Gathering of Talents 2
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FLR  Type  TRN  ATK  DEF  HP  Memo Loot  

Machine Star's Memory, Windsor  1  47,520  10,000  25,000,000  Robot Head Resolve ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Memory Protect ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Star Awake ( CD +5 Turns )Preemptive Strike. Increases cooldown of active skills by 5 turns.. Starlight Ray ( 475,200 ) < 10% HP, 100% Chance  
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FLR  Type  TRN  ATK  DEF  HP  Memo Loot  
  Crazy Archangel of Foresight, Camael  1  Skill  400,000  100,000,000  Skill Set 1 Red Leopard Battle Armor ( 999 Turns )< 10% HP, 100% Chance. Colored Wings of Delirium ( 4 Turns )Shyucess Verdant Sword ( 30,138 )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ( 45207 after Order of Destruction ) Will use when above 10% HP Baleful Crimson Sword ( 30,138 ) 4 x .. 50% Chance ( 45207 after Order of Destruction ) Skill Set 2 Deadly Scorpion Poison ( expand for details )100% Chance, 1 timeuse. Will use after 4 turns 50% Chance. Will use when above 10% HP Order of Destruction ( 999 Turns )Change the following row "Ｏ" into Heart & Poison orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ Change the following row "Ｏ" into Mortal Poison orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. Skill Set 3 Strange HeavensEnturione ( 1,004,600 ) [Shyucess Verdant Sword] randomly rotates 1 orb< 10% HP, 100% Chance.  
1  Ancient Draggie Knight  1  11,342  608  7,411,718  Draggie Fang ( 13,610 ) 100% Chance Wave of Nothingness 100% Chance I HATE Fire! ( 24 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Draggie Enhance ( 22,684 ) ( 999 Turns )Binds all Fire attribute cards for 24 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance Dragon Fang ( 19,282 ) < 25% HP, 100% Chance ( 38564 after Draggie Enhance )  
1  Music Dragon, Legelonte  1  Skill  200  12,670,000  The show begins ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Piano 2 x Subs ( 3 Turns )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. Forte ( 6,383 )Deal 50% damage.. Pianissimo ( 2 Turns )Disable active skills for 2 turns.. Fortissimo ( 12,766 )Deal 100% damage ( 2 hits, 50% per hit ).. Pianississimo ( 99% HP )Player 99% current HP.. Fortississimo ( 19,149 )Deal 150% damage ( 3 hits, 50% per hit ).. Finale ( 38,298 )Deal 300% damage..  
1  Hera  1  13,589  372  6,423,298  Holy Rite ( 6,795 ) Preemptive Strike. Deal 50% damage as soon as wave appears.. Mischief by God 2 x 25% Chance, 1 timeuse Double Slap ( 24,459 ) < 60% HP, 50% Chance Gathering Energy < 25% HP, 100% Chance Graviton Bomb ( 81,534 ) < 25% HP, 100% Chance  
1  Ishikawa Goemon  1  13,721  1,860  6,380,520  Ninja Fireworks ( 27,442 ) First turn. 100% Chance What a Great View! 3 x ( 23 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use after [Ninja Fireworks] Smoke ScreenBinds 3 Random cards for 23 turns. This will also disable leader skills and awoken skills.. 5% Chance Coin Throw ( 20,580 ) < 25% HP, 50% Chance  
1  Satan  1  6,606  368  16,666,668  Glitter of Devil's Eyes ( 6,606 ) Preemptive Strike. Deal 100% damage as soon as wave appears.. Demonic Shield ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. World Ends ( 71,346 )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. Will use every 3 turns with highest priority Wave of NothingnessDeal 1080% damage ( 6 hits, 180% per hit ).. Dispel player buffs..  
1  Athena  1  10,221  1,150  10,494,098  You've done well to make it here. ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. Aegis Shield ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Shining Spear ( 8,177 ) 1 x Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 60% Chance Storm Punisher ( 12,264 ) < 50% HP, 70% Chance The end is nigh! < 15% HP, 100% Chance, 1 timeuse Starburst ( 102,210 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Will use after [The end is nigh!] Deal 1000% damage ( 10 hits, 100% per hit )..  
1  Twisted Mountain God, Grand Tengu  2  18,876  0  5,824,125  Destroy! ( 28,314 ) 60% Chance Terminate! ( 13,213 ) 1 x 24% Chance Bind! 3 x ( 3 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 40% HP What lives must die... ( 151,008 )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 40% HP, 100% Chance Focus my mind... < 40% HP, 100% Chance  
1  War God of Metal, Takeminakata  2  7,241  660  15,636,458  Divine Wind of Suwa ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Wisteria Branch of Rust ( 9,413 ) 1 x 100% Chance ( 18827 after Unforgivable Revision ) Unforgivable Revision ( 14,482 ) ( 99 Turns ) < 75% HP, 100% Chance Divine Katana of Yasaka ( 11,584 ) < 50% HP, 100% Chance ( 23168 after Unforgivable Revision ) God Skill, God Channeling ( 47,066 ) < 25% HP, 100% Chance ( 94132 after Unforgivable Revision )  
1  Shining Monk, Xuanzang  1  Skill  520  5,691,000  Evil Vanquishing Sacred Seal ( 5 Turns ) Preemptive Strike. Absorbs 100% Dark damage for 5 turns.. Jewel Dragon Summoning ( 22,140 ) 50% Chance Light Buddhist Magic ( 15,815 ) 50% Chance Kongoken ( P.Leader 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Tengen Bodhisattva Palm ( 44,283 )Binds Player's Leader for 5 turns. This will also disable leader skill and awoken skills.. < 30% HP, 100% Chance  
1  Decisive General, Zhang Fei  2  Skill  432  8,595,340  I'm Zhang Yide! ( 1 Sec 3 Turns ) Preemptive Strike. Reduces time limit of orb movement by 1 sec for 3 turns.. White Tiger Lance ( 16,160 ) 1 x 100% Chance 100% Chance. Will use every other turn when above 50% HP Fierce Tiger Barrage ( 21,548 )Deal 90% damage and converts 1 Random orb into Dark orbs.. 100% Chance This will finish it!! < 50% HP, 100% Chance Western Blasting Formation ( 35,912 ) < 50% HP, 100% Chance  
1  Peach Garden General, Guan Yinping  1  13,554  1,680  7,669,225  Here I come! ( < 4 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 3 and under for 999 turns.. Blue Dragon Flame Moon Blade ( 12,199 ) 1 x 60% Chance 60% Chance. Will use when HP is Fire attribute Wind Blade ( 12,199 ) 1 x Deal 90% damage and converts 1 Random orb into Fire orbs.. 60% Chance 60% Chance. Will use when HP is Wood attribute AntiMagic Jade Pearl ( 3 Turns )Deal 90% damage and converts 1 Random orb into Wood orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Time for a snack! ( Enemy +50% )Binds all Fire attribute cards for 3 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance, 1 timeuse Time for a snack! ( Enemy +50% ) < 50% HP, 100% Chance, 1 timeuse Southern Blossom Dance Formation ( 20,331 ) < 30% HP, 100% Chance  
1  Awoken HeraIs  1  22,168  670  5,914,410  Ice Coffin 5 x ( 12 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Freeze Blast ( 26,602 )Binds 5 Random cards for 12 turns. This will also disable leader skills and awoken skills.. < 75% HP, 75% Chance Mischief by God 2 x < 55% HP, 20% Chance, 1 timeuse Crystal Coffin 3 x ( 23 Turns ) < 40% HP, 100% Chance, 1 timeuse < 40% HP, 100% Chance, 1 timeuse. Binds 3 Random cards for 23 turns. This will also disable leader skills and awoken skills..  
1  Archdemon Beelzebub  1  14,147  670  12,164,410  Move, move, move!! ( 9,903 ) Preemptive Strike. Deal 70% damage as soon as wave appears.. Take this! 5 x 100% Chance Deadly Drive! ( 16,977 ) < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Deadly Drive! ( 16,977 )Deal 120% damage ( 3 hits, 40% per hit ).. < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Deadly Drive! ( 16,977 )Deal 120% damage ( 3 hits, 40% per hit ).. < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Not going easy anymore! ( 50% HP )Deal 120% damage ( 3 hits, 40% per hit ).. < 40% HP, 100% Chance, 1 timeuse Not going easy anymore! ( 7,074 ) < 40% HP, 100% Chance, 1 timeuse Sink into a sea of poison!! All < 40% HP, 100% Chance  
1  EarthRending Emperor, Siegfried  2  Skill  252  6,425,650  En Garde! ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. Strikes an imposing stance 100% Chance King Bubblie ENHANCE! ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Will use with priority over other skills Splash Blade ( 7,352 ) 1 x Increases damage to 300% for the next 999 turns.. < 99% HP, 100% Chance ( 22056 after King Bubblie ENHANCE! ) DragonSlaying Crimson Blade ( 9,243 ) < 50% HP, 100% Chance ( 27728 after King Bubblie ENHANCE! )  
1  Champion of Olympus, Heracles  1  Skill  804  15,521,275  The First Labor ( 2 Turns ) Preemptive Strike. Disable active skills for 2 turns.. Sucker Punch ( 99% HP )Player 99% current HP.. Million Punches ( 11,000 )Deal 100% damage.. Million Punches ( 11,000 )Deal 100% damage.. The Second Labor 6 x ( 2 Turns )Binds 6 Random cards for 2 turns. This will also disable leader skills and awoken skills.. Hydra's Poison Dart 7 x Converts 7 Random orbs into Poison orbs.. The Third Labor ( 1 Turn )Increases damage to 200% for the next 1 turn.. Double Million Punches ( 11,000 ) ( 22000 after The Third Labor ) Deal 100% damage.. The Final LaborSkip turn.. Gigantic Break! ( 220,000 )Will use after [The Final Labor] 4turn countdown Deal 2000% damage ( 2 hits, 1000% per hit )..  
1  Awoken Gaia  1  Skill  8,333  4,808,070  Earth's Core ( 5 Turns ) Preemptive Strike. Absorbs 100% Fire damage for 5 turns.. Clod of Blessing ( 17,021 ) 1 x 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Earth Gravity ( 99% HP )Deal 100% damage and converts 1 Random orb into Heart orbs.. 100% Chance Stone Grave ( 10,212 ) 100% Chance Ground Revenge ( 20,424 ) < 30% HP, 100% Chance Megalithic Seal ( 12,766 ) 1 x ( 2 Turns ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use every other turn Deal 75% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills..  
1  Awoken HeraSowilo  1  13,460  3,350  7,824,133  Shining Death Queen's Whisper ( 5 Turns ) Preemptive Strike. Disable active skills for 5 turns.. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Shining Blast ( 13,460 ) Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. Will use every other turn if dark orb is present Thunder Arrow ( 6,730 ) 1 x Sub ( 2 Turns )Deal 100% damage and converts all Dark orbs into Light orbs.. 100% Chance 100% Chance. Will use every other turn when above 50% HP Shining Death Queen's Test ( < 6 Combos 5 Turns )Deal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. < 50% HP, 100% Chance Shining Death Queen's Judgement ( 67,300 ) < 50% HP, 100% Chance  
1  Awoken Sopdet  1  Skill  0  2,053,458  Protection of the Nile ( > 200k Damage 999 Turns ) Preemptive Strike. Absorbs single hit damage over 200,000 for 999 turns.. I'll wait three turns for you First turn. 100% Chance, 1 timeuse Goodbye ( 169,792 ) 100% Chance  
1  Flash Machine King, Cosmo Crusader  1  Skill  570  23,612,673  Robot Dark Halved ( 50% Damage ) Passive. 50% Dark damage reduction.. Skill Set 1 Welcome to the big leagues ( 10 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns.. Wasser Biene ( 6,868 ) 1 x Preemptive Strike. Deal 50% damage and converts 1 Random orb into Water orbs.. Blitzen Schwert ( 13,735 ) 4 x non 100% Chance 100% Chance. Will use every other turn when above 15% HP Windhose All Deal 100% damage. Randomly spawn Heart orbs from non 4 Heart orbs.. 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Drehung Klinge ( 20,603 ) All Randomly spawn Mortal Poison orbs from all Heart orbs.. 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Blitz Lanze ( 23,350 ) ( expand for details )Deal 150% damage. Randomly spawn Jammer orbs from all Heart orbs.. 100% Chance 100% Chance. Will use every other turn if other skill not used Licht Regen +15% ( 10 Turns )Deal 170% damage. Change the following column "Ｏ" into Light & Heart orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. < 70% HP, 100% Chance, 1 timeuse Prima Schild ( 50% Damage 3 Turns ) < 50% HP, 100% Chance, 1 timeuse Zeit Rauben ( 5 Secs 3 Turns ) < 50% HP, 100% Chance, 1 timeuse Eisen Zorn ( 206,025 ) < 15% HP, 100% Chance  
1  Lawless Demonic Gentleman, Azazel  1  Skill  570  24,687,328  Fire / Light halved ( 50% Damage ) Passive. 50% Fire & Light damage reduction.. Skill Set 1 Fallen Angel's Wings ( 4 Turns )Preemptive Strike. Lock the following row "Ｏ" on the board for 4 turns Scapegoat ( 999 Turns )ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 2 Devil Snake's Glare ( CD +4 Turns )100% Chance, 1 timeuse. Increases cooldown of active skills by 4 turns.. Negative Chain ( 19,733 )Deal 175% damage ( 7 hits, 25% per hit ).. Skill Set 3 Devil Snake's Evil Eye ( CD +6 Turns )100% Chance, 1 timeuse. Increases cooldown of active skills by 6 turns.. Negative Chain ( 18,040 )Deal 160% damage ( 4 hits, 40% per hit ).. Black Rebellion ( 12,403 ) 10 x 100% Chance 100% Chance. Will use every other turn when above 15% HP Agahara ( 15,375 ) ( expand for details )Deal 110% damage and randomly change 10 Wood, Dark, Jammer & Poison orbs into locked orbs.. 50% Chance 50% Chance. Will use every other turn when above 15% HP Venomous ( 5,638 ) 12 x non Deal 150% damage. Change the following column "Ｏ" into Fire, Water & Jammer orbs ＯＯ－－－－ ＯＯ－－－－ ＯＯ－－－－ ＯＯ－－－－ ＯＯ－－－－ Change the following column "Ｏ" into Wood, Light & Jammer orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ Change the following column "Ｏ" into Dark, Heart & Jammer orbs －－－－ＯＯ －－－－ＯＯ －－－－ＯＯ －－－－ＯＯ －－－－ＯＯ .. 50% Chance 50% Chance. Will use every other turn when above 15% HP Deal 50% damage. Randomly spawn Poison orbs from non 12 Heart orbs.. Skill Set 4 Fresh Blood of a Male Goat ( Enemy +50% )Devil's Influence ( 22,550 ) ( 75% Damage 99 Turns )< 40% HP, 100% Chance, 1 timeuse. 50% Chance. Will use every other turn when above 15% HP Nightmare Spiral ( 78,925 )Deal 200% damage and 75% damage reduction for 99 turns.. < 15% HP, 100% Chance  
Random 1 will appear  
2  Ancient Draggie Knight  1  11,342  608  7,411,718  Draggie Fang ( 13,610 ) 100% Chance Wave of Nothingness 100% Chance I HATE Fire! ( 24 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Draggie Enhance ( 22,684 ) ( 999 Turns )Binds all Fire attribute cards for 24 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance Dragon Fang ( 19,282 ) < 25% HP, 100% Chance ( 38564 after Draggie Enhance )  
2  Music Dragon, Legelonte  1  Skill  200  12,670,000  The show begins ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Piano 2 x Subs ( 3 Turns )Binds 2 Random subs for 3 turns. This will also disable awoken skills.. Forte ( 6,383 )Deal 50% damage.. Pianissimo ( 2 Turns )Disable active skills for 2 turns.. Fortissimo ( 12,766 )Deal 100% damage ( 2 hits, 50% per hit ).. Pianississimo ( 99% HP )Player 99% current HP.. Fortississimo ( 19,149 )Deal 150% damage ( 3 hits, 50% per hit ).. Finale ( 38,298 )Deal 300% damage..  
