
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


  Samurai Goblin  3  13,789  420  50,528  Lv.30 Heal Jammer 50% Chance, 1 timeuse 50% Chance, 1 timeuse. Converts all Heart orbs into Jammer orbs .. 
  Hobgoblin  3  15,206  420  55,250  Lv.30 Heal Jammer 50% Chance, 1 timeuse 50% Chance, 1 timeuse. Converts all Heart orbs into Jammer orbs .. 
   2  12,127  150  134,875  Lv.10 Bind Attack 1 x ( 24 Turns ) 30% Chance 30% Chance. Binds 1 Random card for 24 turns. This will also disable leader skill and awoken skills .. 
   2  11,436  150  139,486  Lv.10 Grace of Sun  Fire 30% Chance 30% Chance. Converts all Fire orbs into Light orbs .. 
  Firon  1  5,910  1,200  45,900  Lv.10 Petit Fire ( 4,728 ) 1 x 100% Chance 100% Chance. Will use every other turn Deal 80% damage and converts 1 Random orb into Fire orbs .. Swinging a weapon ( 4,7289,456 ) < 50% HP, 50% Chance < 50% HP, 50% Chance. Deal 80%160% damage ( 24 hits, 40% per hit ) .. 
  Winron  1  5,460  120  105,900  Lv.10 Petit Wind ( 4,368 ) 1 x 100% Chance 100% Chance. Will use every other turn Deal 80% damage and converts 1 Random orb into Wood orbs .. Swinging a weapon ( 4,3688,736 ) < 50% HP, 50% Chance < 50% HP, 50% Chance. Deal 80%160% damage ( 24 hits, 40% per hit ) .. 
  Huoshi  1  Skill  140  1,501,200  Lv.10 Huohushenfu ( 2 Turns ) Preemptive Strike. Absorbs 100% Fire damage for 2 turns .. Fennu ( 14,670 ) ( 999 Turns ) 100% Chance 100% Chance. Will use when alone Increases damage to 150% for the next 999 turns .. Huoshufu < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Deal 50% damage and change Fire orbs into locked orbs .. Baozha ( 7,824 ) 100% Chance ( 11736 after Fennu ) 100% Chance. Deal 80% damage. Change the following orbs on the board into bomb －－－Ｏ－Ｏ －－－－－－ －－－Ｏ－Ｏ －－－－－－ －－－－－－ .. Gongji ( 9,780 ) 100% Chance ( 14670 after Fennu ) 100% Chance. Deal 100% damage ( 2 hits, 50% per hit ) .. Jumping, jumping 100% Chance 

Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


2   Mid Fire Ninja  1  4,050  60,000  15  Lv.10 Medicine of Strength ( 5 Turns ) < 25% HP, 100% Chance < 25% HP, 100% Chance. Increases damage to 300% for the next 5 turns .. 
2   Huoshi  1  Skill  140  1,501,200  Lv.10 Huohushenfu ( 2 Turns ) Preemptive Strike. Absorbs 100% Fire damage for 2 turns .. Fennu ( 14,670 ) ( 999 Turns ) 100% Chance 100% Chance. Will use when alone Increases damage to 150% for the next 999 turns .. Huoshufu < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Deal 50% damage and change Fire orbs into locked orbs .. Baozha ( 7,824 ) 100% Chance ( 11736 after Fennu ) 100% Chance. Deal 80% damage. Change the following orbs on the board into bomb －－－Ｏ－Ｏ －－－－－－ －－－Ｏ－Ｏ －－－－－－ －－－－－－ .. Gongji ( 9,780 ) 100% Chance ( 14670 after Fennu ) 100% Chance. Deal 100% damage ( 2 hits, 50% per hit ) .. Jumping, jumping 100% Chance 


4    2  11,947  320  360,267  Lv.1 Wait and See 20% Chance 
4   Huoshi  1  Skill  140  1,501,200  Lv.10 Huohushenfu ( 2 Turns ) Preemptive Strike. Absorbs 100% Fire damage for 2 turns .. Fennu ( 14,670 ) ( 999 Turns ) 100% Chance 100% Chance. Will use when alone Increases damage to 150% for the next 999 turns .. Huoshufu < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Deal 50% damage and change Fire orbs into locked orbs .. Baozha ( 7,824 ) 100% Chance ( 11736 after Fennu ) 100% Chance. Deal 80% damage. Change the following orbs on the board into bomb －－－Ｏ－Ｏ －－－－－－ －－－Ｏ－Ｏ －－－－－－ －－－－－－ .. Gongji ( 9,780 ) 100% Chance ( 14670 after Fennu ) 100% Chance. Deal 100% damage ( 2 hits, 50% per hit ) .. Jumping, jumping 100% Chance 


