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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  |   War God of Metal, Takeminakata | 2 | 44,767 | 3,960 | 42,531,167 | --   Divine Wind of Suwa ( 999 Turns ) Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Wisteria Branch of Rust ( 58,197 ) 1 x    100% Chance ( 116394 after Unforgivable Revision ) 100% Chance. Will use every other turn Deal 130% damage and converts 1 Random orb into Jammer orbs ..  Unforgivable Revision ( 89,534 ) ( 99 Turns ) < 75% HP, 100% Chance < 75% HP, 100% Chance. Increases damage to 200% for the next 99 turns ..  Divine Katana of Yasaka ( 71,624 ) < 50% HP, 100% Chance ( 143248 after Unforgivable Revision ) < 50% HP, 100% Chance. Deal 160% damage ( 8 hits, 20% per hit ) ..  God Skill, God Channeling ( 290,986 ) < 25% HP, 100% Chance ( 581972 after Unforgivable Revision ) < 25% HP, 100% Chance. Deal 650% damage ( 2 hits, 325% per hit ) .. |
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2 |  |   Awoken Hino Kagutsuchi | 1 | 19,928 | 672 | 5,540,502 | --  パッシブ・覚醒カグツチ ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP ..  Yomi Wave ( CD +0-4 Turns ) Pre-emptive Strike. Increases cooldown of active skills by 0-4 turns .. Hell Bolt ( 14,946 )    50% Chance 50% Chance. Will use when above 30% HP Deal 75% damage and converts all Fire orbs into Jammer orbs ..  Snake God's Venomous Fangs ( 9,964 )    25% Chance 25% Chance. Will use when above 30% HP Deal 50% damage and converts all Dark orbs into Poison orbs ..  Divine Hellfire ( 19,928 ) 4 x non      100% Chance 100% Chance. Will use every other turn when above 30% HP Deal 100% damage. Randomly spawn Fire & Dark orbs from non 4 Fire & Dark orbs ..  Snake Eye Curse 6 x ( 2 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds 6 Random cards for 2 turns. This will also disable leader skills and awoken skills ..  Serpent King's Annihilating Strike ( 797,120 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 4000% damage ( 4 hits, 1000% per hit ) ..  Grudge Howl ( CD +99 Turns ) < 1% HP, 100% Chance < 1% HP, 100% Chance. Increases cooldown of active skills by 99 turns .. |
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3 |  |   Crazed King of Purgatory, Beelzebub | 1 | Skill | 6,240 | 9,038,738 | --   You get no mercy!! ( 3,456 ) All   Pre-emptive Strike. Deal 10% damage. Randomly spawn Poison orbs from all orbs .. Hell's Charge ( 34,556 ) 1 x    100% Chance 100% Chance. Will use every other turn when above 50% HP Deal 100% damage and converts 1 Random orb into Jammer orbs ..  Ora ora ora oraah!! ( 51,835 ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Deal 150% damage ( 5 hits, 30% per hit ) ..  You're going down!! ( 3,456 ) All   < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Deal 10% damage. Randomly spawn Poison orbs from all orbs ..  Infernal Drive ( 43,195 ) 6 x    < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use repeatedly Deal 125% damage and converts 6 Random orbs into Poison orbs .. |
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4 |  |   Creation Empress God, Izanami | 1 | Skill | 1,248 | 21,739,187 | --  Light Izanami Passive ( -50% Damage ) Passive. 50% Light damage reduction ..  Universal Protection ( 10 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns ..  Merciful Protection ( -75% Damage 1 Turn )Pre-emptive Strike. 75% damage reduction for 1 turn ..  Young Dragon's Chainfire 6 x ( 1-3 Turns )Pre-emptive Strike. Binds 6 Random cards for 1-3 turns. This will also disable leader skills and awoken skills ..Skill Set 2 First turn. 100% Chance, 1 time-use.  Fragile Fantasy 3 x    Converts 3 Random orbs into Jammer orbs .. Request for Peace ( 10 Turns )Disable active skills for 10 turns .. Celestial Purification ( 82,933 )    100% Chance 100% Chance. Will use when jammer orb exists Deal 360% damage and converts all Jammer orbs into Heart orbs .. Skill Set 3 100% Chance. Will use every 3 turns when above 30% HP  First Ripples of Life ( 23,037 ) 1 x    100% Chance. Will use when jammer orb exists Deal 100% damage and converts 1 Random orb into Jammer orbs ..  