
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   Kano, the Daughter of Nature  1  Skill  2,100  9,550,017   Dance of Healing ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP .. Happily Smiling 100% Chance 100% Chance. Will use repeatedly when at full HP Skip turn .. Favorite Japanese Umbrella ( 29,236 ) < 99% HP, 40% Chance ( 292360 after How mean! Now I'm angry ) < 99% HP, 40% Chance. Deal 200% damage ( 2 hits, 100% per hit ) .. How mean! Now I'm angry! ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Increases damage to 1000% for the next 999 turns .. Autumn Leave Dance ( 25,582 ) 1 x < 99% HP, 60% Chance ( 255815 after How mean! Now I'm angry ) < 99% HP, 60% Chance. Deal 175% damage and converts 1 Random orb into Wood orbs .. 


2   Graceful General, Zhou Yu  1  Skill  504  5,086,993   周瑜・パッシブ ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP .. Guardian Dragon Barrier ( 50% Damage 5 Turns )Preemptive Strike. 50% damage reduction for 5 turns .. Behold, Zhou Yu's ingenuity!Preemptive Strike. Hide all orbs on the board. Moving the orb will reveal it ..Skill Set 2 First turn. 100% Chance, 1 timeuse. Barrier ( 999 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Ambush ( 22,145 )Deal 100% damage ( 5 hits, 20% per hit ) .. Sword Dance ( 17,27128,785 ) 60% Chance 60% Chance. Will use when above 20% HP Deal 78%130% damage ( 35 hits, 26% per hit ) .. Guardian Dragon's Venomous Talons ( 17,714 ) 4 x 20% Chance 20% Chance. Will use when above 20% HP Deal 80% damage and converts 4 Random orbs into Poison orbs .. Falling Rock Trap ( 26,572 ) 5 x non 20% Chance 20% Chance. Will use when above 20% HP Deal 120% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs .. Skill Set 3 < 75% HP, 100% Chance. Will use every 3 turns Besieged by Fire ( 13,286 ) ( expand for details )20% Chance. Will use when above 20% HP Deal 60% damage. 17Change the following row "Ｏ" into Fire orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. Can you prevail? ( 13,286 ) ( expand for details )20% Chance. Will use when above 20% HP Deal 60% damage. Change the following column "Ｏ" into Fire orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Change the following column "Ｏ" into Fire orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. Celestial Dance ( 66,432 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 300% damage ( 6 hits, 50% per hit ) .. 


3    1  Skill  798  12,778,382   Water & Dark Halven ( 50% Damage ) Passive. 50% Water & Dark damage reduction .. Roaring Flame's Fighting Spirit ( < 6 Combos 5 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 5 turns .. Mahattvatabaha ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Thrust Away ( 20,935 ) ( CD +13 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 120% damage and increases cooldown of active skills by 13 turns .. Flame Erupting Horns ( 22,680 ) ( expand for details ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 130% damage. Change the following column "Ｏ" into Fire orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ .. Sun's Sacred Flame ( 24,424 ) 15 x 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 140% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs .. Flame Roaring Horns ( 26,169 ) ( expand for details ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 150% damage. Change the following column "Ｏ" into Fire orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. Cruel Fire Ring ( > 300k Damage 10 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Absorbs single hit damage over 300,000 for 10 turns .. Twin Flame Horns ( 27,914 ) ( expand for details ) 100% Chance 100% Chance. Will use repeatedly when above 50% HP Deal 160% damage. Change the following column "Ｏ" into Fire orbs Ｏ－－－－Ｏ Ｏ－－－－Ｏ Ｏ－－－－Ｏ Ｏ－－－－Ｏ Ｏ－－－－Ｏ .. Fierce Charge Stance ( 75% Damage 4 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. 75% damage reduction for 4 turns .. Fierce Charge Stance ( 50% Damage 4 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. 50% damage reduction for 4 turns .. 3 < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Skip turn .. 2 < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Skip turn .. 1 ( 2 Secs 1 Turn ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Reduces time limit of orb movement by 2 secs for 1 turn .. Paryavasaanam ( 209,352 ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use repeatedly Deal 1200% damage ( 6 hits, 200% per hit ) .. 


