三位一体  超壊滅級
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Show all: Skills  
FLR  Type  TRN  ATK  DEF  HP  Memo Loot  

Random 1 will appear  
1  1  11342  608  7411718  Draggie Fang ( 13610 ) 100% Chance Wave of Nothingness 100% Chance I HATE Fire! ( 24 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Draggie Enhance ( 22684 ) ( 999 Turns )Binds all Fire attribute cards for 24 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance Dragon Fang ( 19282 ) < 25% HP, 100% Chance ( 38564 after Draggie Enhance )  
1  1  Skill  200  12670000  The show begins ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Piano 2 x Subs ( 3 Turns )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. Forte ( 6383 )Deal 50% damage.. Pianissimo ( 2 Turns )Disable active skills for 2 turns.. Fortissimo ( 12766 )Deal 100% damage ( 2 hits, 50% per hit ).. Pianississimo ( 99% HP )Player 99% current HP.. Fortississimo ( 19149 )Deal 150% damage ( 3 hits, 50% per hit ).. Finale ( 38298 )Deal 300% damage..  
1  1  13589  372  6423298  Holy Rite ( 6795 ) Preemptive Strike. Deal 50% damage as soon as wave appears.. Mischief by God 2 x 25% Chance, 1 timeuse Double Slap ( 24459 ) < 60% HP, 50% Chance Gathering Energy < 25% HP, 100% Chance Graviton Bomb ( 81534 ) < 25% HP, 100% Chance  
1  1  13721  1860  6380520  Ninja Fireworks ( 27442 ) First turn. 100% Chance What a Great View! 3 x ( 23 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use after [Ninja Fireworks] Smoke ScreenBinds 3 Random cards for 23 turns. This will also disable leader skills and awoken skills.. 5% Chance Coin Throw ( 20580 ) < 25% HP, 50% Chance  
1  1  6606  368  16666668  Glitter of Devil's Eyes ( 6606 ) Preemptive Strike. Deal 100% damage as soon as wave appears.. Demonic Shield ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. World Ends ( 71346 )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. Will use every 3 turns with highest priority Wave of NothingnessDeal 1080% damage ( 6 hits, 180% per hit ).. Dispel player buffs..  
1  1  10221  1150  10494098  You've done well to make it here. ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. Aegis Shield ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Shining Spear ( 8177 ) 1 x Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 60% Chance Storm Punisher ( 12264 ) < 50% HP, 70% Chance The end is nigh! < 15% HP, 100% Chance, 1 timeuse Starburst ( 102210 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Will use after [The end is nigh!] Deal 1000% damage ( 10 hits, 100% per hit )..  
1  2  18876  0  5824125  Destroy! ( 28314 ) 60% Chance Terminate! ( 13213 ) 1 x 24% Chance Bind! 3 x ( 3 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 40% HP What lives must die... ( 151008 )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 40% HP, 100% Chance Focus my mind... < 40% HP, 100% Chance  
1  2  7241  660  15636458  Divine Wind of Suwa ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Wisteria Branch of Rust ( 9413 ) 1 x 100% Chance ( 18827 after Unforgivable Revision ) Unforgivable Revision ( 14482 ) ( 99 Turns ) < 75% HP, 100% Chance Divine Katana of Yasaka ( 11584 ) < 50% HP, 100% Chance ( 23168 after Unforgivable Revision ) God Skill, God Channeling ( 47066 ) < 25% HP, 100% Chance ( 94132 after Unforgivable Revision )  
1  1  Skill  520  5691000  Evil Vanquishing Sacred Seal ( 5 Turns ) Preemptive Strike. Absorbs 100% Dark damage for 5 turns.. Jewel Dragon Summoning ( 22140 ) 50% Chance Light Buddhist Magic ( 15815 ) 50% Chance Kongoken ( P.Leader 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Tengen Bodhisattva Palm ( 44283 )Binds Player's Leader for 5 turns. This will also disable leader skill and awoken skills.. < 30% HP, 100% Chance  
1  2  Skill  432  8595340  I'm Zhang Yide! ( 1 Sec 3 Turns ) Preemptive Strike. Reduces time limit of orb movement by 1 sec for 3 turns.. White Tiger Lance ( 16160 ) 1 x 100% Chance 100% Chance. Will use every other turn when above 50% HP Fierce Tiger Barrage ( 21548 )Deal 90% damage and converts 1 Random orb into Dark orbs.. 100% Chance This will finish it!! < 50% HP, 100% Chance Western Blasting Formation ( 35912 ) < 50% HP, 100% Chance  
1  1  13554  1680  7669225  Here I come! ( < 4 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 3 and under for 999 turns.. Blue Dragon Flame Moon Blade ( 12199 ) 1 x 60% Chance 60% Chance. Will use when HP is Fire attribute Wind Blade ( 12199 ) 1 x Deal 90% damage and converts 1 Random orb into Fire orbs.. 60% Chance 60% Chance. Will use when HP is Wood attribute AntiMagic Jade Pearl ( 3 Turns )Deal 90% damage and converts 1 Random orb into Wood orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Time for a snack! ( Enemy +50% )Binds all Fire attribute cards for 3 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance, 1 timeuse Time for a snack! ( Enemy +50% ) < 50% HP, 100% Chance, 1 timeuse Southern Blossom Dance Formation ( 20331 ) < 30% HP, 100% Chance  
1  1  22168  670  5914410  Ice Coffin 5 x ( 12 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Freeze Blast ( 26602 )Binds 5 Random cards for 12 turns. This will also disable leader skills and awoken skills.. < 75% HP, 75% Chance Mischief by God 2 x < 55% HP, 20% Chance, 1 timeuse Crystal Coffin 3 x ( 23 Turns ) < 40% HP, 100% Chance, 1 timeuse < 40% HP, 100% Chance, 1 timeuse. Binds 3 Random cards for 23 turns. This will also disable leader skills and awoken skills..  
1  1  14147  670  12164410  Move, move, move!! ( 9903 ) Preemptive Strike. Deal 70% damage as soon as wave appears.. Take this! 5 x 100% Chance Deadly Drive! ( 16977 ) < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Deadly Drive! ( 16977 )Deal 120% damage ( 3 hits, 40% per hit ).. < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Deadly Drive! ( 16977 )Deal 120% damage ( 3 hits, 40% per hit ).. < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Not going easy anymore! ( 50% HP )Deal 120% damage ( 3 hits, 40% per hit ).. < 40% HP, 100% Chance, 1 timeuse Not going easy anymore! ( 7074 ) < 40% HP, 100% Chance, 1 timeuse Sink into a sea of poison!! All < 40% HP, 100% Chance  
1  2  Skill  252  6425650  En Garde! ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. Strikes an imposing stance 100% Chance King Bubblie ENHANCE! ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Will use with priority over other skills Splash Blade ( 7352 ) 1 x Increases damage to 300% for the next 999 turns.. < 99% HP, 100% Chance ( 22056 after King Bubblie ENHANCE! ) DragonSlaying Crimson Blade ( 9243 ) < 50% HP, 100% Chance ( 27728 after King Bubblie ENHANCE! )  
1  1  Skill  804  15521275  The First Labor ( 2 Turns ) Preemptive Strike. Disable active skills for 2 turns.. Sucker Punch ( 99% HP )Player 99% current HP.. Million Punches ( 11000 )Deal 100% damage.. Million Punches ( 11000 )Deal 100% damage.. The Second Labor 6 x ( 2 Turns )Binds 6 Random cards for 2 turns. This will also disable leader skills and awoken skills.. Hydra's Poison Dart 7 x Converts 7 Random orbs into Poison orbs.. The Third Labor ( 1 Turn )Increases damage to 200% for the next 1 turn.. Double Million Punches ( 11000 ) ( 22000 after The Third Labor ) Deal 100% damage.. The Final LaborSkip turn.. Gigantic Break! ( 220000 )Will use after [The Final Labor] 4turn countdown Deal 2000% damage ( 2 hits, 1000% per hit )..  
1  1  Skill  8333  4808070  Earth's Core ( 5 Turns ) Preemptive Strike. Absorbs 100% Fire damage for 5 turns.. Clod of Blessing ( 17021 ) 1 x 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Earth Gravity ( 99% HP )Deal 100% damage and converts 1 Random orb into Heart orbs.. 100% Chance Stone Grave ( 10212 ) 100% Chance Ground Revenge ( 20424 ) < 30% HP, 100% Chance Megalithic Seal ( 12766 ) 1 x ( 2 Turns ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use every other turn Deal 75% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills..  
1  1  13460  3350  7824133  Shining Death Queen's Whisper ( 5 Turns ) Preemptive Strike. Disable active skills for 5 turns.. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Shining Blast ( 13460 ) Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. Will use every other turn if dark orb is present Thunder Arrow ( 6730 ) 1 x Sub ( 2 Turns )Deal 100% damage and converts all Dark orbs into Light orbs.. 100% Chance 100% Chance. Will use every other turn when above 50% HP Shining Death Queen's Test ( < 6 Combos 5 Turns )Deal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. < 50% HP, 100% Chance Shining Death Queen's Judgement ( 67300 ) < 50% HP, 100% Chance  
1  1  Skill  0  2053458  Protection of the Nile ( > 200k Damage 999 Turns ) Preemptive Strike. Absorbs single hit damage over 200,000 for 999 turns.. I'll wait three turns for you First turn. 100% Chance, 1 timeuse Goodbye ( 169792 ) 100% Chance  
1  1  Skill  570  23612673  Robot Dark Halved ( 50% Damage ) Passive. 50% Dark damage reduction.. Skill Set 1 Welcome to the big leagues ( 10 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns.. Wasser Biene ( 6868 ) 1 x Preemptive Strike. Deal 50% damage and converts 1 Random orb into Water orbs.. Blitzen Schwert ( 13735 ) 4 x non 100% Chance 100% Chance. Will use every other turn when above 15% HP Windhose All Deal 100% damage. Randomly spawn Heart orbs from non 4 Heart orbs.. 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Drehung Klinge ( 20603 ) All Randomly spawn Mortal Poison orbs from all Heart orbs.. 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Blitz Lanze ( 23350 ) ( expand for details )Deal 150% damage. Randomly spawn Jammer orbs from all Heart orbs.. 100% Chance 100% Chance. Will use every other turn if other skill not used Licht Regen +15% ( 10 Turns )Deal 170% damage. Change 3 & 4 columns from the left into Light & Heart orbs.. < 70% HP, 100% Chance, 1 timeuse Prima Schild ( 50% Damage 3 Turns ) < 50% HP, 100% Chance, 1 timeuse Zeit Rauben ( 5 Secs 3 Turns ) < 50% HP, 100% Chance, 1 timeuse Eisen Zorn ( 206025 ) < 15% HP, 100% Chance  
1  1  Skill  570  24687328  Fire / Light halved ( 50% Damage ) Passive. 50% Fire & Light damage reduction.. Skill Set 1 Fallen Angel's Wings ( 4 Turns )Preemptive Strike. Lock the following row "Ｏ" on the board for 4 turns Scapegoat ( 999 Turns )ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 2 Devil Snake's Glare ( CD +4 Turns )100% Chance, 1 timeuse. Increases cooldown of active skills by 4 turns.. Negative Chain ( 19733 )Deal 175% damage ( 7 hits, 25% per hit ).. Skill Set 3 Devil Snake's Evil Eye ( CD +6 Turns )100% Chance, 1 timeuse. Increases cooldown of active skills by 6 turns.. Negative Chain ( 18040 )Deal 160% damage ( 4 hits, 40% per hit ).. Black Rebellion ( 12403 ) 10 x 100% Chance 100% Chance. Will use every other turn when above 15% HP Agahara ( 15375 ) ( expand for details )Randomly change 10 Wood, Dark, Jammer & Poison orbs into locked orbs.. 50% Chance 50% Chance. Will use every other turn when above 15% HP Venomous ( 5638 ) 12 x non Deal 150% damage. Change 1 & 2 columns from the left into Fire, Water & Jammer orbs. Change 3 & 4 columns from the left into Wood, Light & Jammer orbs. Change 5 & 6 columns from the left into Dark, Heart & Jammer orbs.. 50% Chance 50% Chance. Will use every other turn when above 15% HP Deal 50% damage. Randomly spawn Poison orbs from non 12 Heart orbs.. Skill Set 4 Fresh Blood of a Male Goat ( Enemy +50% )Devil's Influence ( 22550 ) ( 75% Damage 99 Turns )Nightmare Spiral ( 78925 )< 40% HP, 100% Chance, 1 timeuse. < 15% HP, 100% Chance  
Random 1 will appear  
2  1  Skill  3600  10650860  Double Slash ( 21678 ) 100% Chance Maiden's White Shield ( 10 Turns ) 100% Chance 100% Chance. Will use with lower priority than [Resurrection] Gleipnir 2 x ( 5 Turns )Immunity against status effects such as delay, poison, defense reduction for 10 turns.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use with lower priority than [Maiden Shield] Resurrection ( Enemy +100% )Binds 2 Random cards for 5 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use with priority over others, up to 3 times Valkyrie Blade ( 3902048775 )Recovers enemy 100% of maximum HP.. < 40% HP, 50% Chance  
2  1  Skill  6120  12288130  Heavenly Awakening ( 19085 ) Preemptive Strike. Deal 75% damage as soon as wave appears.. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Dios Blade ( 3053645804 )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 70% HP, 75% Chance Glare of Zeus ( 24 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Jupiter Genesis ( 50894 )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. < 30% HP, 75% Chance  
2  1  Skill  552  14661228  闇木半減 ( 50% Damage ) Passive. 50% Wood & Dark damage reduction.. Gjallarhorn Horn ( 5 Turns )Preemptive Strike. Absorbs 100% Dark damage for 5 turns.. Horn Axe ( 19793 ) 70% Chance Headbutt ( 14395 ) ( CD +1 Turn ) 30% Chance 30% Chance. Will use when above 50% HP I'll stop you ( 1 Turn ) **Deal 80% damage and increases cooldown of active skills by 1 turn.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Guardian God's Five Senses ( 999 Turns )Binds all Dark attribute cards for 1 turn. This will also disable leader skills and awoken skills.. ( Trigger when any of in the team ) > 70% HP, 100% Chance, 1 timeuse > 70% HP, 100% Chance, 1 timeuse. Not quite yet!! ( 17994 )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Shield of First Light ( 50% Damage 2 Turns )Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 100% Chance, 1 timeuse Slam ( 23392 ) ( expand for details ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use twice Holy ( 86372 )Deal 130% damage. Change 3rd column from the left into Light orbs.. < 50% HP, 100% Chance  
2  1  Skill  672  26896528  Skill Set 1 Antibodies ( 999 Turns )< 50% HP, 100% Chance. Hypnotism ( P.Leader 1 Turn )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 2 Multiple Walls ( < 7 Combos 1 Turn )Elemental Purée ( 18345 )50% Chance. < 50% HP, 100% Chance. Deal 135% damage and randomly change own attribute into Fire / Water / Wood / Light / Dark.. Skill Set 3 Reflescale ( 75% Damage 1 Turn )Elemental Purée ( 18345 )50% Chance. < 50% HP, 100% Chance. Hypno Pursuit ( P.Leader 1 Turn )Deal 135% damage and randomly change own attribute into Fire / Water / Wood / Light / Dark.. 50% Chance Helpless Suggestion ( 12230 ) ( 1 Turn ) 50% Chance ( 24460 after Glitter Force ) Skill Set 4 Mournful Meteor +30% ( 1 Turn )Forbidden Area ( 1 Turn )< 50% HP, 100% Chance, 1 timeuse. Skill Set 5 Glitter Force ( 24708 ) ( 999 Turns )Remedy ( Enemy +20% )< 25% HP, 100% Chance, 1 timeuse. Skill Set 6 Glitter Force ( 24708 ) ( 999 Turns )Remedy ( Enemy +20% )Stardust Comet ( 122301 )< 25% HP, 100% Chance, 1 timeuse. < 20% HP, 100% Chance ( 244602 after Glitter Force )  
2  1  Skill  804  7286553  Protection of the Gods ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Flame Pillar ( 36870 ) 70% Chance Eternal Thirst ( 10 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP High Kick ( 46429 )Binds all Water attribute cards for 10 turns. This will also disable leader skills and awoken skills.. < 50% HP, 70% Chance Released Magical Power < 25% HP, 100% Chance, 1 timeuse Graviton Bomb ( 163866 ) < 25% HP, 100% Chance  
2  1  Skill  670  21705035  Glitter of Devil's Eyes ( 9075 ) Preemptive Strike. Deal 100% damage as soon as wave appears.. Demonic Shield ( 999 Turns ) 100% Chance 100% Chance. Wave of Fear ( 9075 ) 1 x Sub ( 1 Turn )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. World Ends ( 98010 )Deal 100% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. 100% Chance 100% Chance. Will use every 3 turns with highest priority Deal 1080% damage ( 6 hits, 180% per hit )..  