Young Dragon's Explosive Array100% Chance. Will use when jammer orb exists Change the following orbs on the board into bomb O----O ------ ------ ------ O----O .. Skill Set 4 100% Chance. Will use every 3 turns when above 30% HP  Merciful Protection ( -75% Damage 1 Turn )100% Chance. Will use when jammer orb exists 75% damage reduction for 1 turn ..  Fragile Fantasy 3 x    100% Chance. Will use when jammer orb exists Converts 3 Random orbs into Jammer orbs .. Skill Set 5 100% Chance. Will use every 3 turns when above 30% HP  First Ripples of Life ( 23,037 ) 1 x    100% Chance. Will use when jammer orb exists Deal 100% damage and converts 1 Random orb into Jammer orbs ..  Young Dragon Blast ( CD +0-4 Turns )100% Chance. Will use when jammer orb exists Increases cooldown of active skills by 0-4 turns .. Skill Set 6 < 50% HP, 100% Chance, 1 time-use.  Merciful Protection ( -75% Damage 1 Turn )100% Chance. Will use when jammer orb exists 75% damage reduction for 1 turn ..  Sweet Slumber ( 1 Turn )100% Chance. Will use when jammer orb exists Disable awoken skills for 1 turn ..  Request for Peace ( 10 Turns ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Disable active skills for 10 turns .. Skill Set 7 < 50% HP, 100% Chance, 1 time-use. Will use if skill bound already  Fragile Fantasy 3 x    100% Chance, 1 time-use. Converts 3 Random orbs into Jammer orbs ..  World Cleansing          100% Chance, 1 time-use. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs ..  Creation ( 115,185 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 500% damage ( 5 hits, 100% per hit ) .. |
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5 |  |   Pacifying Yomi Goddess, Izanami | 1 | Skill | 1,248 | 27,686,964 | --  Dark Izanami Passive ( -50% Damage ) Passive. 50% Dark damage reduction .. Dark Izanami Resolve ( 88% Resolve ) Passive. While HP is 88% or above, a single hit that normally kills it will instead leave it with 1 HP ..  Dark Protection of Yomi ( 10 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns ..  The Feathered Garment of Yomi ( -50% Damage 3 Turns )Pre-emptive Strike. 50% damage reduction for 3 turns ..  Malicious Laughter ( -50% 10 Turns )Pre-emptive Strike. Reduces time limit of orb movement to 50 % for 10 turns .. Malicious Laughter ( -50% 10 Turns ) 100% Chance 100% Chance. Reduces time limit of orb movement to 50 % for 10 turns ..  An Invitation to Death & Decay 11 x    100% Chance. Converts 11 Random orbs into Poison orbs ..  Curse of the Eternal Land          100% Chance. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs ..  Anguished Wailing ( 24,027 )    100% Chance ( 96108 after The Nature of Death ) 100% Chance. Will use when heal orb exists Deal 100% damage and converts all Heart orbs into Jammer orbs ..  Fires of Deicide ( 36,040 ) 100% Chance ( 144160 after The Nature of Death ) 100% Chance. Deal 150% damage ( 5 hits, 30% per hit ) ..  The Feathered Garment of Yomi ( -50% Damage 3 Turns )100% Chance. 50% damage reduction for 3 turns ..  Last Embrace ( -100% HP )100% Chance. Player -100% current HP .. Skill Set 4 < 50% HP, 100% Chance, 1 time-use.  Protection of the Eight Thunders ( < 8 Combos 999 Turns )100% Chance. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns ..  Boundary of Disdain ( 4 Turns )100% Chance. Hide the following orbs "O" on the board for 4 turns. Moving the orb will not reveal it ------ ------ ------ ------ OOOOOO ..  The Nature of Death ( 96,108 ) ( 999 Turns )100% Chance. Increases damage to 400% for the next 999 turns .. Skill Set 5 < 1% HP, 100% Chance, 1 time-use.  Unwavering Light ( Enemy +4% )100% Chance. Recovers enemy 4% of maximum HP ..  Protection of the Eight Thunders ( < 8 Combos 999 Turns )100% Chance. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns ..  Boundary of Disdain ( 4 Turns )100% Chance. Hide the following orbs "O" on the board for 4 turns. Moving the orb will not reveal it ------ ------ ------ ------ OOOOOO ..  The Nature of Death ( 96,108 ) ( 999 Turns )100% Chance. Increases damage to 400% for the next 999 turns ..  Fires of Deicide ( 36,040 ) < 5% HP, 100% Chance ( 144160 after The Nature of Death ) < 5% HP, 100% Chance. Deal 150% damage ( 5 hits, 30% per hit ) .. - Will check for orb movement debuff every turn when above 5% HP. - Cycles through Poison + Lock -> [Anguished Wailing] or [Fires of Deicide] -> Shield + Gravity -> repeat |
exp: 93,237