
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   Red Ring Sorceress, Theurgia  1  24,120  0  8,682,900   Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction .. Solomon's Little Key ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Grimoire of Flame ( 12,060 ) 30% Chance 30% Chance. Deal 50% damage and converts all Heart orbs into Fire orbs .. Volcanic Smoke ( 18,090 ) < 75% HP, 100% Chance < 75% HP, 100% Chance. Will use nonconsecutively Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it .. Flame Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases skyfall chance of Fire orbs by 25% for 99 turns .. Burning Blizzard ( 48,240 ) 1 x < 30% HP, 50% Chance < 30% HP, 50% Chance. Deal 200% damage and converts 1 Random orb into Fire orbs .. Burning Blizzard ( 48,240 ) 1 x < 30% HP, 50% Chance < 30% HP, 50% Chance. Deal 200% damage and converts 1 Random orb into Water orbs .. 


2   Inferno Sorcerer, Laila  1  Skill  276  3,562,362   Laila resolve ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP .. Shaitan! You're up! ( 7 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 7 turns .. Hear me, Serpents of Fiery Dawn! 34% Chance Coiling Blaze! ( 13,614 ) 2 x Subs ( 3 Turns ) 100% Chance 100% Chance. Deal 120% damage and binds 2 Random subs for 3 turns. This will also disable awoken skills .. Skill Set 1 < 50% HP, 100% Chance. Let me give you a handCoiling Blaze! ( 20,421 ) 4 x Subs ( 6 Turns )100% Chance. Deal 180% damage and binds 4 Random subs for 6 turns. This will also disable awoken skills .. Go now, Scorpions of Creeping Flame! 33% Chance Venom Detonation! ( 6,807 ) 100% Chance 100% Chance. Deal 60% damage. Change all orbs to Fire & Poison orbs .. Skill Set 2 < 50% HP, 100% Chance. Let me give you a handVenom Detonation! ( 10,211 ) 100% Chance. Deal 90% damage. Change all orbs to Fire & Mortal Poison orbs .. Come forth, Wolves of Wildfire! 33% Chance Raiding Erupt! ( 20,421 ) 100% Chance 100% Chance. Deal 180% damage ( 3 hits, 60% per hit ) .. Skill Set 3 < 50% HP, 100% Chance. Let me give you a handRaiding Erupt! ( 40,844 )100% Chance. Deal 360% damage ( 4 hits, 90% per hit ) .. Infe... 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Change all orbs to Jammer orbs .. Cane Strike ( 56,725 ) 100% Chance 100% Chance. Deal 500% damage .. Skill Set 4 < 50% HP, 100% Chance, 1 timeuse. Will use if cast less than 3 spells Now you've done it! I'm going all out! ( CD +5 Turns )100% Chance. Increases cooldown of active skills by 5 turns .. Inferno Spell! ( 17,018 ) 100% Chance. Deal 150% damage. Change all orbs to Fire & Jammer orbs .. Skill Set 5 < 50% HP, 100% Chance, 1 timeuse. Will use f cast 3 or more spells Now you've done it! I'm going all out! ( CD +5 Turns )100% Chance. Increases cooldown of active skills by 5 turns .. Infe... 100% Chance. Change all orbs to Jammer orbs .. Inferno Spell! ( 17,018 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Deal 150% damage. Change all orbs to Fire & Jammer orbs ..  After casting 3 spells, will use [Infe...] then repeatedly use [Cane Strike] 


3   Blue Time Sorceress, Ars Paulina  1  24,120  0  8,877,900   Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction .. Solomon's Little Key ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Grimoire of Water ( 12,060 ) 30% Chance 30% Chance. Deal 50% damage and converts all Heart orbs into Water orbs .. Poison Rain ( 6,030 ) 5 x < 75% HP, 100% Chance < 75% HP, 100% Chance. Will use nonconsecutively Deal 25% damage and converts 5 Random orbs into Poison orbs .. Aqua Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases skyfall chance of Water orbs by 25% for 99 turns .. Tidal Hurricane ( 48,240 ) 1 x < 30% HP, 50% Chance < 30% HP, 50% Chance. Deal 200% damage and converts 1 Random orb into Water orbs .. Tidal Hurricane ( 48,240 ) 1 x < 30% HP, 50% Chance < 30% HP, 50% Chance. Deal 200% damage and converts 1 Random orb into Wood orbs .. 