2  1  21533  3015  10733538  Aegis Sparkle ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Shining Spear ( 17226 ) 1 x 60% Chance Storm Punisher ( 25842 ) < 50% HP, 70% Chance The end is nigh! < 15% HP, 100% Chance, 1 timeuse Starburst ( 215330 ) < 15% HP, 100% Chance  
2  1  Skill  938  14024155  Angelic Hymn ( 3 Turns ) Preemptive Strike. Disable active skills for 3 turns.. Sword of Malkuth ( 22036 ) 30% Chance Purifying Melody ( 14690 ) 70% Chance 70% Chance. Will use when dark orbs are present Birdcage of Confinement ( 10 Turns )Deal 80% damage and converts all Dark orbs into Light orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Performance of Judgement ( 38562 )Binds all God type cards for 10 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance  
2  1  20535  4020  11029608  Photosynthesis ( 10 Turns ) Preemptive Strike. Absorbs 100% Light damage for 10 turns.. Arboreal Queen's Allure ( 14375 ) 70% Chance 70% Chance. Will use when above 50% HP and red orb on board Tie Up ( 8214 ) 1 x Sub ( 3 Turns )Deal 70% damage and converts all Fire orbs into Wood orbs.. 70% Chance 70% Chance. Tie Up ( 8214 ) 1 x Sub ( 3 Turns )Deal 40% damage and binds 1 Random sub for 3 turns. This will also disable awoken skills.. 70% Chance 70% Chance. Arboreal Queen's Temptation ( 20535 ) Deal 40% damage and binds 1 Random sub for 3 turns. This will also disable awoken skills.. < 50% HP, 70% Chance < 50% HP, 70% Chance. Will use when there are dark orbs on board Jupiter Genesis ( 41070 )Deal 100% damage and converts all Dark orbs into Light orbs.. < 30% HP, 100% Chance  
2  1  Skill  50000  15766468  Xuanzang Passive ( 50% Damage ) Passive. 50% Dark damage reduction.. You made it! ( Player +100% )Preemptive Strike. Recovers Player 100% of maximum HP.. Rakshasa Power ( 28350 ) 70% Chance Dragon Monk Binding Law of Tathagata ( 18900 ) 1 x ( 4 Turns ) 30% Chance 30% Chance. Will use when above 50% HP Dragon Monk Telekinesis ( CD +04 Turns )Deal 100% damage and binds 1 Random card for 4 turns. This will also disable leader skill and awoken skills.. < 70% HP, 100% Chance Dragon God's Mysterious Power ( > 100k Damage 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Skill Set 1 Scriptures of the Dragon God Caste ( 1890 ) ( expand for details )< 50% HP, 100% Chance, 1 timeuse. < 50% HP, 100% Chance, 1 timeuse. Puzzle is rearranged ( 1890 ) ( expand for details )Deal 10% damage. Change 1 & 5 rows from the top into Light & Jammer orbs.. < 50% HP, 100% Chance, 1 timeuse. Alright, let's see you get rid of the evil ( 3 Secs 1 Turn )Chaos ( 189000 ) Deal 10% damage. Change 1, 3 & 5 columns from the left into Light, Heart & Jammer orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when jammer orb exists Vicious Khakkhara Thrust ( 37800 )Deal 1000% damage and converts all Jammer orbs into Light orbs.. < 50% HP, 100% Chance  
2  1  Skill  752  8891340  Evil Seal of Destruction ( 5 Turns ) Preemptive Strike. Absorbs 100% Light damage for 5 turns.. Purple Dragon Summoning ( 20295 ) 50% Chance Dark Buddhist Magic ( 14497 ) 50% Chance Insanity of the Heretic ( 2 Secs 3 Turns ) < 50% HP, 100% Chance, 1 timeuse Hellbringer Flame Palm ( 38660 ) < 30% HP, 100% Chance  
2  1  19034  4690  16537863  GodKing's Test ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Draconic Blade ( 22841 ) 100% Chance 100% Chance. Will use when water orb exists, nonconsecutively Mars Daylight ( 28551 )Deal 120% damage and converts all Water orbs into Fire orbs.. < 30% HP, 100% Chance  
2  1  Skill  1645  15274655  Are you worth saving? ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. Ark Impact ( 99% HP ) 100% Chance Sacred Sacrifice ( 8343 ) 1 x Sub ( 2 Turns ) 100% Chance 100% Chance. Will use when above 30% HP after [Ark Impact] Rainbow Contract ( 12515 ) 1 x Deal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. 100% Chance 100% Chance. Will use when above 30% HP after Sacred Sacrifice Twinkle Hope ( 16686 ) 1 x Deal 75% damage and converts 1 Random orb into Random orbs.. 100% Chance 100% Chance. Will use when above 30% HP after Rainbow Contract Ark Judgement 2 x Deal 100% damage and converts 1 Random orb into Heart orbs.. < 30% HP, 100% Chance Punishment Thunder ( 166860 ) < 30% HP, 100% Chance  
2  1  Skill  938  5749758  Creation of the Hieroglyphs ( CD +5 Turns ) Preemptive Strike. Increases cooldown of active skills by 5 turns.. Protector of the Night ( 8343 ) 1 x 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Leaf of the Ished Tree ( 8343 ) 4 x Deal 50% damage and converts 1 Random orb into Jammer orbs.. 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Time Mastery ( 8343 ) 1 x Sub ( 4 Turns )Deal 50% damage and converts 4 Random orbs into Poison orbs.. 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Creation's Judgement ( 33372 )Deal 50% damage and binds 1 Random sub for 4 turns. This will also disable awoken skills.. < 20% HP, 100% Chance  
2  1  Skill  3290  16786945  Cauchemar Fantasy ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Cauchemar Illusion ( 10524 ) 40% Chance Cauchemar Nightmare ( 15785 ) 3 x Subs ( 2 Turns ) 60% Chance 60% Chance. Will use every other turn Cauchemar Combat ( 25257 )Deal 75% damage and binds 3 Random subs for 2 turns. This will also disable awoken skills.. 100% Chance Astaroth's Whispers ( 2 Secs 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Cauchemar Impact ( 42094 ) 1 x < 30% HP, 100% Chance  
2  1  20885  752  17724673  Medjellusion ( P.Leader 3 Turns ) Preemptive Strike. Changes Random sub as Player's Leader for 3 turns.. Medjellusion ( P.Leader 3 Turns )Preemptive Strike. Changes Random sub as Player's Leader for 3 turns.. Unmoving Soul ( < 5 Combos 99 Turns ) First turn. 100% Chance Invisible Glimpse ( 5221 ) 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Medjebeam ( 20885 ) 1 x Deal 25% damage and converts all Heart orbs into Jammer orbs.. 30% Chance Medjebeam ( 99% HP ) 28% Chance Medjebeam ( 15664 ) 25% Chance 25% Chance. Will use when above 30% HP Medje The End ( 50124 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. < 30% HP, 100% Chance  
2  1  Skill  912  17138728  Halve Dark ( 50% Damage ) Passive. 50% Dark damage reduction.. Light Sword Scale ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Sword Phalanx ( 2299538325 ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Tail Slash ( 25549 ) ( expand for details )Deal 90%150% damage ( 35 hits, 30% per hit ).. 100% Chance 100% Chance. Will use every other turn when above 50% HP Sword Mountain Stance ( < 5 Combos 2 Turns )Deal 100% damage. Change middle row into Jammer orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Pouring Light Blade ( 21717 ) 1 x Absorbs 100% of the damage you cause for combos 4 and under for 2 turns.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Lightning Horizon ( 76647 ) ( expand for details )Deal 85% damage and converts 1 Random orb into Light orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Deal 300% damage. Change 2, 3 & 4 rows from the top into Light orbs..  
2  1  16686  658  11068195  Kaguya Passive ( 75% Resolve ) Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. I'll purify you! ( Player +100% )Preemptive Strike. Recovers Player 100% of maximum HP.. Swallow's Cowry Shell ( 20858 ) 60% Chance Dragon Neck Jewel ( 12515 ) 20% Chance 20% Chance. Will use when above 30% HP Fire Rat Fur Robe ( 12515 ) Deal 75% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs.. 10% Chance Buddha's Stone Bowl ( 99% HP ) 10% Chance Jeweled Branch of Horai ( 23 Turns ) < 75% HP, 100% Chance, 1 timeuse < 75% HP, 100% Chance, 1 timeuse. Ascension ( 33372 ) ( expand for details )Binds all Devil type cards for 23 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance < 30% HP, 100% Chance. Elixir of Life ( Enemy +100% )Deal 200% damage. Change 3rd column from the left into Light orbs. Change 3rd column from the right into Light orbs.. < 1% HP, 100% Chance  
2  1  Skill  684  15412193  光半減 ( 50% Damage ) Passive. 50% Light damage reduction.. Skill Set 1 Snake Scale ( 5 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. Chaos Rain +8% ( 5 Turns )Preemptive Strike. Increases skyfall chance of Jammer & Poison orbs by 8% for 5 turns.. Hell Bite ( 20166 ) 50% Chance World Serpent's Coil 100% Chance Snake's Glare 3 x 50% Chance 50% Chance. Will use when above 50% HP Constrict ( 99% HP )Randomly change 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. < 50% HP, 100% Chance, 1 timeuse Swallowing Whole ( 11000 ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Serpent Hate ( 23833 ) 2 x non Deal 60% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 15% HP Thorn Tail ( 25666 )Deal 130% damage. Randomly spawn Jammer & Mortal Poison orbs from non 2 Jammer & Mortal Poison orbs.. < 50% HP, 50% Chance Snake's Deadening Fang ( 22000 ) 1 x ( 3 Turns ) < 40% HP, 100% Chance, 1 timeuse < 40% HP, 100% Chance, 1 timeuse. Overwhelming Force ( 91665 )Deal 120% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. < 15% HP, 100% Chance  
2  1  Skill  684  26661678  Half Water Wood ( 50% Damage ) Passive. 50% Water & Wood damage reduction.. Skill Set 1 Transparent Melody ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Overture for the Impenetrable ( 99% Damage 1 Turn )Preemptive Strike. 99% damage reduction for 1 turn.. Skill Set 2 Play me your puzzle's song ♪ ( < 5 Combos 1 Turn )First turn. 100% Chance. Absorbs 100% of the damage you cause for combos 4 and under for 1 turn.. Hesitant Opening Notes ( 75% 1 Turn )Reduces time limit of orb movement to 25 % for 1 turn.. Skill Set 3 Play me your puzzle's song ♪ ( < 6 Combos 1 Turn )First turn. 100% Chance. Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. Hesitant Opening Notes ( 75% 1 Turn )Reduces time limit of orb movement to 25 % for 1 turn.. Skill Set 4 You should sound better than this! ( 99% HP )> 99% HP, 100% Chance, 1 timeuse. Player 99% current HP.. Blessed Fantasia ( > 500k Damage 5 Turns )Immune single hit damage over 500,000 for 5 turns.. Skill Set 5 I simply can't lose ♪ ( 19342 ) 1 x ( 4 Turns )< 99% HP, 100% Chance, 1 timeuse. Deal 140% damage and binds 1 Random card for 4 turns. This will also disable leader skill and awoken skills.. Steel Arabesque ( 50% Damage 5 Turns )50% damage reduction for 5 turns.. Skill Set 6 Surely you can hear the Orbs' song ♪ ( 1 Turn )50% Chance. Will use when >30% HP Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it Rainbow Septet ( 16579 ) －－－－－Ｏ －－－－－－ －－－－－Ｏ －－－－－－ －Ｏ－Ｏ－Ｏ .. Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. Rainbow Septet ( 16579 ) Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. Skill Set 7 Feel the music in your heart ♪ ( 1 Turn )50% Chance. Will use when >30% HP Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it Ice Blossom Quartet ( 22104 )Ｏ－Ｏ－Ｏ－ －－－－－－ Ｏ－－－－－ －－－－－－ Ｏ－－－－－ .. 50% Chance ( 33156 after Warrior's March ) Obbligato of Ice Blades ( 17961 ) 10 x 50% Chance ( 26941 after Warrior's March ) 50% Chance. Will use when above 30% HP Warrior's March ( 18840 ) ( 999 Turns )Randomly change 10 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. < 50% HP, 100% Chance, 1 timeuse Barcarole for the River of Woe ( < 7 Combos 2 Turns ) < 30% HP, 100% Chance, 1 timeuse < 30% HP, 100% Chance, 1 timeuse. This is your last performance!Absorbs 100% of the damage you cause for combos 6 and under for 2 turns.. < 30% HP, 100% Chance, 1 timeuse Requiem of a Thousand Creeds ( 690800 ) < 30% HP, 100% Chance ( 1036200 after Warrior's March )  
2  1  Skill  4060  20348075  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. パッシブ ( 50% Resolve )Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. You've come far, brave one! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Draco SummonCorpse Wyrm 100% Chance Hell Poison Breath ( 16708 ) 9 x 100% Chance ( 41770 after Draggie's Dragon Enhancement ) 100% Chance. Will use after [Draco SummonCorpse Wyrm] Draco SummonStar Dragon EmperorDeal 100% damage and converts 9 Random orbs into Poison orbs.. 100% Chance Divine Star ( 41770 ) 100% Chance ( 104425 after Draggie's Dragon Enhancement ) 100% Chance. Will use after [Draco SummonStar Dragon Emperor] Draco SummonDragon LordDeal 250% damage ( 5 hits, 50% per hit ).. 100% Chance Zero Blast ( 100% HP ) 100% Chance Draggie's Dragon Enhancement ( 999 Turns ) < 50% HP, 100% Chance Dragon Dew ( Enemy +100% ) < 1% HP, 100% Chance  
Random 1 will appear  
3  1  31871  8280  15077898  Heal change to Block 10% Chance Glare of Zeus ( 24 Turns )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. Lightning of God ( 47807 ) < 75% HP, 40% Chance Super Nova ( 79680 ) < 20% HP, 30% Chance  
3  1  Skill  4160  12079878  Armor of Darkness ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Magic Flame ( 30549 ) 24% Chance Shield of Destruction ( 18329 ) 3 x 60% Chance Darkness ( 24439 ) 16% Chance Black Binding ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Bloody Execution ( 54987 )Binds all Light attribute cards for 3 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance  
3  1  20833  0  17044210  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Flame ( 10417 ) Deal 50% damage and converts all Heart orbs into Fire orbs.. Volcanic Smoke ( 15625 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. Flame Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Burning Blizzard ( 41666 ) 1 x < 30% HP, 50% Chance Burning Blizzard ( 37878 ) 1 x < 30% HP, 50% Chance  
3  1  20833  0  17426990  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Water ( 10417 ) Deal 50% damage and converts all Heart orbs into Water orbs.. Poison Rain ( 5208 ) 5 x Deal 25% damage and converts 5 Random orbs into Poison orbs.. Aqua Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Tidal Hurricane ( 41666 ) 1 x < 30% HP, 50% Chance Tidal Hurricane ( 41666 ) 1 x < 30% HP, 50% Chance  
3  1  20833  0  17132545  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Earth ( 10417 ) Deal 50% damage and converts all Heart orbs into Wood orbs.. Tentacle Cage ( 10417 ) 1 x Sub ( 12 Turns )Deal 50% damage and binds 1 Random sub for 12 turns. This will also disable awoken skills.. Earth Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Ground Explosion ( 41666 ) 1 x < 30% HP, 50% Chance Ground Explosion ( 41666 ) 1 x < 30% HP, 50% Chance  
3  1  Skill  736  15030210  Protective Formation ( < 5 Combos 5 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 5 turns.. Sandstorm Howl ( 15391 ) 1 x 100% Chance 100% Chance. Will use when above 10% HP BeastKing's Gaze ( CD +2 Turns )Deal 100% damage and converts 1 Random orb into Jammer orbs.. < 80% HP, 100% Chance, 1 timeuse The Pharaoh's Wish ( P.Leader 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Wrathful Charge ( 184692 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Will use with priority over other skills Deal 1200% damage ( 12 hits, 100% per hit )..  