2  Hera  1  13,589  372  6,423,298  Holy Rite ( 6,795 ) Preemptive Strike. Deal 50% damage as soon as wave appears.. Mischief by God 2 x 25% Chance, 1 timeuse Double Slap ( 24,459 ) < 60% HP, 50% Chance Gathering Energy < 25% HP, 100% Chance Graviton Bomb ( 81,534 ) < 25% HP, 100% Chance  
2  Ishikawa Goemon  1  13,721  1,860  6,380,520  Ninja Fireworks ( 27,442 ) First turn. 100% Chance What a Great View! 3 x ( 23 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use after [Ninja Fireworks] Smoke ScreenBinds 3 Random cards for 23 turns. This will also disable leader skills and awoken skills.. 5% Chance Coin Throw ( 20,580 ) < 25% HP, 50% Chance  
2  Satan  1  6,606  368  16,666,668  Glitter of Devil's Eyes ( 6,606 ) Preemptive Strike. Deal 100% damage as soon as wave appears.. Demonic Shield ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. World Ends ( 71,346 )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. Will use every 3 turns with highest priority Wave of NothingnessDeal 1080% damage ( 6 hits, 180% per hit ).. Dispel player buffs..  
2  Athena  1  10,221  1,150  10,494,098  You've done well to make it here. ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. Aegis Shield ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Shining Spear ( 8,177 ) 1 x Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 60% Chance Storm Punisher ( 12,264 ) < 50% HP, 70% Chance The end is nigh! < 15% HP, 100% Chance, 1 timeuse Starburst ( 102,210 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Will use after [The end is nigh!] Deal 1000% damage ( 10 hits, 100% per hit )..  
2  Twisted Mountain God, Grand Tengu  2  18,876  0  5,824,125  Destroy! ( 28,314 ) 60% Chance Terminate! ( 13,213 ) 1 x 24% Chance Bind! 3 x ( 3 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 40% HP What lives must die... ( 151,008 )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 40% HP, 100% Chance Focus my mind... < 40% HP, 100% Chance  
2  War God of Metal, Takeminakata  2  7,241  660  15,636,458  Divine Wind of Suwa ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Wisteria Branch of Rust ( 9,413 ) 1 x 100% Chance ( 18827 after Unforgivable Revision ) Unforgivable Revision ( 14,482 ) ( 99 Turns ) < 75% HP, 100% Chance Divine Katana of Yasaka ( 11,584 ) < 50% HP, 100% Chance ( 23168 after Unforgivable Revision ) God Skill, God Channeling ( 47,066 ) < 25% HP, 100% Chance ( 94132 after Unforgivable Revision )  
2  Shining Monk, Xuanzang  1  Skill  520  5,691,000  Evil Vanquishing Sacred Seal ( 5 Turns ) Preemptive Strike. Absorbs 100% Dark damage for 5 turns.. Jewel Dragon Summoning ( 22,140 ) 50% Chance Light Buddhist Magic ( 15,815 ) 50% Chance Kongoken ( P.Leader 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Tengen Bodhisattva Palm ( 44,283 )Binds Player's Leader for 5 turns. This will also disable leader skill and awoken skills.. < 30% HP, 100% Chance  
2  Decisive General, Zhang Fei  2  Skill  432  8,595,340  I'm Zhang Yide! ( 1 Sec 3 Turns ) Preemptive Strike. Reduces time limit of orb movement by 1 sec for 3 turns.. White Tiger Lance ( 16,160 ) 1 x 100% Chance 100% Chance. Will use every other turn when above 50% HP Fierce Tiger Barrage ( 21,548 )Deal 90% damage and converts 1 Random orb into Dark orbs.. 100% Chance This will finish it!! < 50% HP, 100% Chance Western Blasting Formation ( 35,912 ) < 50% HP, 100% Chance  
2  Peach Garden General, Guan Yinping  1  13,554  1,680  7,669,225  Here I come! ( < 4 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 3 and under for 999 turns.. Blue Dragon Flame Moon Blade ( 12,199 ) 1 x 60% Chance 60% Chance. Will use when HP is Fire attribute Wind Blade ( 12,199 ) 1 x Deal 90% damage and converts 1 Random orb into Fire orbs.. 60% Chance 60% Chance. Will use when HP is Wood attribute AntiMagic Jade Pearl ( 3 Turns )Deal 90% damage and converts 1 Random orb into Wood orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Time for a snack! ( Enemy +50% )Binds all Fire attribute cards for 3 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance, 1 timeuse Time for a snack! ( Enemy +50% ) < 50% HP, 100% Chance, 1 timeuse Southern Blossom Dance Formation ( 20,331 ) < 30% HP, 100% Chance  
2  Awoken HeraIs  1  22,168  670  5,914,410  Ice Coffin 5 x ( 12 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Freeze Blast ( 26,602 )Binds 5 Random cards for 12 turns. This will also disable leader skills and awoken skills.. < 75% HP, 75% Chance Mischief by God 2 x < 55% HP, 20% Chance, 1 timeuse Crystal Coffin 3 x ( 23 Turns ) < 40% HP, 100% Chance, 1 timeuse < 40% HP, 100% Chance, 1 timeuse. Binds 3 Random cards for 23 turns. This will also disable leader skills and awoken skills..  
2  Archdemon Beelzebub  1  14,147  670  12,164,410  Move, move, move!! ( 9,903 ) Preemptive Strike. Deal 70% damage as soon as wave appears.. Take this! 5 x 100% Chance Deadly Drive! ( 16,977 ) < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Deadly Drive! ( 16,977 )Deal 120% damage ( 3 hits, 40% per hit ).. < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Deadly Drive! ( 16,977 )Deal 120% damage ( 3 hits, 40% per hit ).. < 75% HP, 70% Chance < 75% HP, 70% Chance. Will use as normal attack when below 40% HP Not going easy anymore! ( 50% HP )Deal 120% damage ( 3 hits, 40% per hit ).. < 40% HP, 100% Chance, 1 timeuse Not going easy anymore! ( 7,074 ) < 40% HP, 100% Chance, 1 timeuse Sink into a sea of poison!! All < 40% HP, 100% Chance  
2  EarthRending Emperor, Siegfried  2  Skill  252  6,425,650  En Garde! ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. Strikes an imposing stance 100% Chance King Bubblie ENHANCE! ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Will use with priority over other skills Splash Blade ( 7,352 ) 1 x Increases damage to 300% for the next 999 turns.. < 99% HP, 100% Chance ( 22056 after King Bubblie ENHANCE! ) DragonSlaying Crimson Blade ( 9,243 ) < 50% HP, 100% Chance ( 27728 after King Bubblie ENHANCE! )  
2  Champion of Olympus, Heracles  1  Skill  804  15,521,275  The First Labor ( 2 Turns ) Preemptive Strike. Disable active skills for 2 turns.. Sucker Punch ( 99% HP )Player 99% current HP.. Million Punches ( 11,000 )Deal 100% damage.. Million Punches ( 11,000 )Deal 100% damage.. The Second Labor 6 x ( 2 Turns )Binds 6 Random cards for 2 turns. This will also disable leader skills and awoken skills.. Hydra's Poison Dart 7 x Converts 7 Random orbs into Poison orbs.. The Third Labor ( 1 Turn )Increases damage to 200% for the next 1 turn.. Double Million Punches ( 11,000 ) ( 22000 after The Third Labor ) Deal 100% damage.. The Final LaborSkip turn.. Gigantic Break! ( 220,000 )Will use after [The Final Labor] 4turn countdown Deal 2000% damage ( 2 hits, 1000% per hit )..  
2  Awoken Gaia  1  Skill  8,333  4,808,070  Earth's Core ( 5 Turns ) Preemptive Strike. Absorbs 100% Fire damage for 5 turns.. Clod of Blessing ( 17,021 ) 1 x 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Earth Gravity ( 99% HP )Deal 100% damage and converts 1 Random orb into Heart orbs.. 100% Chance Stone Grave ( 10,212 ) 100% Chance Ground Revenge ( 20,424 ) < 30% HP, 100% Chance Megalithic Seal ( 12,766 ) 1 x ( 2 Turns ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Will use every other turn Deal 75% damage and binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills..  
2  Awoken HeraSowilo  1  13,460  3,350  7,824,133  Shining Death Queen's Whisper ( 5 Turns ) Preemptive Strike. Disable active skills for 5 turns.. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Shining Blast ( 13,460 ) Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. Will use every other turn if dark orb is present Thunder Arrow ( 6,730 ) 1 x Sub ( 2 Turns )Deal 100% damage and converts all Dark orbs into Light orbs.. 100% Chance 100% Chance. Will use every other turn when above 50% HP Shining Death Queen's Test ( < 6 Combos 5 Turns )Deal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. < 50% HP, 100% Chance Shining Death Queen's Judgement ( 67,300 ) < 50% HP, 100% Chance  
2  Awoken Sopdet  1  Skill  0  2,053,458  Protection of the Nile ( > 200k Damage 999 Turns ) Preemptive Strike. Absorbs single hit damage over 200,000 for 999 turns.. I'll wait three turns for you First turn. 100% Chance, 1 timeuse Goodbye ( 169,792 ) 100% Chance  
2  Flash Machine King, Cosmo Crusader  1  Skill  570  23,612,673  Robot Dark Halved ( 50% Damage ) Passive. 50% Dark damage reduction.. Skill Set 1 Welcome to the big leagues ( 10 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns.. Wasser Biene ( 6,868 ) 1 x Preemptive Strike. Deal 50% damage and converts 1 Random orb into Water orbs.. Blitzen Schwert ( 13,735 ) 4 x non 100% Chance 100% Chance. Will use every other turn when above 15% HP Windhose All Deal 100% damage. Randomly spawn Heart orbs from non 4 Heart orbs.. 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Drehung Klinge ( 20,603 ) All Randomly spawn Mortal Poison orbs from all Heart orbs.. 50% Chance 50% Chance. Will use when heal orb exists when above 15% HP Blitz Lanze ( 23,350 ) ( expand for details )Deal 150% damage. Randomly spawn Jammer orbs from all Heart orbs.. 100% Chance 100% Chance. Will use every other turn if other skill not used Licht Regen +15% ( 10 Turns )Deal 170% damage. Change the following column "Ｏ" into Light & Heart orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. < 70% HP, 100% Chance, 1 timeuse Prima Schild ( 50% Damage 3 Turns ) < 50% HP, 100% Chance, 1 timeuse Zeit Rauben ( 5 Secs 3 Turns ) < 50% HP, 100% Chance, 1 timeuse Eisen Zorn ( 206,025 ) < 15% HP, 100% Chance  
2  Lawless Demonic Gentleman, Azazel  1  Skill  570  24,687,328  Fire / Light halved ( 50% Damage ) Passive. 50% Fire & Light damage reduction.. Skill Set 1 Fallen Angel's Wings ( 4 Turns )Preemptive Strike. Lock the following row "Ｏ" on the board for 4 turns Scapegoat ( 999 Turns )ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ －－－－－－ .. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 2 Devil Snake's Glare ( CD +4 Turns )100% Chance, 1 timeuse. Increases cooldown of active skills by 4 turns.. Negative Chain ( 19,733 )Deal 175% damage ( 7 hits, 25% per hit ).. Skill Set 3 Devil Snake's Evil Eye ( CD +6 Turns )100% Chance, 1 timeuse. Increases cooldown of active skills by 6 turns.. Negative Chain ( 18,040 )Deal 160% damage ( 4 hits, 40% per hit ).. Black Rebellion ( 12,403 ) 10 x 100% Chance 100% Chance. Will use every other turn when above 15% HP Agahara ( 15,375 ) ( expand for details )Deal 110% damage and randomly change 10 Wood, Dark, Jammer & Poison orbs into locked orbs.. 50% Chance 50% Chance. Will use every other turn when above 15% HP Venomous ( 5,638 ) 12 x non Deal 150% damage. Change the following column "Ｏ" into Fire, Water & Jammer orbs ＯＯ－－－－ ＯＯ－－－－ ＯＯ－－－－ ＯＯ－－－－ ＯＯ－－－－ Change the following column "Ｏ" into Wood, Light & Jammer orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ Change the following column "Ｏ" into Dark, Heart & Jammer orbs －－－－ＯＯ －－－－ＯＯ －－－－ＯＯ －－－－ＯＯ －－－－ＯＯ .. 50% Chance 50% Chance. Will use every other turn when above 15% HP Deal 50% damage. Randomly spawn Poison orbs from non 12 Heart orbs.. Skill Set 4 Fresh Blood of a Male Goat ( Enemy +50% )Devil's Influence ( 22,550 ) ( 75% Damage 99 Turns )< 40% HP, 100% Chance, 1 timeuse. 50% Chance. Will use every other turn when above 15% HP Nightmare Spiral ( 78,925 )Deal 200% damage and 75% damage reduction for 99 turns.. < 15% HP, 100% Chance  
Random 1 will appear  
3  Great Valkyrie  1  Skill  3,600  10,650,860  Double Slash ( 21,678 ) 100% Chance Maiden's White Shield ( 10 Turns ) 100% Chance 100% Chance. Will use with lower priority than [Resurrection] Gleipnir 2 x ( 5 Turns )Immunity against status effects such as delay, poison, defense reduction for 10 turns.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use with lower priority than [Maiden Shield] Resurrection ( Enemy +100% )Binds 2 Random cards for 5 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use with priority over others, up to 3 times Valkyrie Blade ( 39,02048,775 )Recovers enemy 100% of maximum HP.. < 40% HP, 50% Chance  
3  ZeusDios  1  Skill  6,120  12,288,130  Heavenly Awakening ( 19,085 ) Preemptive Strike. Deal 75% damage as soon as wave appears.. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Dios Blade ( 30,53645,804 )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 70% HP, 75% Chance Glare of Zeus ( 24 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Jupiter Genesis ( 50,894 )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. < 30% HP, 75% Chance  
3  Awoken Heimdallr  1  Skill  552  14,661,228  闇木半減 ( 50% Damage ) Passive. 50% Wood & Dark damage reduction.. Gjallarhorn Horn ( 5 Turns )Preemptive Strike. Absorbs 100% Dark damage for 5 turns.. Horn Axe ( 19,793 ) 70% Chance Headbutt ( 14,395 ) ( CD +1 Turn ) 30% Chance 30% Chance. Will use when above 50% HP I'll stop you ( 1 Turn ) **Deal 80% damage and increases cooldown of active skills by 1 turn.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Guardian God's Five Senses ( 999 Turns )Binds all Dark attribute cards for 1 turn. This will also disable leader skills and awoken skills.. ( Trigger when any of in the team ) > 70% HP, 100% Chance, 1 timeuse > 70% HP, 100% Chance, 1 timeuse. Not quite yet!! ( 17,994 )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Shield of First Light ( 50% Damage 2 Turns )Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 100% Chance, 1 timeuse Slam ( 23,392 ) ( expand for details ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use twice Holy ( 86,372 )Deal 130% damage. Change the following column "Ｏ" into Light orbs －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ .. < 50% HP, 100% Chance  
3  Serpent Steel Star Healer, Ras  1  Skill  672  26,896,528  Skill Set 1 Antibodies ( 999 Turns )< 50% HP, 100% Chance. Hypnotism ( P.Leader 1 Turn )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 2 Multiple Walls ( < 7 Combos 1 Turn )Elemental Purée ( 18,345 )50% Chance. < 50% HP, 100% Chance. Deal 135% damage and randomly change own attribute into Fire / Water / Wood / Light / Dark.. Skill Set 3 Reflescale ( 75% Damage 1 Turn )Elemental Purée ( 18,345 )50% Chance. < 50% HP, 100% Chance. Hypno Pursuit ( P.Leader 1 Turn )Deal 135% damage and randomly change own attribute into Fire / Water / Wood / Light / Dark.. 50% Chance Helpless Suggestion ( 12,230 ) ( 1 Turn ) 50% Chance ( 24460 after Glitter Force ) Skill Set 4 Mournful Meteor +30% ( 1 Turn )Forbidden Area ( 1 Turn )< 50% HP, 100% Chance, 1 timeuse. Skill Set 5 Glitter Force ( 24,708 ) ( 999 Turns )Remedy ( Enemy +20% )< 25% HP, 100% Chance, 1 timeuse. Skill Set 6 Glitter Force ( 24,708 ) ( 999 Turns )Remedy ( Enemy +20% )Stardust Comet ( 122,301 )< 25% HP, 100% Chance, 1 timeuse. < 20% HP, 100% Chance ( 244602 after Glitter Force )  
3  Awoken HeraUr  1  Skill  804  7,286,553  Protection of the Gods ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Flame Pillar ( 36,870 ) 70% Chance Eternal Thirst ( 10 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP High Kick ( 46,429 )Binds all Water attribute cards for 10 turns. This will also disable leader skills and awoken skills.. < 50% HP, 70% Chance Released Magical Power < 25% HP, 100% Chance, 1 timeuse Graviton Bomb ( 163,866 ) < 25% HP, 100% Chance  
3  Satan, King of the Underworld  1  Skill  670  21,705,035  Glitter of Devil's Eyes ( 9,075 ) Preemptive Strike. Deal 100% damage as soon as wave appears.. Demonic Shield ( 999 Turns ) 100% Chance 100% Chance. Wave of Fear ( 9,075 ) 1 x Sub ( 1 Turn )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. World Ends ( 98,010 )Deal 100% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. 100% Chance 100% Chance. Will use every 3 turns with highest priority Deal 1080% damage ( 6 hits, 180% per hit )..  
