2 | | Astalos | 1 | Skill | 1,200 | 85,100,000 | Roar 3 x Subs ( 1 Turn )25% Chance. Pre-emptive Strike. Binds 3 Random subs for 1 turn. This will also disable awoken skills .. Astalos Scale ( 999 Turns )25% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Wingtalon Sweep ( 19,840 ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 200% damage and change Light & Dark orbs into locked orbs .. Tailspin ( 19,840 ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 200% damage and change Wood & Heart orbs into locked orbs .. Crest Swing ( 19,840 ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 200% damage and change Fire & Water orbs into locked orbs .. Lightning Breath ( 19,840 ) 8 x 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 200% damage and randomly change 8 Light, Dark & Heart orbs into locked orbs .. Rushing Bite ( 29,760 ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 300% damage .. Skill Set 2 100% Chance, 1 time-use. Rage ( 10 Turns )100% Chance, 1 time-use. Increases damage to 120% for the next 10 turns .. Thunder-charged100% Chance, 1 time-use. Skip turn .. Lightning Breath ( 21,824 ) 12 x 33% Chance ( 26189 after Rage ) 33% Chance. Deal 220% damage and randomly change 12 Fire, Water, Wood, Light, Dark & Heart orbs into locked orbs .. Crest Thrash ( 21,824 ) 33% Chance ( 26189 after Rage ) 33% Chance. Deal 220% damage and change Fire & Water orbs into locked orbs .. Charged Tail Strike ( 21,824 ) 33% Chance ( 26189 after Rage ) 33% Chance. Deal 220% damage and change Wood & Heart orbs into locked orbs .. Wingtalon Strike ( 21,824 ) 100% Chance ( 26189 after Rage ) 100% Chance. Deal 220% damage and change Light & Dark orbs into locked orbs .. Spinning Dive ( 694,400 ) 100% Chance ( 833280 after Rage ) 100% Chance. Will use if no other skills are rolled Deal 7000% damage ( 7 hits, 1000% per hit ) .. - Will use 1-time skills in order first - Will skip [Rushing Bite] if [Lightning Breath] is used - Will use [Spinning Dive] if unable to lock Light and Dark orbs |

3 | | Massacre Demon Diablos | 1 | Skill | 2,120 | 101,200,000 | Resolve 90 ( 90% Resolve ) Passive. While HP is 90% or above, a single hit that normally kills it will instead leave it with 1 HP .. Massacre Force ( 999 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Roar 6 x ( 3 Turns )Pre-emptive Strike. Binds 6 Random cards for 3 turns. This will also disable leader skills and awoken skills .. Body Slam ( 22,847 ) 33% Chance 33% Chance. Will use when above 90% HP Deal 1100% damage .. Tail Swing ( 20,770 ) 33% Chance 33% Chance. Will use when above 90% HP Deal 1000% damage ( 2 hits, 500% per hit ) .. Dash Attack ( 20,770 ) 3 x non 34% Chance 34% Chance. Will use when above 90% HP Deal 1000% damage. Randomly spawn Jammer orbs from non 3 orbs .. Skill Set 2 < 90% HP, 100% Chance, 1 time-use. Roar ( 5 Turns )34% Chance. Will use when above 90% HP Disable active skills for 5 turns .. Enter Fury State34% Chance. Will use when above 90% HP Skip turn .. Burrow ( -75% Damage 1 Turn )34% Chance. Will use when above 90% HP 75% damage reduction for 1 turn .. Burrowed Assault ( 31,155 ) < 90% HP, 100% Chance, 1 time-use < 90% HP, 100% Chance, 1 time-use. Deal 1500% damage .. Skill Set 3 < 90% HP, 33% Chance. Rage ( 1 Turn )< 90% HP, 100% Chance, 1 time-use. Increases damage to 120% for the next 1 turn .. Horn Gouge ( 24,924 ) 1 x < 90% HP, 100% Chance, 1 time-use. Deal 1200% damage and converts 1 Random orb into Jammer orbs .. Skill Set 4 < 90% HP, 33% Chance. Rage ( 1 Turn )< 90% HP, 100% Chance, 1 time-use. Increases damage to 120% for the next 1 turn .. Springing Burrow ( 24,924 )< 90% HP, 100% Chance, 1 time-use. Deal 1200% damage and hide all orbs on the board. Moving the orb will reveal it .. Skill Set 5 < 90% HP, 33% Chance. Rage ( 1 Turn )< 90% HP, 100% Chance, 1 time-use. Increases