
The Chosen Army - Annihilation







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Reward![]() ![]() | |||
- Sub dungeon may be attempted in any order. ( Does not apply to One-shot Challenges ) - The gift awarded is based on the sub dungeon completed. - Dungeon rewards are only granted once per level, regardless of the number of times completed. |
Show all: Skills | ||||||||
FLR | Type | TRN | ATK | DEF | HP | Memo Loot | ||
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1 | ![]() | ![]() ![]() Draconic Songstress of Blue Echoes, Mion | 1 | Skill | 912 | 22,021,854 | ![]() ![]() ![]() ![]() Passive. 50% Water & Wood damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. 99% damage reduction for 1 turn.. Skill Set 2 First turn. 100% Chance. ![]() ![]() Absorbs 100% of the damage you cause for combos 4 and under for 1 turn.. ![]() ![]() Reduces time limit of orb movement to 25 % for 1 turn.. Skill Set 3 First turn. 100% Chance. ![]() ![]() Absorbs 100% of the damage you cause for combos 5 and under for 1 turn.. ![]() ![]() Reduces time limit of orb movement to 25 % for 1 turn.. Skill Set 4 > 99% HP, 100% Chance, 1 time-use. ![]() ![]() Player -99% current HP.. ![]() ![]() Immune single hit damage over 500,000 for 5 turns.. Skill Set 5 < 99% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() Deal 140% damage and binds 1 Random card for 4 turns. This will also disable leader skill and awoken skills.. ![]() ![]() 50% damage reduction for 5 turns.. Skill Set 6 50% Chance. Will use when >30% HP ![]() ![]() Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it -----O ------ -----O ------ -O-O-O .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. Skill Set 7 50% Chance. Will use when >30% HP ![]() ![]() Hide the following orbs "O" on the board for 1 turn. Moving the orb will not reveal it O-O-O- ------ O----- ------ O----- .. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Deal 120% damage. Change all orbs to Fire, Water, Wood, Light, Dark, Heart & Jammer orbs.. ![]() ![]() 50% Chance ( 33156 after Warrior's March ) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 50% Chance ( 26941 after Warrior's March ) 50% Chance. Will use when above 30% HP Deal 130% damage and randomly change 10 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() < 50% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance, 1 time-use < 30% HP, 100% Chance, 1 time-use. Absorbs 100% of the damage you cause for combos 6 and under for 2 turns.. ![]() ![]() < 30% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance ( 1036200 after Warrior's March ) | |
2 | ![]() | ![]() ![]() ![]() Maleficent Phantom Dragon King, Zaerog∞ | 1 | Skill | 1,712 | 15,918,903 | ![]() ![]() ![]() Passive. 50% Dark damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. 75% damage reduction for 1 turn.. ![]() ![]() First turn. 100% Chance ![]() ![]() ![]() First turn. 100% Chance First turn. 100% Chance. Will use if nothing to dispel Binds 3 Random cards for 2 turns. This will also disable leader skills and awoken skills.. ![]() ![]() ![]() ![]() ![]() 100% Chance 100% Chance. Will use if poison orb exists Deal 200% damage and converts all Poison orbs into Lethal Poison orbs.. ![]() ![]() 33% Chance 33% Chance. Will use when above 30% HP Deal 120% damage and hide all orbs on the board. Moving the orb will reveal it.. ![]() ![]() 33% Chance Skill Set 2 33% Chance. Will use if >30% HP ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 3 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() ![]() ![]() < 30% HP, 100% Chance, 1 time-use ![]() ![]() < 30% HP, 100% Chance | |
3 | ![]() | ![]() ![]() ![]() Illusionless Time Dragonbound, Myr | 1 | Skill | 1,218 | 22,268,508 | ![]() ![]() ![]() Passive. 50% Dark damage reduction.