 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance  
3  1  20833  0  17044210  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Flame ( 10417 ) Deal 50% damage and converts all Heart orbs into Fire orbs.. Volcanic Smoke ( 15625 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. Flame Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Burning Blizzard ( 41666 ) 1 x < 30% HP, 50% Chance Burning Blizzard ( 37878 ) 1 x < 30% HP, 50% Chance  
3  1  20833  0  17426990  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Water ( 10417 ) Deal 50% damage and converts all Heart orbs into Water orbs.. Poison Rain ( 5208 ) 5 x Deal 25% damage and converts 5 Random orbs into Poison orbs.. Aqua Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Tidal Hurricane ( 41666 ) 1 x < 30% HP, 50% Chance Tidal Hurricane ( 41666 ) 1 x < 30% HP, 50% Chance  
3  1  20833  0  17132545  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Earth ( 10417 ) Deal 50% damage and converts all Heart orbs into Wood orbs.. Tentacle Cage ( 10417 ) 1 x Sub ( 12 Turns )Deal 50% damage and binds 1 Random sub for 12 turns. This will also disable awoken skills.. Earth Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Ground Explosion ( 41666 ) 1 x < 30% HP, 50% Chance Ground Explosion ( 41666 ) 1 x < 30% HP, 50% Chance  
3  1  Skill  736  15030210  Protective Formation ( < 5 Combos 5 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 5 turns.. Sandstorm Howl ( 15391 ) 1 x 100% Chance 100% Chance. Will use when above 10% HP BeastKing's Gaze ( CD +2 Turns )Deal 100% damage and converts 1 Random orb into Jammer orbs.. < 80% HP, 100% Chance, 1 timeuse The Pharaoh's Wish ( P.Leader 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Wrathful Charge ( 184692 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Will use with priority over other skills Deal 1200% damage ( 12 hits, 100% per hit )..  
3  1  21688  736  26224990  Pride of the Aesir ( CD +2 Turns ) Preemptive Strike. Increases cooldown of active skills by 2 turns.. Earth God's Rage ( 65064 ) 100% Chance That look suits you! ( Player +100% ) ** 100% Chance, 1 timeuse Bolt Impact ( 26026 ) ( expand for details ) 30% Chance Swing ( 32532 ) ( expand for details ) 30% Chance Don't go anywhere! 1 x non ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Lightning Punch ( 21688 ) 1 x non Randomly spawn Water orbs from non 1 Water orbs.. ( Trigger when any of in the team ) 30% Chance EarthShattering Thunder Hammer ( 19519 ) 10% Chance Enough struggling! 6 x ( 1 Turn ) ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Sacred Realm of Vingolf ( 75% Damage 1 Turn )Binds 6 Random cards for 1 turn. This will also disable leader skills and awoken skills.. ( Trigger when any of in the team ) < 50% HP, 100% Chance, 1 timeuse  
3  1  Skill  644  20141693  Chimney Drop ( 19034 ) Preemptive Strike. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. Rudolph Attack ( 30454 ) 20% Chance Rudolph's Steely Gaze 100% Chance Present Box ( 80% HP ) 20% Chance Present Box ( 22841 ) 5 x non 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Present Box ( 24744 ) 3 x non Deal 120% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs.. 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Rudolph Antler Lock ( 26648 ) 5 x Deal 130% damage. Randomly spawn Water orbs from non 3 orbs.. 20% Chance 20% Chance. Will use when above 20% HP Lullaby 3 x ( 3 Turns )Randomly change 5 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs.. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Rudolph Tackle ( 30454 ) ( CD +2 Turns )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Chicken Barrel ( 114204 )Deal 160% damage and increases cooldown of active skills by 2 turns.. < 20% HP, 100% Chance  