damage to 120% for the next 1 turn .. Combo Horn Thrash ( 20,770-31,155 )< 90% HP, 100% Chance, 1 time-use. Deal 1000%-1500% damage ( 2-3 hits, 500% per hit ) .. Skill Set 6 < 70% HP, 33% Chance. Rage ( 1 Turn )< 90% HP, 100% Chance, 1 time-use. Increases damage to 130% for the next 1 turn .. Horn Gouge ( 24,924 ) 1 x < 90% HP, 100% Chance, 1 time-use. Deal 1200% damage and converts 1 Random orb into Jammer orbs .. Skill Set 7 < 70% HP, 33% Chance. Rage ( 1 Turn )< 90% HP, 100% Chance, 1 time-use. Increases damage to 130% for the next 1 turn .. Springing Burrow ( 24,924 )< 90% HP, 100% Chance, 1 time-use. Deal 1200% damage and hide all orbs on the board. Moving the orb will reveal it .. Skill Set 8 < 70% HP, 33% Chance. Rage ( 1 Turn )< 90% HP, 100% Chance, 1 time-use. Increases damage to 130% for the next 1 turn .. Combo Horn Thrash ( 20,770-31,155 )< 90% HP, 100% Chance, 1 time-use. Deal 1000%-1500% damage ( 2-3 hits, 500% per hit ) .. Skill Set 9 < 60% HP, 33% Chance. Rage ( 1 Turn )< 90% HP, 100% Chance, 1 time-use. Increases damage to 140% for the next 1 turn .. Horn Gouge ( 24,924 ) 1 x < 90% HP, 100% Chance, 1 time-use. Deal 1200% damage and converts 1 Random orb into Jammer orbs .. Skill Set 10 < 60% HP, 33% Chance. Rage ( 1 Turn )< 90% HP, 100% Chance, 1 time-use. Increases damage to 140% for the next 1 turn .. Springing Burrow ( 24,924 )< 90% HP, 100% Chance, 1 time-use. Deal 1200% damage and hide all orbs on the board. Moving the orb will reveal it .. Skill Set 11 < 60% HP, 33% Chance. Rage ( 1 Turn )< 90% HP, 100% Chance, 1 time-use. Increases damage to 140% for the next 1 turn .. Combo Horn Thrash ( 20,770-31,155 )< 90% HP, 100% Chance, 1 time-use. Deal 1000%-1500% damage ( 2-3 hits, 500% per hit ) .. Skill Set 12 < 40% HP, 33% Chance. Rage ( 1 Turn )< 90% HP, 100% Chance, 1 time-use. Increases damage to 150% for the next 1 turn .. Horn Gouge ( 24,924 ) 1 x < 90% HP, 100% Chance, 1 time-use. Deal 1200% damage and converts 1 Random orb into Jammer orbs .. Skill Set 13 < 40% HP, 33% Chance. Rage ( 1 Turn )< 90% HP, 100% Chance, 1 time-use. Increases damage to 150% for the next 1 turn .. Springing Burrow ( 24,924 )< 90% HP, 100% Chance, 1 time-use. Deal 1200% damage and hide all orbs on the board. Moving the orb will reveal it .. Skill Set 14 < 40% HP, 33% Chance. Rage ( 1 Turn )< 90% HP, 100% Chance, 1 time-use. Increases damage to 150% for the next 1 turn .. Combo Horn Thrash ( 20,770-31,155 )< 90% HP, 100% Chance, 1 time-use. Deal 1000%-1500% damage ( 2-3 hits, 500% per hit ) .. Skill Set 15 < 20% HP, 100% Chance, 1 time-use. Roar ( 5 Turns )< 90% HP, 100% Chance, 1 time-use. Disable awoken skills for 5 turns .. Enter Rampaging State< 90% HP, 100% Chance, 1 time-use. Skip turn .. Burrow ( -75% Damage 1 Turn )< 90% HP, 100% Chance, 1 time-use. 75% damage reduction for 1 turn .. Skill Set 16 < 20% HP, 100% Chance, 1 time-use. Burrowed Assault ( 31,155 )< 90% HP, 100% Chance, 1 time-use. Deal 1500% damage .. Rampaging Downstrike ( -99% HP )< 90% HP, 100% Chance, 1 time-use. Player -99% current HP .. Rampaging Geyser ( 249,240 ) < 90% HP, 100% Chance, 1 time-use. Deal 12000% damage. Change all orbs to Water orbs .. Skill Set 17 < 20% HP, 100% Chance. Rampaging Triple Dash ( 62,310 )< 90% HP, 100% Chance, 1 time-use. Deal 3000% damage ( 3 hits, 1000% per hit ) .. Rampaging Geyser ( 249,240 ) < 90% HP, 100% Chance, 1 time-use. Deal 12000% damage. Change all orbs to Water orbs .. Skill Set 18 < 1% HP, 100% Chance, 1 time-use. Roar ( 5 Turns )< 90% HP, 100% Chance, 1 time-use. Disable active skills for 5 turns .. Enter Fury State ( Enemy +60% )< 90% HP, 100% Chance, 1 time-use. Recovers enemy 60% of maximum HP .. Burrow ( -75% Damage 1 Turn )< 90% HP, 100% Chance, 1 time-use. 75% damage reduction for 1 turn .. - Skill Set damage numbers are before Rage buffs |