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 500,000 for 5 turns.. Skill Set 2 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Immune single hit damage over 500,000 for 5 turns.. Skill Set 3 100% Chance, 1 time-use. ![]() ![]() Deal 160% damage. Change the following row "O" into Heart & Jammer orbs ------ ------ OOOOOO ------ ------ .. ![]() ![]() Puzzle starting point has been fixed.. Skill Set 4 100% Chance, 1 time-use. ![]() ![]() Deal 160% damage. Change the following row "O" into Heart & Jammer orbs ------ ------ OOOOOO ------ ------ .. ![]() ![]() Puzzle starting point has been fixed.. Skill Set 5 100% Chance, 1 time-use. ![]() ![]() Deal 160% damage. Change the following row "O" into Heart & Jammer orbs ------ ------ OOOOOO ------ ------ .. ![]() ![]() Puzzle starting point has been fixed.. ![]() ![]() 100% Chance, 1 time-use ![]() ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance, 1 time-use ![]() ![]() 100% Chance Skill Set 6 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() 100% Chance. Will use repeatedly Absorbs 100% of the damage you cause for combos 6 and under for 1 turn.. ![]() ![]() Skill Set 7 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() 100% Chance. Will use repeatedly Absorbs 100% of the damage you cause for combos 7 and under for 1 turn.. ![]() ![]() ![]() ![]() < 20% HP, 100% Chance | |
4 | ![]() | ![]() ![]() Zealous Boneclad Dragonbound, Herme-Do | 1 | Skill | 1,218 | 61,013,000 | Skill Set 1 ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 20% HP, 100% Chance. Pre-emptive Strike. Randomly change 13 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() First turn. 100% Chance, 1 time-use First turn. 100% Chance, 1 time-use. Will use when poison orb exists Deal 200% damage and converts all Poison orbs into Lethal Poison orbs.. Skill Set 2 First turn. 100% Chance, 1 time-use. Will use when no poison orbs ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Recovers Player 100% of maximum HP.. ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Disable awoken skills for 1 turn.. ![]() ![]() 40% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() ![]() ![]() ![]() ![]() 40% Chance 40% Chance. Will use when above 15% HP Deal 130% damage. Randomly spawn Water orbs from non 5 Water & Poison orbs.. Skill Set 3 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 4 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 5 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 6 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 7 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use < 15% HP, 100% Chance, 1 time-use. Deal 100% damage. Randomly hide 13 orbs on the board for 13 turns.. Skill Set 8 < 15% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Deal 1200% damage and converts 1 Random orb into Lethal Poison orbs.. | |
4 | ![]() | ![]() ![]() Enraged Boneclad Dragonbound, Herme-Ra | 1 | Skill | 1,218 | 61,013,000 | Skill Set 1 ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Randomly spawn Poison orbs from non 13 orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Randomly change 13 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() First turn. 100% Chance, 1 time-use First turn. 100% Chance, 1 time-use. Will use when poison orb exists Deal 200% damage and converts all Poison orbs into Lethal Poison orbs.. Skill Set 2 First turn. 100% Chance, 1 time-use. Will use when no poison orbs ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Recovers Player 100% of maximum HP.. ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Disable awoken skills for 1 turn.. ![]() ![]() 40% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() 40% Chance 40% Chance. Will use when above 15% HP Deal 130% damage. Change the following row "O" into Water orbs OOOOOO ------ ------ ------ ------ .. Skill Set 3 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 4 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 5 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 6 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 7 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use < 15% HP, 100% Chance, 1 time-use. Deal 100% damage. Randomly hide 13 orbs on the board for 13 turns.. Skill Set 8 < 15% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Deal 1200% damage and converts 1 Random orb into Lethal Poison orbs.. | |