3  Awoken Athena  1  21,533  3,015  10,733,538  Aegis Sparkle ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Shining Spear ( 17,226 ) 1 x 60% Chance Storm Punisher ( 25,842 ) < 50% HP, 70% Chance The end is nigh! < 15% HP, 100% Chance, 1 timeuse Starburst ( 215,330 ) < 15% HP, 100% Chance  
3  Awoken Sandalphon  1  Skill  938  14,024,155  Angelic Hymn ( 3 Turns ) Preemptive Strike. Disable active skills for 3 turns.. Sword of Malkuth ( 22,036 ) 30% Chance Purifying Melody ( 14,690 ) 70% Chance 70% Chance. Will use when dark orbs are present Birdcage of Confinement ( 10 Turns )Deal 80% damage and converts all Dark orbs into Light orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Performance of Judgement ( 38,562 )Binds all God type cards for 10 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance  
3  Awoken HeraBeorc  1  20,535  4,020  11,029,608  Photosynthesis ( 10 Turns ) Preemptive Strike. Absorbs 100% Light damage for 10 turns.. Arboreal Queen's Allure ( 14,375 ) 70% Chance 70% Chance. Will use when above 50% HP and red orb on board Tie Up ( 8,214 ) 1 x Sub ( 3 Turns )Deal 70% damage and converts all Fire orbs into Wood orbs.. 70% Chance 70% Chance. Tie Up ( 8,214 ) 1 x Sub ( 3 Turns )Deal 40% damage and binds 1 Random sub for 3 turns. This will also disable awoken skills.. 70% Chance 70% Chance. Arboreal Queen's Temptation ( 20,535 ) Deal 40% damage and binds 1 Random sub for 3 turns. This will also disable awoken skills.. < 50% HP, 70% Chance < 50% HP, 70% Chance. Will use when there are dark orbs on board Jupiter Genesis ( 41,070 )Deal 100% damage and converts all Dark orbs into Light orbs.. < 30% HP, 100% Chance  
3  GleamingEyed Dragon Monk, Xuanzang  1  Skill  50,000  15,766,468  Xuanzang Passive ( 50% Damage ) Passive. 50% Dark damage reduction.. You made it! ( Player +100% )Preemptive Strike. Recovers Player 100% of maximum HP.. Rakshasa Power ( 28,350 ) 70% Chance Dragon Monk Binding Law of Tathagata ( 18,900 ) 1 x ( 4 Turns ) 30% Chance 30% Chance. Will use when above 50% HP Dragon Monk Telekinesis ( CD +04 Turns )Deal 100% damage and binds 1 Random card for 4 turns. This will also disable leader skill and awoken skills.. < 70% HP, 100% Chance Dragon God's Mysterious Power ( > 100k Damage 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Skill Set 1 Scriptures of the Dragon God Caste ( 1,890 ) ( expand for details )< 50% HP, 100% Chance, 1 timeuse. < 50% HP, 100% Chance, 1 timeuse. Puzzle is rearranged ( 1,890 ) ( expand for details )Deal 10% damage. Change the following row "Ｏ" into Light & Jammer orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. < 50% HP, 100% Chance, 1 timeuse. Alright, let's see you get rid of the evil ( 3 Secs 1 Turn )Chaos ( 189,000 ) Deal 10% damage. Change the following column "Ｏ" into Light, Heart & Jammer orbs Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ .. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when jammer orb exists Vicious Khakkhara Thrust ( 37,800 )Deal 1000% damage and converts all Jammer orbs into Light orbs.. < 50% HP, 100% Chance  
3  DarkEyed Dragon Monk, Xuanzang  1  Skill  752  8,891,340  Evil Seal of Destruction ( 5 Turns ) Preemptive Strike. Absorbs 100% Light damage for 5 turns.. Purple Dragon Summoning ( 20,295 ) 50% Chance Dark Buddhist Magic ( 14,497 ) 50% Chance Insanity of the Heretic ( 2 Secs 3 Turns ) < 50% HP, 100% Chance, 1 timeuse Hellbringer Flame Palm ( 38,660 ) < 30% HP, 100% Chance  
3  Awoken Zeus Vulcan  1  19,034  4,690  16,537,863  GodKing's Test ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Draconic Blade ( 22,841 ) 100% Chance 100% Chance. Will use when water orb exists, nonconsecutively Mars Daylight ( 28,551 )Deal 120% damage and converts all Water orbs into Fire orbs.. < 30% HP, 100% Chance  
3  Awoken Noah  1  Skill  1,645  15,274,655  Are you worth saving? ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. Ark Impact ( 99% HP ) 100% Chance Sacred Sacrifice ( 8,343 ) 1 x Sub ( 2 Turns ) 100% Chance 100% Chance. Will use when above 30% HP after [Ark Impact] Rainbow Contract ( 12,515 ) 1 x Deal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. 100% Chance 100% Chance. Will use when above 30% HP after Sacred Sacrifice Twinkle Hope ( 16,686 ) 1 x Deal 75% damage and converts 1 Random orb into Random orbs.. 100% Chance 100% Chance. Will use when above 30% HP after Rainbow Contract Ark Judgement 2 x Deal 100% damage and converts 1 Random orb into Heart orbs.. < 30% HP, 100% Chance Punishment Thunder ( 166,860 ) < 30% HP, 100% Chance  
3  Awoken Thoth  1  Skill  938  5,749,758  Creation of the Hieroglyphs ( CD +5 Turns ) Preemptive Strike. Increases cooldown of active skills by 5 turns.. Protector of the Night ( 8,343 ) 1 x 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Leaf of the Ished Tree ( 8,343 ) 4 x Deal 50% damage and converts 1 Random orb into Jammer orbs.. 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Time Mastery ( 8,343 ) 1 x Sub ( 4 Turns )Deal 50% damage and converts 4 Random orbs into Poison orbs.. 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Creation's Judgement ( 33,372 )Deal 50% damage and binds 1 Random sub for 4 turns. This will also disable awoken skills.. < 20% HP, 100% Chance  
3  Chivalric Demon Prince, Cauchemar  1  Skill  3,290  16,786,945  Cauchemar Fantasy ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Cauchemar Illusion ( 10,524 ) 40% Chance Cauchemar Nightmare ( 15,785 ) 3 x Subs ( 2 Turns ) 60% Chance 60% Chance. Will use every other turn Cauchemar Combat ( 25,257 )Deal 75% damage and binds 3 Random subs for 2 turns. This will also disable awoken skills.. 100% Chance Astaroth's Whispers ( 2 Secs 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Cauchemar Impact ( 42,094 ) 1 x < 30% HP, 100% Chance  
3  Guardian of Dark Riches, Medjedra  1  20,885  752  17,724,673  Medjellusion ( P.Leader 3 Turns ) Preemptive Strike. Changes Random sub as Player's Leader for 3 turns.. Medjellusion ( P.Leader 3 Turns )Preemptive Strike. Changes Random sub as Player's Leader for 3 turns.. Unmoving Soul ( < 5 Combos 99 Turns ) First turn. 100% Chance Invisible Glimpse ( 5,221 ) 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Medjebeam ( 20,885 ) 1 x Deal 25% damage and converts all Heart orbs into Jammer orbs.. 30% Chance Medjebeam ( 99% HP ) 28% Chance Medjebeam ( 15,664 ) 25% Chance 25% Chance. Will use when above 30% HP Medje The End ( 50,124 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. < 30% HP, 100% Chance  
3  Armored Blade Dragon, Diagoldos  1  Skill  912  17,138,728  Halve Dark ( 50% Damage ) Passive. 50% Dark damage reduction.. Light Sword Scale ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Sword Phalanx ( 22,99538,325 ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Tail Slash ( 25,549 ) ( expand for details )Deal 90%150% damage ( 35 hits, 30% per hit ).. 100% Chance 100% Chance. Will use every other turn when above 50% HP Sword Mountain Stance ( < 5 Combos 2 Turns )Deal 100% damage. Change the following row "Ｏ" into Jammer orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Pouring Light Blade ( 21,717 ) 1 x Absorbs 100% of the damage you cause for combos 4 and under for 2 turns.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Lightning Horizon ( 76,647 ) ( expand for details )Deal 85% damage and converts 1 Random orb into Light orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Deal 300% damage. Change the following row "Ｏ" into Light orbs －－－－－－ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ －－－－－－ ..  
