Hunt a thon  Teams of 4 or less
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ATTENTION: Teams of 4 or less
Corresponding Skill Up  
These monsters share the same skills:  
Arc Shot CD: 16 ( 8 ) Max Lv.9  
Bubble Breath CD: 15 ( 8 ) Max Lv.8  
Charge Shot CD: 19 ( 11 ) Max Lv.9  
Charged Slash CD: 22 ( 14 ) Max Lv.9  
Dash Attack CD: 12 ( 7 ) Max Lv.6  
Demon Mode CD: 19 ( 11 ) Max Lv.9  
Falling Star CD: 15 ( 9 ) Max Lv.7  
Grand Cyclone CD: 13 ( 8 ) Max Lv.6  
Lightning Breath CD: 15 ( 10 ) Max Lv.6  
Rampaging Geyser CD: 29 ( 24 ) Max Lv.6  
Roundslash CD: 16 ( 8 ) Max Lv.9  
Somersault Tail Strike CD: 17 ( 12 ) Max Lv.6  
Spirit Blade CD: 13 ( 5 ) Max Lv.9  
Stampede CD: 14 ( 9 ) Max Lv.6  
Tail Grind CD: 14 ( 9 ) Max Lv.6  
Tail Slam CD: 12 ( 7 ) Max Lv.6  
Thunderbolt Dash CD: 14 ( 9 ) Max Lv.6  
Triple Flame Breath CD: 12 ( 7 ) Max Lv.6 
Note  
A handy MH loot table by iizaya : http://imgur.com/a/Sue9G 
Show all: Skills  
FLR  Type  TRN  ATK  DEF  HP  Memo Loot  

Random 1 will appear  
1  Glavenus  1  Skill  1,660  7,062,450  Skill Set 1 Roar 1 x Subs ( 1 Turn )Preemptive Strike. Binds 1 Random sub for 1 turn. This will also disable awoken skills.. Fireball ChargePreemptive Strike. Skip turn.. Tail Slam ( 12,060 ) 20% Chance ( 18090 after Scalding Tail ) Jumping Tail Strike ( 70% HP ) 20% Chance Bite ( 10,050 ) 3 x non 20% Chance ( 15075 after Scalding Tail ) Fire Wave ( 11,055 ) 6 x non 20% Chance ( 16583 after Scalding Tail ) Fireball Breath ( 10,050 ) 3 x 20% Chance ( 15075 after Scalding Tail ) Scalding Tail ( 10 Turns ) 100% Chance, 1 timeuse Great Tailspin Stance ( 412,050 ) ( Charge ) 100% Chance, 1 timeuse ( 618075 after Scalding Tail ) 100% Chance, 1 timeuse. Will use on the 9th turn Combo Jumping Tail Strike ( 14,070 )Skips turn and deal 4100% damage on the next attack.. < 40% HP, 50% Chance ( 21105 after Scalding Tail ) Threehit Fireball Breath ( 10,050 ) 6 x < 40% HP, 50% Chance ( 15075 after Scalding Tail )  [Scalding Tail] on the 4th turn [Great Tailspin Stance] on the 9th turn  
1  Mizutsune  1  Skill  1,660  6,950,000  Skill Set 1 Bubble Breath Stance ( < 6 Combos 1 Turn )< 40% HP, 50% Chance. Interrupt it with an attack!Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. Skill Set 2 Bubble Breath ( 50% 1 Turn )Second Bubble Breath Stance ( < 7 Combos 1 Turn )Interrupt it with an attack!> 99% HP, 100% Chance, 1 timeuse. Will use when Blue Hunter on team Skill Set 3 Bubble Breath ( 1,962 )Second Bubble Breath Stance ( < 7 Combos 1 Turn )Interrupt it with an attack!Bubble Breath ( 1,962 )> 99% HP, 100% Chance, 1 timeuse. Will use when no Blue Hunter on team > 99% HP, 100% Chance Bubble Breath ( 1,962 ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when no Blue Hunter on team Deal 20% damage. Clouds appear on the board for 3 turns.. Skill Set 4 Roar 1 x Subs ( 1 Turn )< 99% HP, 100% Chance, 1 timeuse. > 99% HP, 100% Chance. Will use when no Blue Hunter on team Rage ( 392 ) ( 10 Turns )Binds 1 Random sub for 1 turn. This will also disable awoken skills.. > 99% HP, 100% Chance. Will use when no Blue Hunter on team Combo Bite ( 9,810 )Increases damage to 120% for the next 10 turns.. < 99% HP, 20% Chance ( 11772 after Rage ) Dash Attack ( 70% HP ) < 99% HP, 20% Chance Spin Attack ( 9,810 ) ( 1 Sec 1 Turn ) < 99% HP, 20% Chance ( 11772 after Rage ) Tail Somersault ( 10,791 ) ( CD +1 Turn ) < 99% HP, 20% Chance ( 12949 after Rage ) Body Press ( 8,829 ) 5 x non < 99% HP, 20% Chance ( 10595 after Rage ) Water Jet ( 19,620 ) ( expand for details ) < 20% HP, 100% Chance ( 23544 after Rage ) < 20% HP, 100% Chance. Deal 200% damage. Change the following column "Ｏ" into Water orbs －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ ..  