4   Awoken Deus ex Machina  1  Skill  752  10,605,536   Battle Initiation ( 50% Damage 5 Turns ) Preemptive Strike. 50% damage reduction for 5 turns .. Illusory Faith Theatre ( 24,902 ) 4 x ( 2 Turns ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Deal 120% damage and binds 4 Random cards for 2 turns. This will also disable leader skills and awoken skills .. Homogeneity Check ( Player +100% ) ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Recovers Player 100% of maximum HP .. ( Trigger when any of in the team ) Elemental Turn ( 24,902 ) 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Deal 120% damage and randomly change own attribute into Fire / Water / Wood / Light / Dark .. Allegro Step ( 31,128 ) 100% Chance 100% Chance. Will use if no other skills are rolled >20% HP Deal 150% damage ( 3 hits, 50% per hit ) .. Arabesque Repair ( 16,602 ) ( Enemy +30% ) < 80% HP, 20% Chance < 80% HP, 20% Chance. Deal 80% damage and recovers enemy 30% of maximum HP .. Requiem ( CD +03 Turns ) < 80% HP, 33% Chance, 1 timeuse < 80% HP, 33% Chance, 1 timeuse. Increases cooldown of active skills by 03 turns .. Rondo ( 20,752 ) ( expand for details ) < 80% HP, 33% Chance, 1 timeuse < 80% HP, 33% Chance, 1 timeuse. Deal 100% damage. Change the following column "Ｏ" into Fire, Water, Wood, Light & Dark orbs ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ Change the following column "Ｏ" into Jammer & Poison orbs －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ .. Waltz ( P.Leader 1 Turn ) < 80% HP, 33% Chance, 1 timeuse < 80% HP, 33% Chance, 1 timeuse. Changes Random sub as Player's Leader for 1 turn .. Preparation ( 26,978 ) ( CD +1 Turn ) < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Deal 130% damage and increases cooldown of active skills by 1 turn .. Elimination of all of Master's Enemies ( 207,520 ) ** < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 1000% damage .. ( Trigger when any of in the team ) Sudden Curtain Call ( 207,520 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 1000% damage .. 


5   Satan, King of the Underworld  1  Skill  1,340  18,753,150   Glitter of Devil's Eyes ( 17,820 ) Preemptive Strike. Deal 100% damage as soon as wave appears .. Demonic Shield ( 999 Turns ) 100% Chance 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Wave of Fear ( 17,820 ) 1 x Sub ( 1 Turn ) 100% Chance 100% Chance. Deal 100% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills .. World Ends ( 192,456 ) 100% Chance 100% Chance. Will use every 3 turns with highest priority Deal 1080% damage ( 6 hits, 180% per hit ) .. 


6   x 2Hand of the Dark God, Metatron TAMADRA  1  Skill  50,000,000  22   dispelling breath TAMA! ( > 50 Damage 99 Turns ) Preemptive Strike. Immune single hit damage over 50 for 99 turns .. protection TAMA! ( 999 Turns ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. judgment TAMA! ( 100,000 ) 100% Chance 100% Chance. Deal 1000% damage ( 4 hits, 250% per hit ) .. 
6   Tsukuyomi TAMADRA  2  Skill  600,000  24   Change the 100% Chance 100% Chance. Will use every other turn Skip turn .. WorldTAMA! ( 120,000 ) 100% Chance 100% Chance. Will use every other turn Deal 1200% damage ( 12 hits, 100% per hit ) .. 