3  1  Skill  784  32940508  Skill Set 1 Miséricorde ( 100% 20 Turns )< 20% HP, 100% Chance. Diadème de la Reine ( < 8 Combos 999 Turns )Preemptive Strike. Reduces time limit of orb movement to 200 % for 20 turns.. < 20% HP, 100% Chance. Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. Skill Set 2 Miséricorde ( 100% 20 Turns )< 20% HP, 100% Chance. Your humanity is meaningless to me. ( < 8 Combos 999 Turns )Preemptive Strike. Reduces time limit of orb movement to 200 % for 20 turns.. < 20% HP, 100% Chance. Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. Skill Set 3 Bouclier du Vent ( 999 Turns )100% Chance, 1 timeuse. Will use when >10% HP < 20% HP, 100% Chance. Embrassement du Vent ( 24257 ) 1 x Sub ( 4 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 20% HP, 100% Chance. Siège de Brouillard ( 22639 )Deal 150% damage and binds 1 Random sub for 4 turns. This will also disable awoken skills.. 100% Chance, 1 timeuse Lame Foncée ( 22639 ) ( 1 Turn ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 10% HP Got tired and fell asleep ( Enemy +100% )Deal 140% damage. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－－ ＯＯ－－ＯＯ －－－－－－ ＯＯ－－ＯＯ －－－－－－ .. 100% Chance, 1 timeuse Sound asleep ( Enemy +20% ) 100% Chance, 1 timeuse Sound asleep ( Enemy +20% ) 100% Chance, 1 timeuse Skill Set 4 Woke up< 99% HP, 100% Chance, 1 timeuse. Will use when >20% HP Skill Set 5 Woke upSorry about that, let's continue! ( 999 Turns )< 99% HP, 100% Chance, 1 timeuse. Will use when >20% HP 100% Chance, 1 timeuse. Will use when above 20% HP You were waiting for me, weren't you?Siège de Brouillard ( 22639 )Increases damage to 150% for the next 999 turns.. 50% Chance ( 33959 after Sorry about that, let's continue! ) Lame Foncée ( 22639 ) ( 1 Turn ) 50% Chance ( 33959 after Sorry about that, let's continue! ) 50% Chance. Will use when above 20% HP Deal 140% damage. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－－ ＯＯ－－ＯＯ －－－－－－ ＯＯ－－ＯＯ －－－－－－ .. Skill Set 6 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 7 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 8 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 9 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 10 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )Fée Colère ( 485130 )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn < 10% HP, 100% Chance ( 970260 after I'm just a little cranky, you know? )  
3  1  29927  12060  12541038  Divine King's Warning ( 38905 ) Preemptive Strike. Deal 130% damage.. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. FlameExtinguishing Gale ( 23942 ) Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. Will use when above 50% HP and red orb exists Evil Vanquishing Divine Light ( 26934 ) Deal 80% damage and converts all Fire orbs into Jammer orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when dark orb exists Jupiter Genesis ( 59854 )Deal 90% damage and converts all Dark orbs into Jammer orbs.. < 30% HP, 75% Chance  
3  1  24383  1072  12769173  Request for Peace ( 10 Turns ) Preemptive Strike. Disable active skills for 10 turns.. Exalted Light ( 24383 ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Young Holy Dragon's Breath ( 21945 ) Deal 100% damage and converts all Dark orbs into Light orbs.. 100% Chance Mother Ocean ( 26821 ) < 50% HP, 100% Chance Fragile Fantasy 3 x < 30% HP, 100% Chance, 1 timeuse Creation ( 60960 ) < 30% HP, 100% Chance  
3  2  Skill  0  8850118  Corpse Dragon's Curse +5% ( 10 Turns ) Preemptive Strike. Increases skyfall chance of Poison orbs by 5% for 10 turns.. Acid Breath ( 41873 ) 1 x 100% Chance 100% Chance. Will use when above 50% HP Hell Poison Breath ( 41873 ) 3 x Deal 100% damage and converts 1 Random orb into Jammer orbs.. < 50% HP, 100% Chance Corpse Dragon's Grudge ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use when dragon type is in team Binds all Dragon type cards for 3 turns. This will also disable leader skills and awoken skills..  