3  1  21688  736  26224990  Pride of the Aesir ( CD +2 Turns ) Preemptive Strike. Increases cooldown of active skills by 2 turns.. Earth God's Rage ( 65064 ) 100% Chance That look suits you! ( Player +100% ) ** 100% Chance, 1 timeuse Bolt Impact ( 26026 ) ( expand for details ) 30% Chance Swing ( 32532 ) ( expand for details ) 30% Chance Don't go anywhere! 1 x non ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Lightning Punch ( 21688 ) 1 x non Randomly spawn Water orbs from non 1 Water orbs.. ( Trigger when any of in the team ) 30% Chance EarthShattering Thunder Hammer ( 19519 ) 10% Chance Enough struggling! 6 x ( 1 Turn ) ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Sacred Realm of Vingolf ( 75% Damage 1 Turn )Binds 6 Random cards for 1 turn. This will also disable leader skills and awoken skills.. ( Trigger when any of in the team ) < 50% HP, 100% Chance, 1 timeuse  
3  1  Skill  644  20141693  Chimney Drop ( 19034 ) Preemptive Strike. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. Rudolph Attack ( 30454 ) 20% Chance Rudolph's Steely Gaze 100% Chance Present Box ( 80% HP ) 20% Chance Present Box ( 22841 ) 5 x non 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Present Box ( 24744 ) 3 x non Deal 120% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs.. 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Rudolph Antler Lock ( 26648 ) 5 x Deal 130% damage. Randomly spawn Water orbs from non 3 orbs.. 20% Chance 20% Chance. Will use when above 20% HP Lullaby 3 x ( 3 Turns )Randomly change 5 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs.. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Rudolph Tackle ( 30454 ) ( CD +2 Turns )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Chicken Barrel ( 114204 )Deal 160% damage and increases cooldown of active skills by 2 turns.. < 20% HP, 100% Chance  
3  1  Skill  784  32940508  Skill Set 1 Miséricorde ( 100% 20 Turns )< 20% HP, 100% Chance. Diadème de la Reine ( < 8 Combos 999 Turns )Preemptive Strike. Reduces time limit of orb movement to 200 % for 20 turns.. < 20% HP, 100% Chance. Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. Skill Set 2 Miséricorde ( 100% 20 Turns )< 20% HP, 100% Chance. Your humanity is meaningless to me. ( < 8 Combos 999 Turns )Preemptive Strike. Reduces time limit of orb movement to 200 % for 20 turns.. < 20% HP, 100% Chance. Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. Skill Set 3 Bouclier du Vent ( 999 Turns )100% Chance, 1 timeuse. Will use when >10% HP < 20% HP, 100% Chance. Embrassement du Vent ( 24257 ) 1 x Sub ( 4 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 20% HP, 100% Chance. Siège de Brouillard ( 22639 )Deal 150% damage and binds 1 Random sub for 4 turns. This will also disable awoken skills.. 100% Chance, 1 timeuse Lame Foncée ( 22639 ) ( 1 Turn ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 10% HP Got tired and fell asleep ( Enemy +100% )Deal 140% damage. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－－ ＯＯ－－ＯＯ －－－－－－ ＯＯ－－ＯＯ －－－－－－ .. 100% Chance, 1 timeuse Sound asleep ( Enemy +20% ) 100% Chance, 1 timeuse Sound asleep ( Enemy +20% ) 100% Chance, 1 timeuse Skill Set 4 Woke up< 99% HP, 100% Chance, 1 timeuse. Will use when >20% HP Skill Set 5 Woke upSorry about that, let's continue! ( 999 Turns )< 99% HP, 100% Chance, 1 timeuse. Will use when >20% HP 100% Chance, 1 timeuse. Will use when above 20% HP You were waiting for me, weren't you?Siège de Brouillard ( 22639 )Increases damage to 150% for the next 999 turns.. 50% Chance ( 33959 after Sorry about that, let's continue! ) Lame Foncée ( 22639 ) ( 1 Turn ) 50% Chance ( 33959 after Sorry about that, let's continue! ) 50% Chance. Will use when above 20% HP Deal 140% damage. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－－ ＯＯ－－ＯＯ －－－－－－ ＯＯ－－ＯＯ －－－－－－ .. Skill Set 6 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 7 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 8 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 9 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 10 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )Fée Colère ( 485130 )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn < 10% HP, 100% Chance ( 970260 after I'm just a little cranky, you know? )  
3  1  29927  12060  12541038  Divine King's Warning ( 38905 ) Preemptive Strike. Deal 130% damage.. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. FlameExtinguishing Gale ( 23942 ) Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. Will use when above 50% HP and red orb exists Evil Vanquishing Divine Light ( 26934 ) Deal 80% damage and converts all Fire orbs into Jammer orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when dark orb exists Jupiter Genesis ( 59854 )Deal 90% damage and converts all Dark orbs into Jammer orbs.. < 30% HP, 75% Chance  
3  1  24383  1072  12769173  Request for Peace ( 10 Turns ) Preemptive Strike. Disable active skills for 10 turns.. Exalted Light ( 24383 ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Young Holy Dragon's Breath ( 21945 ) Deal 100% damage and converts all Dark orbs into Light orbs.. 100% Chance Mother Ocean ( 26821 ) < 50% HP, 100% Chance Fragile Fantasy 3 x < 30% HP, 100% Chance, 1 timeuse Creation ( 60960 ) < 30% HP, 100% Chance  
3  2  Skill  0  8850118  Corpse Dragon's Curse +5% ( 10 Turns ) Preemptive Strike. Increases skyfall chance of Poison orbs by 5% for 10 turns.. Acid Breath ( 41873 ) 1 x 100% Chance 100% Chance. Will use when above 50% HP Hell Poison Breath ( 41873 ) 3 x Deal 100% damage and converts 1 Random orb into Jammer orbs.. < 50% HP, 100% Chance Corpse Dragon's Grudge ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use when dragon type is in team Binds all Dragon type cards for 3 turns. This will also disable leader skills and awoken skills..  
3  1  21273  752  12969395  Ocean Vestments ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Blessing & Curse of the Sacred Waters ( 31910 ) 70% Chance 70% Chance. Will use when above 25% HP Ocean Blade ( 21273 ) Deal 150% damage and converts all Water orbs into Heart orbs.. 50% Chance Father Sea's Curse 3 x < 75% HP, 100% Chance, 1 timeuse Sea God's Strike ( 85092 ) < 25% HP, 100% Chance  
3  1  Skill  4690  16961305  Nightmare Cloak ( 4 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 4 turns.. Mist of Darkness ( 14550 ) 100% Chance 100% Chance. Will use every other turn when above 40% HP Chaos Ray ( 20369 )Deal 50% damage and hide all orbs on the board. Moving the orb will reveal it.. 100% Chance Blasphemy ( 3 Turns ) < 75% HP, 100% Chance, 1 timeuse < 75% HP, 100% Chance, 1 timeuse. Will use as normal attack if no god type in team 3Binds all God type cards for 3 turns. This will also disable leader skills and awoken skills.. < 40% HP, 100% Chance, 1 timeuse Hidden Dagger ( 36374 ) 1 x < 40% HP, 100% Chance, 1 timeuse Endless Nightmare ( 104754 ) < 40% HP, 100% Chance  
3  1  8283  1340  22956375  Shining Love ( 10 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns.. Honorable Dragon Cannon ( 24849 ) 1 x 100% Chance ( 49698 after Honorable Dragon's Roar ) 100% Chance. Will use every other turn when above 30% HP Honorable Dragon Cannon ( 24849 ) 1 x Deal 300% damage and converts 1 Random orb into Heart orbs.. 100% Chance ( 49698 after Honorable Dragon's Roar ) 100% Chance. Will use every other turn when above 30% HP Honorable Dragon's Roar ( 16566 ) ( 999 Turns )Deal 300% damage and converts 1 Random orb into Heart orbs.. < 85% HP, 100% Chance Gaze of the Honorable Dragon ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Gold Coin Throw ( 4142 ) Binds all Devil type cards for 5 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance ( 8283 after Honorable Dragon's Roar ) < 30% HP, 100% Chance. Will use every other turn Deal 50% damage and converts all Heart orbs into Jammer orbs..  
3  1  Skill  5360  21219728  Protection of the Gods ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. The Nectar of Welcome Rains +25% ( 99 Turns ) First turn. 100% Chance Crystal Bullet ( 25937 ) 1 x 100% Chance Deucalion Flood ( 19453 ) 3 x Subs ( 12 Turns ) < 75% HP, 25% Chance < 75% HP, 25% Chance. Will use with priority over [Crystal Bullet] Deep Aquarius ( < 6 Combos 1 Turn )Deal 75% damage and binds 3 Random subs for 12 turns. This will also disable awoken skills.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Galaxy Swarm ( 45390 )Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. < 50% HP, 100% Chance  
3  1  Skill  658  14791738  Zhao Zilong attacks! ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Strength of a Thousand ( < 5 Combos 99 Turns ) First turn. 100% Chance Strength of a Thousand ( < 6 Combos 99 Turns ) First turn. 100% Chance Spear of Loyalty ( 18302 ) 1 x 50% Chance Spear of Wrath ( 99% HP ) 25% Chance Dragon Wing Strike ( 18302 ) 15% Chance 15% Chance. Will use after [Spear of Wrath] at 30% rate Unbeatable Northern Formation ( 58564 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. < 30% HP, 100% Chance  
3  1  Skill  0  2431600  沙悟浄・根性 ( 75% Resolve ) Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. Liushahe Whirlwind ( 9997 )Preemptive Strike. Deal 75% damage.. Normal Attack ( 13329 ) 33% Chance General of the Sacred Mountain ( < 5 Combos 99 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 1% HP Crescent Moon Staff ( 11330 ) 5 x non Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. 33% Chance 33% Chance. Will use when above 1% HP Nine Ill Winds ( 3 Turns )Deal 85% damage. Randomly spawn Dark orbs from non 5 Dark orbs.. < 50% HP, 100% Chance, 1 timeuse Chomp ( 15994 ) < 1% HP, 100% Chance Skill Set 1 Mystic Curse ( 99% HP )Chomp ( 15994 )< 1% HP, 100% Chance.  
3  1  22827  0  18310618  Charge!! ( 99% HP ) Preemptive Strike. Player 99% current HP.. Normal Attack ( 22827 ) 25% Chance Smack ( 27392 ) ( expand for details ) 25% Chance 25% Chance. Will use when above 30% HP Water Battle Strategy ( 17120 ) ( 2 Turns )Deal 120% damage. Change 1, 3 & 5 columns from the left into Fire orbs.. 25% Chance 25% Chance. Will use when above 30% HP Deal 75% damage and binds all Water attribute cards for 2 turns. This will also disable leader skills and awoken skills.. Skill Set 1 Dim Sum Snack ( Enemy +10% )Burning Hoof ( 11414 ) ( expand for details )Marshal Canopy's Secret Plan ( 75% Damage 1 Turn )25% Chance. Will use when above 30% HP < 50% HP, 100% Chance, 1 timeuse Wild Boar Charge ( 100% HP ) < 50% HP, 100% Chance, 1 timeuse Bursting Milky Way! ( 45654 ) ( expand for details ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 200% damage. Change 1, 3 & 5 columns from the left into Fire orbs. Change 2, 4 & 6 columns from the left into Light orbs..  