Random 1 will appear  
2  Nargacuga  1  Skill  1,200  7,004,000  Skill Set 1 Threaten ( 5 Turns )< 20% HP, 100% Chance. Thorn Shot 5 x non Tail Slam ( 16,146 )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. 30% Chance ( 19375 after Rage ) Great Tailspin ( 11,662 ) 14% Chance ( 13994 after Rage ) Cutwing ( 5,382 ) 14% Chance ( 6458 after Rage ) Dash ( 50% Damage 1 Turn ) 14% Chance Tail Sweep ( 7,176 ) ( expand for details ) 14% Chance ( 8611 after Rage ) 14% Chance. Springing Strike ( 8,970 )Deal 80% damage. Change the following row "Ｏ" into Dark orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. 14% Chance ( 10764 after Rage ) Tail is stuck and can't move! 100% Chance Skill Set 2 Roar 1 x Subs ( 1 Turn )100% Chance. Will use will use after [Tail Slam] Rage ( 10 Turns )Binds 1 Random sub for 1 turn. This will also disable awoken skills..  
2  Rathalos  1  Skill  1,660  7,014,200  Skill Set 1 Roar 1 x Subs ( 1 Turn )100% Chance. Will use will use after [Tail Slam] Flame Breath ( 10,140 ) ( expand for details )Preemptive Strike. Binds 1 Random sub for 1 turn. This will also disable awoken skills.. 100% Chance. Will use will use after [Tail Slam] Tailspin ( 10,140 )Preemptive Strike. Deal 100% damage. Change the following column "Ｏ" into Fire orbs －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ .. 50% Chance ( 12776 after Rage ) Rushing Bite ( 8,112 ) 3 x 50% Chance ( 10221 after Rage ) 50% Chance. Will use when above 70% HP Deal 80% damage and randomly change 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. Skill Set 2 Rage ( 426 ) ( 10 Turns )Take Flight ( < 6 Combos 999 Turns )< 70% HP, 100% Chance, 1 timeuse. 50% Chance. Will use when above 70% HP Airborne Heat Breath ( 11,154 ) ( expand for details )Absorbs 100% of the damage you cause for combos 5 and under for 999 turns.. < 70% HP, 25% Chance ( 14054 after Rage ) < 70% HP, 25% Chance. Flame Breath ( 10,140 ) ( expand for details )Deal 110% damage. Change the following row "Ｏ" into Fire orbs －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ .. < 70% HP, 25% Chance ( 12776 after Rage ) < 70% HP, 25% Chance. Flying Kick ( 12,168 ) 4 x non Deal 100% damage. Change the following column "Ｏ" into Fire orbs －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ .. < 70% HP, 25% Chance ( 15332 after Rage ) Airborne Bite ( 9,126 ) 3 x < 70% HP, 25% Chance ( 11499 after Rage ) < 70% HP, 25% Chance. Triple Flame Breath ( 30,420 )Deal 90% damage and randomly change 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. < 15% HP, 100% Chance ( 38329 after Rage )  
3  Kirin  1  Skill  1,660  8,412,450  Dash Attack ( 99% HP ) Preemptive Strike. Player 99% current HP.. Back Kick ( 14,940 ) 25% Chance ( 21663 after Rage ) Thunderbolt ( 9,960 ) ( P.Leader 1 Turn ) 25% Chance ( 14442 after Rage ) 25% Chance. Thunderbolt ( 9,960 ) ( F.Leader 1 Turn )Deal 100% damage and binds Player's Leader for 1 turn. This will also disable leader skill and awoken skills.. 25% Chance ( 14442 after Rage ) 25% Chance. Thunderbolt ( 9,960 ) ( P.Leader 2 Turns )Deal 100% damage and binds Friend's Leader for 1 turn. This will also disable leader skill and awoken skills.. 25% Chance ( 14442 after Rage ) 25% Chance. Rage ( 10 Turns )Deal 100% damage and binds Player's Leader for 2 turns. This will also disable leader skill and awoken skills.. < 50% HP, 100% Chance, 1 timeuse Thunderbolt ( 9,960 ) 2 x Subs ( 1 Turn ) < 50% HP, 25% Chance ( 14442 after Rage ) < 50% HP, 25% Chance. Thunderbolt ( 9,960 ) ( F.Leader 2 Turns )Deal 100% damage and binds 2 Random subs for 1 turn. This will also disable awoken skills.. < 50% HP, 25% Chance ( 14442 after Rage ) < 50% HP, 25% Chance. Thunderbolt ( 9,960 ) 2 x Subs ( 2 Turns )Deal 100% damage and binds Friend's Leader for 2 turns. This will also disable leader skill and awoken skills.. < 50% HP, 25% Chance ( 14442 after Rage ) < 50% HP, 25% Chance. Back Kick ( 14,940 )Deal 100% damage and binds 2 Random subs for 2 turns. This will also disable awoken skills.. < 50% HP, 25% Chance ( 21663 after Rage ) Great Thunderbolt ( 24,900 ) 6 x ( 5 Turns ) < 10% HP, 100% Chance ( 36105 after Rage ) < 10% HP, 100% Chance. Deal 250% damage and binds 6 Random cards for 5 turns. This will also disable leader skills and awoken skills..  
