
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


1   RedEyed Ghost, Red Cap  1  12,495  780  1,022,408  Lv.13 Mwaha! ( CD +14 Turns ) Preemptive Strike. Increases cooldown of active skills by 14 turns .. Axe of Madness ( 80% HP ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Player 80% current HP .. Fire Swing ( 18,743 ) ( expand for details ) 100% Chance 100% Chance. Will use nonconsecutively Deal 150% damage. Change the following column "Ｏ" into Fire orbs －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ .. 
1   DemonClawed Monster Cat, Cath Palug  1  11,265  780  897,458  Lv.13 Even my meow will destroy! ( 11,265 ) Preemptive Strike. Deal 100% damage .. Innate Catastrophe ( 7,886 ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Deal 70% damage and hide all orbs on the board. Moving the orb will reveal it .. Darkside Claw ( 16,898 ) ( expand for details ) 100% Chance 100% Chance. Will use nonconsecutively Deal 150% damage. Change the following row "Ｏ" into Dark orbs －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ .. 


2   Sacred Dragon Beast, Angelion  1  Skill  1,008  6,103,660  Lv.7 Halve Light & Wood ( 50% Damage ) Passive. 50% Wood & Light damage reduction .. Holy Tree Defense ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Tail Wall ( 50% Damage 1 Turn ) 100% Chance 100% Chance. Will use every 3 turns 50% damage reduction for 1 turn .. Heavenly Wing Palm ( 24,522 ) 50% Chance 50% Chance. Will use when above 30% HP Deal 150% damage and converts all Dark orbs into Heart orbs .. Heavenly Wing Kick ( 24,522 ) ( expand for details ) 50% Chance 50% Chance. Will use when above 30% HP Deal 150% damage. Change the following row "Ｏ" into Wood & Light orbs －－－－－－ －－－－－－ －－－－－－ ＯＯＯＯＯＯ ＯＯＯＯＯＯ .. Holy Tree Vine ( 32,696 ) 2 x ( 13 Turns ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 200% damage and binds 2 Random cards for 13 turns. This will also disable leader skills and awoken skills .. 


3   Wood Dominion Michael  1  Skill  1,200,000  50  Protective Field ( 4 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 4 turns .. Sealing Field ( Leaders 4 Turns ) First turn. 100% Chance First turn. 100% Chance. Binds Both Leaders for 4 turns. This will also disable leader skills and awoken skills .. Soul Scales ( 4,748 ) Soul Scales ( 9,496 ) Soul Scales ( 18,992 ) Soul Scales ( 75,968 ) 


4   Awoken Venus  1  Skill  0  2,545,428  パッシブ・ビーナス ( 50% Damage ) Passive. 50% Water & Light damage reduction .. Be gentle with me ( 2 Secs 5 Turns ) Preemptive Strike. Reduces time limit of orb movement by 2 secs for 5 turns .. This is just the beginning ( 3 Secs 3 Turns ) 100% Chance 100% Chance. Will use when debuff expires Reduces time limit of orb movement by 3 secs for 3 turns .. Beautiful World ( 13,664 ) 2 x ( 12 Turns ) 100% Chance 100% Chance. Will use every other turn when above 30% HP Deal 75% damage and binds 2 Random cards for 12 turns. This will also disable leader skills and awoken skills .. Cupid Attack ( 18,219 ) 3 x non 100% Chance 100% Chance. Will use every other turn when above 30% HP Deal 100% damage. Randomly spawn Jammer orbs from non 3 Jammer orbs .. High Temptation 4 x Subs ( 23 Turns ) < 30% HP, 100% Chance, 1 timeuse < 30% HP, 100% Chance, 1 timeuse. Binds 4 Random subs for 23 turns. This will also disable awoken skills .. Brilliant World ( 27,329 ) 5 x ( 12 Turns ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 150% damage and binds 5 Random cards for 12 turns. This will also disable leader skills and awoken skills .. 


