
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1    1  Skill  820  14349900   Heaven Dragon Knight's Soul ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Wing of Light +15% ( 5 Turns )Preemptive Strike. Increases skyfall chance of Heart orbs by 15% for 5 turns .. Saint Decision ( 60% HP )Saint Poison ( 6948 ) 1 x Deal 40% damage and converts 1 Random orb into Poison orbs .. Shining Railgun ( 868500 ) All 100% Chance 100% Chance. Deal 5000% damage. Randomly spawn Light orbs from all Mortal Poison orbs .. Heaven's Compassion ( Player +100% ) 100% Chance 100% Chance. Recovers Player 100% of maximum HP ..  Uses [Saint Decision] + [Saint Poison] 3 times.  4th turn uses [Shining Railgun] if poison left on the board.  Otherwise, heals the player and rotation starts over. 


2    1  Skill  5460  7327930   HOT Hera Tunes +10% ( 99 Turns ) Preemptive Strike. Increases skyfall chance of Fire & Jammer orbs by 10% for 99 turns .. Heartful Arrow ( 25254 ) 1 x 50% Chance 50% Chance. Deal 100% damage and converts 1 Random orb into Fire orbs .. Sweet Devil! ( 25254 ) 50% Chance 50% Chance. Deal 100% damage and converts all Water orbs into Jammer orbs .. Ur Fever!! ( 37881 ) < 50% HP, 75% Chance < 50% HP, 75% Chance. Deal 150% damage ( 3 hits, 50% per hit ) .. Dublit Mirror ( < 6 Combos 999 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Absorbs 100% of the damage you cause for combos 5 and under for 999 turns .. 


3    1  Skill  812  6237860   Sangen Mechanism ( 5 Turns )< 50% HP, 100% Chance, 1 timeuse. Preemptive Strike. Absorbs 100% Light & Dark damage for 5 turns .. HealtoGreen Twist Puppetry ( 15683 ) < 50% HP, 100% Chance, 1 timeuse. Preemptive Strike. Deal 90% damage and converts all Heart orbs into Wood orbs .. HealtoGreen Twist Puppetry ( 15683 ) < 50% HP, 100% Chance, 1 timeuse. Preemptive Strike. Deal 90% damage and converts all Heart orbs into Wood orbs .. Skill Set 2 40% Chance. Will use when >50% HP Elemental Flip< 50% HP, 100% Chance, 1 timeuse. Randomly change own attribute into Water / Wood .. RedtoBlue Twist Puppetry ( 19169 ) < 50% HP, 100% Chance, 1 timeuse. Deal 110% damage and converts all Fire orbs into Water orbs .. Skill Set 3 40% Chance. Will use when >50% HP Elemental Flip< 50% HP, 100% Chance, 1 timeuse. Randomly change own attribute into Water / Wood .. Skill Set 4 40% Chance. Will use when >50% HP Elemental Flip< 50% HP, 100% Chance, 1 timeuse. Randomly change own attribute into Water / Wood .. Blue Line Stitch Puppetry ( 17426 ) ( expand for details )< 50% HP, 100% Chance, 1 timeuse. Deal 100% damage. Change middle row into Water orbs .. Skill Set 5 < 50% HP, 100% Chance. Will use every other turn Impassive ( 1 Turns )< 50% HP, 100% Chance, 1 timeuse. Immunity against status effects such as delay, poison, defense reduction for 1 turn .. Marionette Operation ( 3 Secs 1 Turn )< 50% HP, 100% Chance, 1 timeuse. Reduces time limit of orb movement by 3 secs for 1 turn .. GreentoBlue Stitch Puppetry ( 38337 ) ( expand for details ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 220% damage. Change 1, 3 & 5 rows from the top into Wood orbs. Change 2 & 4 rows from the top into Water orbs .. GreentoBlue Stitch Puppetry ( 38337 ) ( expand for details ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Deal 220% damage. Change 1, 3 & 5 rows from the top into Wood orbs. Change 2 & 4 rows from the top into Water orbs .. 


4    1  Skill  105000  7451760   Burning Grudge ( 14701 ) ( expand for details )< 50% HP, 100% Chance. Will use every other turn Preemptive Strike. Deal 100% damage. Change 1, 2, 5 & 6 columns from the left into Fire & Poison orbs .. Immortal Ambition< 50% HP, 100% Chance. Will use every other turn Preemptive Strike. orbs will drop as locked orbs for 10 turns .. Devil Dragon's Blade ( 27932 ) 33% Chance 33% Chance. Deal 190% damage ( 2 hits, 95% per hit ) .. No Mercy ( 26462 ) ( < 7 Combos 1 Turn ) 33% Chance 33% Chance. Absorbs 100% of the damage you cause for combos 6 and under for 1 turn .. Work of the Devil ( 24992 ) 1 x 34% Chance 34% Chance. Deal 170% damage and converts 1 Random orb into Jammer orbs .. Injustice ( 2 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Absorbs 100% Fire, Water & Wood damage for 2 turns .. Soaring Destruction ( 117608 ) 100% Chance 100% Chance. Will use every 6 turns Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs .. 