3  1  Skill  684  26883480  Water & Dark Halven ( 50% Damage ) Passive. 50% Water & Dark damage reduction.. Skill Set 1 Roaring Flame's Fighting Spirit ( < 6 Combos 5 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 5 turns.. Mahattvatabaha ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Thrust Away ( 19379 ) ( CD +13 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Erupting Horns ( 20994 ) ( expand for details )Deal 120% damage and increases cooldown of active skills by 13 turns.. 100% Chance, 1 timeuse Sun's Sacred Flame ( 22609 ) 15 x 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Roaring Horns ( 24224 ) ( expand for details )Randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. 100% Chance, 1 timeuse Cruel Fire Ring ( > 300k Damage 10 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Twin Flame Horns ( 25838 ) ( expand for details )Absorbs single hit damage over 300,000 for 10 turns.. 100% Chance 100% Chance. Will use repeatedly when above 50% HP Fierce Charge Stance ( 75% Damage 4 Turns )Deal 160% damage. Change 1 & 6 columns from the left into Fire orbs.. < 50% HP, 100% Chance, 1 timeuse Fierce Charge Stance ( 50% Damage 4 Turns ) < 50% HP, 100% Chance, 1 timeuse 3 < 50% HP, 100% Chance, 1 timeuse 2 < 50% HP, 100% Chance, 1 timeuse 1 ( 2 Secs 1 Turn ) < 50% HP, 100% Chance, 1 timeuse Paryavasaanam ( 193788 ) < 50% HP, 100% Chance  
3  1  Skill  684  26888185  Resolve Robot ( 50% Resolve ) ** Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ( Trigger when any of in the team ) Skill Set 1 ModeGround Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Justice Aura ( CD +4 Turns )Preemptive Strike. Increases cooldown of active skills by 4 turns.. Justice Blade ( 17486 ) ( expand for details ) 100% Chance ( 34972 after Justice Booster ) Justice Eye 100% Chance Justice Eye 100% Chance Justice Eye 100% Chance Justice Punch ( 99% HP ) 100% Chance Justice Star Boomerang ( 20982 ) ( 41964 after Justice Booster ) Deal 120% damage ( 3 hits, 40% per hit ).. Justice Booster ( 999 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use with high chance on the 7th turn Justice Barrier ( 50% Damage 6 Turns )Increases damage to 200% for the next 999 turns.. < 70% HP, 100% Chance, 1 timeuse Justice Tornado ( 17486 ) +10% ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse ( 34972 after Justice Booster ) < 50% HP, 100% Chance, 1 timeuse. Justice Ultimate Storm ( 139888 )Deal 1% damage and increases skyfall chance of Wood, Jammer & Poison orbs by 10% for 5 turns.. < 15% HP, 100% Chance ( 279776 after Justice Booster )  
3  1  29280  10880  14153355  Lightning of God ( 43920 ) < 75% HP, 70% Chance Glare of Zeus ( 24 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Super Nova ( 73200 )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance  
Random 1 will appear  
4  1  31871  8280  15077898  Heal change to Block 10% Chance Glare of Zeus ( 24 Turns )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. Lightning of God ( 47807 ) < 75% HP, 40% Chance Super Nova ( 79680 ) < 20% HP, 30% Chance  
4  1  Skill  4160  12079878  Armor of Darkness ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Magic Flame ( 30549 ) 24% Chance Shield of Destruction ( 18329 ) 3 x 60% Chance Darkness ( 24439 ) 16% Chance Black Binding ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Bloody Execution ( 54987 )Binds all Light attribute cards for 3 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance  
4  1  20833  0  17044210  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Flame ( 10417 ) Deal 50% damage and converts all Heart orbs into Fire orbs.. Volcanic Smoke ( 15625 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. Flame Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Burning Blizzard ( 41666 ) 1 x < 30% HP, 50% Chance Burning Blizzard ( 37878 ) 1 x < 30% HP, 50% Chance  
4  1  20833  0  17426990  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Water ( 10417 ) Deal 50% damage and converts all Heart orbs into Water orbs.. Poison Rain ( 5208 ) 5 x Deal 25% damage and converts 5 Random orbs into Poison orbs.. Aqua Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Tidal Hurricane ( 41666 ) 1 x < 30% HP, 50% Chance Tidal Hurricane ( 41666 ) 1 x < 30% HP, 50% Chance  
4  1  20833  0  17132545  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Earth ( 10417 ) Deal 50% damage and converts all Heart orbs into Wood orbs.. Tentacle Cage ( 10417 ) 1 x Sub ( 12 Turns )Deal 50% damage and binds 1 Random sub for 12 turns. This will also disable awoken skills.. Earth Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Ground Explosion ( 41666 ) 1 x < 30% HP, 50% Chance Ground Explosion ( 41666 ) 1 x < 30% HP, 50% Chance  
4  1  Skill  736  15030210  Protective Formation ( < 5 Combos 5 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 5 turns.. Sandstorm Howl ( 15391 ) 1 x 100% Chance 100% Chance. Will use when above 10% HP BeastKing's Gaze ( CD +2 Turns )Deal 100% damage and converts 1 Random orb into Jammer orbs.. < 80% HP, 100% Chance, 1 timeuse The Pharaoh's Wish ( P.Leader 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Wrathful Charge ( 184692 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Will use with priority over other skills Deal 1200% damage ( 12 hits, 100% per hit )..  
4  1  21688  736  26224990  Pride of the Aesir ( CD +2 Turns ) Preemptive Strike. Increases cooldown of active skills by 2 turns.. Earth God's Rage ( 65064 ) 100% Chance That look suits you! ( Player +100% ) ** 100% Chance, 1 timeuse Bolt Impact ( 26026 ) ( expand for details ) 30% Chance Swing ( 32532 ) ( expand for details ) 30% Chance Don't go anywhere! 1 x non ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Lightning Punch ( 21688 ) 1 x non Randomly spawn Water orbs from non 1 Water orbs.. ( Trigger when any of in the team ) 30% Chance EarthShattering Thunder Hammer ( 19519 ) 10% Chance Enough struggling! 6 x ( 1 Turn ) ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Sacred Realm of Vingolf ( 75% Damage 1 Turn )Binds 6 Random cards for 1 turn. This will also disable leader skills and awoken skills.. ( Trigger when any of in the team ) < 50% HP, 100% Chance, 1 timeuse  
4  1  Skill  644  20141693  Chimney Drop ( 19034 ) Preemptive Strike. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. Rudolph Attack ( 30454 ) 20% Chance Rudolph's Steely Gaze 100% Chance Present Box ( 80% HP ) 20% Chance Present Box ( 22841 ) 5 x non 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Present Box ( 24744 ) 3 x non Deal 120% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs.. 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Rudolph Antler Lock ( 26648 ) 5 x Deal 130% damage. Randomly spawn Water orbs from non 3 orbs.. 20% Chance 20% Chance. Will use when above 20% HP Lullaby 3 x ( 3 Turns )Randomly change 5 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs.. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Rudolph Tackle ( 30454 ) ( CD +2 Turns )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Chicken Barrel ( 114204 )Deal 160% damage and increases cooldown of active skills by 2 turns.. < 20% HP, 100% Chance  
4  1  Skill  784  32940508  Skill Set 1 Miséricorde ( 100% 20 Turns )< 20% HP, 100% Chance. Diadème de la Reine ( < 8 Combos 999 Turns )Preemptive Strike. Reduces time limit of orb movement to 200 % for 20 turns.. < 20% HP, 100% Chance. Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. Skill Set 2 Miséricorde ( 100% 20 Turns )< 20% HP, 100% Chance. Your humanity is meaningless to me. ( < 8 Combos 999 Turns )Preemptive Strike. Reduces time limit of orb movement to 200 % for 20 turns.. < 20% HP, 100% Chance. Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. Skill Set 3 Bouclier du Vent ( 999 Turns )100% Chance, 1 timeuse. Will use when >10% HP < 20% HP, 100% Chance. Embrassement du Vent ( 22052 ) 1 x Sub ( 4 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 20% HP, 100% Chance. Siège de Brouillard ( 20581 )Deal 150% damage and binds 1 Random sub for 4 turns. This will also disable awoken skills.. 100% Chance, 1 timeuse Lame Foncée ( 20581 ) ( 1 Turn ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 10% HP Got tired and fell asleep ( Enemy +100% )Deal 140% damage. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－－ ＯＯ－－ＯＯ －－－－－－ ＯＯ－－ＯＯ －－－－－－ .. 100% Chance, 1 timeuse Sound asleep ( Enemy +20% ) 100% Chance, 1 timeuse Sound asleep ( Enemy +20% ) 100% Chance, 1 timeuse Skill Set 4 Woke up< 99% HP, 100% Chance, 1 timeuse. Will use when >20% HP Skill Set 5 Woke upSorry about that, let's continue! ( 999 Turns )< 99% HP, 100% Chance, 1 timeuse. Will use when >20% HP 100% Chance, 1 timeuse. Will use when above 20% HP You were waiting for me, weren't you?Siège de Brouillard ( 20581 )Increases damage to 150% for the next 999 turns.. 50% Chance ( 30872 after Sorry about that, let's continue! ) Lame Foncée ( 20581 ) ( 1 Turn ) 50% Chance ( 30872 after Sorry about that, let's continue! ) 50% Chance. Will use when above 20% HP Deal 140% damage. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－－ ＯＯ－－ＯＯ －－－－－－ ＯＯ－－ＯＯ －－－－－－ .. Skill Set 6 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 7 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 8 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 9 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 10 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )Fée Colère ( 441030 )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn < 10% HP, 100% Chance ( 882060 after I'm just a little cranky, you know? )  
4  1  29927  12060  12541038  Divine King's Warning ( 38905 ) Preemptive Strike. Deal 130% damage.. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. FlameExtinguishing Gale ( 23942 ) Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. Will use when above 50% HP and red orb exists Evil Vanquishing Divine Light ( 26934 ) Deal 80% damage and converts all Fire orbs into Jammer orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when dark orb exists Jupiter Genesis ( 59854 )Deal 90% damage and converts all Dark orbs into Jammer orbs.. < 30% HP, 75% Chance  
4  1  24383  1072  12769173  Request for Peace ( 10 Turns ) Preemptive Strike. Disable active skills for 10 turns.. Exalted Light ( 22166 ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Young Holy Dragon's Breath ( 19949 ) Deal 100% damage and converts all Dark orbs into Light orbs.. 100% Chance Mother Ocean ( 24383 ) < 50% HP, 100% Chance Fragile Fantasy 3 x < 30% HP, 100% Chance, 1 timeuse Creation ( 55415 ) < 30% HP, 100% Chance  
4  2  Skill  0  8850118  Corpse Dragon's Curse +5% ( 10 Turns ) Preemptive Strike. Increases skyfall chance of Poison orbs by 5% for 10 turns.. Acid Breath ( 41873 ) 1 x 100% Chance 100% Chance. Will use when above 50% HP Hell Poison Breath ( 41873 ) 3 x Deal 100% damage and converts 1 Random orb into Jammer orbs.. < 50% HP, 100% Chance Corpse Dragon's Grudge ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use when dragon type is in team Binds all Dragon type cards for 3 turns. This will also disable leader skills and awoken skills..  
4  1  21273  752  12969395  Ocean Vestments ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Blessing & Curse of the Sacred Waters ( 29009 ) 70% Chance 70% Chance. Will use when above 25% HP Ocean Blade ( 19339 ) Deal 150% damage and converts all Water orbs into Heart orbs.. 50% Chance Father Sea's Curse 3 x < 75% HP, 100% Chance, 1 timeuse Sea God's Strike ( 77356 ) < 25% HP, 100% Chance  
4  1  Skill  4690  16961305  Nightmare Cloak ( 4 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 4 turns.. Mist of Darkness ( 13227 ) 100% Chance 100% Chance. Will use every other turn when above 40% HP Chaos Ray ( 18518 )Deal 50% damage and hide all orbs on the board. Moving the orb will reveal it.. 100% Chance Blasphemy ( 3 Turns ) < 75% HP, 100% Chance, 1 timeuse < 75% HP, 100% Chance, 1 timeuse. Will use as normal attack if no god type in team 3Binds all God type cards for 3 turns. This will also disable leader skills and awoken skills.. < 40% HP, 100% Chance, 1 timeuse Hidden Dagger ( 33068 ) 1 x < 40% HP, 100% Chance, 1 timeuse Endless Nightmare ( 95232 ) < 40% HP, 100% Chance  
4  1  8283  1340  22956375  Shining Love ( 10 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns.. Honorable Dragon Cannon ( 24849 ) 1 x 100% Chance ( 49698 after Honorable Dragon's Roar ) 100% Chance. Will use every other turn when above 30% HP Honorable Dragon Cannon ( 24849 ) 1 x Deal 300% damage and converts 1 Random orb into Heart orbs.. 100% Chance ( 49698 after Honorable Dragon's Roar ) 100% Chance. Will use every other turn when above 30% HP Honorable Dragon's Roar ( 16566 ) ( 999 Turns )Deal 300% damage and converts 1 Random orb into Heart orbs.. < 85% HP, 100% Chance Gaze of the Honorable Dragon ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Gold Coin Throw ( 4142 ) Binds all Devil type cards for 5 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance ( 8283 after Honorable Dragon's Roar ) < 30% HP, 100% Chance. Will use every other turn Deal 50% damage and converts all Heart orbs into Jammer orbs..  
4  1  Skill  5360  21219728  Protection of the Gods ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. The Nectar of Welcome Rains +25% ( 99 Turns ) First turn. 100% Chance Crystal Bullet ( 25937 ) 1 x 100% Chance Deucalion Flood ( 19453 ) 3 x Subs ( 12 Turns ) < 75% HP, 25% Chance < 75% HP, 25% Chance. Will use with priority over [Crystal Bullet] Deep Aquarius ( < 6 Combos 1 Turn )Deal 75% damage and binds 3 Random subs for 12 turns. This will also disable awoken skills.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Galaxy Swarm ( 45390 )Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. < 50% HP, 100% Chance  
4  1  Skill  658  14791738  Zhao Zilong attacks! ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Strength of a Thousand ( < 5 Combos 99 Turns ) First turn. 100% Chance Strength of a Thousand ( < 6 Combos 99 Turns ) First turn. 100% Chance Spear of Loyalty ( 18302 ) 1 x 50% Chance Spear of Wrath ( 99% HP ) 25% Chance Dragon Wing Strike ( 18302 ) 15% Chance 15% Chance. Will use after [Spear of Wrath] at 30% rate Unbeatable Northern Formation ( 58564 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. < 30% HP, 100% Chance  
4  1  Skill  0  2431600  沙悟浄・根性 ( 75% Resolve ) Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. Liushahe Whirlwind ( 9997 )Preemptive Strike. Deal 75% damage.. Normal Attack 33% Chance General of the Sacred Mountain ( < 5 Combos 99 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 1% HP Crescent Moon Staff ( 11330 ) 5 x non Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. 33% Chance 33% Chance. Will use when above 1% HP Nine Ill Winds ( 3 Turns )Deal 85% damage. Randomly spawn Dark orbs from non 5 Dark orbs.. < 50% HP, 100% Chance, 1 timeuse Chomp ( 15994 ) < 1% HP, 100% Chance Skill Set 1 Mystic Curse ( 99% HP )Chomp ( 15994 )< 1% HP, 100% Chance.  
