|
Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
|
|
1 |  |   Gods' Threat Venomous Snake, Jormungandr | 1 | Skill | 798 | 7,325,795 | --  光半減 ( -50% Damage ) Passive. 50% Light damage reduction ..  Snake Scale ( 5 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns ..  Chaos Rain +8%  ( 5 Turns )Pre-emptive Strike. Increases skyfall chance of Jammer & Poison orbs by 8% for 5 turns .. Hell Bite ( 21,786 ) 50% Chance 50% Chance. Will use when above 50% HP Deal 110% damage ..  World Serpent's Coil     100% Chance 100% Chance. Will use every 5 turns Change all orbs to Jammer & Mortal Poison orbs ..  Snake's Glare 3 x          50% Chance 50% Chance. Will use when above 50% HP Deal 100% damage and randomly change 3 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs ..  Constrict ( -99% HP ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Player -99% current HP ..  Swallowing Whole ( 11,883 ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Deal 60% damage and hide all orbs on the board. Moving the orb will reveal it ..  Serpent Hate ( 25,747 ) 2 x non      < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 15% HP Deal 130% damage. Randomly spawn Jammer & Mortal Poison orbs from non 2 Jammer & Mortal Poison orbs ..  Thorn Tail ( 27,728 ) < 50% HP, 50% Chance < 50% HP, 50% Chance. Will use when above 15% HP Deal 140% damage ( 2 hits, 70% per hit ) ..  Snake's Deadening Fang ( 23,766 ) 1 x ( 3 Turns ) < 40% HP, 100% Chance, 1 time-use < 40% HP, 100% Chance, 1 time-use. Deal 120% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills ..  Overwhelming Force ( 99,025 ) < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 500% damage .. |
|
|
2 |  |   Pure Water Sorcerer, Sharon | 1 | Skill | 276 | 3,181,298 | --   Undine, here I go... ( 999 Turns )< 15% HP, 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..   Okay! Here's my Water Barrier! ( > 500k Damage 5 Turns )< 15% HP, 100% Chance. Pre-emptive Strike. Immune single hit damage over 500,000 for 5 turns ..  Elemental Stream ( 17,454 ) ( expand for details ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 200% damage. Change the following row "O" into Fire, Wood, Light & Dark orbs OOOOOO OOOOOO OOOOOO OOOOOO ------ Change the following row "O" into Water orbs ------ ------ ------ ------ OOOOOO ..  Marine Pressure ( -99% HP ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Player -99% current HP ..  Abyssal Stream ( 17,454 ) ( expand for details ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Deal 200% damage. Change the following column "O" into Water orbs O----- O----- O----- O----- O----- Change the following column "O" into Fire, Wood, Light & Dark orbs -OOOO- -OOOO- -OOOO- -OOOO- -OOOO- Change the following column "O" into Mortal Poison orbs -----O -----O -----O -----O -----O ..  Abyss Pressure ( -100% HP ) 100% Chance, 1 time-use 100% Chance, 1 time-use. Player -100% current HP .. Skill Set 2 < 50% HP, 100% Chance, 1 time-use.  Sharon! Take this potion! ( Enemy +50% )100% Chance, 1 time-use. Recovers enemy 50% of maximum HP ..  Thanks Undine!100% Chance, 1 time-use. Skip turn .. Skill Set 3 < 50% HP, 100% Chance, 1 time-use.  Drink some more potion! ( Enemy +30% )100% Chance, 1 time-use. Recovers enemy 30% of maximum HP ..  I can't drink this much... 6 x    100% Chance, 1 time-use. Converts 6 Random orb into Mortal Poison orbs .. Skill Set 4 < 50% HP, 100% Chance, 1 time-use.  If you don't drink it, you'll lose! ( Enemy +10% )100% Chance, 1 time-use. Recovers enemy 10% of maximum HP ..  I can't...take any more... 18 x    100% Chance, 1 time-use. Converts 18 Random orb into Mortal Poison orbs .. Skill Set 5 < 50% HP, 100% Chance, 1 time-use.  Come on, open wide...100% Chance, 1 time-use. Skip turn ..  Aaaaahhhh!    100% Chance, 1 time-use. Change all orbs to Mortal Poison orbs .. Skill Set 6 100% Chance, 1 time-use. Will use on 5th turn  No! The barrier's gonna break! ( 2 Turns )100% Chance, 1 time-use. Disable awoken skills for 2 turns ..  Let's get serious...! ( 17,454 ) ( 1 Turn )100% Chance, 1 time-use. Increases damage to 200% for the next 1 turn .. Skill Set 7 100% Chance. Will use repeatedly on 6th turn  Elemental Splash! ( 43,635 )        100% Chance, 1 time-use. Deal 500% damage. Change all orbs to Fire, Water, Wood, Light & Dark orbs ..  Voice of Innocence ( CD +1-3 Turns )100% Chance, 1 time-use. Increases cooldown of active skills by 1-3 turns .. |