5    1  Skill  600  5106778   Hydro Charger ( > 1000k Damage 10 Turns ) Preemptive Strike. Absorbs single hit damage over 1,000,000 for 10 turns .. Ultra Sonic 15 x First turn. 100% Chance First turn. 100% Chance. Randomly change 15 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs .. Hydro Cyclone Beam ( 52218 ) ( expand for details ) 100% Chance 100% Chance. Will use every 9 turns Deal 360% damage. Change 1, 2, 3, 4 & 5 rows from the top into Water, Jammer & Poison orbs .. Water Dragon Armor Piercing Bullet ( CD +25 Turns )100% Chance. Will use every 9 turns Increases cooldown of active skills by 25 turns .. Shark Bit Attack ( 8704 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) .. Full Ahead ( 70% HP )100% Chance. Will use every 9 turns Player 70% current HP .. Shark Bit Attack ( 8704 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) .. Stabilizer ( 50% Damage 1 Turn )100% Chance. Will use every 9 turns 50% damage reduction for 1 turn .. Shark Bit Attack ( 8704 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) .. 114 Type Torpedo ( 20308 )100% Chance. Will use every 9 turns Deal 140% damage ( 2 hits, 70% per hit ) .. Shark Bit Attack ( 8704 )100% Chance. Will use every 9 turns Deal 60% damage ( 2 hits, 30% per hit ) .. 


6    1  Skill  1552  11789202   OK! I'm ready now ( 999 Turns )100% Chance. Will use every 9 turns Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. The Beast is checking... ( 1 Sec 99 Turns )100% Chance. Will use every 9 turns Preemptive Strike. Reduces time limit of orb movement by 1 sec for 99 turns .. Rose Burst ( 31023 ) 100% Chance 100% Chance. Will use when jammer orb exists >50% HP Deal 150% damage and converts all Jammer orbs into Fire orbs .. Skill Set 2 100% Chance. Will use if other skills not used Serpent Poison 5 x 100% Chance. Will use when jammer orb exists >50% HP Converts 5 Random orbs into Poison orbs .. Beast Attack ( 20682 )100% Chance. Will use when jammer orb exists >50% HP Deal 100% damage .. Skill Set 3 < 80% HP, 60% Chance. Will use when >50% HP Dark Color Fire ( 20682 ) ( expand for details )100% Chance. Will use when jammer orb exists >50% HP Deal 100% damage. Change 1, 3 & 5 rows from the top into Fire, Dark & Jammer orbs .. Beast's Ambition ( CD +02 Turns )100% Chance. Will use when jammer orb exists >50% HP Increases cooldown of active skills by 02 turns .. Skill Set 4 < 50% HP, 100% Chance, 1 timeuse. Can you wait a little bit please? ( Leaders 1 Turn )100% Chance. Will use when jammer orb exists >50% HP Binds Both Leaders for 1 turn. This will also disable leader skills and awoken skills .. Grrrrr... ( 999 Turns )100% Chance. Will use when jammer orb exists >50% HP Increases damage to 200% for the next 999 turns .. Skill Set 5 < 50% HP, 100% Chance. Will use when above 20% HP Dark Heat Bulwark ( 50% Damage 1 Turn )100% Chance. Will use when jammer orb exists >50% HP 50% damage reduction for 1 turn .. Beast Attack ( 20682 )100% Chance. Will use when jammer orb exists >50% HP Deal 100% damage .. Skill Set 6 < 20% HP, 100% Chance. Crows of Sorrow ( 4136 ) ( expand for details )100% Chance. Will use when jammer orb exists >50% HP Deal 20% damage. Change 1, 2, 3, 4 & 5 rows from the top into Fire, Dark, Jammer & Poison orbs .. Beast Last Attack ( 74454 )100% Chance. Will use when jammer orb exists >50% HP Deal 360% damage ( 6 hits, 60% per hit ) .. 


7    1  Skill  99999  19420139   Nine Resolve ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP .. Misfortune Unleashed Preemptive Strike. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs .. Full Energy Field ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Storing up energy... ( 102627 ) ( 1 Turn )Preemptive Strike. Increases damage to 900% for the next 1 turn .. Cruel Flare ( 17105 ) ( expand for details ) 50% Chance ( 153941 after Storing up energy... ) 50% Chance. Deal 150% damage. Change 2 & 5 columns from the left into Jammer orbs .. Zelvarn ( 13684 ) 50% Chance ( 123152 after Storing up energy... ) 50% Chance. Deal 120% damage. Change the following orbs on the board into bomb Ｏ－－－－Ｏ －－－－－－ －－－－－－ －－－－－－ Ｏ－－－－Ｏ .. Skill Set 2 100% Chance, 1 timeuse. Raging Fire ( 5702 )50% Chance. Deal 50% damage and hide all orbs on the board. Moving the orb will reveal it .. Orb Flash 50% Chance. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs .. Nine Seek ( 2281 ) ( < 9 Combos 9 Turns ) < 50% HP, 100% Chance, 1 timeuse ( 20525 after Storing up energy... ) < 50% HP, 100% Chance, 1 timeuse. Absorbs 100% of the damage you cause for combos 8 and under for 9 turns .. Void Burn ( 570150 ) < 20% HP, 100% Chance ( 5131350 after Storing up energy... ) < 20% HP, 100% Chance. Deal 5000% damage. Change the following orbs on the board into bomb Ｏ－Ｏ－Ｏ－ －Ｏ－Ｏ－Ｏ Ｏ－Ｏ－Ｏ－ －Ｏ－Ｏ－Ｏ Ｏ－Ｏ－Ｏ－ .. Skill Set 3 < 1% HP, 100% Chance. Death Avoidance ( Enemy +100% )< 20% HP, 100% Chance. Recovers enemy 100% of maximum HP .. Nampulse ( 22806 ) 1 x ( 9 Turns )< 20% HP, 100% Chance. Deal 200% damage and binds 1 Random card for 9 turns. This will also disable leader skill and awoken skills .. 