Hunt a thon  Teams of 4 or less
Join and discuss at our Discord Server!



ATTENTION: Teams of 4 or less
Corresponding Skill Up  
These monsters share the same skills:  
Arc Shot CD: 16 ( 8 ) Max Lv.9  
Bubble Breath CD: 15 ( 8 ) Max Lv.8  
Charge Shot CD: 19 ( 11 ) Max Lv.9  
Charged Slash CD: 22 ( 14 ) Max Lv.9  
Dash Attack CD: 12 ( 7 ) Max Lv.6  
Demon Mode CD: 19 ( 11 ) Max Lv.9  
Falling Star CD: 15 ( 9 ) Max Lv.7  
Grand Cyclone CD: 13 ( 8 ) Max Lv.6  
Lightning Breath CD: 15 ( 10 ) Max Lv.6  
Rampaging Geyser CD: 29 ( 24 ) Max Lv.6  
Roundslash CD: 16 ( 8 ) Max Lv.9  
Somersault Tail Strike CD: 17 ( 12 ) Max Lv.6  
Spirit Blade CD: 13 ( 5 ) Max Lv.9  
Stampede CD: 14 ( 9 ) Max Lv.6  
Tail Grind CD: 14 ( 9 ) Max Lv.6  
Tail Slam CD: 12 ( 7 ) Max Lv.6  
Thunderbolt Dash CD: 14 ( 9 ) Max Lv.6  
Triple Flame Breath CD: 12 ( 7 ) Max Lv.6 
Note  
A handy MH loot table by iizaya : http://imgur.com/a/Sue9G 
Show all: Skills  
FLR  Type  TRN  ATK  DEF  HP  Memo Loot  

Random 1 will appear  
1  Glavenus  1  Skill  1,660  7,062,450  Skill Set 1 Roar 1 x Subs ( 1 Turn )Preemptive Strike. Binds 1 Random sub for 1 turn. This will also disable awoken skills.. Fireball ChargePreemptive Strike. Skip turn.. Tail Slam ( 12,060 ) 20% Chance ( 18090 after Scalding Tail ) Jumping Tail Strike ( 70% HP ) 20% Chance Bite ( 10,050 ) 3 x non 20% Chance ( 15075 after Scalding Tail ) Fire Wave ( 11,055 ) 6 x non 20% Chance ( 16583 after Scalding Tail ) Fireball Breath ( 10,050 ) 3 x 20% Chance ( 15075 after Scalding Tail ) Scalding Tail ( 10 Turns ) 100% Chance, 1 timeuse Great Tailspin Stance ( 412,050 ) ( Charge ) 100% Chance, 1 timeuse ( 618075 after Scalding Tail ) 100% Chance, 1 timeuse. Will use on the 9th turn Combo Jumping Tail Strike ( 14,070 )Skips turn and deal 4100% damage on the next attack.. < 40% HP, 50% Chance ( 21105 after Scalding Tail ) Threehit Fireball Breath ( 10,050 ) 6 x < 40% HP, 50% Chance ( 15075 after Scalding Tail )  [Scalding Tail] on the 4th turn [Great Tailspin Stance] on the 9th turn  
1  Mizutsune  1  Skill  1,660  6,950,000  Skill Set 1 Bubble Breath Stance ( < 6 Combos 1 Turn )< 40% HP, 50% Chance. Interrupt it with an attack!Preemptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. Skill Set 2 Bubble Breath ( 50% 1 Turn )Second Bubble Breath Stance ( < 7 Combos 1 Turn )Interrupt it with an attack!> 99% HP, 100% Chance, 1 timeuse. Will use when Blue Hunter on team Skill Set 3 Bubble Breath ( 1,962 )Second Bubble Breath Stance ( < 7 Combos 1 Turn )Interrupt it with an attack!Bubble Breath ( 1,962 )> 99% HP, 100% Chance, 1 timeuse. Will use when no Blue Hunter on team > 99% HP, 100% Chance Bubble Breath ( 1,962 ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when no Blue Hunter on team Deal 20% damage. 4 x 4 Clouds appear on the board for 3 turns.. Skill Set 4 Roar 1 x Subs ( 1 Turn )< 99% HP, 100% Chance, 1 timeuse. > 99% HP, 100% Chance. Will use when no Blue Hunter on team Rage ( 392 ) ( 10 Turns )Binds 1 Random sub for 1 turn. This will also disable awoken skills.. > 99% HP, 100% Chance. Will use when no Blue Hunter on team Combo Bite ( 9,810 )Increases damage to 120% for the next 10 turns.. < 99% HP, 20% Chance ( 11772 after Rage ) Dash Attack ( 70% HP ) < 99% HP, 20% Chance Spin Attack ( 9,810 ) ( 1 Sec 1 Turn ) < 99% HP, 20% Chance ( 11772 after Rage ) Tail Somersault ( 10,791 ) ( CD +1 Turn ) < 99% HP, 20% Chance ( 12949 after Rage ) Body Press ( 8,829 ) 5 x non < 99% HP, 20% Chance ( 10595 after Rage ) Water Jet ( 19,620 ) ( expand for details ) < 20% HP, 100% Chance ( 23544 after Rage ) < 20% HP, 100% Chance. Deal 200% damage. Change the following column "Ｏ" into Water orbs －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ ..  