3  Bamboo Cutter's Blossom, KaguyaHime  1  16,686  658  11,068,195  Kaguya Passive ( 75% Resolve ) Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. I'll purify you! ( Player +100% )Preemptive Strike. Recovers Player 100% of maximum HP.. Swallow's Cowry Shell ( 20,858 ) 60% Chance Dragon Neck Jewel ( 12,515 ) 20% Chance 20% Chance. Will use when above 30% HP Fire Rat Fur Robe ( 12,515 ) Deal 75% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs.. 10% Chance Buddha's Stone Bowl ( 99% HP ) 10% Chance Jeweled Branch of Horai ( 23 Turns ) < 75% HP, 100% Chance, 1 timeuse < 75% HP, 100% Chance, 1 timeuse. Ascension ( 33,372 ) ( expand for details )Binds all Devil type cards for 23 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance < 30% HP, 100% Chance. Elixir of Life ( Enemy +100% )Deal 200% damage. Change the following column "Ｏ" into Light orbs －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ Change the following column "Ｏ" into Light orbs －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ .. < 1% HP, 100% Chance  
3  Gods' Threat Venomous Snake, Jormungandr  1  Skill  684  15,412,193  光半減 ( 50% Damage ) Passive. 50% Light damage reduction.. Skill Set 1 Snake Scale ( 5 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. Chaos Rain +8% ( 5 Turns )Preemptive Strike. Increases skyfall chance of Jammer & Poison orbs by 8% for 5 turns.. Hell Bite ( 20,166 ) 50% Chance World Serpent's Coil 100% Chance Snake's Glare 3 x 50% Chance 50% Chance. Will use when above 50% HP Constrict ( 99% HP )Deal 100% damage and randomly change 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. < 50% HP, 100% Chance, 1 timeuse Swallowing Whole ( 11,000 ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Serpent Hate ( 23,833 ) 2 x non Deal 60% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 15% HP Thorn Tail ( 25,666 )Deal 130% damage. Randomly spawn Jammer & Mortal Poison orbs from non 2 Jammer & Mortal Poison orbs.. < 50% HP, 50% Chance Snake's Deadening Fang ( 22,000 ) 1 x ( 3 Turns ) < 40% HP, 100% Chance, 1 timeuse < 40% HP, 100% Chance, 1 timeuse. Overwhelming Force ( 91,665 )Deal 120% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. < 15% HP, 100% Chance  
3  Draconic Songstress of Blue Echoes, Mion  1  Skill  684  26,661,678  Half Water Wood ( 50% Damage ) Passive. 50% Water & Wood damage reduction.. Skill Set 1 Transparent Melody ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Overture for the Impenetrable ( 99% Damage 1 Turn )Preemptive Strike. 99% damage reduction for 1 turn.. Skill Set 2 Play me your puzzle's song ♪ ( < 5 Combos 1 Turn )First turn. 100% Chance. Absorbs 100% of the damage you cause for combos 4 and under for 1 turn.. Hesitant Opening Notes ( 75% 1 Turn )Reduces time limit of orb movement to 25 % for 1 turn.. Skill Set 3 Play me your puzzle's song ♪ ( < 6 Combos 1 Turn )First turn. 100% Chance. Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. Hesitant Opening Notes ( 75% 1 Turn )Reduces time limit of orb movement to 25 % for 1 turn.. Skill Set 4 You should sound better than this! ( 99% HP )> 99% HP, 100% Chance, 1 timeuse. Player 99% current HP.. Blessed Fantasia ( > 500k Damage 5 Turns )Immune single hit damage over 500,000 for 5 turns.. Skill Set 5 I simply can't lose ♪ ( 19,342 ) 1 x ( 4 Turns )< 99% HP, 100% Chance, 1 timeuse. Deal 140% damage and binds 1 Random card for 4 turns. This will also disable leader skill and awoken skills.. Steel Arabesque ( 50% Damage 5 Turns )50% damage reduction for 5 turns.. Skill Set 6 Surely you can hear the Orbs' song ♪ ( 1 Turn )50% Chance. Will use when >30% HP Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it Rainbow Septet ( 16,579 ) －－－－－Ｏ －－－－－－ －－－－－Ｏ －－－－－－ －Ｏ－Ｏ－Ｏ .. Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. Rainbow Septet ( 16,579 ) Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. Skill Set 7 Feel the music in your heart ♪ ( 1 Turn )50% Chance. Will use when >30% HP Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it Ice Blossom Quartet ( 22,104 )Ｏ－Ｏ－Ｏ－ －－－－－－ Ｏ－－－－－ －－－－－－ Ｏ－－－－－ .. 50% Chance ( 33156 after Warrior's March ) Obbligato of Ice Blades ( 17,961 ) 10 x 50% Chance ( 26941 after Warrior's March ) 50% Chance. Will use when above 30% HP Warrior's March ( 18,840 ) ( 999 Turns )Deal 130% damage and randomly change 10 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. < 50% HP, 100% Chance, 1 timeuse Barcarole for the River of Woe ( < 7 Combos 2 Turns ) < 30% HP, 100% Chance, 1 timeuse < 30% HP, 100% Chance, 1 timeuse. This is your last performance!Absorbs 100% of the damage you cause for combos 6 and under for 2 turns.. < 30% HP, 100% Chance, 1 timeuse Requiem of a Thousand Creeds ( 690,800 ) < 30% HP, 100% Chance ( 1036200 after Warrior's March )  
3  Dawning Dragon Caller, Sonia Gran  1  Skill  4,060  20,348,075  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. パッシブ ( 50% Resolve )Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. You've come far, brave one! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Draco SummonCorpse Wyrm 100% Chance Hell Poison Breath ( 16,708 ) 9 x 100% Chance ( 41770 after Draggie's Dragon Enhancement ) 100% Chance. Will use after [Draco SummonCorpse Wyrm] Draco SummonStar Dragon EmperorDeal 100% damage and converts 9 Random orbs into Poison orbs.. 100% Chance Divine Star ( 41,770 ) 100% Chance ( 104425 after Draggie's Dragon Enhancement ) 100% Chance. Will use after [Draco SummonStar Dragon Emperor] Draco SummonDragon LordDeal 250% damage ( 5 hits, 50% per hit ).. 100% Chance Zero Blast ( 100% HP ) 100% Chance Draggie's Dragon Enhancement ( 999 Turns ) < 50% HP, 100% Chance Dragon Dew ( Enemy +100% ) < 1% HP, 100% Chance  
Random 1 will appear  
4  Great Valkyrie  1  Skill  3,600  10,650,860  Double Slash ( 21,678 ) 100% Chance Maiden's White Shield ( 10 Turns ) 100% Chance 100% Chance. Will use with lower priority than [Resurrection] Gleipnir 2 x ( 5 Turns )Immunity against status effects such as delay, poison, defense reduction for 10 turns.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use with lower priority than [Maiden Shield] Resurrection ( Enemy +100% )Binds 2 Random cards for 5 turns. This will also disable leader skills and awoken skills.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use with priority over others, up to 3 times Valkyrie Blade ( 39,02048,775 )Recovers enemy 100% of maximum HP.. < 40% HP, 50% Chance  
4  ZeusDios  1  Skill  6,120  12,288,130  Heavenly Awakening ( 19,085 ) Preemptive Strike. Deal 75% damage as soon as wave appears.. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. Dios Blade ( 30,53645,804 )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 70% HP, 75% Chance Glare of Zeus ( 24 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Jupiter Genesis ( 50,894 )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. < 30% HP, 75% Chance  
4  Awoken Heimdallr  1  Skill  552  14,661,228  闇木半減 ( 50% Damage ) Passive. 50% Wood & Dark damage reduction.. Gjallarhorn Horn ( 5 Turns )Preemptive Strike. Absorbs 100% Dark damage for 5 turns.. Horn Axe ( 19,793 ) 70% Chance Headbutt ( 14,395 ) ( CD +1 Turn ) 30% Chance 30% Chance. Will use when above 50% HP I'll stop you ( 1 Turn ) **Deal 80% damage and increases cooldown of active skills by 1 turn.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Guardian God's Five Senses ( 999 Turns )Binds all Dark attribute cards for 1 turn. This will also disable leader skills and awoken skills.. ( Trigger when any of in the team ) > 70% HP, 100% Chance, 1 timeuse > 70% HP, 100% Chance, 1 timeuse. Not quite yet!! ( 17,994 )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Shield of First Light ( 50% Damage 2 Turns )Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 100% Chance, 1 timeuse Slam ( 23,392 ) ( expand for details ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use twice Holy ( 86,372 )Deal 130% damage. Change the following column "Ｏ" into Light orbs －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ .. < 50% HP, 100% Chance  
4  Serpent Steel Star Healer, Ras  1  Skill  672  26,896,528  Skill Set 1 Antibodies ( 999 Turns )< 50% HP, 100% Chance. Hypnotism ( P.Leader 1 Turn )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Skill Set 2 Multiple Walls ( < 7 Combos 1 Turn )Elemental Purée ( 18,345 )50% Chance. < 50% HP, 100% Chance. Deal 135% damage and randomly change own attribute into Fire / Water / Wood / Light / Dark.. Skill Set 3 Reflescale ( 75% Damage 1 Turn )Elemental Purée ( 18,345 )50% Chance. < 50% HP, 100% Chance. Hypno Pursuit ( P.Leader 1 Turn )Deal 135% damage and randomly change own attribute into Fire / Water / Wood / Light / Dark.. 50% Chance Helpless Suggestion ( 12,230 ) ( 1 Turn ) 50% Chance ( 24460 after Glitter Force ) Skill Set 4 Mournful Meteor +30% ( 1 Turn )Forbidden Area ( 1 Turn )< 50% HP, 100% Chance, 1 timeuse. Skill Set 5 Glitter Force ( 24,708 ) ( 999 Turns )Remedy ( Enemy +20% )< 25% HP, 100% Chance, 1 timeuse. Skill Set 6 Glitter Force ( 24,708 ) ( 999 Turns )Remedy ( Enemy +20% )Stardust Comet ( 122,301 )< 25% HP, 100% Chance, 1 timeuse. < 20% HP, 100% Chance ( 244602 after Glitter Force )  
4  Awoken HeraUr  1  Skill  804  7,286,553  Protection of the Gods ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Flame Pillar ( 36,870 ) 70% Chance Eternal Thirst ( 10 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP High Kick ( 46,429 )Binds all Water attribute cards for 10 turns. This will also disable leader skills and awoken skills.. < 50% HP, 70% Chance Released Magical Power < 25% HP, 100% Chance, 1 timeuse Graviton Bomb ( 163,866 ) < 25% HP, 100% Chance  
4  Satan, King of the Underworld  1  Skill  670  21,705,035  Glitter of Devil's Eyes ( 9,075 ) Preemptive Strike. Deal 100% damage as soon as wave appears.. Demonic Shield ( 999 Turns ) 100% Chance 100% Chance. Wave of Fear ( 9,075 ) 1 x Sub ( 1 Turn )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. World Ends ( 98,010 )Deal 100% damage and binds 1 Random sub for 1 turn. This will also disable awoken skills.. 100% Chance 100% Chance. Will use every 3 turns with highest priority Deal 1080% damage ( 6 hits, 180% per hit )..  
4  Awoken Athena  1  21,533  3,015  10,733,538  Aegis Sparkle ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Shining Spear ( 17,226 ) 1 x 60% Chance Storm Punisher ( 25,842 ) < 50% HP, 70% Chance The end is nigh! < 15% HP, 100% Chance, 1 timeuse Starburst ( 215,330 ) < 15% HP, 100% Chance  
4  Awoken Sandalphon  1  Skill  938  14,024,155  Angelic Hymn ( 3 Turns ) Preemptive Strike. Disable active skills for 3 turns.. Sword of Malkuth ( 22,036 ) 30% Chance Purifying Melody ( 14,690 ) 70% Chance 70% Chance. Will use when dark orbs are present Birdcage of Confinement ( 10 Turns )Deal 80% damage and converts all Dark orbs into Light orbs.. < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Performance of Judgement ( 38,562 )Binds all God type cards for 10 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance  
4  Awoken HeraBeorc  1  20,535  4,020  11,029,608  Photosynthesis ( 10 Turns ) Preemptive Strike. Absorbs 100% Light damage for 10 turns.. Arboreal Queen's Allure ( 14,375 ) 70% Chance 70% Chance. Will use when above 50% HP and red orb on board Tie Up ( 8,214 ) 1 x Sub ( 3 Turns )Deal 70% damage and converts all Fire orbs into Wood orbs.. 70% Chance 70% Chance. Tie Up ( 8,214 ) 1 x Sub ( 3 Turns )Deal 40% damage and binds 1 Random sub for 3 turns. This will also disable awoken skills.. 70% Chance 70% Chance. Arboreal Queen's Temptation ( 20,535 ) Deal 40% damage and binds 1 Random sub for 3 turns. This will also disable awoken skills.. < 50% HP, 70% Chance < 50% HP, 70% Chance. Will use when there are dark orbs on board Jupiter Genesis ( 41,070 )Deal 100% damage and converts all Dark orbs into Light orbs.. < 30% HP, 100% Chance  
4  GleamingEyed Dragon Monk, Xuanzang  1  Skill  50,000  15,766,468  Xuanzang Passive ( 50% Damage ) Passive. 50% Dark damage reduction.. You made it! ( Player +100% )Preemptive Strike. Recovers Player 100% of maximum HP.. Rakshasa Power ( 28,350 ) 70% Chance Dragon Monk Binding Law of Tathagata ( 18,900 ) 1 x ( 4 Turns ) 30% Chance 30% Chance. Will use when above 50% HP Dragon Monk Telekinesis ( CD +04 Turns )Deal 100% damage and binds 1 Random card for 4 turns. This will also disable leader skill and awoken skills.. < 70% HP, 100% Chance Dragon God's Mysterious Power ( > 100k Damage 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Skill Set 1 Scriptures of the Dragon God Caste ( 1,890 ) ( expand for details )< 50% HP, 100% Chance, 1 timeuse. < 50% HP, 100% Chance, 1 timeuse. Puzzle is rearranged ( 1,890 ) ( expand for details )Deal 10% damage. Change the following row "Ｏ" into Light & Jammer orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. < 50% HP, 100% Chance, 1 timeuse. Alright, let's see you get rid of the evil ( 3 Secs 1 Turn )Chaos ( 189,000 ) Deal 10% damage. Change the following column "Ｏ" into Light, Heart & Jammer orbs Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ .. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when jammer orb exists Vicious Khakkhara Thrust ( 37,800 )Deal 1000% damage and converts all Jammer orbs into Light orbs.. < 50% HP, 100% Chance  
4  DarkEyed Dragon Monk, Xuanzang  1  Skill  752  8,891,340  Evil Seal of Destruction ( 5 Turns ) Preemptive Strike. Absorbs 100% Light damage for 5 turns.. Purple Dragon Summoning ( 20,295 ) 50% Chance Dark Buddhist Magic ( 14,497 ) 50% Chance Insanity of the Heretic ( 2 Secs 3 Turns ) < 50% HP, 100% Chance, 1 timeuse Hellbringer Flame Palm ( 38,660 ) < 30% HP, 100% Chance  
4  Awoken Zeus Vulcan  1  19,034  4,690  16,537,863  GodKing's Test ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Draconic Blade ( 22,841 ) 100% Chance 100% Chance. Will use when water orb exists, nonconsecutively Mars Daylight ( 28,551 )Deal 120% damage and converts all Water orbs into Fire orbs.. < 30% HP, 100% Chance  
4  Awoken Noah  1  Skill  1,645  15,274,655  Are you worth saving? ( Player +100% ) Preemptive Strike. Recovers Player 100% of maximum HP.. Ark Impact ( 99% HP ) 100% Chance Sacred Sacrifice ( 8,343 ) 1 x Sub ( 2 Turns ) 100% Chance 100% Chance. Will use when above 30% HP after [Ark Impact] Rainbow Contract ( 12,515 ) 1 x Deal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills.. 100% Chance 100% Chance. Will use when above 30% HP after Sacred Sacrifice Twinkle Hope ( 16,686 ) 1 x Deal 75% damage and converts 1 Random orb into Random orbs.. 100% Chance 100% Chance. Will use when above 30% HP after Rainbow Contract Ark Judgement 2 x Deal 100% damage and converts 1 Random orb into Heart orbs.. < 30% HP, 100% Chance Punishment Thunder ( 166,860 ) < 30% HP, 100% Chance  
4  Awoken Thoth  1  Skill  938  5,749,758  Creation of the Hieroglyphs ( CD +5 Turns ) Preemptive Strike. Increases cooldown of active skills by 5 turns.. Protector of the Night ( 8,343 ) 1 x 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Leaf of the Ished Tree ( 8,343 ) 4 x Deal 50% damage and converts 1 Random orb into Jammer orbs.. 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Time Mastery ( 8,343 ) 1 x Sub ( 4 Turns )Deal 50% damage and converts 4 Random orbs into Poison orbs.. 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Creation's Judgement ( 33,372 )Deal 50% damage and binds 1 Random sub for 4 turns. This will also disable awoken skills.. < 20% HP, 100% Chance  
4  Chivalric Demon Prince, Cauchemar  1  Skill  3,290  16,786,945  Cauchemar Fantasy ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Cauchemar Illusion ( 10,524 ) 40% Chance Cauchemar Nightmare ( 15,785 ) 3 x Subs ( 2 Turns ) 60% Chance 60% Chance. Will use every other turn Cauchemar Combat ( 25,257 )Deal 75% damage and binds 3 Random subs for 2 turns. This will also disable awoken skills.. 100% Chance Astaroth's Whispers ( 2 Secs 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Cauchemar Impact ( 42,094 ) 1 x < 30% HP, 100% Chance  
4  Guardian of Dark Riches, Medjedra  1  20,885  752  17,724,673  Medjellusion ( P.Leader 3 Turns ) Preemptive Strike. Changes Random sub as Player's Leader for 3 turns.. Medjellusion ( P.Leader 3 Turns )Preemptive Strike. Changes Random sub as Player's Leader for 3 turns.. Unmoving Soul ( < 5 Combos 99 Turns ) First turn. 100% Chance Invisible Glimpse ( 5,221 ) 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Medjebeam ( 20,885 ) 1 x Deal 25% damage and converts all Heart orbs into Jammer orbs.. 30% Chance Medjebeam ( 99% HP ) 28% Chance Medjebeam ( 15,664 ) 25% Chance 25% Chance. Will use when above 30% HP Medje The End ( 50,124 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. < 30% HP, 100% Chance  
4  Armored Blade Dragon, Diagoldos  1  Skill  912  17,138,728  Halve Dark ( 50% Damage ) Passive. 50% Dark damage reduction.. Light Sword Scale ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Sword Phalanx ( 22,99538,325 ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Tail Slash ( 25,549 ) ( expand for details )Deal 90%150% damage ( 35 hits, 30% per hit ).. 100% Chance 100% Chance. Will use every other turn when above 50% HP Sword Mountain Stance ( < 5 Combos 2 Turns )Deal 100% damage. Change the following row "Ｏ" into Jammer orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Pouring Light Blade ( 21,717 ) 1 x Absorbs 100% of the damage you cause for combos 4 and under for 2 turns.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Lightning Horizon ( 76,647 ) ( expand for details )Deal 85% damage and converts 1 Random orb into Light orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every 3 turns Deal 300% damage. Change the following row "Ｏ" into Light orbs －－－－－－ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ －－－－－－ ..  