3  1  21273  752  12969395  Ocean Vestments ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Blessing & Curse of the Sacred Waters ( 31910 ) 70% Chance 70% Chance. Will use when above 25% HP Ocean Blade ( 21273 ) Deal 150% damage and converts all Water orbs into Heart orbs.. 50% Chance Father Sea's Curse 3 x < 75% HP, 100% Chance, 1 timeuse Sea God's Strike ( 85092 ) < 25% HP, 100% Chance  
3  1  Skill  4690  16961305  Nightmare Cloak ( 4 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 4 turns.. Mist of Darkness ( 14550 ) 100% Chance 100% Chance. Will use every other turn when above 40% HP Chaos Ray ( 20369 )Deal 50% damage and hide all orbs on the board. Moving the orb will reveal it.. 100% Chance Blasphemy ( 3 Turns ) < 75% HP, 100% Chance, 1 timeuse < 75% HP, 100% Chance, 1 timeuse. Will use as normal attack if no god type in team 3Binds all God type cards for 3 turns. This will also disable leader skills and awoken skills.. < 40% HP, 100% Chance, 1 timeuse Hidden Dagger ( 36374 ) 1 x < 40% HP, 100% Chance, 1 timeuse Endless Nightmare ( 104754 ) < 40% HP, 100% Chance  
3  1  8283  1340  22956375  Shining Love ( 10 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns.. Honorable Dragon Cannon ( 24849 ) 1 x 100% Chance ( 49698 after Honorable Dragon's Roar ) 100% Chance. Will use every other turn when above 30% HP Honorable Dragon Cannon ( 24849 ) 1 x Deal 300% damage and converts 1 Random orb into Heart orbs.. 100% Chance ( 49698 after Honorable Dragon's Roar ) 100% Chance. Will use every other turn when above 30% HP Honorable Dragon's Roar ( 16566 ) ( 999 Turns )Deal 300% damage and converts 1 Random orb into Heart orbs.. < 85% HP, 100% Chance Gaze of the Honorable Dragon ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Gold Coin Throw ( 4142 ) Binds all Devil type cards for 5 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance ( 8283 after Honorable Dragon's Roar ) < 30% HP, 100% Chance. Will use every other turn Deal 50% damage and converts all Heart orbs into Jammer orbs..  
3  1  Skill  5360  21219728  Protection of the Gods ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. The Nectar of Welcome Rains +25% ( 99 Turns ) First turn. 100% Chance Crystal Bullet ( 25937 ) 1 x 100% Chance Deucalion Flood ( 19453 ) 3 x Subs ( 12 Turns ) < 75% HP, 25% Chance < 75% HP, 25% Chance. Will use with priority over [Crystal Bullet] Deep Aquarius ( < 6 Combos 1 Turn )Deal 75% damage and binds 3 Random subs for 12 turns. This will also disable awoken skills.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Galaxy Swarm ( 45390 )Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. < 50% HP, 100% Chance  
3  1  Skill  658  14791738  Zhao Zilong attacks! ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Strength of a Thousand ( < 5 Combos 99 Turns ) First turn. 100% Chance Strength of a Thousand ( < 6 Combos 99 Turns ) First turn. 100% Chance Spear of Loyalty ( 18302 ) 1 x 50% Chance Spear of Wrath ( 99% HP ) 25% Chance Dragon Wing Strike ( 18302 ) 15% Chance 15% Chance. Will use after [Spear of Wrath] at 30% rate Unbeatable Northern Formation ( 58564 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. < 30% HP, 100% Chance  
3  1  Skill  0  2431600  沙悟浄・根性 ( 75% Resolve ) Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. Liushahe Whirlwind ( 9997 )Preemptive Strike. Deal 75% damage.. Normal Attack ( 13329 ) 33% Chance General of the Sacred Mountain ( < 5 Combos 99 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 1% HP Crescent Moon Staff ( 11330 ) 5 x non Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. 33% Chance 33% Chance. Will use when above 1% HP Nine Ill Winds ( 3 Turns )Deal 85% damage. Randomly spawn Dark orbs from non 5 Dark orbs.. < 50% HP, 100% Chance, 1 timeuse Chomp ( 15994 ) < 1% HP, 100% Chance Skill Set 1 Mystic Curse ( 99% HP )Chomp ( 15994 )< 1% HP, 100% Chance.  