Random 1 will appear  
2  Nargacuga  1  Skill  1,200  7,004,000  Skill Set 1 Threaten ( 5 Turns )< 20% HP, 100% Chance. Thorn Shot 5 x non Tail Slam ( 16,146 )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns.. 30% Chance ( 19375 after Rage ) Great Tailspin ( 11,662 ) 14% Chance ( 13994 after Rage ) Cutwing ( 5,382 ) 14% Chance ( 6458 after Rage ) Dash ( 50% Damage 1 Turn ) 14% Chance Tail Sweep ( 7,176 ) ( expand for details ) 14% Chance ( 8611 after Rage ) 14% Chance. Springing Strike ( 8,970 )Deal 80% damage. Change the following row "Ｏ" into Dark orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. 14% Chance ( 10764 after Rage ) Tail is stuck and can't move! 100% Chance Skill Set 2 Roar 1 x Subs ( 1 Turn )100% Chance. Will use will use after [Tail Slam] Rage ( 10 Turns )Binds 1 Random sub for 1 turn. This will also disable awoken skills..  
2  Rathalos  1  Skill  1,660  7,014,200  Skill Set 1 Roar 1 x Subs ( 1 Turn )100% Chance. Will use will use after [Tail Slam] Flame Breath ( 10,140 ) ( expand for details )Preemptive Strike. Binds 1 Random sub for 1 turn. This will also disable awoken skills.. 100% Chance. Will use will use after [Tail Slam] Tailspin ( 10,140 )Preemptive Strike. Deal 100% damage. Change the following column "Ｏ" into Fire orbs －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ .. 50% Chance ( 12776 after Rage ) Rushing Bite ( 8,112 ) 3 x 50% Chance ( 10221 after Rage ) 50% Chance. Will use when above 70% HP Deal 80% damage and randomly change 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. Skill Set 2 Rage ( 426 ) ( 10 Turns )Take Flight ( < 6 Combos 999 Turns )< 70% HP, 100% Chance, 1 timeuse. 50% Chance. Will use when above 70% HP Airborne Heat Breath ( 11,154 ) ( expand for details )Absorbs 100% of the damage you cause for combos 5 and under for 999 turns.. < 70% HP, 25% Chance ( 14054 after Rage ) < 70% HP, 25% Chance. Flame Breath ( 10,140 ) ( expand for details )Deal 110% damage. Change the following row "Ｏ" into Fire orbs －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ －－－－－－ .. < 70% HP, 25% Chance ( 12776 after Rage ) < 70% HP, 25% Chance. Flying Kick ( 12,168 ) 4 x non Deal 100% damage. Change the following column "Ｏ" into Fire orbs －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ .. < 70% HP, 25% Chance ( 15332 after Rage ) Airborne Bite ( 9,126 ) 3 x < 70% HP, 25% Chance ( 11499 after Rage ) < 70% HP, 25% Chance. Triple Flame Breath ( 30,420 )Deal 90% damage and randomly change 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs.. < 15% HP, 100% Chance ( 38329 after Rage )  
3  Kirin  1  Skill  1,660  8,412,450  Dash Attack ( 99% HP ) Preemptive Strike. Player 99% current HP.. Back Kick ( 14,940 ) 25% Chance ( 21663 after Rage ) Thunderbolt ( 9,960 ) ( P.Leader 1 Turn ) 25% Chance ( 14442 after Rage ) 25% Chance. Thunderbolt ( 9,960 ) ( F.Leader 1 Turn )Deal 100% damage and binds Player's Leader for 1 turn. This will also disable leader skill and awoken skills.. 25% Chance ( 14442 after Rage ) 25% Chance. Thunderbolt ( 9,960 ) ( P.Leader 2 Turns )Deal 100% damage and binds Friend's Leader for 1 turn. This will also disable leader skill and awoken skills.. 25% Chance ( 14442 after Rage ) 25% Chance. Rage ( 10 Turns )Deal 100% damage and binds Player's Leader for 2 turns. This will also disable leader skill and awoken skills.. < 50% HP, 100% Chance, 1 timeuse Thunderbolt ( 9,960 ) 2 x Subs ( 1 Turn ) < 50% HP, 25% Chance ( 14442 after Rage ) < 50% HP, 25% Chance. Thunderbolt ( 9,960 ) ( F.Leader 2 Turns )Deal 100% damage and binds 2 Random subs for 1 turn. This will also disable awoken skills.. < 50% HP, 25% Chance ( 14442 after Rage ) < 50% HP, 25% Chance. Thunderbolt ( 9,960 ) 2 x Subs ( 2 Turns )Deal 100% damage and binds Friend's Leader for 2 turns. This will also disable leader skill and awoken skills.. < 50% HP, 25% Chance ( 14442 after Rage ) < 50% HP, 25% Chance. Back Kick ( 14,940 )Deal 100% damage and binds 2 Random subs for 2 turns. This will also disable awoken skills.. < 50% HP, 25% Chance ( 21663 after Rage ) Great Thunderbolt ( 24,900 ) 6 x ( 5 Turns ) < 10% HP, 100% Chance ( 36105 after Rage ) < 10% HP, 100% Chance. Deal 250% damage and binds 6 Random cards for 5 turns. This will also disable leader skills and awoken skills..  