|
|
3 |  |  Light Guardian Dragon, Hokurai | 1 | Skill | 900 | 7,493,436 | --  Resolve Light Wisdom King Dragon ( 71% Resolve ) Passive. While HP is 71% or above, a single hit that normally kills it will instead leave it with 1 HP ..  Northern Lightning's Divine Protection ( 1 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 1 turn ..  Purifying Thunderplains ( 23,499 )         Pre-emptive Strike. Deal 130% damage. Change all orbs to Fire, Water, Wood, Light, Dark & Heart orbs .. Thunder Vajra ( 27,114 ) 5 x non    40% Chance 40% Chance. Will use when above 10% HP Deal 150% damage. Randomly spawn Heart orbs from non 5 Heart orbs ..  Lightning Vajra ( 18,076 ) 5 x          60% Chance 60% Chance. Will use when above 10% HP Deal 100% damage and randomly change 5 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs ..  Diverging Flash ( CD +3 Turns ) > 70% HP, 100% Chance, 1 time-use > 70% HP, 100% Chance, 1 time-use. Increases cooldown of active skills by 3 turns ..  Bolt Vajra ( 19,884 )    < 70% HP, 100% Chance < 70% HP, 100% Chance. Will use every 3 turns when heal orb exists Deal 110% damage and converts all Heart orbs into Jammer orbs ..  Converging Flash ( P.Leader 2 Turns ) < 70% HP, 100% Chance, 1 time-use < 70% HP, 100% Chance, 1 time-use. Binds Player's Leader for 2 turns. This will also disable leader skill and awoken skills .. Skill Set 2 < 10% HP, 100% Chance, 1 time-use.  Crisis Wisdom ( Enemy +10% )< 70% HP, 100% Chance, 1 time-use. Recovers enemy 10% of maximum HP ..  Lightning strikes the field 6 x ( 4 Turns )< 70% HP, 100% Chance, 1 time-use. Binds 6 Random cards for 4 turns. This will also disable leader skills and awoken skills ..  Six Flash Thunder Blade ( 108,456 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Deal 600% damage ( 6 hits, 100% per hit ) .. |
|
|
4 |  |   Surging Demon Lord, Belial | 1 | 19,438 | 564 | 9,415,132 | --   I'm not even going to wait 1 turn! ( 5 Turns ) Pre-emptive Strike. Disable active skills for 5 turns .. I'll show you hell! ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Immunity against status effects such as delay, poison, defense reduction for 999 turns ..  Why are you there?! ( -50% Damage 1 Turn ) ** < 99% HP, 100% Chance, 1 time-use < 99% HP, 100% Chance, 1 time-use. 50% damage reduction for 1 turn .. ( Trigger when  in the team )  Burn! ( 29,157 ) ( expand for details ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Deal 150% damage. Change the following row "O" into Fire orbs ------ ------ OOOOOO ------ ------ ..  Flame Curse ( 15,550 ) ( expand for details ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Will use every other turn when above 20% HP Deal 80% damage. Change the following column "O" into Fire orbs O----- O----- O----- O----- O----- Change the following column "O" into Poison orbs --O--- --O--- --O--- --O--- --O--- ..  Flame Road ( 58,314 ) ( expand for details ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 300% damage. Change the following column "O" into Fire orbs --OO-- --OO-- --OO-- --OO-- --OO-- .. |
|
|
5 |  |   Crazed King of Purgatory, Beelzebub | 1 | Skill | 6,240 | 9,038,738 | --   You get no mercy!! ( 3,456 ) All   Pre-emptive Strike. Deal 10% damage. Randomly spawn Poison orbs from all orbs .. Hell's Charge ( 34,556 ) 1 x    100% Chance 100% Chance. Will use every other turn when above 50% HP Deal 100% damage and converts 1 Random orb into Jammer orbs ..  Ora ora ora oraah!! ( 51,835 ) 100% Chance 100% Chance. Will use every other turn when above 50% HP Deal 150% damage ( 5 hits, 30% per hit ) ..  You're going down!! ( 3,456 ) All   < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Deal 10% damage. Randomly spawn Poison orbs from all orbs ..  Infernal Drive ( 43,195 ) 6 x    < 50% HP, 100% Chance < 50% HP, 100% Chance. Will use repeatedly Deal 125% damage and converts 6 Random orbs into Poison orbs .. |
- Your comment must be in English or it will be removed.
- Stay on topic, only post comments that will further the discussion.
- Do not post that you are looking for friends and do not post anyone's user id.