3  1  22827  0  18310618  Charge!! ( 99% HP ) Preemptive Strike. Player 99% current HP.. Normal Attack ( 22827 ) 25% Chance Smack ( 27392 ) ( expand for details ) 25% Chance 25% Chance. Will use when above 30% HP Water Battle Strategy ( 17120 ) ( 2 Turns )Deal 120% damage. Change 1, 3 & 5 columns from the left into Fire orbs.. 25% Chance 25% Chance. Will use when above 30% HP Deal 75% damage and binds all Water attribute cards for 2 turns. This will also disable leader skills and awoken skills.. Skill Set 1 Dim Sum Snack ( Enemy +10% )Burning Hoof ( 11414 ) ( expand for details )Marshal Canopy's Secret Plan ( 75% Damage 1 Turn )25% Chance. Will use when above 30% HP < 50% HP, 100% Chance, 1 timeuse Wild Boar Charge ( 100% HP ) < 50% HP, 100% Chance, 1 timeuse Bursting Milky Way! ( 45654 ) ( expand for details ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 200% damage. Change 1, 3 & 5 columns from the left into Fire orbs. Change 2, 4 & 6 columns from the left into Light orbs..  
3  1  Skill  684  26883480  Water & Dark Halven ( 50% Damage ) Passive. 50% Water & Dark damage reduction.. Skill Set 1 Roaring Flame's Fighting Spirit ( < 6 Combos 5 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 5 turns.. Mahattvatabaha ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Thrust Away ( 19379 ) ( CD +13 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Erupting Horns ( 20994 ) ( expand for details )Deal 120% damage and increases cooldown of active skills by 13 turns.. 100% Chance, 1 timeuse Sun's Sacred Flame ( 22609 ) 15 x 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Roaring Horns ( 24224 ) ( expand for details )Randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. 100% Chance, 1 timeuse Cruel Fire Ring ( > 300k Damage 10 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Twin Flame Horns ( 25838 ) ( expand for details )Absorbs single hit damage over 300,000 for 10 turns.. 100% Chance 100% Chance. Will use repeatedly when above 50% HP Fierce Charge Stance ( 75% Damage 4 Turns )Deal 160% damage. Change 1 & 6 columns from the left into Fire orbs.. < 50% HP, 100% Chance, 1 timeuse Fierce Charge Stance ( 50% Damage 4 Turns ) < 50% HP, 100% Chance, 1 timeuse 3 < 50% HP, 100% Chance, 1 timeuse 2 < 50% HP, 100% Chance, 1 timeuse 1 ( 2 Secs 1 Turn ) < 50% HP, 100% Chance, 1 timeuse Paryavasaanam ( 193788 ) < 50% HP, 100% Chance  
3  1  Skill  684  26888185  Resolve Robot ( 50% Resolve ) ** Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ( Trigger when any of in the team ) Skill Set 1 ModeGround Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Justice Aura ( CD +4 Turns )Preemptive Strike. Increases cooldown of active skills by 4 turns.. Justice Blade ( 17486 ) ( expand for details ) 100% Chance ( 34972 after Justice Booster ) Justice Eye 100% Chance Justice Eye 100% Chance Justice Eye 100% Chance Justice Punch ( 99% HP ) 100% Chance Justice Star Boomerang ( 20982 ) ( 41964 after Justice Booster ) Deal 120% damage ( 3 hits, 40% per hit ).. Justice Booster ( 999 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use with high chance on the 7th turn Justice Barrier ( 50% Damage 6 Turns )Increases damage to 200% for the next 999 turns.. < 70% HP, 100% Chance, 1 timeuse Justice Tornado ( 17486 ) +10% ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse ( 34972 after Justice Booster ) < 50% HP, 100% Chance, 1 timeuse. Justice Ultimate Storm ( 139888 )Deal 1% damage and increases skyfall chance of Wood, Jammer & Poison orbs by 10% for 5 turns.. < 15% HP, 100% Chance ( 279776 after Justice Booster )  
3  1  29280  10880  14153355  Lightning of God ( 43920 ) < 75% HP, 70% Chance Glare of Zeus ( 24 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Super Nova ( 73200 )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance 





In normal dungeons, rare monsters have approximately a 25% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. 
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