4  Bamboo Cutter's Blossom, KaguyaHime  1  16,686  658  11,068,195  Kaguya Passive ( 75% Resolve ) Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. I'll purify you! ( Player +100% )Preemptive Strike. Recovers Player 100% of maximum HP.. Swallow's Cowry Shell ( 20,858 ) 60% Chance Dragon Neck Jewel ( 12,515 ) 20% Chance 20% Chance. Will use when above 30% HP Fire Rat Fur Robe ( 12,515 ) Deal 75% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs.. 10% Chance Buddha's Stone Bowl ( 99% HP ) 10% Chance Jeweled Branch of Horai ( 23 Turns ) < 75% HP, 100% Chance, 1 timeuse < 75% HP, 100% Chance, 1 timeuse. Ascension ( 33,372 ) ( expand for details )Binds all Devil type cards for 23 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance < 30% HP, 100% Chance. Elixir of Life ( Enemy +100% )Deal 200% damage. Change the following column "Ｏ" into Light orbs －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ Change the following column "Ｏ" into Light orbs －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ .. < 1% HP, 100% Chance  
4  Gods' Threat Venomous Snake, Jormungandr  1  Skill  684  15,412,193  光半減 ( 50% Damage ) Passive. 50% Light damage reduction.. Skill Set 1 Snake Scale ( 5 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. Chaos Rain +8% ( 5 Turns )Preemptive Strike. Increases skyfall chance of Jammer & Poison orbs by 8% for 5 turns.. Hell Bite ( 20,166 ) 50% Chance World Serpent's Coil 100% Chance Snake's Glare 3 x 50% Chance 50% Chance. Will use when above 50% HP Constrict ( 99% HP )Deal 100% damage and randomly change 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. < 50% HP, 100% Chance, 1 timeuse Swallowing Whole ( 11,000 ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Serpent Hate ( 23,833 ) 2 x non Deal 60% damage and hide all orbs on the board. Moving the orb will reveal it.. < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 15% HP Thorn Tail ( 25,666 )Deal 130% damage. Randomly spawn Jammer & Mortal Poison orbs from non 2 Jammer & Mortal Poison orbs.. < 50% HP, 50% Chance Snake's Deadening Fang ( 22,000 ) 1 x ( 3 Turns ) < 40% HP, 100% Chance, 1 timeuse < 40% HP, 100% Chance, 1 timeuse. Overwhelming Force ( 91,665 )Deal 120% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. < 15% HP, 100% Chance  
4  Draconic Songstress of Blue Echoes, Mion  1  Skill  684  26,661,678  Half Water Wood ( 50% Damage ) Passive. 50% Water & Wood damage reduction.. Skill Set 1 Transparent Melody ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Overture for the Impenetrable ( 99% Damage 1 Turn )Preemptive Strike. 99% damage reduction for 1 turn.. Skill Set 2 Play me your puzzle's song ♪ ( < 5 Combos 1 Turn )First turn. 100% Chance. Absorbs 100% of the damage you cause for combos 4 and under for 1 turn.. Hesitant Opening Notes ( 75% 1 Turn )Reduces time limit of orb movement to 25 % for 1 turn.. Skill Set 3 Play me your puzzle's song ♪ ( < 6 Combos 1 Turn )First turn. 100% Chance. Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. Hesitant Opening Notes ( 75% 1 Turn )Reduces time limit of orb movement to 25 % for 1 turn.. Skill Set 4 You should sound better than this! ( 99% HP )> 99% HP, 100% Chance, 1 timeuse. Player 99% current HP.. Blessed Fantasia ( > 500k Damage 5 Turns )Immune single hit damage over 500,000 for 5 turns.. Skill Set 5 I simply can't lose ♪ ( 19,342 ) 1 x ( 4 Turns )< 99% HP, 100% Chance, 1 timeuse. Deal 140% damage and binds 1 Random card for 4 turns. This will also disable leader skill and awoken skills.. Steel Arabesque ( 50% Damage 5 Turns )50% damage reduction for 5 turns.. Skill Set 6 Surely you can hear the Orbs' song ♪ ( 1 Turn )50% Chance. Will use when >30% HP Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it Rainbow Septet ( 16,579 ) －－－－－Ｏ －－－－－－ －－－－－Ｏ －－－－－－ －Ｏ－Ｏ－Ｏ .. Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. Rainbow Septet ( 16,579 ) Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. Skill Set 7 Feel the music in your heart ♪ ( 1 Turn )50% Chance. Will use when >30% HP Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it Ice Blossom Quartet ( 22,104 )Ｏ－Ｏ－Ｏ－ －－－－－－ Ｏ－－－－－ －－－－－－ Ｏ－－－－－ .. 50% Chance ( 33156 after Warrior's March ) Obbligato of Ice Blades ( 17,961 ) 10 x 50% Chance ( 26941 after Warrior's March ) 50% Chance. Will use when above 30% HP Warrior's March ( 18,840 ) ( 999 Turns )Deal 130% damage and randomly change 10 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. < 50% HP, 100% Chance, 1 timeuse Barcarole for the River of Woe ( < 7 Combos 2 Turns ) < 30% HP, 100% Chance, 1 timeuse < 30% HP, 100% Chance, 1 timeuse. This is your last performance!Absorbs 100% of the damage you cause for combos 6 and under for 2 turns.. < 30% HP, 100% Chance, 1 timeuse Requiem of a Thousand Creeds ( 690,800 ) < 30% HP, 100% Chance ( 1036200 after Warrior's March )  
4  Dawning Dragon Caller, Sonia Gran  1  Skill  4,060  20,348,075  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. パッシブ ( 50% Resolve )Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. You've come far, brave one! ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Draco SummonCorpse Wyrm 100% Chance Hell Poison Breath ( 16,708 ) 9 x 100% Chance ( 41770 after Draggie's Dragon Enhancement ) 100% Chance. Will use after [Draco SummonCorpse Wyrm] Draco SummonStar Dragon EmperorDeal 100% damage and converts 9 Random orbs into Poison orbs.. 100% Chance Divine Star ( 41,770 ) 100% Chance ( 104425 after Draggie's Dragon Enhancement ) 100% Chance. Will use after [Draco SummonStar Dragon Emperor] Draco SummonDragon LordDeal 250% damage ( 5 hits, 50% per hit ).. 100% Chance Zero Blast ( 100% HP ) 100% Chance Draggie's Dragon Enhancement ( 999 Turns ) < 50% HP, 100% Chance Dragon Dew ( Enemy +100% ) < 1% HP, 100% Chance  
Random 1 will appear  
5  Zeus  1  31,871  8,280  15,077,898  Heal change to Block 10% Chance Glare of Zeus ( 24 Turns )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. Lightning of God ( 47,807 ) < 75% HP, 40% Chance Super Nova ( 79,680 ) < 20% HP, 30% Chance  
5  Corpse Armor Dark Knight, Gravis  1  Skill  4,160  12,079,878  Armor of Darkness ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Magic Flame ( 30,549 ) 24% Chance Shield of Destruction ( 18,329 ) 3 x 60% Chance Darkness ( 24,439 ) 16% Chance Black Binding ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Bloody Execution ( 54,987 )Binds all Light attribute cards for 3 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance  
5  Red Ring Sorceress, Theurgia  1  20,833  0  17,044,210  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Flame ( 10,417 ) Deal 50% damage and converts all Heart orbs into Fire orbs.. Volcanic Smoke ( 15,625 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. Flame Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Burning Blizzard ( 41,666 ) 1 x < 30% HP, 50% Chance Burning Blizzard ( 37,878 ) 1 x < 30% HP, 50% Chance  
5  Blue Time Sorceress, Ars Paulina  1  20,833  0  17,426,990  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Water ( 10,417 ) Deal 50% damage and converts all Heart orbs into Water orbs.. Poison Rain ( 5,208 ) 5 x Deal 25% damage and converts 5 Random orbs into Poison orbs.. Aqua Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Tidal Hurricane ( 41,666 ) 1 x < 30% HP, 50% Chance Tidal Hurricane ( 41,666 ) 1 x < 30% HP, 50% Chance  
5  Green Essence Sorceress, Armadel  1  20,833  0  17,132,545  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Earth ( 10,417 ) Deal 50% damage and converts all Heart orbs into Wood orbs.. Tentacle Cage ( 10,417 ) 1 x Sub ( 12 Turns )Deal 50% damage and binds 1 Random sub for 12 turns. This will also disable awoken skills.. Earth Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Ground Explosion ( 41,666 ) 1 x < 30% HP, 50% Chance Ground Explosion ( 41,666 ) 1 x < 30% HP, 50% Chance  
5  Awoken Sphinx  1  Skill  736  15,030,210  Protective Formation ( < 5 Combos 5 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 5 turns.. Sandstorm Howl ( 15,391 ) 1 x 100% Chance 100% Chance. Will use when above 10% HP BeastKing's Gaze ( CD +2 Turns )Deal 100% damage and converts 1 Random orb into Jammer orbs.. < 80% HP, 100% Chance, 1 timeuse The Pharaoh's Wish ( P.Leader 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Wrathful Charge ( 184,692 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Will use with priority over other skills Deal 1200% damage ( 12 hits, 100% per hit )..  
5  Awoken Jord  1  21,688  736  26,224,990  Pride of the Aesir ( CD +2 Turns ) Preemptive Strike. Increases cooldown of active skills by 2 turns.. Earth God's Rage ( 65,064 ) 100% Chance That look suits you! ( Player +100% ) ** 100% Chance, 1 timeuse Bolt Impact ( 26,026 ) ( expand for details ) 30% Chance 30% Chance. Swing ( 32,532 ) ( expand for details )Deal 120% damage. Change the following row "Ｏ" into Wood & Light orbs －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ ＯＯＯＯＯＯ .. 30% Chance 30% Chance. Don't go anywhere! 1 x non **Deal 150% damage. Change the following column "Ｏ" into Wood & Jammer orbs －ＯＯ－－－ －ＯＯ－－－ －ＯＯ－－－ －ＯＯ－－－ －ＯＯ－－－ .. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Lightning Punch ( 21,688 ) 1 x non Randomly spawn Water orbs from non 1 Water orbs.. ( Trigger when any of in the team ) 30% Chance EarthShattering Thunder Hammer ( 19,519 ) 10% Chance Enough struggling! 6 x ( 1 Turn ) ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Sacred Realm of Vingolf ( 75% Damage 1 Turn )Binds 6 Random cards for 1 turn. This will also disable leader skills and awoken skills.. ( Trigger when any of in the team ) < 50% HP, 100% Chance, 1 timeuse  
5  Holy Night Messenger, Santa Claus  1  Skill  644  20,141,693  Chimney Drop ( 19,034 ) Preemptive Strike. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. Rudolph Attack ( 30,454 ) 20% Chance Rudolph's Steely Gaze 100% Chance Present Box ( 80% HP ) 20% Chance Present Box ( 22,841 ) 5 x non 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Present Box ( 24,744 ) 3 x non Deal 120% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs.. 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Rudolph Antler Lock ( 26,648 ) 5 x Deal 130% damage. Randomly spawn Water orbs from non 3 orbs.. 20% Chance 20% Chance. Will use when above 20% HP Lullaby 3 x ( 3 Turns )Deal 140% damage and randomly change 5 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs.. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Rudolph Tackle ( 30,454 ) ( CD +2 Turns )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Chicken Barrel ( 114,204 )Deal 160% damage and increases cooldown of active skills by 2 turns.. < 20% HP, 100% Chance  
5  Queen of the Fairy Forest, Titania  1  Skill  784  32,940,508  Skill Set 1 Miséricorde ( 100% 20 Turns )< 20% HP, 100% Chance. Diadème de la Reine ( < 8 Combos 999 Turns )Preemptive Strike. Reduces time limit of orb movement to 200 % for 20 turns.. < 20% HP, 100% Chance. Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. Skill Set 2 Miséricorde ( 100% 20 Turns )< 20% HP, 100% Chance. Your humanity is meaningless to me. ( < 8 Combos 999 Turns )Preemptive Strike. Reduces time limit of orb movement to 200 % for 20 turns.. < 20% HP, 100% Chance. Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. Skill Set 3 Bouclier du Vent ( 999 Turns )100% Chance, 1 timeuse. Will use when >10% HP < 20% HP, 100% Chance. Embrassement du Vent ( 24,257 ) 1 x Sub ( 4 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 20% HP, 100% Chance. Siège de Brouillard ( 22,639 )Deal 150% damage and binds 1 Random sub for 4 turns. This will also disable awoken skills.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 10% HP Lame Foncée ( 22,639 ) ( 1 Turn )Deal 140% damage. Clouds appear on the board for 1 turn.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 10% HP Got tired and fell asleep ( Enemy +100% )Deal 140% damage. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－－ ＯＯ－－ＯＯ －－－－－－ ＯＯ－－ＯＯ －－－－－－ .. 100% Chance, 1 timeuse Sound asleep ( Enemy +20% ) 100% Chance, 1 timeuse Sound asleep ( Enemy +20% ) 100% Chance, 1 timeuse Skill Set 4 Woke up< 99% HP, 100% Chance, 1 timeuse. Will use when >20% HP Skill Set 5 Woke upSorry about that, let's continue! ( 999 Turns )< 99% HP, 100% Chance, 1 timeuse. Will use when >20% HP 100% Chance, 1 timeuse. Will use when above 20% HP You were waiting for me, weren't you?Siège de Brouillard ( 22,639 )Increases damage to 150% for the next 999 turns.. 50% Chance ( 33959 after Sorry about that, let's continue! ) Lame Foncée ( 22,639 ) ( 1 Turn ) 50% Chance ( 33959 after Sorry about that, let's continue! ) 50% Chance. Will use when above 20% HP Deal 140% damage. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－－ ＯＯ－－ＯＯ －－－－－－ ＯＯ－－ＯＯ －－－－－－ .. Skill Set 6 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 7 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 8 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 9 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 10 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )Fée Colère ( 485,130 )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn < 10% HP, 100% Chance ( 970260 after I'm just a little cranky, you know? )  
5  Awoken ZeusDios  1  29,927  12,060  12,541,038  Divine King's Warning ( 38,905 ) Preemptive Strike. Deal 130% damage.. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. FlameExtinguishing Gale ( 23,942 ) Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. Will use when above 50% HP and red orb exists Evil Vanquishing Divine Light ( 26,934 ) Deal 80% damage and converts all Fire orbs into Jammer orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when dark orb exists Jupiter Genesis ( 59,854 )Deal 90% damage and converts all Dark orbs into Jammer orbs.. < 30% HP, 75% Chance  
5  Empress of Creation, Izanami  1  24,383  1,072  12,769,173  Request for Peace ( 10 Turns ) Preemptive Strike. Disable active skills for 10 turns.. Exalted Light ( 24,383 ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Young Holy Dragon's Breath ( 21,945 ) Deal 100% damage and converts all Dark orbs into Light orbs.. 100% Chance Mother Ocean ( 26,821 ) < 50% HP, 100% Chance Fragile Fantasy 3 x < 30% HP, 100% Chance, 1 timeuse Creation ( 60,960 ) < 30% HP, 100% Chance  
5  Corpse Wyrm, Dragon Zombie  2  Skill  0  8,850,118  Corpse Dragon's Curse +5% ( 10 Turns ) Preemptive Strike. Increases skyfall chance of Poison orbs by 5% for 10 turns.. Acid Breath ( 41,873 ) 1 x 100% Chance 100% Chance. Will use when above 50% HP Hell Poison Breath ( 41,873 ) 3 x Deal 100% damage and converts 1 Random orb into Jammer orbs.. < 50% HP, 100% Chance Corpse Dragon's Grudge ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use when dragon type is in team Binds all Dragon type cards for 3 turns. This will also disable leader skills and awoken skills..  