7   Rainbow Wing Whirlwind Dragon Emperor, Sevenzard  1  Skill  870  7,777,778   Seven Mirage ( 7 Turns )100% Chance. Will use every other turn Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 7 turns .. Mucus Skin ( 75% Damage 7 Turns )100% Chance. Will use every other turn Preemptive Strike. 75% damage reduction for 7 turns .. Poison Claw ( 15,954 ) 4 x 100% Chance. Will use every other turn Preemptive Strike. Deal 70% damage and converts 4 Random orbs into Poison orbs .. Hell Bloom ( 47,863 ) 100% Chance 100% Chance. Will use when poison orb exists Deal 210% damage and converts all Poison orbs into Jammer orbs .. Venom Blow ( 15,954 ) 3 x 10% Chance 10% Chance. Deal 70% damage and converts 3 Random orbs into Poison orbs .. Clot Nail ( 15,954 ) 7 x 15% Chance 15% Chance. Deal 70% damage and randomly change 7 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs .. Energy Mimic15% Chance. Randomly change own attribute into Fire / Water / Wood .. Storm Rave ( 23,933 )15% Chance. Deal 105% damage ( 7 hits, 15% per hit ) .. Energy Mimic15% Chance. Randomly change own attribute into Fire / Water / Wood .. Vine Rings ( 77% HP )15% Chance. Player 77% current HP .. Energy Mimic15% Chance. Randomly change own attribute into Fire / Water / Wood .. Seven Gardens ( 15,954 ) 15% Chance. Deal 70% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Poison orbs .. Energy Mimic15% Chance. Randomly change own attribute into Fire / Water / Wood .. Poison Blow ( 15,954 ) 5 x 15% Chance. Deal 70% damage and converts 5 Random orbs into Poison orbs .. Draining Nails ( Enemy +7% ) < 93% HP, 15% Chance < 93% HP, 15% Chance. Deal 70% damage and recovers enemy 7% of maximum HP .. Skill Set 6 < 86% HP, 100% Chance, 1 timeuse. Temporal Stealth ( > 100k Damage 1 Turns )< 93% HP, 15% Chance. Immune single hit damage over 100,000 for 1 turn .. Poison Rave ( 31,909 ) 4 x < 93% HP, 15% Chance. Deal 140% damage and converts 4 Random orbs into Poison orbs .. Skill Set 7 < 72% HP, 100% Chance, 1 timeuse. Urgency Mimic< 93% HP, 15% Chance. Randomly change own attribute into Water / Wood .. Venom Claw ( 15,954 ) 4 x < 93% HP, 15% Chance. Deal 70% damage and converts 4 Random orbs into Poison orbs .. Skill Set 8 < 58% HP, 100% Chance, 1 timeuse. Paralyzing Vine 1 x Subs ( 7 Turns )< 93% HP, 15% Chance. Binds 1 Random sub for 7 turns. This will also disable awoken skills .. Hell Venom Claw ( 15,954 ) 5 x < 93% HP, 15% Chance. Deal 70% damage and converts 5 Random orbs into Poison orbs .. Skill Set 9 < 44% HP, 100% Chance, 1 timeuse. Temporal Stealth ( > 100k Damage 1 Turns )< 93% HP, 15% Chance. Immune single hit damage over 100,000 for 1 turn .. Hell Poison Claw ( 15,954 ) 7 x < 93% HP, 15% Chance. Deal 70% damage and converts 7 Random orbs into Poison orbs .. Skill Set 10 < 30% HP, 100% Chance, 1 timeuse. Urgency Mimic< 93% HP, 15% Chance. Randomly change own attribute into Water / Wood .. Hell's Poison Rave ( 31,909 ) 7 x < 93% HP, 15% Chance. Deal 140% damage and converts 7 Random orbs into Poison orbs .. Skill Set 11 < 16% HP, 100% Chance. Paralyzing Vine 1 x Subs ( 7 Turns )< 93% HP, 15% Chance. Binds 1 Random sub for 7 turns. This will also disable awoken skills .. Deadly Poison Rave ( 31,909 ) 14 x < 93% HP, 15% Chance. Deal 140% damage and converts 14 Random orbs into Poison orbs .. 
exp: 71,530
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