4  1  22827  0  18310618  Charge!! ( 99% HP ) Preemptive Strike. Player 99% current HP.. Normal Attack 25% Chance Smack ( 27392 ) ( expand for details ) 25% Chance 25% Chance. Will use when above 30% HP Water Battle Strategy ( 2 Turns )Deal 120% damage. Change 1, 3 & 5 columns from the left into Fire orbs.. 25% Chance 25% Chance. Will use when above 30% HP Deal 75% damage and binds all Water attribute cards for 2 turns. This will also disable leader skills and awoken skills.. Skill Set 1 Dim Sum Snack ( Enemy +10% )Burning Hoof ( 11414 ) ( expand for details )Marshal Canopy's Secret Plan ( 75% Damage 1 Turn )25% Chance. Will use when above 30% HP < 50% HP, 100% Chance, 1 timeuse Wild Boar Charge ( 100% HP ) < 50% HP, 100% Chance, 1 timeuse Bursting Milky Way! ( 45654 ) ( expand for details ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 200% damage. Change 1, 3 & 5 columns from the left into Fire orbs. Change 2, 4 & 6 columns from the left into Light orbs..  
4  1  Skill  684  26883480  Water & Dark Halven ( 50% Damage ) Passive. 50% Water & Dark damage reduction.. Skill Set 1 Roaring Flame's Fighting Spirit ( < 6 Combos 5 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 5 turns.. Mahattvatabaha ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Thrust Away ( 17617 ) ( CD +13 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Erupting Horns ( 19085 ) ( expand for details )Deal 120% damage and increases cooldown of active skills by 13 turns.. 100% Chance, 1 timeuse Sun's Sacred Flame ( 20553 ) 15 x 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Roaring Horns ( 22022 ) ( expand for details )Randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. 100% Chance, 1 timeuse Cruel Fire Ring ( > 300k Damage 10 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Twin Flame Horns ( 23490 ) ( expand for details )Absorbs single hit damage over 300,000 for 10 turns.. 100% Chance 100% Chance. Will use repeatedly when above 50% HP Fierce Charge Stance ( 75% Damage 4 Turns )Deal 160% damage. Change 1 & 6 columns from the left into Fire orbs.. < 50% HP, 100% Chance, 1 timeuse Fierce Charge Stance ( 50% Damage 4 Turns ) < 50% HP, 100% Chance, 1 timeuse 3 < 50% HP, 100% Chance, 1 timeuse 2 < 50% HP, 100% Chance, 1 timeuse 1 ( 2 Secs 1 Turn ) < 50% HP, 100% Chance, 1 timeuse Paryavasaanam ( 176172 ) < 50% HP, 100% Chance  
4  1  Skill  684  26888185  Resolve Robot ( 50% Resolve ) ** Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ( Trigger when any of in the team ) Skill Set 1 ModeGround Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Justice Aura ( CD +4 Turns )Preemptive Strike. Increases cooldown of active skills by 4 turns.. Justice Blade ( 15896 ) ( expand for details ) 100% Chance ( 37780 after Justice Booster ) Justice Eye 100% Chance Justice Eye 100% Chance Justice Eye 100% Chance Justice Punch ( 99% HP ) 100% Chance Justice Star Boomerang ( 19074 ) ( 45336 after Justice Booster ) Deal 120% damage ( 3 hits, 40% per hit ).. Justice Booster ( 31792 ) ( 999 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use with high chance on the 7th turn Justice Barrier ( 50% Damage 6 Turns )Increases damage to 200% for the next 999 turns.. < 70% HP, 100% Chance, 1 timeuse Justice Tornado +10% ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse ( 37780 after Justice Booster ) < 50% HP, 100% Chance, 1 timeuse. Justice Ultimate Storm ( 127168 )Deal 1% damage and increases skyfall chance of Wood, Jammer & Poison orbs by 10% for 5 turns.. < 15% HP, 100% Chance ( 302240 after Justice Booster )  
4  1  29280  10880  14153355  Lightning of God ( 43920 ) < 75% HP, 70% Chance Glare of Zeus ( 24 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Super Nova ( 73200 )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance  
Random 1 will appear  
5  1  Skill  828  18425120  Skill Set 1 Hello and welcome! ( Player +100% )What are you doing to Aamir?! ( > 500k Damage 2 Turns )Who are YOU? ( 2 Turns )< 20% HP, 100% Chance. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 2 turns.. Skill Set 2 How about THIS? ( 30576 )Aamir, you're so cool! ( Enemy +10% )Let me help! 1 x 50% Chance. Will use if >50% HP Skill Set 3 You come over here, too. ( 20847 ) ( expand for details )50% Chance. Will use if >50% HP < 20% HP, 100% Chance. Don't waste your time with them! 1 x Subs ( 2 Turns )You're an eyesore! ( 3058 )Deal 150% damage. Change leftmost column into Wood orbs. Change rightmost column into Dark orbs.. Skill Set 4 What did you do to my face? ( 27796 ) ( 2 Turns )What do you think you're doing?! 6 x Oh no! Aamir's precious face! ( 2 Turns )< 50% HP, 100% Chance, 1 timeuse. Skill Set 5 I'd rather play with them... ( 21404 )Heheh! ( Enemy +1% )Could you quit gawking?< 50% HP, 100% Chance. Will use if >20% HP Skill Set 6 Nobody likes a pest! ( 61152 )Shoo! ( 6116 )Time for you to go home ( 5351 )< 20% HP, 100% Chance.  
5  1  Skill  576  14732823  周瑜・パッシブ ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Guardian Dragon Barrier ( 50% Damage 5 Turns )Preemptive Strike. 50% damage reduction for 5 turns.. Behold, Zhou Yu's ingenuity!Preemptive Strike. Hide all orbs on the board. Moving the orb will reveal it.. Skill Set 2 Barrier ( 999 Turns )First turn. 100% Chance, 1 timeuse. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Ambush ( 28215 )Deal 100% damage ( 5 hits, 20% per hit ).. Sword Dance ( 2200836680 ) 60% Chance Guardian Dragon's Venomous Talons ( 22574 ) 4 x 20% Chance Falling Rock Trap ( 33860 ) 5 x non 20% Chance 20% Chance. Will use when above 20% HP Deal 120% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs.. Skill Set 3 Besieged by Fire ( 16930 ) ( expand for details )< 75% HP, 100% Chance. Will use every 3 turns 20% Chance. Will use when above 20% HP Can you prevail? ( 16930 ) ( expand for details )Deal 60% damage. Change topmost row into Fire orbs. Change bottommost row into Fire orbs.. 20% Chance. Will use when above 20% HP Celestial Dance ( 84654 )Deal 60% damage. Change leftmost column into Fire orbs. Change rightmost column into Fire orbs.. < 20% HP, 100% Chance  
5  1  Skill  828  21772343  Fire Halve ( 50% Damage ) Passive. 50% Fire damage reduction.. Ragnarok Victor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. You think you can beat me with that? ( 30863 ) ** 100% Chance, 1 timeuse Black Flame ( 28489 ) 50% Chance 50% Chance. Will use when above 20% HP Corona ( 35612 ) All Deal 120% damage and converts all Fire orbs into Jammer orbs.. 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Laevateinn ( 30863 ) 6 x non Deal 150% damage. Randomly spawn Fire orbs from all Fire orbs.. 50% Chance 50% Chance. Will use when above 20% HP Muspell's Army ( CD +02 Turns )Deal 130% damage. Randomly spawn Fire orbs from non 6 Fire orbs.. < 80% HP, 100% Chance, 1 timeuse Skill Set 1 Overheat +25% ( 99 Turns )Body burns up even moreLast Flame ( 66476 )< 50% HP, 100% Chance, 1 timeuse. < 20% HP, 100% Chance  
5  1  Skill  736  17385768  What are you doing on my grounds! ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Shower of Blossoms ( 23724 )Will use when above 40% HP Fire Fighting Black Dog ( 31632 ) Deal 105% damage ( 3 hits, 35% per hit ).. Will use when above 40% HP Guiding White Dog ( 31632 ) ( expand for details )Deal 140% damage and converts all Fire orbs into Jammer orbs.. Will use when above 40% HP Miracle ( 22594 ) 6 x Deal 140% damage. Change 3 & 4 columns from the left into Jammer orbs.. Will use when above 40% HP Amenotamuzake ( Enemy +30% )Randomly change 6 Fire, Water, Wood, Light & Dark orbs into locked orbs.. < 40% HP, 100% Chance, 1 timeuse Behold my Magnificent Strength! ( 36150 ) 1 x < 40% HP, 100% Chance Spirit of Kagutsuchi ( 100% HP ) < 20% HP, 100% Chance, 1 timeuse God of War's Great Strength ( 72300 ) < 20% HP, 100% Chance  
5  1  Skill  828  21839285  Blazing Furnace ( 75% Damage 5 Turns ) Preemptive Strike. 75% damage reduction for 5 turns.. Forging ( 18946 ) 100% Chance, 1 timeuse Forging ( 23682 ) 100% Chance, 1 timeuse Forging ( 28418 ) 100% Chance, 1 timeuse Forging ( 33154 ) 100% Chance, 1 timeuse Creation of the Sacred Treasures ( 37891 ) 100% Chance, 1 timeuse Iron Rampage ( 165774 ) 100% Chance  
5  1  Skill  1072  18658060  Mirthless Smile ( 2 Secs 10 Turns ) Will use again when expired An Invitation to Corruption 8 x Preemptive Strike. Reduces time limit of orb movement by 2 secs for 10 turns.. 100% Chance Despairing Lament ( 22051 ) 1 x 100% Chance 100% Chance. Will use after [An Invitation to Corruption] Fires of Deicide ( 33075 )Deal 100% damage and converts 1 Random orb into Jammer orbs.. 100% Chance Fires of Deicide ( 33075 ) 100% Chance Divine Wrath ( 13 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Binds all God type cards for 13 turns. This will also disable leader skills and awoken skills..  
5  1  20885  752  17724673  Medjellusion ( P.Leader 3 Turns ) Preemptive Strike. Changes Random sub as Player's Leader for 3 turns.. Medjellusion ( P.Leader 3 Turns )Preemptive Strike. Changes Random sub as Player's Leader for 3 turns.. Unmoving Soul ( < 5 Combos 99 Turns ) First turn. 100% Chance Invisible Glimpse ( 5221 ) 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Medjebeam ( 20885 ) 1 x Deal 25% damage and converts all Heart orbs into Jammer orbs.. 30% Chance Medjebeam ( 99% HP ) 28% Chance Medjebeam ( 15664 ) 25% Chance 25% Chance. Will use when above 30% HP Medje The End ( 50124 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. < 30% HP, 100% Chance  
5  1  Skill  275600  17902558  Skill Set 1 Angel Heart ( Player +100% )A dazzling halo shines forth ( 999 Turns )< 30% HP, 100% Chance. Lightning Edge ( 34519 ) ( Enemy +10% )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 50% Chance Sanctuary ( 23012 ) ( Enemy +20% ) 50% Chance Sacred Intentions ( 57531 ) ( CD +12 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Judgement ( 383540 ) ( Enemy +100% )Deal 150% damage and increases cooldown of active skills by 12 turns.. < 20% HP, 100% Chance  
5  1  Skill  0  37914750  Fatal Gift Preemptive Strike. Dispel player buffs.. Fatal Gift 2 x Preemptive Strike. Converts 2 Random orb into Mortal Poison orbs.. Fatal Condemnation ( 99% HP ) 100% Chance, 1 timeuse 3 5 x 100% Chance, 1 timeuse 2 5 x 100% Chance, 1 timeuse 1 5 x 100% Chance, 1 timeuse Catastrophe ( 500940 ) 100% Chance  
5  1  Skill  4560  34172340  パッシブ・ゼウスヘラ ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 You've done well to come this far ( 2 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 2 turns.. Let's have some fun! ( < 5 Combos 999 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Skill Set 2 Lightning of God ( 11520 ) ( expand for details )100% Chance. Will use every 3 turns Deal 12000% damage. Change 3rd column from the left into Light orbs. Change 3rd column from the right into Light orbs.. Preening ( 2 Turns )Immunity against status effects such as delay, poison, defense reduction for 2 turns.. Skill Set 3 Lightning of God ( 11520 ) ( expand for details )100% Chance. Will use every 3 turns Deal 12000% damage. Change 3rd column from the left into Light orbs. Change 3rd column from the right into Light orbs.. Double Slap ( 17280 )Deal 18000% damage ( 3 hits, 6000% per hit ).. Skill Set 4 Zeus Blade ( 14400 ) ( expand for details )16% Chance. Will use if >40% HP Deal 15000% damage. Change 2nd row from the bottom into Light orbs.. Mischief by God ( 7200 ) Deal 7500% damage and converts all Light orbs into Jammer orbs.. Skill Set 5 Zeus Blade ( 14400 ) ( expand for details )16% Chance. Will use if >40% HP Deal 15000% damage. Change 2nd row from the bottom into Light orbs.. Double Slap ( 17280 )Deal 18000% damage ( 3 hits, 6000% per hit ).. Skill Set 6 Lightning of God ( 11520 ) ( expand for details )100% Chance. Will use every 3 turns Deal 12000% damage. Change 3rd column from the left into Light orbs. Change 3rd column from the right into Light orbs.. Diabolic Embrace ( 9600 ) 1 x Sub ( 12 Turns )Deal 10000% damage and binds 1 Random sub for 12 turns. This will also disable awoken skills.. Skill Set 7 Zeus Blade ( 14400 ) ( expand for details )16% Chance. Will use if >40% HP Deal 15000% damage. Change 2nd row from the bottom into Light orbs.. Ultra Gravity ( 99% HP )Player 99% current HP.. Skill Set 8 Glare of Zeus ( 24 Turns )16% Chance. Will use if >40% HP Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. Ultra Gravity ( 99% HP )Player 99% current HP.. Skill Set 9 Glare of Zeus ( 24 Turns )16% Chance. Will use if >40% HP Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. Time to finish you off!Skip turn.. Skill Set 10 Super Nova ( 43200 )< 40% HP, 100% Chance. Deal 45000% damage ( 10 hits, 4500% per hit ).. Graviton Bomb ( 76800 )Deal 80000% damage.. Skill Set 11 Wrath of God ( 95% HP )< 10% HP, 100% Chance. Player 95% current HP.. Blessing of the Gods ( Enemy +50% )Recovers enemy 50% of maximum HP..  