5  Awoken Wadatsumi  1  21,273  752  12,969,395  Ocean Vestments ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Blessing & Curse of the Sacred Waters ( 31,910 ) 70% Chance 70% Chance. Will use when above 25% HP Ocean Blade ( 21,273 ) Deal 150% damage and converts all Water orbs into Heart orbs.. 50% Chance Father Sea's Curse 3 x < 75% HP, 100% Chance, 1 timeuse Sea God's Strike ( 85,092 ) < 25% HP, 100% Chance  
5  Awoken Mephistopheles  1  Skill  4,690  16,961,305  Nightmare Cloak ( 4 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 4 turns.. Mist of Darkness ( 14,550 ) 100% Chance 100% Chance. Will use every other turn when above 40% HP Chaos Ray ( 20,369 )Deal 50% damage and hide all orbs on the board. Moving the orb will reveal it.. 100% Chance Blasphemy ( 3 Turns ) < 75% HP, 100% Chance, 1 timeuse < 75% HP, 100% Chance, 1 timeuse. Will use as normal attack if no god type in team 3Binds all God type cards for 3 turns. This will also disable leader skills and awoken skills.. < 40% HP, 100% Chance, 1 timeuse Hidden Dagger ( 36,374 ) 1 x < 40% HP, 100% Chance, 1 timeuse Endless Nightmare ( 104,754 ) < 40% HP, 100% Chance  
5  Honorable Dragon General, Kanetsugu  1  8,283  1,340  22,956,375  Shining Love ( 10 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns.. Honorable Dragon Cannon ( 24,849 ) 1 x 100% Chance ( 49698 after Honorable Dragon's Roar ) 100% Chance. Will use every other turn when above 30% HP Honorable Dragon Cannon ( 24,849 ) 1 x Deal 300% damage and converts 1 Random orb into Heart orbs.. 100% Chance ( 49698 after Honorable Dragon's Roar ) 100% Chance. Will use every other turn when above 30% HP Honorable Dragon's Roar ( 16,566 ) ( 999 Turns )Deal 300% damage and converts 1 Random orb into Heart orbs.. < 85% HP, 100% Chance Gaze of the Honorable Dragon ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Gold Coin Throw ( 4,142 ) Binds all Devil type cards for 5 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance ( 8283 after Honorable Dragon's Roar ) < 30% HP, 100% Chance. Will use every other turn Deal 50% damage and converts all Heart orbs into Jammer orbs..  
5  Awoken Zeus Mercury  1  Skill  5,360  21,219,728  Protection of the Gods ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. The Nectar of Welcome Rains +25% ( 99 Turns ) First turn. 100% Chance Crystal Bullet ( 25,937 ) 1 x 100% Chance Deucalion Flood ( 19,453 ) 3 x Subs ( 12 Turns ) < 75% HP, 25% Chance < 75% HP, 25% Chance. Will use with priority over [Crystal Bullet] Deep Aquarius ( < 6 Combos 1 Turn )Deal 75% damage and binds 3 Random subs for 12 turns. This will also disable awoken skills.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Galaxy Swarm ( 45,390 )Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. < 50% HP, 100% Chance  
5  Mighty Dragon General, Zhao Yun  1  Skill  658  14,791,738  Zhao Zilong attacks! ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Strength of a Thousand ( < 5 Combos 99 Turns ) First turn. 100% Chance Strength of a Thousand ( < 6 Combos 99 Turns ) First turn. 100% Chance Spear of Loyalty ( 18,302 ) 1 x 50% Chance Spear of Wrath ( 99% HP ) 25% Chance Dragon Wing Strike ( 18,302 ) 15% Chance 15% Chance. Will use after [Spear of Wrath] at 30% rate Unbeatable Northern Formation ( 58,564 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. < 30% HP, 100% Chance  
5  Liusha River Mystic, Sha Wujing  1  Skill  0  2,431,600  沙悟浄・根性 ( 75% Resolve ) Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. Liushahe Whirlwind ( 9,997 )Preemptive Strike. Deal 75% damage.. Normal Attack ( 13,329 ) 33% Chance General of the Sacred Mountain ( < 5 Combos 99 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 1% HP Crescent Moon Staff ( 11,330 ) 5 x non Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. 33% Chance 33% Chance. Will use when above 1% HP Nine Ill Winds ( 3 Turns )Deal 85% damage. Randomly spawn Dark orbs from non 5 Dark orbs.. < 50% HP, 100% Chance, 1 timeuse Chomp ( 15,994 ) < 1% HP, 100% Chance Skill Set 1 Mystic Curse ( 99% HP )Chomp ( 15,994 )< 1% HP, 100% Chance.  
5  Gluttonous Mystic, Zhu Bajie  1  22,827  0  18,310,618  Charge!! ( 99% HP ) Preemptive Strike. Player 99% current HP.. Normal Attack ( 22,827 ) 25% Chance Smack ( 27,392 ) ( expand for details ) 25% Chance 25% Chance. Will use when above 30% HP Water Battle Strategy ( 17,120 ) ( 2 Turns )Deal 120% damage. Change the following column "Ｏ" into Fire orbs Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ .. 25% Chance 25% Chance. Will use when above 30% HP Deal 75% damage and binds all Water attribute cards for 2 turns. This will also disable leader skills and awoken skills.. Skill Set 1 Dim Sum Snack ( Enemy +10% )Burning Hoof ( 11,414 ) ( expand for details )25% Chance. Will use when above 30% HP 25% Chance. Will use when above 30% HP Marshal Canopy's Secret Plan ( 75% Damage 1 Turn )Deal 50% damage. Change the following row "Ｏ" into Fire orbs －－－－－－ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. < 50% HP, 100% Chance, 1 timeuse Wild Boar Charge ( 100% HP ) < 50% HP, 100% Chance, 1 timeuse Bursting Milky Way! ( 45,654 ) ( expand for details ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 200% damage. Change the following column "Ｏ" into Fire orbs Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Change the following column "Ｏ" into Light orbs －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ ..  
5  Scorching Horned Heavenly Fire God, Agni  1  Skill  684  26,883,480  Water & Dark Halven ( 50% Damage ) Passive. 50% Water & Dark damage reduction.. Skill Set 1 Roaring Flame's Fighting Spirit ( < 6 Combos 5 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 5 turns.. Mahattvatabaha ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Thrust Away ( 19,379 ) ( CD +13 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Erupting Horns ( 20,994 ) ( expand for details )Deal 120% damage and increases cooldown of active skills by 13 turns.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Sun's Sacred Flame ( 22,609 ) 15 x Deal 130% damage. Change the following column "Ｏ" into Fire orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ .. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Roaring Horns ( 24,224 ) ( expand for details )Deal 140% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Cruel Fire Ring ( > 300k Damage 10 Turns )Deal 150% damage. Change the following column "Ｏ" into Fire orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Twin Flame Horns ( 25,838 ) ( expand for details )Absorbs single hit damage over 300,000 for 10 turns.. 100% Chance 100% Chance. Will use repeatedly when above 50% HP Fierce Charge Stance ( 75% Damage 4 Turns )Deal 160% damage. Change the following column "Ｏ" into Fire orbs Ｏ－－－－Ｏ Ｏ－－－－Ｏ Ｏ－－－－Ｏ Ｏ－－－－Ｏ Ｏ－－－－Ｏ .. < 50% HP, 100% Chance, 1 timeuse Fierce Charge Stance ( 50% Damage 4 Turns ) < 50% HP, 100% Chance, 1 timeuse 3 < 50% HP, 100% Chance, 1 timeuse 2 < 50% HP, 100% Chance, 1 timeuse 1 ( 2 Secs 1 Turn ) < 50% HP, 100% Chance, 1 timeuse Paryavasaanam ( 193,788 ) < 50% HP, 100% Chance  
5  Iron Machine King, Star Justice  1  Skill  684  26,888,185  Resolve Robot ( 50% Resolve ) ** Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ( Trigger when any of in the team ) Skill Set 1 ModeGround Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Justice Aura ( CD +4 Turns )Preemptive Strike. Increases cooldown of active skills by 4 turns.. Justice Blade ( 17,486 ) ( expand for details ) 100% Chance ( 34972 after Justice Booster ) 100% Chance. Justice EyeDeal 100% damage. Change the following row "Ｏ" into Wood orbs －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ .. 100% Chance Justice Eye 100% Chance Justice Eye 100% Chance Justice Punch ( 99% HP ) 100% Chance Justice Star Boomerang ( 20,982 ) ( 41964 after Justice Booster ) Deal 120% damage ( 3 hits, 40% per hit ).. Justice Booster ( 999 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use with high chance on the 7th turn Justice Barrier ( 50% Damage 6 Turns )Increases damage to 200% for the next 999 turns.. < 70% HP, 100% Chance, 1 timeuse Justice Tornado ( 17,486 ) +10% ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse ( 34972 after Justice Booster ) < 50% HP, 100% Chance, 1 timeuse. Justice Ultimate Storm ( 139,888 )Deal 50% damage and increases skyfall chance of Wood, Jammer & Poison orbs by 10% for 5 turns.. < 15% HP, 100% Chance ( 279776 after Justice Booster )  
5  Awoken Zeus Olympios  1  29,280  10,880  14,153,355  Lightning of God ( 43,920 ) < 75% HP, 70% Chance Glare of Zeus ( 24 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Super Nova ( 73,200 )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance  
Random 1 will appear  
6  Zeus  1  31,871  8,280  15,077,898  Heal change to Block 10% Chance Glare of Zeus ( 24 Turns )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. Lightning of God ( 47,807 ) < 75% HP, 40% Chance Super Nova ( 79,680 ) < 20% HP, 30% Chance  
6  Corpse Armor Dark Knight, Gravis  1  Skill  4,160  12,079,878  Armor of Darkness ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Magic Flame ( 30,549 ) 24% Chance Shield of Destruction ( 18,329 ) 3 x 60% Chance Darkness ( 24,439 ) 16% Chance Black Binding ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Bloody Execution ( 54,987 )Binds all Light attribute cards for 3 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance  
6  Red Ring Sorceress, Theurgia  1  20,833  0  17,044,210  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Flame ( 10,417 ) Deal 50% damage and converts all Heart orbs into Fire orbs.. Volcanic Smoke ( 15,625 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. Flame Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Burning Blizzard ( 41,666 ) 1 x < 30% HP, 50% Chance Burning Blizzard ( 37,878 ) 1 x < 30% HP, 50% Chance  
6  Blue Time Sorceress, Ars Paulina  1  20,833  0  17,426,990  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Water ( 10,417 ) Deal 50% damage and converts all Heart orbs into Water orbs.. Poison Rain ( 5,208 ) 5 x Deal 25% damage and converts 5 Random orbs into Poison orbs.. Aqua Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Tidal Hurricane ( 41,666 ) 1 x < 30% HP, 50% Chance Tidal Hurricane ( 41,666 ) 1 x < 30% HP, 50% Chance  
6  Green Essence Sorceress, Armadel  1  20,833  0  17,132,545  Light & Dark Resistance ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Solomon's Little Key ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Grimoire of Earth ( 10,417 ) Deal 50% damage and converts all Heart orbs into Wood orbs.. Tentacle Cage ( 10,417 ) 1 x Sub ( 12 Turns )Deal 50% damage and binds 1 Random sub for 12 turns. This will also disable awoken skills.. Earth Evocation +25% ( 99 Turns ) < 50% HP, 100% Chance Ground Explosion ( 41,666 ) 1 x < 30% HP, 50% Chance Ground Explosion ( 41,666 ) 1 x < 30% HP, 50% Chance  
6  Awoken Sphinx  1  Skill  736  15,030,210  Protective Formation ( < 5 Combos 5 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 5 turns.. Sandstorm Howl ( 15,391 ) 1 x 100% Chance 100% Chance. Will use when above 10% HP BeastKing's Gaze ( CD +2 Turns )Deal 100% damage and converts 1 Random orb into Jammer orbs.. < 80% HP, 100% Chance, 1 timeuse The Pharaoh's Wish ( P.Leader 2 Turns ) < 50% HP, 100% Chance, 1 timeuse Wrathful Charge ( 184,692 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Will use with priority over other skills Deal 1200% damage ( 12 hits, 100% per hit )..  
