
Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


  Lil' White Dragon  2  1,530  40  7,800  Lv.10 
  Topaz Carbuncle  2  3,300  140  4,875  Lv.10 
   2  5,043  70  30,754  Lv.7 Grace of Sun  Dark 30% Chance 30% Chance. Converts all Dark orbs into Light orbs .. 
   2  4,453  84  15,555  Lv.7 Wait and See 20% Chance 
  Shiron  2  2,625  60  40,139  Lv.5 Petit Thunder ( 2,100 ) 1 x 100% Chance 100% Chance. Will use every other turn Deal 80% damage and converts 1 Random orb into Light orbs .. Swinging a weapon ( 2,1004,200 ) < 50% HP, 50% Chance < 50% HP, 50% Chance. Deal 80%160% damage ( 24 hits, 40% per hit ) .. 
  Shadron  1  2,208  60  31,459  Lv.5 Petit Dark ( 1,766 ) 1 x 100% Chance 100% Chance. Will use every other turn Deal 80% damage and converts 1 Random orb into Dark orbs .. Swinging a weapon ( 1,7663,532 ) < 50% HP, 50% Chance < 50% HP, 50% Chance. Deal 80%160% damage ( 24 hits, 40% per hit ) .. 
  Yangshi  1  Skill  56  264,410  Lv.4 Guanghushenfu ( 2 Turns ) Preemptive Strike. Absorbs 100% Light damage for 2 turns .. Fennu ( 999 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when alone Increases damage to 150% for the next 999 turns .. Shandian ( 4,929 ) ( 35% Damage 2 Turns ) 100% Chance ( 7393 after Fennu ) 100% Chance. Deal 80% damage and 35% damage reduction for 2 turns .. Gongji ( 6,162 ) 100% Chance ( 9243 after Fennu ) 100% Chance. Deal 100% damage ( 2 hits, 50% per hit ) .. Jumping, jumping 100% Chance Guangshufu ( 3,081 ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Deal 50% damage and change Light orbs into locked orbs .. 

Show all: Skills 
FLR   Type  TRN  ATK  DEF  HP  Memo Loot 


2   x 2Mid Light Ninja  1  1,875  60,000  5  Lv.5 Ninja Art: Light of Dawn ( 1,313 ) 1 x 100% Chance 100% Chance. Will use every other turn Deal 70% damage and converts 1 Random orb into Light orbs .. 
2   Yangshi  1  Skill  56  264,410  Lv.4 Guanghushenfu ( 2 Turns ) Preemptive Strike. Absorbs 100% Light damage for 2 turns .. Fennu ( 999 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when alone Increases damage to 150% for the next 999 turns .. Shandian ( 4,929 ) ( 35% Damage 2 Turns ) 100% Chance ( 7393 after Fennu ) 100% Chance. Deal 80% damage and 35% damage reduction for 2 turns .. Gongji ( 6,162 ) 100% Chance ( 9243 after Fennu ) 100% Chance. Deal 100% damage ( 2 hits, 50% per hit ) .. Jumping, jumping 100% Chance Guangshufu ( 3,081 ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Deal 50% damage and change Light orbs into locked orbs .. 


4   x 2Mid Dark Ninja  6  10,625  60,000  7  Lv.5 Crimson Claw ( 38,250 ) 100% Chance 100% Chance. Deal 360% damage ( 6 hits, 60% per hit ) .. 
4   Yangshi  1  Skill  56  264,410  Lv.4 Guanghushenfu ( 2 Turns ) Preemptive Strike. Absorbs 100% Light damage for 2 turns .. Fennu ( 999 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use when alone Increases damage to 150% for the next 999 turns .. Shandian ( 4,929 ) ( 35% Damage 2 Turns ) 100% Chance ( 7393 after Fennu ) 100% Chance. Deal 80% damage and 35% damage reduction for 2 turns .. Gongji ( 6,162 ) 100% Chance ( 9243 after Fennu ) 100% Chance. Deal 100% damage ( 2 hits, 50% per hit ) .. Jumping, jumping 100% Chance Guangshufu ( 3,081 ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Deal 50% damage and change Light orbs into locked orbs .. 