5  1  Skill  1552  29473005  Skill Set 1 OK! I'm ready now ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. The Beast is checking... ( 1 Sec 99 Turns )Preemptive Strike. Reduces time limit of orb movement by 1 sec for 99 turns.. Rose Burst ( 34125 ) 100% Chance 100% Chance. Will use when jammer orb exists >50% HP Deal 150% damage and converts all Jammer orbs into Fire orbs.. Skill Set 2 Serpent Poison 5 x Beast Attack ( 22750 )100% Chance. Will use if other skills not used Skill Set 3 Dark Heat Bulwark ( 50% Damage 1 Turn )Beast Attack ( 22750 )100% Chance. Will use if other skills not used Skill Set 4 Dark Color Fire ( 22750 ) ( expand for details )< 80% HP, 60% Chance. Will use when >50% HP 100% Chance. Will use when jammer orb exists >50% HP Beast's Ambition ( CD +02 Turns )Deal 100% damage. Change 1, 3 & 5 rows from the top into Fire, Dark & Jammer orbs.. 100% Chance. Will use when jammer orb exists >50% HP Increases cooldown of active skills by 02 turns.. Skill Set 5 Can you wait a little bit please? ( Leaders 1 Turn )< 50% HP, 100% Chance, 1 timeuse. 100% Chance. Will use when jammer orb exists >50% HP Grrrrr... ( 999 Turns )Binds Both Leaders for 1 turn. This will also disable leader skills and awoken skills.. 100% Chance. Will use when jammer orb exists >50% HP Increases damage to 200% for the next 999 turns.. Skill Set 6 Crows of Sorrow ( 4550 ) ( expand for details )< 20% HP, 100% Chance. 100% Chance. Will use when jammer orb exists >50% HP Beast Last Attack ( 81900 )Deal 20% damage. Change 1, 2, 3, 4 & 5 rows from the top into Fire, Dark, Jammer & Poison orbs..  
5  1  Skill  1392  42995660  Time Dark Halven ( 50% Damage ) Passive. 50% Dark damage reduction.. Skill Set 1 Did you think that was my real form? ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. SpaceTime Distortion ( > 500k Damage 5 Turns )Preemptive Strike. Immune single hit damage over 500,000 for 5 turns.. Skill Set 2 Did you think that was my real form? ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Your Dragon God is waiting for you... ( > 500k Damage 5 Turns )Preemptive Strike. Immune single hit damage over 500,000 for 5 turns.. Skill Set 3 Continuous Border ( 37270 ) ( expand for details )Deal 160% damage. Change middle row into Heart & Jammer orbs.. Time WarpPuzzle starting point has been fixed.. Skill Set 4 Continuous Border ( 37270 ) ( expand for details )Deal 160% damage. Change middle row into Heart & Jammer orbs.. Time WarpPuzzle starting point has been fixed.. Skill Set 5 Continuous Border ( 37270 ) ( expand for details )Deal 160% damage. Change middle row into Heart & Jammer orbs.. Time WarpPuzzle starting point has been fixed.. Hour Hand Strike ( 41930 ) 100% Chance, 1 timeuse Time Bind 2 x Subs ( 6 Turns ) 100% Chance, 1 timeuse Hour Hand Strike ( 46588 ) 100% Chance, 1 timeuse Time Leap ( Enemy +50% ) 100% Chance, 1 timeuse Hour Hand Strike ( 51246 ) 100% Chance, 1 timeuse Time Steal ( 3 Secs 5 Turns ) 100% Chance, 1 timeuse Time Saw ( 232940 ) 100% Chance Skill Set 6 Strain ( < 7 Combos 1 Turn )< 50% HP, 100% Chance, 1 timeuse. 100% Chance. Will use repeatedly Time WarpAbsorbs 100% of the damage you cause for combos 6 and under for 1 turn.. Skill Set 7 Strain ( < 8 Combos 1 Turn )< 50% HP, 100% Chance, 1 timeuse. 100% Chance. Will use repeatedly Time WarpTime Saw ( 232940 )Absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. < 20% HP, 100% Chance  
5  1  Skill  912  33160333  Halves LightDark ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Skill Set 1 Burning Flame ( < 6 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. Skill Set 2 Burning Flame ( < 6 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. Power Claw Preemptive Strike. Change Fire & Wood orbs into locked orbs.. Power Claw Preemptive Strike. Change Fire & Wood orbs into locked orbs.. Flare Armor ( 50% Damage 3 Turns ) > 70% HP, 100% Chance, 1 timeuse Dark Flare ( 32111 ) > 70% HP, 100% Chance, 1 timeuse > 70% HP, 100% Chance, 1 timeuse. Death Claw ( 20778 ) 1 x Deal 170% damage and hide all orbs on the board. Moving the orb will reveal it.. 50% Chance ( 31167 after Heat Up ) Crushing Claw ( 20778 ) 1 x 50% Chance ( 31167 after Heat Up ) Evil Hold ( 22667 ) 50% Chance ( 34000 after Heat Up ) Element Hold ( 22667 ) 7 x 50% Chance ( 34000 after Heat Up ) Heat Chain ( 24556 ) ( 3 Turns ) 50% Chance ( 36834 after Heat Up ) Cleave Rush ( 26444 ) 50% Chance ( 39666 after Heat Up ) Skill Set 3 Power Erase ( > 500k Damage 3 Turns )Metal Slicer ( 99% HP )Power Claw ( 15111 ) 8 x < 70% HP, 100% Chance, 1 timeuse. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Heat Up ( 999 Turns )Randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. < 50% HP, 100% Chance Heat Up ( 999 Turns ) < 50% HP, 100% Chance Heat Up ( 999 Turns ) < 50% HP, 100% Chance Destroying Claw ( 20778 ) 4 x non < 30% HP, 100% Chance ( 31167 after Heat Up ) < 30% HP, 100% Chance. Melting Claw ( 30224 )Deal 110% damage. Randomly spawn Jammer & Poison orbs from non 4 Jammer & Poison orbs.. < 30% HP, 100% Chance ( 45336 after Heat Up ) Explosive Skewer ( 141668 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs..  
5  1  Skill  912  34082828  Skill Set 1 Divine Dawn Light ( > 1000k Damage 3 Turns )Good morning! ( 999 Turns )< 15% HP, 100% Chance. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 2 Rolling, rolling, rolling ♪ ( 1 Turn )100% Chance, 1 timeuse. < 15% HP, 100% Chance. Eat this! ( 22952 ) ( expand for details )Drops from Heaven ( 27352 ) All Lock the following column "Ｏ" on the board for 1 turn Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ .. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 2nd turn Holy Rays of the Sun ( 27352 )Deal 130% damage. Randomly spawn Poison orbs from all Jammer orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 2nd turn Scarab's Heavenly Wings ( 3 Turns )Deal 130% damage and hide all orbs on the board. Moving the orb will reveal it.. 100% Chance, 1 timeuse Skill Set 3 Rolling, rolling, rolling, rolling ♪ ( 1 Turn )100% Chance, 1 timeuse. Will use on 4th turn 100% Chance, 1 timeuse. Will use on 3rd turn Eat this! ( 22952 ) ( expand for details )Lock the following column "Ｏ" on the board for 1 turn －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. 100% Chance, 1 timeuse. Will use on 3rd turn Drops from Heaven ( 29456 ) All Deal 120% damage. Change leftmost column into Heart & Jammer orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 5th turn Holy Rays of the Sun ( 29456 )Deal 140% damage. Randomly spawn Poison orbs from all Jammer orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 5th turn Deal 140% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 4 Eeny, meeny, miny, moe♪ ( 1 Turn )100% Chance, 1 timeuse. Will use on 6th turn 100% Chance, 1 timeuse. Will use on 5th turn Eat this! ( 25248 ) ( expand for details )Lock the following row "Ｏ" on the board for 1 turn ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. 100% Chance, 1 timeuse. Will use on 5th turn AshShams Cloak ( 50% Damage 3 Turns )Deal 120% damage. Change bottommost row into Heart & Jammer orbs.. 100% Chance, 1 timeuse AshShams Divine Cloak ( 75% Damage 3 Turns ) 100% Chance, 1 timeuse Drops from Heaven ( 31560 ) All 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 8th turn Holy Rays of the Sun ( 31560 )Deal 150% damage. Randomly spawn Poison orbs from all Jammer orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 8th turn Here we go! ( < 6 Combos 1 Turn )Deal 150% damage and hide all orbs on the board. Moving the orb will reveal it.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on 9th turn Morning Glow Comet ( 526000 )Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. 100% Chance Morning Glow Comet ( 526000 ) 100% Chance  
5  1  Skill  912  33160333  Skill Set 1 Protector's Giant Shield ( 75% Damage 3 Turns )Mystic Immunity Barrier ( 3 Turns )100% Chance. Will use on 10th turn Scorpion Needle ( 20262 ) 6 x non Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 3 turns.. 100% Chance, 1 timeuse Skill Set 2 Gharib Difae ( < 7 Combos 2 Turns )A Glimpse of Light & DarkProtector's Blade ( 40524 )100% Chance, 1 timeuse. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 200% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 3 Neurotoxins ( 1 Sec 10 Turns )Sm Dhanab ( 20262 ) 1 x Scorpion Slash ( 28367 ) ( expand for details )100% Chance, 1 timeuse. 100% Chance Scorpion's Pincer Guillotine ( 32420 ) 100% Chance Kthyr Akrab ( 121572 ) ( expand for details ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 600% damage. Change 1, 3 & 5 columns from the left into Poison orbs. Change 2, 4 & 6 columns from the left into Mortal Poison orbs..  
5  1  Skill  10880  20925578  Black Dimension ( < 6 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 999 turns.. Black Hole ( 23424 ) 1 x 100% Chance Glare of Zeus ( 24 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Super Nova ( 73200 )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance  
5  1  29461  928  17683745  Divine Queen's Rite ( 58922 ) Preemptive Strike. Deal 200% damage.. Black Nightmare ( 26515 ) 100% Chance 100% Chance. Will use when light orb is present Divine Queen's Breath ( 5 Turns )Deal 90% damage and converts all Light orbs into Jammer orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Ultra Gravity ( 99% HP )Binds all God type cards for 5 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance, 1 timeuse Ultra Graviton Bomb ( 147305 ) < 30% HP, 100% Chance  
5  1  Skill  5460  25436493  You've done well to make it here. ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. Shining Spear ( 24907 ) 1 x 50% Chance Storm Punisher ( 37362 ) 30% Chance Siculus Strike ( 99% HP ) 20% Chance Aegis Defense ( 999 Turns ) < 90% HP, 100% Chance, 1 timeuse < 90% HP, 100% Chance, 1 timeuse. Hymn of Nike ( 10 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 75% HP, 100% Chance, 1 timeuse < 75% HP, 100% Chance, 1 timeuse. Resurrection ( Enemy +100% )Binds all Dark attribute cards for 10 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance, 1 timeuse Starburst ( 311340 ) < 30% HP, 100% Chance  
5  1  Skill  35100  23841595  World of the Permafrost Queen ( 5 Turns ) Preemptive Strike. Disable active skills for 5 turns.. Blue Blizzard ( 34375 ) 1 x 100% Chance 100% Chance. Will use if no other skills are rolled Freezing Blast ( 29219 ) 1 x ( 24 Turns )Deal 100% damage and converts 1 Random orb into Water orbs.. < 75% HP, 75% Chance < 75% HP, 75% Chance. Will use nonconsecutively Ice Coffin ( 8594 ) 5 x ( 13 Turns )Deal 85% damage and binds 1 Random card for 24 turns. This will also disable leader skill and awoken skills.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Absolute Zero ( 100% HP )Deal 25% damage and binds 5 Random cards for 13 turns. This will also disable leader skills and awoken skills.. < 30% HP, 75% Chance  
5  1  Skill  1764  33170303  Vol Spirit ( 54% Resolve ) Passive. While HP is 54% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Aquaflame Evocation +20% ( 99 Turns )Preemptive Strike. Increases skyfall chance of Fire & Water orbs by 20% for 99 turns.. Enchant Lock Preemptive Strike. Fire & Water orbs will drop as locked orbs for 99 turns.. Power Suction ( CD +3 Turns ) > 90% HP, 100% Chance Vortex Breath ( 45732 ) < 80% HP, 50% Chance < 80% HP, 50% Chance. Will use if no other skills are rolled Vortex Breath ( 45732 )Deal 150% damage ( 3 hits, 50% per hit ).. < 80% HP, 50% Chance < 80% HP, 50% Chance. Will use if no other skills are rolled Vortex Breath ( 45732 )Deal 150% damage ( 3 hits, 50% per hit ).. < 80% HP, 50% Chance < 80% HP, 50% Chance. Will use if no other skills are rolled Press Wave ( 30487 ) ( expand for details )Deal 150% damage ( 3 hits, 50% per hit ).. < 80% HP, 50% Chance < 80% HP, 50% Chance. Will use when above 20% HP AntiPlant ( 3 Turns )Deal 100% damage. Change middle row into Water orbs.. < 65% HP, 100% Chance, 1 timeuse Can you fight through my trial? ( 99% HP ) ** < 50% HP, 100% Chance, 1 timeuse I don't need to fight with you. ( 10 Turns ) ** < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Disable active skills for 10 turns.. ( Trigger when any of in the team ) Skill Set 2 Flare Tick Explosion ( 99% HP )Sea King's Eye ( 10 Turns )Flare Stream ( 152435 )< 50% HP, 100% Chance, 1 timeuse. < 20% HP, 100% Chance Skill Set 3 Wrath of Water ( CD +5 Turns )Swirl Cage ( 762175 ) 6 x ( 5 Turns )< 1% HP, 100% Chance. < 20% HP, 100% Chance. Deal 2500% damage and binds 6 Random cards for 5 turns. This will also disable leader skills and awoken skills..  