6  Awoken Jord  1  21,688  736  26,224,990  Pride of the Aesir ( CD +2 Turns ) Preemptive Strike. Increases cooldown of active skills by 2 turns.. Earth God's Rage ( 65,064 ) 100% Chance That look suits you! ( Player +100% ) ** 100% Chance, 1 timeuse Bolt Impact ( 26,026 ) ( expand for details ) 30% Chance 30% Chance. Swing ( 32,532 ) ( expand for details )Deal 120% damage. Change the following row "Ｏ" into Wood & Light orbs －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ ＯＯＯＯＯＯ .. 30% Chance 30% Chance. Don't go anywhere! 1 x non **Deal 150% damage. Change the following column "Ｏ" into Wood & Jammer orbs －ＯＯ－－－ －ＯＯ－－－ －ＯＯ－－－ －ＯＯ－－－ －ＯＯ－－－ .. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Lightning Punch ( 21,688 ) 1 x non Randomly spawn Water orbs from non 1 Water orbs.. ( Trigger when any of in the team ) 30% Chance EarthShattering Thunder Hammer ( 19,519 ) 10% Chance Enough struggling! 6 x ( 1 Turn ) ** 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Sacred Realm of Vingolf ( 75% Damage 1 Turn )Binds 6 Random cards for 1 turn. This will also disable leader skills and awoken skills.. ( Trigger when any of in the team ) < 50% HP, 100% Chance, 1 timeuse  
6  Holy Night Messenger, Santa Claus  1  Skill  644  20,141,693  Chimney Drop ( 19,034 ) Preemptive Strike. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it.. Rudolph Attack ( 30,454 ) 20% Chance Rudolph's Steely Gaze 100% Chance Present Box ( 80% HP ) 20% Chance Present Box ( 22,841 ) 5 x non 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Present Box ( 24,744 ) 3 x non Deal 120% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs.. 20% Chance 20% Chance. Will use nonconsecutively when above 20% HP Rudolph Antler Lock ( 26,648 ) 5 x Deal 130% damage. Randomly spawn Water orbs from non 3 orbs.. 20% Chance 20% Chance. Will use when above 20% HP Lullaby 3 x ( 3 Turns )Deal 140% damage and randomly change 5 Fire, Water, Wood, Light, Dark, Heart & Jammer orbs into locked orbs.. < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Rudolph Tackle ( 30,454 ) ( CD +2 Turns )Binds 3 Random cards for 3 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Chicken Barrel ( 114,204 )Deal 160% damage and increases cooldown of active skills by 2 turns.. < 20% HP, 100% Chance  
6  Queen of the Fairy Forest, Titania  1  Skill  784  32,940,508  Skill Set 1 Miséricorde ( 100% 20 Turns )< 20% HP, 100% Chance. Diadème de la Reine ( < 8 Combos 999 Turns )Preemptive Strike. Reduces time limit of orb movement to 200 % for 20 turns.. < 20% HP, 100% Chance. Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. Skill Set 2 Miséricorde ( 100% 20 Turns )< 20% HP, 100% Chance. Your humanity is meaningless to me. ( < 8 Combos 999 Turns )Preemptive Strike. Reduces time limit of orb movement to 200 % for 20 turns.. < 20% HP, 100% Chance. Preemptive Strike. Absorbs 100% of the damage you cause for combos 7 and under for 999 turns.. Skill Set 3 Bouclier du Vent ( 999 Turns )100% Chance, 1 timeuse. Will use when >10% HP < 20% HP, 100% Chance. Embrassement du Vent ( 24,257 ) 1 x Sub ( 4 Turns )Immunity against status effects such as delay, poison, defense reduction for 999 turns.. < 20% HP, 100% Chance. Siège de Brouillard ( 22,639 )Deal 150% damage and binds 1 Random sub for 4 turns. This will also disable awoken skills.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 10% HP Lame Foncée ( 22,639 ) ( 1 Turn )Deal 140% damage. Clouds appear on the board for 1 turn.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 10% HP Got tired and fell asleep ( Enemy +100% )Deal 140% damage. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－－ ＯＯ－－ＯＯ －－－－－－ ＯＯ－－ＯＯ －－－－－－ .. 100% Chance, 1 timeuse Sound asleep ( Enemy +20% ) 100% Chance, 1 timeuse Sound asleep ( Enemy +20% ) 100% Chance, 1 timeuse Skill Set 4 Woke up< 99% HP, 100% Chance, 1 timeuse. Will use when >20% HP Skill Set 5 Woke upSorry about that, let's continue! ( 999 Turns )< 99% HP, 100% Chance, 1 timeuse. Will use when >20% HP 100% Chance, 1 timeuse. Will use when above 20% HP You were waiting for me, weren't you?Siège de Brouillard ( 22,639 )Increases damage to 150% for the next 999 turns.. 50% Chance ( 33959 after Sorry about that, let's continue! ) Lame Foncée ( 22,639 ) ( 1 Turn ) 50% Chance ( 33959 after Sorry about that, let's continue! ) 50% Chance. Will use when above 20% HP Deal 140% damage. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －－－－－－ ＯＯ－－ＯＯ －－－－－－ ＯＯ－－ＯＯ －－－－－－ .. Skill Set 6 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 7 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 8 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 9 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn Skill Set 10 Woke up startled ( 75% Damage 3 Turns )I'm just a little cranky, you know? ( 999 Turns )Fée Colère ( 485,130 )< 20% HP, 100% Chance. Will use when >10% HP after 5th turn < 10% HP, 100% Chance ( 970260 after I'm just a little cranky, you know? )  
6  Awoken ZeusDios  1  29,927  12,060  12,541,038  Divine King's Warning ( 38,905 ) Preemptive Strike. Deal 130% damage.. Protection of the Gods ( 999 Turns ) First turn. 100% Chance First turn. 100% Chance. FlameExtinguishing Gale ( 23,942 ) Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 100% Chance 100% Chance. Will use when above 50% HP and red orb exists Evil Vanquishing Divine Light ( 26,934 ) Deal 80% damage and converts all Fire orbs into Jammer orbs.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use when dark orb exists Jupiter Genesis ( 59,854 )Deal 90% damage and converts all Dark orbs into Jammer orbs.. < 30% HP, 75% Chance  
6  Empress of Creation, Izanami  1  24,383  1,072  12,769,173  Request for Peace ( 10 Turns ) Preemptive Strike. Disable active skills for 10 turns.. Exalted Light ( 24,383 ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Young Holy Dragon's Breath ( 21,945 ) Deal 100% damage and converts all Dark orbs into Light orbs.. 100% Chance Mother Ocean ( 26,821 ) < 50% HP, 100% Chance Fragile Fantasy 3 x < 30% HP, 100% Chance, 1 timeuse Creation ( 60,960 ) < 30% HP, 100% Chance  
6  Corpse Wyrm, Dragon Zombie  2  Skill  0  8,850,118  Corpse Dragon's Curse +5% ( 10 Turns ) Preemptive Strike. Increases skyfall chance of Poison orbs by 5% for 10 turns.. Acid Breath ( 41,873 ) 1 x 100% Chance 100% Chance. Will use when above 50% HP Hell Poison Breath ( 41,873 ) 3 x Deal 100% damage and converts 1 Random orb into Jammer orbs.. < 50% HP, 100% Chance Corpse Dragon's Grudge ( 3 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Will use when dragon type is in team Binds all Dragon type cards for 3 turns. This will also disable leader skills and awoken skills..  
6  Awoken Wadatsumi  1  21,273  752  12,969,395  Ocean Vestments ( < 5 Combos 999 Turns ) Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Blessing & Curse of the Sacred Waters ( 31,910 ) 70% Chance 70% Chance. Will use when above 25% HP Ocean Blade ( 21,273 ) Deal 150% damage and converts all Water orbs into Heart orbs.. 50% Chance Father Sea's Curse 3 x < 75% HP, 100% Chance, 1 timeuse Sea God's Strike ( 85,092 ) < 25% HP, 100% Chance  
6  Awoken Mephistopheles  1  Skill  4,690  16,961,305  Nightmare Cloak ( 4 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 4 turns.. Mist of Darkness ( 14,550 ) 100% Chance 100% Chance. Will use every other turn when above 40% HP Chaos Ray ( 20,369 )Deal 50% damage and hide all orbs on the board. Moving the orb will reveal it.. 100% Chance Blasphemy ( 3 Turns ) < 75% HP, 100% Chance, 1 timeuse < 75% HP, 100% Chance, 1 timeuse. Will use as normal attack if no god type in team 3Binds all God type cards for 3 turns. This will also disable leader skills and awoken skills.. < 40% HP, 100% Chance, 1 timeuse Hidden Dagger ( 36,374 ) 1 x < 40% HP, 100% Chance, 1 timeuse Endless Nightmare ( 104,754 ) < 40% HP, 100% Chance  
6  Honorable Dragon General, Kanetsugu  1  8,283  1,340  22,956,375  Shining Love ( 10 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 10 turns.. Honorable Dragon Cannon ( 24,849 ) 1 x 100% Chance ( 49698 after Honorable Dragon's Roar ) 100% Chance. Will use every other turn when above 30% HP Honorable Dragon Cannon ( 24,849 ) 1 x Deal 300% damage and converts 1 Random orb into Heart orbs.. 100% Chance ( 49698 after Honorable Dragon's Roar ) 100% Chance. Will use every other turn when above 30% HP Honorable Dragon's Roar ( 16,566 ) ( 999 Turns )Deal 300% damage and converts 1 Random orb into Heart orbs.. < 85% HP, 100% Chance Gaze of the Honorable Dragon ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Gold Coin Throw ( 4,142 ) Binds all Devil type cards for 5 turns. This will also disable leader skills and awoken skills.. < 30% HP, 100% Chance ( 8283 after Honorable Dragon's Roar ) < 30% HP, 100% Chance. Will use every other turn Deal 50% damage and converts all Heart orbs into Jammer orbs..  
6  Awoken Zeus Mercury  1  Skill  5,360  21,219,728  Protection of the Gods ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. The Nectar of Welcome Rains +25% ( 99 Turns ) First turn. 100% Chance Crystal Bullet ( 25,937 ) 1 x 100% Chance Deucalion Flood ( 19,453 ) 3 x Subs ( 12 Turns ) < 75% HP, 25% Chance < 75% HP, 25% Chance. Will use with priority over [Crystal Bullet] Deep Aquarius ( < 6 Combos 1 Turn )Deal 75% damage and binds 3 Random subs for 12 turns. This will also disable awoken skills.. < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use every other turn Galaxy Swarm ( 45,390 )Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. < 50% HP, 100% Chance  
6  Mighty Dragon General, Zhao Yun  1  Skill  658  14,791,738  Zhao Zilong attacks! ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Strength of a Thousand ( < 5 Combos 99 Turns ) First turn. 100% Chance Strength of a Thousand ( < 6 Combos 99 Turns ) First turn. 100% Chance Spear of Loyalty ( 18,302 ) 1 x 50% Chance Spear of Wrath ( 99% HP ) 25% Chance Dragon Wing Strike ( 18,302 ) 15% Chance 15% Chance. Will use after [Spear of Wrath] at 30% rate Unbeatable Northern Formation ( 58,564 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. < 30% HP, 100% Chance  
6  Liusha River Mystic, Sha Wujing  1  Skill  0  2,431,600  沙悟浄・根性 ( 75% Resolve ) Passive. While HP is 75% or above, a single hit that normally kills it will instead leave it with 1 HP.. Liushahe Whirlwind ( 9,997 )Preemptive Strike. Deal 75% damage.. Normal Attack ( 13,329 ) 33% Chance General of the Sacred Mountain ( < 5 Combos 99 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 1% HP Crescent Moon Staff ( 11,330 ) 5 x non Absorbs 100% of the damage you cause for combos 4 and under for 99 turns.. 33% Chance 33% Chance. Will use when above 1% HP Nine Ill Winds ( 3 Turns )Deal 85% damage. Randomly spawn Dark orbs from non 5 Dark orbs.. < 50% HP, 100% Chance, 1 timeuse Chomp ( 15,994 ) < 1% HP, 100% Chance Skill Set 1 Mystic Curse ( 99% HP )Chomp ( 15,994 )< 1% HP, 100% Chance.  
6  Gluttonous Mystic, Zhu Bajie  1  22,827  0  18,310,618  Charge!! ( 99% HP ) Preemptive Strike. Player 99% current HP.. Normal Attack ( 22,827 ) 25% Chance Smack ( 27,392 ) ( expand for details ) 25% Chance 25% Chance. Will use when above 30% HP Water Battle Strategy ( 17,120 ) ( 2 Turns )Deal 120% damage. Change the following column "Ｏ" into Fire orbs Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ .. 25% Chance 25% Chance. Will use when above 30% HP Deal 75% damage and binds all Water attribute cards for 2 turns. This will also disable leader skills and awoken skills.. Skill Set 1 Dim Sum Snack ( Enemy +10% )Burning Hoof ( 11,414 ) ( expand for details )25% Chance. Will use when above 30% HP 25% Chance. Will use when above 30% HP Marshal Canopy's Secret Plan ( 75% Damage 1 Turn )Deal 50% damage. Change the following row "Ｏ" into Fire orbs －－－－－－ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. < 50% HP, 100% Chance, 1 timeuse Wild Boar Charge ( 100% HP ) < 50% HP, 100% Chance, 1 timeuse Bursting Milky Way! ( 45,654 ) ( expand for details ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 200% damage. Change the following column "Ｏ" into Fire orbs Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Ｏ－Ｏ－Ｏ－ Change the following column "Ｏ" into Light orbs －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ －Ｏ－Ｏ－Ｏ ..  
6  Scorching Horned Heavenly Fire God, Agni  1  Skill  684  26,883,480  Water & Dark Halven ( 50% Damage ) Passive. 50% Water & Dark damage reduction.. Skill Set 1 Roaring Flame's Fighting Spirit ( < 6 Combos 5 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 5 turns.. Mahattvatabaha ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Thrust Away ( 19,379 ) ( CD +13 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Erupting Horns ( 20,994 ) ( expand for details )Deal 120% damage and increases cooldown of active skills by 13 turns.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Sun's Sacred Flame ( 22,609 ) 15 x Deal 130% damage. Change the following column "Ｏ" into Fire orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ .. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Flame Roaring Horns ( 24,224 ) ( expand for details )Deal 140% damage and randomly change 15 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Cruel Fire Ring ( > 300k Damage 10 Turns )Deal 150% damage. Change the following column "Ｏ" into Fire orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when above 50% HP Twin Flame Horns ( 25,838 ) ( expand for details )Absorbs single hit damage over 300,000 for 10 turns.. 100% Chance 100% Chance. Will use repeatedly when above 50% HP Fierce Charge Stance ( 75% Damage 4 Turns )Deal 160% damage. Change the following column "Ｏ" into Fire orbs Ｏ－－－－Ｏ Ｏ－－－－Ｏ Ｏ－－－－Ｏ Ｏ－－－－Ｏ Ｏ－－－－Ｏ .. < 50% HP, 100% Chance, 1 timeuse Fierce Charge Stance ( 50% Damage 4 Turns ) < 50% HP, 100% Chance, 1 timeuse 3 < 50% HP, 100% Chance, 1 timeuse 2 < 50% HP, 100% Chance, 1 timeuse 1 ( 2 Secs 1 Turn ) < 50% HP, 100% Chance, 1 timeuse Paryavasaanam ( 193,788 ) < 50% HP, 100% Chance  
6  Iron Machine King, Star Justice  1  Skill  684  26,888,185  Resolve Robot ( 50% Resolve ) ** Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. ( Trigger when any of in the team ) Skill Set 1 ModeGround Armor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Justice Aura ( CD +4 Turns )Preemptive Strike. Increases cooldown of active skills by 4 turns.. Justice Blade ( 17,486 ) ( expand for details ) 100% Chance ( 34972 after Justice Booster ) 100% Chance. Justice EyeDeal 100% damage. Change the following row "Ｏ" into Wood orbs －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ .. 100% Chance Justice Eye 100% Chance Justice Eye 100% Chance Justice Punch ( 99% HP ) 100% Chance Justice Star Boomerang ( 20,982 ) ( 41964 after Justice Booster ) Deal 120% damage ( 3 hits, 40% per hit ).. Justice Booster ( 999 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use with high chance on the 7th turn Justice Barrier ( 50% Damage 6 Turns )Increases damage to 200% for the next 999 turns.. < 70% HP, 100% Chance, 1 timeuse Justice Tornado ( 17,486 ) +10% ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse ( 34972 after Justice Booster ) < 50% HP, 100% Chance, 1 timeuse. Justice Ultimate Storm ( 139,888 )Deal 50% damage and increases skyfall chance of Wood, Jammer & Poison orbs by 10% for 5 turns.. < 15% HP, 100% Chance ( 279776 after Justice Booster )  
6  Awoken Zeus Olympios  1  29,280  10,880  14,153,355  Lightning of God ( 43,920 ) < 75% HP, 70% Chance Glare of Zeus ( 24 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Super Nova ( 73,200 )Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. < 20% HP, 100% Chance  
Random 1 will appear  
7  Black Beast Demon's Servant, Aamir  1  Skill  828  18,425,120  Skill Set 1 Hello and welcome! ( Player +100% )What are you doing to Aamir?! ( > 500k Damage 2 Turns )Who are YOU? ( 2 Turns )< 20% HP, 100% Chance. Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 2 turns.. Skill Set 2 How about THIS? ( 30,576 )Aamir, you're so cool! ( Enemy +10% )Let me help! 1 x 50% Chance. Will use if >50% HP Skill Set 3 You come over here, too. ( 20,847 ) ( expand for details )50% Chance. Will use if >50% HP < 20% HP, 100% Chance. Don't waste your time with them! 1 x Subs ( 2 Turns )You're an eyesore! ( 3,058 )Deal 150% damage. Change the following column "Ｏ" into Wood orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Change the following column "Ｏ" into Dark orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. Skill Set 4 What did you do to my face? ( 27,796 ) ( 2 Turns )What do you think you're doing?! 6 x Oh no! Aamir's precious face! ( 2 Turns )< 50% HP, 100% Chance, 1 timeuse. Skill Set 5 I'd rather play with them... ( 21,404 )Heheh! ( Enemy +1% )Could you quit gawking?< 50% HP, 100% Chance. Will use if >20% HP Skill Set 6 Nobody likes a pest! ( 61,152 )Shoo! ( 6,116 )Time for you to go home ( 5,351 )< 20% HP, 100% Chance.  