4  Massacre Demon Diablos  1  Skill  2,332  12,511,272  Resolve 90 ( 90% Resolve ) Passive. While HP is 90% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 Massacre Force ( 999 Turns )Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. Roar 1 x ( 2 Turns )Preemptive Strike. Binds 1 Random card for 2 turns. This will also disable leader skill and awoken skills.. Body Slam ( 12,716 ) 33% Chance Tail Swing ( 11,560 ) 33% Chance Dash Attack ( 11,560 ) 3 x non 34% Chance 34% Chance. Will use when above 90% HP Deal 1000% damage. Randomly spawn Jammer orbs from non 3 orbs.. Skill Set 2 Roar ( 3 Turns )Enter Fury StateBurrow ( 75% Damage 1 Turn )Burrowed Assault ( 17,340 )< 90% HP, 100% Chance, 1 timeuse. < 90% HP, 100% Chance, 1 timeuse Skill Set 3 Rage ( 1 Turn )Horn Gouge ( 13,872 ) 1 x < 90% HP, 33% Chance. Skill Set 4 Rage ( 1 Turn )Springing Burrow ( 13,872 )< 90% HP, 33% Chance. < 90% HP, 100% Chance, 1 timeuse. Deal 1200% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 5 Rage ( 1 Turn )Combo Horn Thrash ( 11,56017,340 )< 90% HP, 33% Chance. Skill Set 6 Rage ( 1 Turn )Horn Gouge ( 13,872 ) 1 x < 70% HP, 33% Chance. Skill Set 7 Rage ( 1 Turn )Springing Burrow ( 13,872 )< 70% HP, 33% Chance. < 90% HP, 100% Chance, 1 timeuse. Deal 1200% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 8 Rage ( 1 Turn )Combo Horn Thrash ( 11,56017,340 )< 70% HP, 33% Chance. Skill Set 9 Rage ( 1 Turn )Horn Gouge ( 13,872 ) 1 x < 60% HP, 33% Chance. Skill Set 10 Rage ( 1 Turn )Springing Burrow ( 13,872 )< 60% HP, 33% Chance. < 90% HP, 100% Chance, 1 timeuse. Deal 1200% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 11 Rage ( 1 Turn )Combo Horn Thrash ( 11,56017,340 )< 60% HP, 33% Chance. Skill Set 12 Rage ( 1 Turn )Horn Gouge ( 13,872 ) 1 x < 40% HP, 33% Chance. Skill Set 13 Rage ( 1 Turn )Springing Burrow ( 13,872 )< 40% HP, 33% Chance. < 90% HP, 100% Chance, 1 timeuse. Deal 1200% damage and hide all orbs on the board. Moving the orb will reveal it.. Skill Set 14 Rage ( 1 Turn )Combo Horn Thrash ( 11,56017,340 )< 40% HP, 33% Chance. Skill Set 15 Roar ( 3 Turns )Enter Rampaging StateBurrow ( 75% Damage 1 Turn )< 20% HP, 100% Chance, 1 timeuse. Skill Set 16 Burrowed Assault ( 17,340 )Rampaging Downstrike ( 99% HP )Rampaging Geyser ( 138,720 ) < 20% HP, 100% Chance, 1 timeuse. Skill Set 17 Rampaging Triple Dash ( 34,680 )Rampaging Geyser ( 138,720 ) < 20% HP, 100% Chance. Skill Set 18 Roar ( 3 Turns )Enter Fury State ( Enemy +60% )Burrow ( 75% Damage 1 Turn ) Skill Set damage numbers are before Rage buffs< 1% HP, 100% Chance, 1 timeuse. 





In normal dungeons, rare monsters have approximately a 25% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. 
Tell us what you think about this dungeon 
Add your comment Sort: Newest  Oldest  Highest rated 
Please follow the guidelines when posting a comment:  Your comment must be in English or it will be removed.  Stay on topic, only post comments that will further the discussion.  Do not post that you are looking for friends and do not post anyone's user id. 
My Previous Builds 
Do you forget which build you used for a specific dungeon? Save your build today! 
Suggest a build Note: Stones and estimated times are still based on monster level, monster skill level, individual player skill, initial orb spawn and luck. Due to these factors, down votes have been disabled for the original poster. 
Stone = Estimated number of stones to clear this dungeon Time = An approximation based on each individual build 
 Monster Hunter Collab  Teams of 4 or less 
At first I thought that said "Hunt a thot".