Random 1 will appear  
6  1  43857  920  52517250  Skill Set 1 You'll regret coming here ( 26314 ) < 20% HP, 100% Chance. Freeze Lock You must have guts to face me! ( CD +12 Turns ) **Preemptive Strike. Deal 60% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Jammer & Poison orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Ice Needle ( 26314 ) Increases cooldown of active skills by 12 turns.. ( Trigger when in the team ) 60% Chance Freezing Wind ( 26314 ) ( expand for details ) 24% Chance 24% Chance. Will use when above 30% HP You shall not pass 6 x ( 2 Turns ) **Deal 60% damage. Change 1 & 2 rows from the top into Water, Jammer & Poison orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Purple Soul Shield ( 30% Damage 3 Turns )Binds 6 Random cards for 2 turns. This will also disable leader skills and awoken skills.. ( Trigger when in the team ) < 80% HP, 100% Chance, 1 timeuse Super Snowstorm ( 65785 ) < 30% HP, 100% Chance  
6  1  33435  1104  44665400  Law of Hell ( 50153 ) 4 x non Preemptive Strike. Deal 150% damage. Randomly spawn Poison orbs from non 4 Poison orbs.. I won't forgive you ( 5 Turns ) ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Demon Half ( 999 Turns )Binds all God type cards for 5 turns. This will also disable leader skills and awoken skills.. ( Trigger when any of in the team ) > 99% HP, 100% Chance, 1 timeuse > 99% HP, 100% Chance, 1 timeuse. Will use when HP is full Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 1 Glare of Garm ( 5 Turns )100% Chance, 1 timeuse. > 99% HP, 100% Chance, 1 timeuse. Will use when HP is full Decay 4 x non Binds all God type cards for 5 turns. This will also disable leader skills and awoken skills.. > 99% HP, 100% Chance, 1 timeuse. Will use when HP is full Dead Judgment ( 40122 ) Randomly spawn Poison orbs from non 4 Poison orbs.. 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Poison Nail ( 40122 ) 2 x non Change Poison & Mortal Poison orbs into locked orbs.. 80% Chance 80% Chance. Will use when above 20% HP Army of the Dead +10% ( 10 Turns )Deal 120% damage. Randomly spawn Mortal Poison orbs from non 2 Mortal Poison orbs.. < 50% HP, 33% Chance Naglfar ( 50% Damage 1 Turn ) < 50% HP, 33% Chance Nightmare ( CD +12 Turns ) < 50% HP, 34% Chance Eat Heart Strike ( 100305 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Will use when heal orb exists Deal 300% damage and converts all Heart orbs into Dark orbs..  
6  1  Skill  1104  31545400  タケミ根性 ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. I'll do it! Hey! Come here!! 10 x Preemptive Strike. Randomly change 10 Fire, Water, Wood, Light & Dark orbs into locked orbs.. Martial God Hell Thrust ( 55443 ) 33% Chance ( 110886 after It hurts!! ) Quintessence of the Low Kick ( 44354 ) ( CD +1 Turn ) 33% Chance ( 88709 after It hurts!! ) 33% Chance. Will use when above 30% HP Lightning Strike ( 44354 ) ( expand for details )Deal 240% damage and increases cooldown of active skills by 1 turn.. 34% Chance ( 88709 after It hurts!! ) 34% Chance. Will use when above 30% HP War God Grapevine Stretch ( 44354 ) 1 x ( 3 Turns )Deal 240% damage. Change 3 & 4 columns from the left into Light orbs.. 100% Chance ( 88709 after It hurts!! ) 100% Chance. Will use every 3 turns when above 30% HP Onamazu's Poison Mist 8 x non Deal 240% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. < 50% HP, 100% Chance, 1 timeuse ItsunoOhabari's Breaking Thunder ( 184810 ) ( expand for details ) < 30% HP, 100% Chance ( 369620 after It hurts!! ) < 30% HP, 100% Chance. I'm gonna end this! Get ready!Deal 1000% damage. Change 1, 2, 5 & 6 columns from the left into Jammer orbs.. < 30% HP, 100% Chance, 1 timeuse Skill Set 1 It hurts!! ( 999 Turns )I'm not finished!! ( Enemy +100% )< 1% HP, 100% Chance.  
6  1  Skill  1344  59040910  Skill Set 1 Miséricorde ( 100% 20 Turns )< 30% HP, 100% Chance, 1 timeuse. Diadème de la Reine ( < 8 Combos 999 Turns )Preemptive Strike. Reduces time limit of orb movement to 200 % for 20 turns.. < 30% HP, 100% Chance, 1 timeuse. Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. Skill Set 2 Miséricorde ( 100% 20 Turns )< 30% HP, 100% Chance, 1 timeuse. Your humanity is meaningless to me. ( < 8 Combos 999 Turns )Preemptive Strike. Reduces time limit of orb movement to 200 % for 20 turns.. < 30% HP, 100% Chance, 1 timeuse. Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. Skill Set 3 Bouclier du Vent ( 999 Turns )100% Chance, 1 timeuse. Will use when >10% HP < 30% HP, 100% Chance, 1 timeuse. Embrassement du Vent ( 24257 ) 1 x Sub ( 4 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 30% HP, 100% Chance, 1 timeuse. Siège de Brouillard ( 22639 )Deal 150% damage and binds 1 Random sub for 4 turns. This will also disable awoken skills.. 100% Chance, 1 timeuse Lame Foncée ( 22639 ) ( 1 Turn ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 10% HP Got tired and fell asleep ( Enemy +100% )Deal 140% damage. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－－ ＯＯ－－ＯＯ －－－－－－ ＯＯ－－ＯＯ －－－－－－ .. 100% Chance, 1 timeuse Sound asleep ( Enemy +20% ) 100% Chance, 1 timeuse Sound asleep ( Enemy +20% ) 100% Chance, 1 timeuse Skill Set 4 Woke up< 99% HP, 100% Chance, 1 timeuse. Will use when >20% HP Skill Set 5 Woke upSorry about that, let's continue! ( 999 Turns )< 99% HP, 100% Chance, 1 timeuse. Will use when >20% HP 100% Chance, 1 timeuse. Will use when above 20% HP You were waiting for me, weren't you?Siège de Brouillard ( 22639 )Increases damage to 150% for the next 999 turns.. 50% Chance ( 33959 after Sorry about that, let's continue! ) Lame Foncée ( 22639 ) ( 1 Turn ) 50% Chance ( 33959 after Sorry about that, let's continue! ) 50% Chance. Will use when above 20% HP Deal 140% damage. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－－ ＯＯ－－ＯＯ －－－－－－ ＯＯ－－ＯＯ －－－－－－ .. Skill Set 6 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 7 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 8 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 9 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 10 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )Fée Colère ( 485130 )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn < 10% HP, 100% Chance ( 970260 after I'm just a little cranky, you know? )  
6  1  Skill  924  49850775  Here I come! ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Bind!! 6 x ( 45 Turns ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Destroy!! ( 43284 )Binds 6 Random cards for 45 turns. This will also disable leader skills and awoken skills.. 50% Chance Terminate!! ( 37100 ) 4 x non 50% Chance 50% Chance. Will use when above 40% HP Fighting spirit increasesDeal 120% damage. Randomly spawn Mortal Poison orbs from non 4 Mortal Poison orbs.. < 40% HP, 100% Chance, 1 timeuse Vanishing of Sin ( 371004 ) < 40% HP, 100% Chance  
6  1  Skill  1034  37394518  Battle Initiation ( 50% Damage 5 Turns ) Preemptive Strike. 50% damage reduction for 5 turns.. Illusory Faith Theatre ( 38635 ) 4 x ( 2 Turns ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Homogeneity Check ( Player +100% ) **Deal 120% damage and binds 4 Random cards for 2 turns. This will also disable leader skills and awoken skills.. 100% Chance, 1 timeuse Elemental Turn ( 38635 ) 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Allegro Step ( 48294 )Deal 120% damage and randomly change own attribute into Fire / Water / Wood / Light / Dark.. 100% Chance 100% Chance. Will use if no other skills are rolled >20% HP Arabesque Repair ( 25757 ) ( Enemy +30% )Deal 150% damage ( 3 hits, 50% per hit ).. < 80% HP, 20% Chance Requiem ( CD +03 Turns ) < 80% HP, 33% Chance, 1 timeuse Rondo ( 32196 ) ( expand for details ) < 80% HP, 33% Chance, 1 timeuse < 80% HP, 33% Chance, 1 timeuse. Waltz ( P.Leader 1 Turn )Deal 100% damage. Change 1, 3 & 5 columns from the left into Fire, Water, Wood, Light & Dark orbs. Change 2, 4 & 6 columns from the left into Jammer & Poison orbs.. < 80% HP, 33% Chance, 1 timeuse Preparation ( 41855 ) ( CD +1 Turn ) < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Elimination of all of Master's Enemies ( 321960 ) **Deal 130% damage and increases cooldown of active skills by 1 turn.. < 20% HP, 100% Chance Sudden Curtain Call ( 321960 ) < 20% HP, 100% Chance  
6  1  Skill  1140  47133375  Water & Dark Halven ( 50% Damage ) Passive. 50% Water & Dark damage reduction.. Skill Set 1 Roaring Flame's Fighting Spirit ( < 6 Combos 5 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 5 turns.. Mahattvatabaha ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Thrust Away ( 33977 ) ( CD +13 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Erupting Horns ( 36808 ) ( expand for details )Deal 120% damage and increases cooldown of active skills by 13 turns.. 100% Chance, 1 timeuse Sun's Sacred Flame ( 39640 ) 15 x 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Roaring Horns ( 42471 ) ( expand for details )Randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. 100% Chance, 1 timeuse Cruel Fire Ring ( > 300k Damage 10 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Twin Flame Horns ( 45302 ) ( expand for details )Absorbs single hit damage over 300,000 for 10 turns.. 100% Chance 100% Chance. Will use repeatedly when above 50% HP Fierce Charge Stance ( 75% Damage 4 Turns )Deal 160% damage. Change 1 & 6 columns from the left into Fire orbs.. < 50% HP, 100% Chance, 1 timeuse Fierce Charge Stance ( 50% Damage 4 Turns ) < 50% HP, 100% Chance, 1 timeuse 3 < 50% HP, 100% Chance, 1 timeuse 2 < 50% HP, 100% Chance, 1 timeuse 1 ( 2 Secs 1 Turn ) < 50% HP, 100% Chance, 1 timeuse Paryavasaanam ( 339768 ) < 50% HP, 100% Chance  
6  1  Skill  1482  41085743  Shutendoji Resolve ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Mount Ooe's Soul Guardian ( 5 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. Heat Demon's Sake ( 1 Turn )Preemptive Strike. Absorbs 100% Fire damage for 1 turn.. Ice Demon's Sake ( 1 Turn )Preemptive Strike. Absorbs 100% Water damage for 1 turn.. Storm Demon's Sake ( 1 Turn )Preemptive Strike. Absorbs 100% Wood damage for 1 turn.. Sunlight Demon's Sake ( 1 Turn )Preemptive Strike. Absorbs 100% Light damage for 1 turn.. Shadow Demon's Sake ( 1 Turn )Preemptive Strike. Absorbs 100% Dark damage for 1 turn.. Steel Demon's Sake ( > 500k Damage 1 Turns )Preemptive Strike. Immune single hit damage over 500,000 for 1 turn.. Armored Demon's Sake ( 75% Damage 1 Turn )Preemptive Strike. 75% damage reduction for 1 turn.. Refined Demon's Sake ( < 8 Combos 1 Turn )Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. Steel Demon's Sake ( > 500k Damage 1 Turns )Immune single hit damage over 500,000 for 1 turn.. Heat Demon's Sake ( 1 Turn )Absorbs 100% Fire damage for 1 turn.. Ice Demon's Sake ( 1 Turn )Absorbs 100% Water damage for 1 turn.. Shadow Demon's Sake ( 1 Turn )Absorbs 100% Dark damage for 1 turn.. Storm Demon's Sake ( 1 Turn )Absorbs 100% Wood damage for 1 turn.. Sunlight Demon's Sake ( 1 Turn )Absorbs 100% Light damage for 1 turn.. Refined Demon's Sake ( < 8 Combos 1 Turn )Absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. Armored Demon's Sake ( 75% Damage 1 Turn )75% damage reduction for 1 turn.. Corpse Crushing Fist ( 44986 ) ( 2 Secs 1 Turn ) 20% Chance 20% Chance. Will use when above 20% HP Demon's Violent Suppression ( 44986 ) ( CD +1 Turn )Deal 100% damage and reduces time limit of orb movement by 2 secs for 1 turn.. 20% Chance 20% Chance. Will use when above 20% HP Cursed Mask's Sealing Technique ( 44986 ) ( 1 Turn )Deal 100% damage and increases cooldown of active skills by 1 turn.. 20% Chance Holy Genius Odachi ( 44986 ) ( 1 Turn ) 20% Chance Miasma of Grudge ( 44986 ) 20% Chance 20% Chance. Will use when above 20% HP Night Parade of One Hundred Demons ( 449860 )Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. < 20% HP, 100% Chance  Preempts [Soul Guardian] + a random [Demon's Sake]  Will reuse a random [Demon's Sake] every other turn  
6  1  Skill  1824  41674333  Skill Set 1 Fight is Everything!! ( CD +10 Turns )Vayu's Divine Protection ( > 1000k Damage 99 Turns )Prasaadah Tapah ( 23443 ) +10% ( 5 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Maitrii Kleza ( 30476 ) 3 x non Deal 100% damage and increases skyfall chance of Heart orbs by 10% for 5 turns.. 100% Chance, 1 timeuse Darsana Layaanaam ( 25787 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Pramaada Dukkha ( 99% HP )Deal 110% damage and hide all orbs on the board. Moving the orb will reveal it.. 100% Chance, 1 timeuse Aatma Yogah ( 23443 ) ( Enemy +5% ) 100% Chance, 1 timeuse Nairantarya ( 30945 ) 100% Chance Guruh Karma ( 32820 ) ( < 7 Combos 1 Turn ) 100% Chance 100% Chance. Will use every other turn when above 10% HP Pratibandhii ( 35165 ) 1 x ( 3 Turns )Absorbs 100% of the damage you cause for combos 6 and under for 1 turn.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Pratisedha ( 37509 ) Deal 150% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. < 30% HP, 15% Chance Daurmanasya ( 70329 ) < 10% HP, 100% Chance  
6  1  Skill  8580  31870078  You get no mercy!! ( 5361 ) All Preemptive Strike. Deal 10% damage. Randomly spawn Poison orbs from all orbs.. Hell's Charge ( 53611 ) 1 x 100% Chance 100% Chance. Will use every other turn when above 50% HP Ora ora ora oraah!! ( 80415 )Deal 100% damage and converts 1 Random orb into Jammer orbs.. 100% Chance You're going down!! ( 5361 ) All < 50% HP, 100% Chance, 1 timeuse Infernal Drive ( 67014 ) 6 x < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use repeatedly Deal 125% damage and converts 6 Random orbs into Poison orbs..  