7  Graceful General, Zhou Yu  1  Skill  576  14,732,823  周瑜・パッシブ ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Guardian Dragon Barrier ( 50% Damage 5 Turns )Preemptive Strike. 50% damage reduction for 5 turns.. Behold, Zhou Yu's ingenuity!Preemptive Strike. Hide all orbs on the board. Moving the orb will reveal it.. Skill Set 2 Barrier ( 999 Turns )First turn. 100% Chance, 1 timeuse. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Ambush ( 28,215 )Deal 100% damage ( 5 hits, 20% per hit ).. Sword Dance ( 22,00836,680 ) 60% Chance Guardian Dragon's Venomous Talons ( 22,574 ) 4 x 20% Chance Falling Rock Trap ( 33,860 ) 5 x non 20% Chance 20% Chance. Will use when above 20% HP Deal 120% damage. Randomly spawn Jammer orbs from non 5 Jammer orbs.. Skill Set 3 Besieged by Fire ( 16,930 ) ( expand for details )< 75% HP, 100% Chance. Will use every 3 turns 20% Chance. Will use when above 20% HP Can you prevail? ( 16,930 ) ( expand for details )Deal 60% damage. 17Change the following row "Ｏ" into Fire orbs ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ .. 20% Chance. Will use when above 20% HP Celestial Dance ( 84,654 )Deal 60% damage. Change the following column "Ｏ" into Fire orbs Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Ｏ－－－－－ Change the following column "Ｏ" into Fire orbs －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ －－－－－Ｏ .. < 20% HP, 100% Chance  
7  Awoken Surtr  1  Skill  828  21,772,343  Fire Halve ( 50% Damage ) Passive. 50% Fire damage reduction.. Ragnarok Victor ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. You think you can beat me with that? ( 30,863 ) ** 100% Chance, 1 timeuse Black Flame ( 28,489 ) 50% Chance 50% Chance. Will use when above 20% HP Corona ( 35,612 ) All Deal 120% damage and converts all Fire orbs into Jammer orbs.. 100% Chance 100% Chance. Will use every 3 turns when above 20% HP Laevateinn ( 30,863 ) 6 x non Deal 150% damage. Randomly spawn Fire orbs from all Fire orbs.. 50% Chance 50% Chance. Will use when above 20% HP Muspell's Army ( CD +02 Turns )Deal 130% damage. Randomly spawn Fire orbs from non 6 Fire orbs.. < 80% HP, 100% Chance, 1 timeuse Skill Set 1 Overheat +25% ( 99 Turns )Body burns up even moreLast Flame ( 66,476 )< 50% HP, 100% Chance, 1 timeuse. < 20% HP, 100% Chance  
7  Awoken Yamatsumi  1  Skill  736  17,385,768  What are you doing on my grounds! ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Shower of Blossoms ( 23,724 )Will use when above 40% HP Fire Fighting Black Dog ( 31,632 ) Deal 105% damage ( 3 hits, 35% per hit ).. Will use when above 40% HP Guiding White Dog ( 31,632 ) ( expand for details )Deal 140% damage and converts all Fire orbs into Jammer orbs.. Will use when above 40% HP Miracle ( 22,594 ) 6 x Deal 140% damage. Change the following column "Ｏ" into Jammer orbs －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ －－ＯＯ－－ .. Will use when above 40% HP Amenotamuzake ( Enemy +30% )Deal 100% damage and randomly change 6 Fire, Water, Wood, Light & Dark orbs into locked orbs.. < 40% HP, 100% Chance, 1 timeuse Behold my Magnificent Strength! ( 36,150 ) 1 x < 40% HP, 100% Chance Spirit of Kagutsuchi ( 100% HP ) < 20% HP, 100% Chance, 1 timeuse God of War's Great Strength ( 72,300 ) < 20% HP, 100% Chance  
7  Awoken Hephaestus  1  Skill  828  21,839,285  Blazing Furnace ( 75% Damage 5 Turns ) Preemptive Strike. 75% damage reduction for 5 turns.. Forging ( 18,946 ) 100% Chance, 1 timeuse Forging ( 23,682 ) 100% Chance, 1 timeuse Forging ( 28,418 ) 100% Chance, 1 timeuse Forging ( 33,154 ) 100% Chance, 1 timeuse Creation of the Sacred Treasures ( 37,891 ) 100% Chance, 1 timeuse Iron Rampage ( 165,774 ) 100% Chance  
7  Yomi Mistress, Izanami  1  Skill  1,072  18,658,060  Mirthless Smile ( 2 Secs 10 Turns ) Will use again when expired An Invitation to Corruption 8 x Preemptive Strike. Reduces time limit of orb movement by 2 secs for 10 turns.. 100% Chance Despairing Lament ( 22,051 ) 1 x 100% Chance 100% Chance. Will use after [An Invitation to Corruption] Fires of Deicide ( 33,075 )Deal 100% damage and converts 1 Random orb into Jammer orbs.. 100% Chance Fires of Deicide ( 33,075 ) 100% Chance Divine Wrath ( 13 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Binds all God type cards for 13 turns. This will also disable leader skills and awoken skills..  
7  Guardian of Dark Riches, Medjedra  1  20,885  752  17,724,673  Medjellusion ( P.Leader 3 Turns ) Preemptive Strike. Changes Random sub as Player's Leader for 3 turns.. Medjellusion ( P.Leader 3 Turns )Preemptive Strike. Changes Random sub as Player's Leader for 3 turns.. Unmoving Soul ( < 5 Combos 99 Turns ) First turn. 100% Chance Invisible Glimpse ( 5,221 ) 100% Chance 100% Chance. Will use every 3 turns when above 30% HP Medjebeam ( 20,885 ) 1 x Deal 25% damage and converts all Heart orbs into Jammer orbs.. 30% Chance Medjebeam ( 99% HP ) 28% Chance Medjebeam ( 15,664 ) 25% Chance 25% Chance. Will use when above 30% HP Medje The End ( 50,124 )Deal 75% damage and hide all orbs on the board. Moving the orb will reveal it.. < 30% HP, 100% Chance  
7  Angel of Secret Destiny, Elia  1  Skill  275,600  17,902,558  Skill Set 1 Angel Heart ( Player +100% )A dazzling halo shines forth ( 999 Turns )< 30% HP, 100% Chance. Lightning Edge ( 34,519 ) ( Enemy +10% )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. 50% Chance Sanctuary ( 23,012 ) ( Enemy +20% ) 50% Chance Sacred Intentions ( 57,531 ) ( CD +12 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Judgement ( 383,540 ) ( Enemy +100% )Deal 150% damage and increases cooldown of active skills by 12 turns.. < 20% HP, 100% Chance  
7  Psychopomp of Oblivion, Grisar  1  Skill  0  37,914,750  Fatal Gift Preemptive Strike. Dispel player buffs.. Fatal Gift 2 x Preemptive Strike. Converts 2 Random orb into Mortal Poison orbs.. Fatal Condemnation ( 99% HP ) 100% Chance, 1 timeuse 3 5 x 100% Chance, 1 timeuse 2 5 x 100% Chance, 1 timeuse 1 5 x 100% Chance, 1 timeuse Catastrophe ( 500,940 ) 100% Chance  
7  Zeus & Hera  1  Skill  4,560  34,172,340  パッシブ・ゼウスヘラ ( 50% Resolve ) Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 You've done well to come this far ( 2 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 2 turns.. Let's have some fun! ( < 5 Combos 999 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 4 and under for 999 turns.. Skill Set 2 Lightning of God ( 11,520 ) ( expand for details )100% Chance. Will use every 3 turns Deal 12000% damage. Preening ( 2 Turns )Change the following column "Ｏ" into Light orbs －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ Change the following column "Ｏ" into Light orbs －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ .. Immunity against status effects such as delay, poison, defense reduction for 2 turns.. Skill Set 3 Lightning of God ( 11,520 ) ( expand for details )100% Chance. Will use every 3 turns Deal 12000% damage. Double Slap ( 17,280 )Change the following column "Ｏ" into Light orbs －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ Change the following column "Ｏ" into Light orbs －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ .. Deal 18000% damage ( 3 hits, 6000% per hit ).. Skill Set 4 Zeus Blade ( 14,400 ) ( expand for details )Mischief by God ( 7,200 ) 16% Chance. Will use if >40% HP Deal 7500% damage and converts all Light orbs into Jammer orbs.. Skill Set 5 Zeus Blade ( 14,400 ) ( expand for details )Double Slap ( 17,280 )16% Chance. Will use if >40% HP Deal 18000% damage ( 3 hits, 6000% per hit ).. Skill Set 6 Lightning of God ( 11,520 ) ( expand for details )100% Chance. Will use every 3 turns Deal 12000% damage. Diabolic Embrace ( 9,600 ) 1 x Sub ( 12 Turns )Change the following column "Ｏ" into Light orbs －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ Change the following column "Ｏ" into Light orbs －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ －－－Ｏ－－ .. Deal 10000% damage and binds 1 Random sub for 12 turns. This will also disable awoken skills.. Skill Set 7 Zeus Blade ( 14,400 ) ( expand for details )Ultra Gravity ( 99% HP )16% Chance. Will use if >40% HP Player 99% current HP.. Skill Set 8 Glare of Zeus ( 24 Turns )16% Chance. Will use if >40% HP Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. Ultra Gravity ( 99% HP )Player 99% current HP.. Skill Set 9 Glare of Zeus ( 24 Turns )16% Chance. Will use if >40% HP Binds all God type cards for 24 turns. This will also disable leader skills and awoken skills.. Time to finish you off!Skip turn.. Skill Set 10 Super Nova ( 43,200 )< 40% HP, 100% Chance. Deal 45000% damage ( 10 hits, 4500% per hit ).. Graviton Bomb ( 76,800 )Deal 80000% damage.. Skill Set 11 Wrath of God ( 95% HP )< 10% HP, 100% Chance. Player 95% current HP.. Blessing of the Gods ( Enemy +50% )Recovers enemy 50% of maximum HP..  
7  BroadMinded Hell Demon, Scarlet  1  Skill  1,552  29,473,005  Skill Set 1 OK! I'm ready now ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. The Beast is checking... ( 1 Sec 99 Turns )Preemptive Strike. Reduces time limit of orb movement by 1 sec for 99 turns.. Rose Burst ( 34,125 ) 100% Chance 100% Chance. Will use when jammer orb exists >50% HP Deal 150% damage and converts all Jammer orbs into Fire orbs.. Skill Set 2 Serpent Poison 5 x Beast Attack ( 22,750 )100% Chance. Will use if other skills not used Skill Set 3 Dark Heat Bulwark ( 50% Damage 1 Turn )Beast Attack ( 22,750 )100% Chance. Will use if other skills not used Skill Set 4 Dark Color Fire ( 22,750 ) ( expand for details )< 80% HP, 60% Chance. Will use when >50% HP 100% Chance. Will use when jammer orb exists >50% HP Beast's Ambition ( CD +02 Turns )Deal 100% damage. Change the following row "Ｏ" into Fire, Dark & Jammer orbs ＯＯＯＯＯＯ －－－－－－ ＯＯＯＯＯＯ －－－－－－ ＯＯＯＯＯＯ .. 100% Chance. Will use when jammer orb exists >50% HP Increases cooldown of active skills by 02 turns.. Skill Set 5 Can you wait a little bit please? ( Leaders 1 Turn )< 50% HP, 100% Chance, 1 timeuse. 100% Chance. Will use when jammer orb exists >50% HP Grrrrr... ( 999 Turns )Binds Both Leaders for 1 turn. This will also disable leader skills and awoken skills.. 100% Chance. Will use when jammer orb exists >50% HP Increases damage to 200% for the next 999 turns.. Skill Set 6 Crows of Sorrow ( 4,550 ) ( expand for details )< 20% HP, 100% Chance. 100% Chance. Will use when jammer orb exists >50% HP Beast Last Attack ( 81,900 )Deal 20% damage. Change the following row "Ｏ" into Fire, Dark, Jammer & Poison orbs ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ＯＯＯＯＯＯ ..  
7  Illusionless Time Dragonbound, Myr  1  Skill  1,392  42,995,660  Time Dark Halven ( 50% Damage ) Passive. 50% Dark damage reduction.. Skill Set 1 Did you think that was my real form? ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. SpaceTime Distortion ( > 500k Damage 5 Turns )Preemptive Strike. Immune single hit damage over 500,000 for 5 turns.. Skill Set 2 Did you think that was my real form? ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Your Dragon God is waiting for you... ( > 500k Damage 5 Turns )Preemptive Strike. Immune single hit damage over 500,000 for 5 turns.. Skill Set 3 Continuous Border ( 37,270 ) ( expand for details )Deal 160% damage. Time WarpChange the following row "Ｏ" into Heart & Jammer orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. Puzzle starting point has been fixed.. Skill Set 4 Continuous Border ( 37,270 ) ( expand for details )Deal 160% damage. Time WarpChange the following row "Ｏ" into Heart & Jammer orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. Puzzle starting point has been fixed.. Skill Set 5 Continuous Border ( 37,270 ) ( expand for details )Deal 160% damage. Time WarpChange the following row "Ｏ" into Heart & Jammer orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. Puzzle starting point has been fixed.. Hour Hand Strike ( 41,930 ) 100% Chance, 1 timeuse Time Bind 2 x Subs ( 6 Turns ) 100% Chance, 1 timeuse Hour Hand Strike ( 46,588 ) 100% Chance, 1 timeuse Time Leap ( Enemy +50% ) 100% Chance, 1 timeuse Hour Hand Strike ( 51,246 ) 100% Chance, 1 timeuse Time Steal ( 3 Secs 5 Turns ) 100% Chance, 1 timeuse Time Saw ( 232,940 ) 100% Chance Skill Set 6 Strain ( < 7 Combos 1 Turn )< 50% HP, 100% Chance, 1 timeuse. 100% Chance. Will use repeatedly Time WarpAbsorbs 100% of the damage you cause for combos 6 and under for 1 turn.. Skill Set 7 Strain ( < 8 Combos 1 Turn )< 50% HP, 100% Chance, 1 timeuse. 100% Chance. Will use repeatedly Time WarpTime Saw ( 232,940 )Absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. < 20% HP, 100% Chance  
7  War Machine King, Liberty Geist  1  Skill  912  33,160,333  Halves LightDark ( 50% Damage ) Passive. 50% Light & Dark damage reduction.. Skill Set 1 Burning Flame ( < 6 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. Skill Set 2 Burning Flame ( < 6 Combos 99 Turns )Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns.. Power Claw Preemptive Strike. Change Fire & Wood orbs into locked orbs.. Power Claw Preemptive Strike. Change Fire & Wood orbs into locked orbs.. Flare Armor ( 50% Damage 3 Turns ) > 70% HP, 100% Chance, 1 timeuse 