4   Pure Water Sorcerer, Sharon  1  Skill  276  3,181,298   Undine, here I go... ( 999 Turns )< 30% HP, 50% Chance. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Okay! Here's my Water Barrier! ( > 500k Damage 5 Turns )< 30% HP, 50% Chance. Preemptive Strike. Immune single hit damage over 500,000 for 5 turns .. Elemental Stream ( 17,454 ) ( expand for details ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 200% damage. Change the following row "Ｏ" into Fire, Wood, Light & Dark orbs ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ －－－－－－ Change the following row "Ｏ" into Water orbs －－－－－－ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. Marine Pressure ( 99% HP ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Player 99% current HP .. Abyssal Stream ( 17,454 ) ( expand for details ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 200% damage. Change the following column "Ｏ" into Water orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Change the following column "Ｏ" into Fire, Wood, Light & Dark orbs －ＯＯＯＯ－ －ＯＯＯＯ－ －ＯＯＯＯ－ －ＯＯＯＯ－ －ＯＯＯＯ－ Change the following column "Ｏ" into Mortal Poison orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. Abyss Pressure ( 100% HP ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Player 100% current HP .. Skill Set 2 < 50% HP, 100% Chance, 1 timeuse. Sharon! Take this potion! ( Enemy +50% )100% Chance, 1 timeuse. Recovers enemy 50% of maximum HP .. Thanks Undine!100% Chance, 1 timeuse. Skip turn .. Skill Set 3 < 50% HP, 100% Chance, 1 timeuse. Drink some more potion! ( Enemy +30% )100% Chance, 1 timeuse. Recovers enemy 30% of maximum HP .. I can't drink this much... 6 x 100% Chance, 1 timeuse. Converts 6 Random orb into Mortal Poison orbs .. Skill Set 4 < 50% HP, 100% Chance, 1 timeuse. If you don't drink it, you'll lose! ( Enemy +10% )100% Chance, 1 timeuse. Recovers enemy 10% of maximum HP .. I can't...take any more... 18 x 100% Chance, 1 timeuse. Converts 18 Random orb into Mortal Poison orbs .. Skill Set 5 < 50% HP, 100% Chance, 1 timeuse. Come on, open wide...100% Chance, 1 timeuse. Skip turn .. Aaaaahhhh! 100% Chance, 1 timeuse. Change all orbs to Mortal Poison orbs .. Skill Set 6 100% Chance, 1 timeuse. Will use on 5th turn No! The barrier's gonna break! ( 2 Turns )100% Chance, 1 timeuse. Disable awoken skills for 2 turns .. Let's get serious...! ( 17,454 ) ( 1 Turn )100% Chance, 1 timeuse. Increases damage to 200% for the next 1 turn .. Skill Set 7 100% Chance. Will use repeatedly on 6th turn Elemental Splash! ( 43,635 ) 100% Chance, 1 timeuse. Deal 500% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs .. Voice of Innocence ( CD +13 Turns )100% Chance, 1 timeuse. Increases cooldown of active skills by 13 turns .. 


5   Green Essence Sorceress, Armadel  1  24,120  0  8,727,900   Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction .. Solomon's Little Key ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Grimoire of Earth ( 12,060 ) 30% Chance 30% Chance. Deal 50% damage and converts all Heart orbs into Wood orbs .. Tentacle Cage ( 12,060 ) 1 x Sub ( 12 Turns ) < 75% HP, 100% Chance < 75% HP, 100% Chance. Will use nonconsecutively Deal 50% damage and binds 1 Random sub for 12 turns. This will also disable awoken skills .. Earth Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases skyfall chance of Wood orbs by 25% for 99 turns .. Ground Explosion ( 48,240 ) 1 x < 30% HP, 50% Chance < 30% HP, 50% Chance. Deal 200% damage and converts 1 Random orb into Wood orbs .. Ground Explosion ( 48,240 ) 1 x < 30% HP, 50% Chance < 30% HP, 50% Chance. Deal 200% damage and converts 1 Random orb into Fire orbs .. 


6   Sacred Tree Sorcerer, Leeza  1  Skill  12,000,000  60   Magic Circle Tuning ( 11,345 ) **< 30% HP, 50% Chance. Preemptive Strike. Deal 100% damage. Change all orbs to Water, Wood, Light & Dark orbs .. ( Trigger when any of in the team ) I give you this. 1 x non **< 30% HP, 50% Chance. Preemptive Strike. Randomly spawn Jammer orbs from non 1 Jammer orbs .. ( Trigger when any of in the team ) Skill Set 2 100% Chance, 1 timeuse. Will use when >50% HP Sacred Tree's Divine Protection ( 999 Turns )< 30% HP, 50% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Tree Spell ( 10,211 ) ( expand for details )< 30% HP, 50% Chance. Deal 90% damage. Change the following row "Ｏ" into Wood orbs －－－－－－ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. Skill Set 3 100% Chance. Will use every other turn Windy Trees Barrier ( < 6 Combos 1 Turn )< 30% HP, 50% Chance. Absorbs 100% of the damage you cause for combos 5 and under for 1 turn .. Tree Spell ( 10,211 ) ( expand for details )< 30% HP, 50% Chance. Deal 90% damage. Change the following row "Ｏ" into Wood orbs －－－－－－ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. Skill Set 4 100% Chance. Will use every other turn Tree Spell ( 10,211 ) ( expand for details )< 30% HP, 50% Chance. Deal 90% damage. Change the following row "Ｏ" into Wood orbs －－－－－－ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. Sacred Tree's Tear< 30% HP, 50% Chance. Puzzle starting point has been fixed .. I told you to take care of it... ( Enemy +100% ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use if no jammer orb Recovers enemy 100% of maximum HP .. Thanks for taking care of it ♪ All < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use when jammer orb exists Randomly spawn Heart orbs from all Jammer orbs .. Magic Circle Anomaly ( 22,690 ) 100% Chance 100% Chance. Will use every other turn Deal 200% damage. Change all orbs to Fire, Heart, Jammer & Poison orbs .. Magic Circle Tuning ( 11,345 ) ** Will use every other turn Deal 100% damage. Change all orbs to Water, Wood, Light & Dark orbs .. ( Trigger when any of in the team )  Will keep on using [Magic Circle Anomaly] and [Magic Circle Tuning] after using [I told you to take care of it...] or [Thanks for taking care of it ♪ ]  Ignore the ** conditions, a bug that needs to be fixed 