6   Fire Dog Dragon, Tosawandra  1  Skill  184  426,809  Lv.4 Staredown ( 3 Turns ) Preemptive Strike. Disable active skills for 3 turns .. Other Hand ( 6,09312,186 ) Will use when above 10% HP Deal 140% damage .. Paw Shake ( 3,0466,093 ) Will use when above 10% HP Deal 70% damage .. Battle Soul ( 8,704 ) ( 999 Turns ) 100% Chance 100% Chance. Will use when alone Increases damage to 200% for the next 999 turns .. Flame Bite ( 4,3528,704 ) 4 x non Will use when above 10% HP Deal 100% damage. Randomly spawn Fire orbs from non 4 Fire orbs .. Big Howl ( CD +12 Turns ) < 50% HP, 100% Chance, 1 timeuse < 50% HP, 100% Chance, 1 timeuse. Increases cooldown of active skills by 12 turns .. Fierce Charge ( 13,05626,112 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Deal 300% damage ( 3 hits, 100% per hit ) .. 
6   Shadow Dog Dragon, Shibabowdra  1  Skill  184  358,902  Lv.4 Round Pupil ( 999 Turns ) Preemptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns .. Slash Woof ( 3,203 ) 35% Chance 35% Chance. Will use when above 10% HP Deal 110% damage .. Friendly Thought ( Revive +45% ) 100% Chance 100% Chance. Will use when alone Revives an enemy and recovers 45% of maximum HP .. Present Bone ( 2,912 ) ( expand for details ) 35% Chance 35% Chance. Will use when above 10% HP Deal 100% damage. Change the following row "Ｏ" into Dark orbs －－－－－－ －－－－－－ ＯＯＯＯＯＯ －－－－－－ －－－－－－ .. PlayBite ( 1,456 ) 1 x Sub ( 2 Turns ) 20% Chance 20% Chance. Will use when above 10% HP Deal 50% damage and binds 1 Random sub for 2 turns. This will also disable awoken skills .. Dig a Hole 10% Chance 10% Chance. Will use when above 10% HP Hide all orbs on the board. Moving the orb will reveal it .. Stay ( 30% Damage 5 Turns ) < 70% HP, 100% Chance, 1 timeuse < 70% HP, 100% Chance, 1 timeuse. 30% damage reduction for 5 turns .. Wonder Bark ( 100% HP ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Will use every other turn Player 100% current HP .. 


7   Light Orb Dragon, Yobi  1  Skill  240  1,536,334  Lv.4 Radiant Blond Hair < 10% HP, 100% Chance. Will use every other turn Preemptive Strike. Change Light & Heart orbs into locked orbs .. Light Pulse ( 3,780 ) < 10% HP, 100% Chance. Will use every other turn Preemptive Strike. Deal 100% damage. Change all orbs to Jammer orbs .. Beautiful Nebulous Glow ( 10,584 ) First turn. 100% Chance, 1 timeuse First turn. 100% Chance, 1 timeuse. Will use when jammer orb exists Deal 280% damage and converts all Jammer orbs into Heart orbs ..Skill Set 2 First turn. 100% Chance, 1 timeuse. Will use if no jammer orb Pure White Silk Scales ( 35% Damage 10 Turns )First turn. 100% Chance, 1 timeuse. Will use when jammer orb exists 35% damage reduction for 10 turns .. Songstress's Divine Protection ( 10 Turns )First turn. 100% Chance, 1 timeuse. Will use when jammer orb exists Immunity against status effects such as delay, poison, defense reduction for 10 turns .. Chiming Rings ( 4,914 ) ( 7371 after Resentful Stare ) Deal 130% damage. Set team RCV to 50% for 2 turns .. Golden Flower Thorns ( 4,158 ) 3 x non ( 6237 after Resentful Stare ) Deal 110% damage. Randomly spawn Mortal Poison orbs from non 3 orbs .. Brutal Wisp Fangs ( 90% HP ) Resentful Stare ( 999 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use on the 6th turn Increases damage to 150% for the next 999 turns .. Pure White Damask Scales ( > 1000k Damage 4 Turns ) 100% Chance, 1 timeuse 100% Chance, 1 timeuse. Will use every 6 turns Absorbs single hit damage over 1,000,000 for 4 turns .. Glazed Dragon Eyes ( CD +5 Turns ) < 20% HP, 100% Chance, 1 timeuse < 20% HP, 100% Chance, 1 timeuse. Increases cooldown of active skills by 5 turns .. Scattered Gleam of Bewitching Beauty ( 113,400 ) < 20% HP, 100% Chance ( 170100 after Resentful Stare ) < 20% HP, 100% Chance. Deal 3000% damage. Change all orbs to Light & Jammer orbs .. 
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