6   Water Dog Dragon, Tosabowdra  1  Skill  368  2,093,350  Lv.8 Evil Eye 1 x ( 3 Turns ) Preemptive Strike. Binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills .. Other Hand ( 12,928 ) ( 40001 after Battle Soul ) Will use when above 10% HP Deal 140% damage .. Paw Shake ( 6,464 ) ( 20000 after Battle Soul ) Will use when above 10% HP Deal 70% damage .. Battle Soul ( 18,468 ) ( 999 Turns ) 100% Chance 100% Chance. Will use when alone Increases damage to 200% for the next 999 turns .. Cold Horn ( 9,234 ) 4 x non ( 28572 after Battle Soul ) Will use when above 10% HP Deal 100% damage. Randomly spawn Water orbs from non 4 Water orbs .. Big Howl ( CD +12 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Increases cooldown of active skills by 12 turns .. Fierce Charge ( 27,702 ) < 10% HP, 100% Chance ( 85716 after Battle Soul ) < 10% HP, 100% Chance. Deal 300% damage ( 3 hits, 100% per hit ) .. 
6   Wood Dog Dragon, Shibawandra  1  Skill  368  1,929,950  Lv.8 Pure Eye ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Slash Woof ( 6,918 ) 35% Chance 35% Chance. Deal 110% damage .. Friendly Thought ( Revive +45% ) 100% Chance 100% Chance. Will use when alone Revives an enemy and recovers 45% of maximum HP .. Warming Beam ( 6,289 ) ( expand for details ) 35% Chance 35% Chance. Deal 100% damage. Change the following column "Ｏ" into Wood orbs －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ －－Ｏ－－－ .. PlayBite ( 3,145 ) 1 x Sub ( 2 Turns ) 20% Chance 20% Chance. Deal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills .. Dig a Hole 10% Chance 10% Chance. Hide all orbs on the board. Moving the orb will reveal it .. Stay ( 30% Damage 5 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. 30% damage reduction for 5 turns .. Wonder Bark ( 100% HP ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Will use every other turn Player 100% current HP .. 


7   Fire Orb Dragon, Kajin  1  Skill  600  8,854,500  Lv.10 OneEyed Hellfire ( 15,120 ) ( expand for details )< 10% HP, 100% Chance. Will use every other turn Preemptive Strike. Deal 140% damage. Change the following column "Ｏ" into Fire & Jammer orbs －－－ＯＯＯ －－－ＯＯＯ －－－ＯＯＯ －－－ＯＯＯ －－－ＯＯＯ .. Seething Fire ( < 7 Combos 1 Turn )< 10% HP, 100% Chance. Will use every other turn Preemptive Strike. Absorbs 100% of the damage you cause for combos 6 and under for 1 turn .. Resentful Stare ( 16,200 ) ( 999 Turns ) 100% Chance 100% Chance. Will use every 4 turns Increases damage to 150% for the next 999 turns .. Insulating Firescales ( 75% Damage 4 Turns ) 100% Chance 100% Chance. Will use every 4 turns 75% damage reduction for 4 turns .. Skill Set 2 > 99% HP, 100% Chance. Will use when HP is full Insulating Firescales ( 75% Damage 4 Turns )100% Chance. Will use every 4 turns 75% damage reduction for 4 turns .. Brave Warrior's Divine Protection ( 10 Turns )100% Chance. Will use every 4 turns Immunity against status effects such as delay, poison, defense reduction for 10 turns .. Skill Set 3 < 99% HP, 100% Chance. Insulating Firescales ( 75% Damage 4 Turns )100% Chance. Will use every 4 turns 75% damage reduction for 4 turns .. Exalted Flame ( 50% 5 Turns )100% Chance. Will use every 4 turns Reduces time limit of orb movement to 150 % for 5 turns .. Raging Flash Wildfire ( 14,040 ) ( expand for details ) 100% Chance ( 21060 after Resentful Stare ) 100% Chance. Deal 130% damage. Change the following row "Ｏ" into Jammer orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. Inferno Claw ( 14,040 ) 100% Chance ( 21060 after Resentful Stare ) 100% Chance. Deal 130% damage and converts all Heart orbs into Fire orbs .. Incinerator Charge ( 90% HP ) 100% Chance 100% Chance. Player 90% current HP .. Glare of the Fire Dragon < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs .. Final Burning Devotion ( 324,000 ) < 20% HP, 100% Chance ( 486000 after Resentful Stare ) < 20% HP, 100% Chance. Deal 3000% damage. Change all orbs to Fire & Jammer orbs .. 
Did it with a score of 183,000.
Took a 9.6 combo average