7   Queen of the Fairy Forest, Titania  1  Skill  784  13,176,203  Lv.7 Miséricorde ( 100% 20 Turns )Will use every other turn Preemptive Strike. Reduces time limit of orb movement to 200 % for 20 turns .. Diadème de la Reine ( < 8 Combos 999 Turns )Will use every other turn Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns ..Skill Set 2 Will use when Gadius is on team Miséricorde ( 100% 20 Turns )Will use every other turn Preemptive Strike. Reduces time limit of orb movement to 200 % for 20 turns .. Your humanity is meaningless to me. ( < 8 Combos 999 Turns )Will use every other turn Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns ..Skill Set 3 100% Chance, 1 timeuse. Will use when >10% HP Bouclier du Vent ( 999 Turns )Will use every other turn Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Embrassement du Vent ( 22,052 ) 1 x Sub ( 4 Turns )Will use every other turn Deal 150% damage and binds 1 Random sub for 4 turns. This will also disable awoken skills .. Siège de Brouillard ( 20,581 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 10% HP Deal 140% damage. Clouds appear on the board for 1 turn .. Lame Foncée ( 20,581 ) ( 1 Turn ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 10% HP Deal 140% damage. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－－ ＯＯ－－ＯＯ －－－－－－ ＯＯ－－ＯＯ －－－－－－ .. Got tired and fell asleep ( Enemy +100% ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 10% HP Recovers enemy 100% of maximum HP .. Sound asleep ( Enemy +20% ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 20% HP Recovers enemy 20% of maximum HP .. Sound asleep ( Enemy +20% ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 20% HP Recovers enemy 20% of maximum HP .. Skill Set 4 < 99% HP, 100% Chance, 1 timeuse. Will use when >20% HP Woke up100% Chance, 1 timeuse. Will use when above 20% HP Skip turn .. Sorry about that, let's continue! ( 999 Turns )100% Chance, 1 timeuse. Will use when above 20% HP Increases damage to 150% for the next 999 turns .. Skill Set 5 > 99% HP, 100% Chance, 1 timeuse. Will use when HP is full Woke up100% Chance, 1 timeuse. Will use when above 20% HP Skip turn .. You were waiting for me, weren't you?100% Chance, 1 timeuse. Will use when above 20% HP Skip turn .. Siège de Brouillard ( 20,581 ) 50% Chance ( 30872 after Sorry about that, let's continue! ) 50% Chance. Will use when above 20% HP Deal 140% damage. Clouds appear on the board for 1 turn .. Lame Foncée ( 20,581 ) ( 1 Turn ) 50% Chance ( 30872 after Sorry about that, let's continue! ) 50% Chance. Will use when above 20% HP Deal 140% damage. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－－ ＯＯ－－ＯＯ －－－－－－ ＯＯ－－ＯＯ －－－－－－ .. Skill Set 6 < 20% HP, 100% Chance. Will use when >10% HP after 5th turn Woke up startled ( 75% Damage 3 Turns )50% Chance. Will use when above 20% HP 75% damage reduction for 3 turns .. I'm just a little cranky, you know? ( 999 Turns )50% Chance. Will use when above 20% HP Increases damage to 200% for the next 999 turns .. Fée Colère ( 441,030 ) < 10% HP, 100% Chance ( 882060 after I'm just a little cranky, you know? ) < 10% HP, 100% Chance. Deal 3000% damage ( 3 hits, 1000% per hit ) ..  [Miséricorde] increases player orb movement time by 100%  Will attempt to use 1time skills the first 4 turns.  Will also repeatedly use [Fée Colère] after [Woke up startled] + Enrage 
exp: 30,434