5   RedWinged Star Angel, Rozuel  1  Skill  1,008  12,772,993  Water damage halved ( 50% Damage ) Passive. 50% Water damage reduction .. Flare BombPreemptive Strike. Change the following orbs on the board into bomb －－－Ｏ－－ －－－－－－ －－－－－－ －－－－－－ Ｏ－－－－Ｏ .. Flashburn ( 25,181 ) ( 1 Turn )Preemptive Strike. Hide the following orbs "Ｏ" on the board for 1 turn. Moving the orb will not reveal it －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ －Ｏ－－－－ .. Healing Hymn 1 x Converts 1 Random orb into Heart orbs .. Scarlet Azure Blade ( expand for details )Deal 170% damage. Change the following row "Ｏ" into Fire & Water orbs －－－－－－ ＯＯＯＯＯＯ ＯＯＯＯＯＯ －－－－－－ －－－－－－ ..Skill Set 3 < 70% HP, 100% Chance, 1 timeuse. Angel's Holy Grail ( Enemy +100% )Recovers enemy 100% of maximum HP .. Battle Anthem ( 999 Turns )Increases damage to 150% for the next 999 turns .. Light Punishment +20% ( 5 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. Increases skyfall chance of Jammer orbs by 20% for 5 turns .. Moderate Punishment +20% ( 5 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Increases skyfall chance of Poison orbs by 20% for 5 turns .. Full Punishment +20% ( 5 Turns ) < 30% HP, 100% Chance, 1 timeuse < 30% HP, 100% Chance, 1 timeuse. Increases skyfall chance of Mortal Poison orbs by 20% for 5 turns .. Lotus Sky Blades ( 236,070 ) ( expand for details ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 1500% damage. Change the following row "Ｏ" into Fire orbs ＯＯＯＯＯＯ －－－－－－ ＯＯＯＯＯＯ －－－－－－ ＯＯＯＯＯＯ Change the following row "Ｏ" into Water orbs －－－－－－ ＯＯＯＯＯＯ －－－－－－ ＯＯＯＯＯＯ －－－－－－ ..  Only 1 kind of [Punishment] will be used 


6   Heaven Scribe, Enoch  1  Skill  1,568  18,814,027  Lv.7 Light Dark Halved ( 50% Damage ) Passive. 50% Light & Dark damage reduction .. Resolve ( 76% Resolve ) Passive. While HP is 76% or above, a single hit that normally kills it will instead leave it with 1 HP .. Saint's Robe ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Staff of DestinyCorsier ( 50% HP ) > 80% HP, 100% Chance, 1 timeuse > 80% HP, 100% Chance, 1 timeuse. Player 50% current HP .. Sanctuary ( 50% Damage 10 Turns ) < 80% HP, 100% Chance, 1 timeuse < 80% HP, 100% Chance, 1 timeuse. 50% damage reduction for 10 turns .. Arentillia ( 14,176 ) > 70% HP, 100% Chance, 1 timeuse > 70% HP, 100% Chance, 1 timeuse. Deal 140% damage ( 2 hits, 70% per hit ) .. Sanctuary ( 50% Damage 10 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. 50% damage reduction for 10 turns .. Skill Set 2 100% Chance, 1 timeuse. Goudenbel ( 10,125 )< 70% HP, 100% Chance, 1 timeuse. Deal 100% damage and hide all orbs on the board. Moving the orb will reveal it .. Cure ( Player +100% )< 70% HP, 100% Chance, 1 timeuse. Recovers Player 100% of maximum HP .. Skill Set 3 > 50% HP, 100% Chance, 1 timeuse. Another Fate< 70% HP, 100% Chance, 1 timeuse. Randomly change own attribute into Light / Dark .. Arentillia ( 14,176 )< 70% HP, 100% Chance, 1 timeuse. Deal 140% damage ( 2 hits, 70% per hit ) .. Skill Set 4 < 50% HP, 100% Chance, 1 timeuse. Apotheosis Omen< 70% HP, 100% Chance, 1 timeuse. Change own attribute into Light .. Arentillia ( 14,176 )< 70% HP, 100% Chance, 1 timeuse. Deal 140% damage ( 2 hits, 70% per hit ) .. Staff of Destiny 100% Chance 100% Chance. Will use every other turn .. Staff of Destiny 100% Chance 100% Chance. Will use every other turn when above 20% HP .. Staff of Destiny 100% Chance 100% Chance. Will use every other turn when above 20% HP .. Staff of Destiny 100% Chance 100% Chance. Will use every other turn when above 20% HP .. Staff of Destiny 100% Chance 100% Chance. Will use every other turn when above 20% HP .. Misheliente ( 25,313 ) ( CD +1 Turn ) 100% Chance 100% Chance. Will use every other turn when above 20% HP Deal 250% damage and increases cooldown of active skills by 1 turn .. Sage Wisdom ( < 7 Combos 999 Turns ) < 35% HP, 100% Chance < 35% HP, 100% Chance. Absorbs 100% of the damage you cause for combos 6 and under for 999 turns .. Rizentbard ( 121,500 ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 1200% damage ( 4 hits, 300% per hit ) .. Skill Set 5 < 1% HP, 100% Chance, 1 timeuse. Divine Cure ( Enemy +15% )< 20% HP, 100% Chance. Recovers enemy 15% of maximum HP .. Sage Wisdom ( < 7 Combos 999 Turns )< 20% HP, 100% Chance. Absorbs 100% of the damage you cause for combos 6 and under for 999 turns ..  Preemptive [Staff of Destiny] prevents matching of heal orbs for 3 turns.  Other [Staff of Destiny] prevents matching of random attribute for 2 turns. 