6  1  Skill  1960  46744875  龍騎士風ドラゴン・パッシブ ( 50% Damage ) Passive. 50% Wood & Light damage reduction.. Skill Set 1 Here I come, brave rival! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Dragon Knight ( 3 Turns )Preemptive Strike. Binds all Dark attribute cards for 3 turns. This will also disable leader skills and awoken skills.. Skill Set 2 His sword is raised ( 2 Turns )30% Chance. Will use when >20% HP Increases damage to 200% for the next 2 turns.. Proud Slash ( 23681 ) ( expand for details )Deal 80% damage. Change middle row into Light orbs.. Skill Set 3 Ruthless Saw ( 29602 )30% Chance. Will use when >20% HP Deal 100% damage ( 2 hits, 50% per hit ).. Dragontree Shield ( 1 Turn )Absorbs 100% Water damage for 1 turn.. Skill Set 4 Stun Buckler ( CD +01 Turns )30% Chance. Will use when >20% HP Increases cooldown of active skills by 01 turns.. Slash and Thrust ( 32561 )Deal 110% damage.. Brave Resistance < 50% HP, 100% Chance, 1 timeuse Brave Resistance ( 99% HP ) < 50% HP, 100% Chance, 1 timeuse Last Belief ( 296010 ) < 20% HP, 100% Chance ( 592020 after His sword is raised )  
6  1  Skill  2140  33790125  王ゼロ闇半減 ( 50% Damage ) Passive. 50% Dark damage reduction.. Skill Set 1 Let's continue! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. King of Zero ( 75% Damage 1 Turn )Preemptive Strike. 75% damage reduction for 1 turn.. Return to Zero First turn. 100% Chance Sacrifice 3 x ( 2 Turns ) First turn. 100% Chance First turn. 100% Chance. Will use if nothing to dispel King Cannon Type Zero ( 67056 ) Binds 3 Random cards for 2 turns. This will also disable leader skills and awoken skills.. 100% Chance 100% Chance. Will use if poison orb exists Dark Pulse ( 40234 )Deal 200% damage and converts all Poison orbs into Mortal Poison orbs.. 33% Chance 33% Chance. Will use when above 30% HP Dragon King Cannon ( 50292 )Deal 120% damage and hide all orbs on the board. Moving the orb will reveal it.. 33% Chance Skill Set 2 Blue Sphere ( Enemy +10% )Chaos Bolt 4 x non 33% Chance. Will use if >30% HP Skill Set 3 King's Gaze ( 5 Turns )ReZero ( Enemy +100% )End of Pain ( 100% HP )< 50% HP, 100% Chance, 1 timeuse. < 30% HP, 100% Chance, 1 timeuse Beyond the Pain ( 1005840 ) < 30% HP, 100% Chance  
6  1  36882  1512  36473145  五右衛門・パッシブ ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Ninja Fireworks ( 73764 )Preemptive Strike. Deal 200% damage.. Skill Set 1 Tenka Gomen ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Ninja Fireworks ( 73764 )Preemptive Strike. Deal 200% damage.. Coin Barrage ( 2213066390 ) < 80% HP, 33% Chance What a Great View! 3 x ( 23 Turns ) < 80% HP, 33% Chance < 80% HP, 33% Chance. Will use nonconsecutively Grand Smokescreen ( 47947 )Binds 3 Random cards for 23 turns. This will also disable leader skills and awoken skills.. < 80% HP, 33% Chance < 80% HP, 33% Chance. True Ninja Art Fireworks ( 110646 )Deal 130% damage and hide all orbs on the board. Moving the orb will reveal it.. < 30% HP, 100% Chance Golden Pipe ( Enemy +100% ) < 1% HP, 100% Chance  
6  1  Skill  7540  39695425  Skill Set 1 Let's have some fun ( 999 Turns )< 1% HP, 100% Chance. Dragon's Origin ( 3 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 2 Let's have some fun ( 999 Turns )< 1% HP, 100% Chance. Dragon's Origin ( 3 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 3 Let's have some fun ( 999 Turns )< 1% HP, 100% Chance. Dragon's Origin ( 3 Turns )Dark Rumble ( 48891 ) 1 x Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 20% Chance Genocide Missile Type 0 ( 39113 ) 6 x 20% Chance Brilliant Dragon Skull ( 45632 ) 20% Chance Glass Leaf ( 39113 ) 20% Chance Cattle Mutilation ( 52150 ) 20% Chance Draco SummonDragon Portal 100% Chance, 1 timeuse Fair Skies Guardian Dragon  Shield ( 50% Damage 2 Turns ) 100% Chance, 1 timeuse Fair Skies Guardian Dragon  Skill ( < 7 Combos 2 Turns ) 100% Chance, 1 timeuse Fair Skies Guardian Dragon  Balance ( > 800k Damage 2 Turns ) 100% Chance, 1 timeuse Fair Skies Guardian Dragon  Judge ( > 1500k Damage 2 Turns ) 100% Chance, 1 timeuse Skill Set 4 Draggie Knight, Zeal's Enhancement ( 1 Turn )Draggie Shield ( 75% Damage 1 Turn )Alt. Five Origin Dragon Star Attack ( 162970 )100% Chance, 1 timeuse. < 15% HP, 100% Chance ( 407425 after Draggie Knight, Zeal's Enhancement )  
6  1  Skill  1960  53906250  Wood & Light Halven ( 50% Damage ) Passive. 50% Wood & Light damage reduction.. Skill Set 1 Clash ( 99% HP )Preemptive Strike. Player 99% current HP.. Viparyaya ( P.Leader 2 Turns )Preemptive Strike. Changes Random sub as Player's Leader for 2 turns.. Rampage ( 45144 ) 100% Chance Wild Frozen Poison ( 36115 ) ( expand for details ) 100% Chance 100% Chance. Will use every 3 turns when above 35% HP Roar ( CD +24 Turns )Deal 120% damage. Change 2 & 5 columns from the left into Water, Dark & Poison orbs.. < 35% HP, 100% Chance, 1 timeuse Paryavasaanam ( 541728 ) < 35% HP, 100% Chance  
6  1  Skill  1960  51393750  Resolve Robot ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ModeSea Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Justice Wave ( CD +35 Turns )Preemptive Strike. Increases cooldown of active skills by 35 turns.. Justice Eye 100% Chance Justice Eye 100% Chance Justice Eye 100% Chance Justice Abyss Blade ( 34320 ) ( expand for details ) 100% Chance ( 68640 after Justice Booster ) Justice Punch ( 99% HP ) 100% Chance Justice Dark Boomerang ( 48048 ) 100% Chance ( 96096 after Justice Booster ) Justice Booster ( 999 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use with high chance on the 7th turn Justice Shield ( 75% Damage 3 Turns )Increases damage to 200% for the next 999 turns.. < 70% HP, 100% Chance, 1 timeuse Justice Tempest ( 41184 ) +15% ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse ( 82368 after Justice Booster ) < 50% HP, 100% Chance, 1 timeuse. Justice Absolute Storm ( 549120 )Deal 1% damage and increases skyfall chance of Water, Jammer & Poison orbs by 15% for 5 turns.. < 15% HP, 100% Chance ( 1098240 after Justice Booster )  
6  1  Skill  1960  45997875  Halves LightDark ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Skill Set 1 Darkness Flame ( < 6 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. Skill Set 2 Darkness Flame ( < 6 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. Power Claw Preemptive Strike. Change Light & Dark orbs into locked orbs.. Power Claw Preemptive Strike. Change Light & Dark orbs into locked orbs.. Gun Metallic Armor ( 75% Damage 3 Turns ) > 70% HP, 100% Chance, 1 timeuse Dark Bolt ( 54780 ) > 70% HP, 100% Chance, 1 timeuse > 70% HP, 100% Chance, 1 timeuse. Nemesis Claw ( 35607 ) 1 x Deal 200% damage and hide all orbs on the board. Moving the orb will reveal it.. 50% Chance ( 71214 after Increase ) Break Claw ( 35607 ) 1 x 50% Chance ( 71214 after Increase ) Evil Grab ( 38346 ) 50% Chance ( 76692 after Increase ) Element Grab ( 38346 ) 10 x 50% Chance ( 76692 after Increase ) Cleave Combo ( 43824 ) 50% Chance ( 87648 after Increase ) High Metal Chain ( 38346 ) ( 5 Turns ) 50% Chance ( 76692 after Increase ) Skill Set 3 Power Eater ( > 500k Damage 3 Turns )Metal Slicer ( 99% HP )Power Claw ( 27390 ) 8 x < 70% HP, 100% Chance, 1 timeuse. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Increase ( 999 Turns )Randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. < 50% HP, 100% Chance Increase ( 999 Turns ) < 50% HP, 100% Chance Increase ( 999 Turns ) < 50% HP, 100% Chance Destruction Claw ( 35607 ) 4 x non < 30% HP, 100% Chance ( 71214 after Increase ) < 30% HP, 100% Chance. Raiden Claw ( 54780 )Deal 130% damage. Randomly spawn Jammer & Poison orbs from non 4 Jammer & Poison orbs.. < 30% HP, 100% Chance ( 109560 after Increase ) Ultimate Skewer < 15% HP, 100% Chance < 15% HP, 100% Chance. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs..  
6  1  Skill  1960  54768750  Robot Fire Halved ( 50% Damage ) Passive. 50% Fire damage reduction.. Skill Set 1 To think it would come to this.... ( 10 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns.. Baum Biene ( 26928 ) 1 x Preemptive Strike. Deal 80% damage and converts 1 Random orb into Wood orbs.. Luft Schwert ( 40392 ) 4 x non 100% Chance 100% Chance. Will use every other turn when above 15% HP Sturm Wind ( 33660 ) All Deal 120% damage. Randomly spawn Heart orbs from non 4 Heart orbs.. 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Gewitter Klinge ( 57222 ) All Deal 100% damage. Randomly spawn Mortal Poison orbs from all Heart orbs.. 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Wirbel Lanze ( 50490 ) ( expand for details )Deal 170% damage. Randomly spawn Jammer orbs from all Heart orbs.. 100% Chance 100% Chance. Will use every other turn if other skill not used Tot Regen +15% ( 10 Turns )Deal 150% damage. Change 3 & 4 columns from the left into Water, Wood & Poison orbs.. < 70% HP, 100% Chance, 1 timeuse Starr Schild ( 50% Damage 5 Turns ) < 50% HP, 100% Chance, 1 timeuse Zeit Radieren ( 2.5 Secs 5 Turns ) < 50% HP, 100% Chance, 1 timeuse Eisen Ärger ( 1178100 ) < 15% HP, 100% Chance  
Random 1 will appear  
7  1  Skill  316  200000000  木半減 ( 50% Damage ) Passive. 50% Wood damage reduction.. 根性 ( 50% Resolve )Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 無尽蔵な世界の排他的概念 ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 海底に眠りし太古の邪神Preemptive Strike. Clouds appear on the board for 30 turns.. 宇宙より来訪せし異形の真理 ( 3283500 )Deal 30000% damage ( 10 hits, 3000% per hit ).. 支えし父なる神、深き者の存在 ( 43784 )Deal 400% damage ( 8 hits, 50% per hit ).. 外界を侵略せし悪夢 ( 60198 ) +15% ( 15 Turns )Deal 550% damage and increases skyfall chance of Mortal Poison orbs by 15% for 15 turns.. 時の死を呼びし聖域 ( < 7 Combos 999 Turns )Absorbs 100% of the damage you cause for combos 6 and under for 999 turns.. 封緘する沈黙の深水 ( 39402 ) ( 75% 1 Turn )Deal 360% damage and reduces time limit of orb movement to 25 % for 1 turn.. 唯一の海を支配したる右腕 ( 37213 ) 9 x non Deal 340% damage. Randomly spawn Water orbs from non 9 Water orbs.. 人智及ばぬ畏怖の星辰 ( 41591 ) 15 x Randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. Skill Set 2 千古より回帰する細胞 ( Enemy +100% )Recovers enemy 100% of maximum HP.. 宇宙より来訪せし異形の真理 ( 3283500 )Deal 30000% damage ( 10 hits, 3000% per hit )..  
7  1  Skill  316  300000000  火半減 ( 50% Damage ) Passive. 50% Fire damage reduction.. Skill Set 1 無尽蔵な世界の排他的概念 ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 時空を往来し這い寄る混沌 ( 30 Turns )Preemptive Strike. Hide the following orbs "Ｏ" on the board for 30 turns. Moving the orb will not reveal it 暗黒より浮かび上がりし狂気 ( 6692 )ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ .. Deal 450% damage ( 3 hits, 150% per hit ).. 無限の意思の執行 ( 3346200 )Deal 30000% damage ( 10 hits, 3000% per hit ).. 忌諱する生ける炎の拒絶 ( 42385 ) ( 5 Turns )Absorbs 100% Fire damage for 5 turns.. 無貌なる厄災の予兆 ( 99% HP )Player 99% current HP.. 使役され暗躍する千の顕現Randomly change own attribute into Water / Wood / Light / Dark.. 黒翼に包まれし灼きつく三眼 ( 34577 ) 3 x ( 10 Turns )Deal 310% damage and binds 3 Random cards for 10 turns. This will also disable leader skills and awoken skills..  
7  4  Skill  418  500000000  怒りで敵の行動ターンが変化した Passive. 50% Light damage reduction.. Skill Set 1 誤謬無き絶対的原罪 ( > 30000k Damage 999 Turns )Preemptive Strike. Immune single hit damage over 30,000,000 for 999 turns.. 万有を創造せし時空の支配者Preemptive Strike. orbs will drop as locked orbs for 99 turns.. Normal Attack ( 40678 ) ( 406780 after 名状する事叶わぬ虚空の中心 ) Deal 100% damage.. 無限なる混沌の禍根 ( 48814 ) +30% ( 1 Turn ) ( 488136 after 名状する事叶わぬ虚空の中心 ) Increases skyfall chance of Jammer orbs by 30% for 1 turn.. 名状する事叶わぬ虚空の中心 ( 369800 ) ( 999 Turns )Increases damage to 1000% for the next 999 turns.. 暗澹たる不浄の言辞 ( 44746 ) ( 1 Turn ) ( 447458 after 名状する事叶わぬ虚空の中心 ) Deal 110% damage and disable awoken skills for 1 turn.. 沸騰し狂乱する渦巻く闇黒 ( 36610 ) ( 1 Turn ) ( 366102 after 名状する事叶わぬ虚空の中心 ) Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it ＯＯＯＯＯＯ Ｏ－－－－Ｏ Ｏ－ＯＯ－Ｏ Ｏ－－－－Ｏ ＯＯＯＯＯＯ .. Skill Set 2 無尽蔵な世界の排他的概念 ( 999 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 飢餓に狂いし無形の王 ( 10 Turns )Disable active skills for 10 turns.. 





In normal dungeons, rare monsters have approximately a 25% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. 
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