4  Massacre Demon Diablos  1  Skill  2,332  12,511,272  Resolve 90 ( 90% Resolve ) Passive. While HP is 90% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Massacre Force ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Roar 1 x ( 2 Turns )Preemptive Strike. Binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills.. Body Slam ( 12,716 ) 33% Chance Tail Swing ( 11,560 ) 33% Chance Dash Attack ( 11,560 ) 3 x non 34% Chance 34% Chance. Will use when above 90% HP Deal 1000% damage. Randomly spawn Jammer orbs from non 3 orbs.. Skill Set 2 Roar ( 3 Turns )Enter Fury StateBurrow ( 75% Damage 1 Turn )Burrowed Assault ( 17,340 )< 90% HP, 100% Chance, 1 timeuse. < 90% HP, 100% Chance, 1 timeuse Skill Set 3 Rage ( 1 Turn )Horn Gouge ( 13,872 ) 1 x < 90% HP, 33% Chance. Skill Set 4 Rage ( 1 Turn )Springing Burrow ( 13,872 )< 90% HP, 33% Chance. < 90% HP, 100% Chance, 1 timeuse. Deal 1200% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 5 Rage ( 1 Turn )Combo Horn Thrash ( 11,56017,340 )< 90% HP, 33% Chance. Skill Set 6 Rage ( 1 Turn )Horn Gouge ( 13,872 ) 1 x < 70% HP, 33% Chance. Skill Set 7 Rage ( 1 Turn )Springing Burrow ( 13,872 )< 70% HP, 33% Chance. < 90% HP, 100% Chance, 1 timeuse. Deal 1200% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 8 Rage ( 1 Turn )Combo Horn Thrash ( 11,56017,340 )< 70% HP, 33% Chance. Skill Set 9 Rage ( 1 Turn )Horn Gouge ( 13,872 ) 1 x < 60% HP, 33% Chance. Skill Set 10 Rage ( 1 Turn )Springing Burrow ( 13,872 )< 60% HP, 33% Chance. < 90% HP, 100% Chance, 1 timeuse. Deal 1200% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 11 Rage ( 1 Turn )Combo Horn Thrash ( 11,56017,340 )< 60% HP, 33% Chance. Skill Set 12 Rage ( 1 Turn )Horn Gouge ( 13,872 ) 1 x < 40% HP, 33% Chance. Skill Set 13 Rage ( 1 Turn )Springing Burrow ( 13,872 )< 40% HP, 33% Chance. < 90% HP, 100% Chance, 1 timeuse. Deal 1200% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 14 Rage ( 1 Turn )Combo Horn Thrash ( 11,56017,340 )< 40% HP, 33% Chance. Skill Set 15 Roar ( 3 Turns )Enter Rampaging StateBurrow ( 75% Damage 1 Turn )< 20% HP, 100% Chance, 1 timeuse. Skill Set 16 Burrowed Assault ( 17,340 )Rampaging Downstrike ( 99% HP )Rampaging Geyser ( 138,720 ) < 20% HP, 100% Chance, 1 timeuse. Skill Set 17 Rampaging Triple Dash ( 34,680 )Rampaging Geyser ( 138,720 ) < 20% HP, 100% Chance. Skill Set 18 Roar ( 3 Turns )Enter Fury State ( Enemy +60% )Burrow ( 75% Damage 1 Turn ) Skill Set damage numbers are before Rage buffs< 1% HP, 100% Chance, 1 timeuse. 





In normal dungeons, rare monsters have approximately a 25% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. 
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1 By RekwesGAF#120 5 months ago ( 11.1.1 ) Any team sugestion for this? 
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 Monster Hunter Collab  Teams of 4 or less 