4 | ![]() | ![]() ![]() Placid Boneclad Dragonbound, Herme-Ku | 1 | Skill | 1,218 | 61,013,000 | Skill Set 1 ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Randomly spawn Poison orbs from non 13 orbs.. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, 100% Chance, 1 time-use. Pre-emptive Strike. Randomly change 13 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Lethal Poison orbs into locked orbs.. ![]() ![]() ![]() ![]() ![]() First turn. 100% Chance, 1 time-use First turn. 100% Chance, 1 time-use. Will use when poison orb exists Deal 200% damage and converts all Poison orbs into Lethal Poison orbs.. Skill Set 2 First turn. 100% Chance, 1 time-use. Will use when no poison orbs ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Recovers Player 100% of maximum HP.. ![]() ![]() First turn. 100% Chance, 1 time-use. Will use when poison orb exists Disable awoken skills for 1 turn.. ![]() ![]() 40% Chance ![]() ![]() ![]() 20% Chance ![]() ![]() 40% Chance 40% Chance. Will use when above 15% HP Deal 130% damage. Change the following column "O" into Water orbs O----- O----- O----- O----- O----- .. Skill Set 3 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 4 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 5 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 6 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Skill Set 7 20% Chance. Will use every 3 turns >15% HP ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() < 15% HP, Skill Set 8 < 15% HP, 100% Chance. ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
5 | ![]() | ![]() Dark Winged Machine, Demonius | 1 | Skill | 1,140 | 60,630,000 | ![]() ![]() ![]() Passive. 50% Light damage reduction.. ![]() ![]() Passive. While HP is 50% or above, a single hit that normally kills it will instead leave it with 1 HP.. Skill Set 1 ![]() ![]() ![]() Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 999 turns.. ![]() ![]() ![]() Pre-emptive Strike. Change the following orbs on the board into bomb O----O -O--O- --OO-- -O--O- O----O .. ![]() ![]() ![]() Pre-emptive Strike. orbs will drop as locked orbs for 1 turn.. ![]() ![]() 100% Chance, 1 time-use ( 100584 after フォースアモク ) 100% Chance, 1 time-use. Will use when above 50% HP Deal 200% damage. Puzzle starting point has been fixed.. ![]() ![]() 15% Chance 15% Chance. Will use when above 50% HP Deal 130% damage and reduces time limit of orb movement by 2 secs for 2 turns.. ![]() ![]() 15% Chance ( 65380 after フォースアモク ) 15% Chance. Will use when above 50% HP Deal 130% damage and increases cooldown of active skills by 2 turns.. ![]() ![]() ![]() ![]() ![]() 70% Chance ( 65380 after フォースアモク ) Skill Set 2 < 50% HP, 100% Chance, 1 time-use. ![]() ![]() 70% Chance. Will use when above 50% HP Absorbs 100% of the damage you cause for combos 5 and under for 999 turns.. ![]() ![]() ![]() Skill Set 3 < 50% HP, 20% Chance. Will use when >20% HP ![]() ![]() ![]() ![]() Skill Set 4 < 50% HP, 20% Chance. Will use when >20% HP ![]() ![]() ![]() ![]() ![]() 70% Chance. Will use when above 50% HP Deal 180% damage and binds 1 Random card for 3 turns. This will also disable leader skill and awoken skills.. ![]() ![]() ![]() ![]() ![]() < 50% HP, 60% Chance ( 80467 after フォースアモク ) < 50% HP, 60% Chance. Will use when above 20% HP Deal 160% damage and randomly change 3 orbs into bomb.. ![]() ![]() < 20% HP, 100% Chance ( 3017520 after フォースアモク ) Skill Set 5 < 1% HP, 100% Chance, 1 time-use. ![]() ![]() ![]() ![]() |
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In normal dungeons, rare monsters have approximately a 2-5% drop rate based on player experience. The rate may be slightly higher for harder difficulty tiers. For end game bosses, the estimated drop chance per difficulty is: Mythical 100%, Legend 100% ( 40% If a Mythical Dungeon is available ), Master ~40%, Expert ~5%, Adept ~2%. |
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0 By paul#87075 4 years ago ( 12.0.3 ) Don't believe them. Hard. 0 By Eronoc#46225 4 years ago ( 12.0.3 ) Numbers are off for Myr, continuous border hits for ~32K not 29K Last edited by Eronoc 4 years ago ( 12.0.3 ) 0 By -Striku-#37071 4 years ago ( 12.0.3 ) Went in with Kushi(Izanagi)/Haku/Haku/Haku(DP Cecil)/Venus Anyways, key subs for this dungeon would be: -Time Extender (Makes Mion easy) -Orb unlocker -Damage dealer AS Follow-Up Attack subs could be placed over damage dealer, but with this kind of boss who's RES response isn't threatening like Zera, going for the the first route seems more comfortable. 0 By misticspea#101589 3 years ago ( 13.0.1 ) Gungtroll(On Survey Rush):Let's make a dungeon not Minerva Cheese compatible.By starting it with a blue/green monster.Now which one?Jormungandr...Fortoytops...I've got it!Mion! 0 GenjitsuTy#103423 2 years ago ( 17.2.0 ) Minerva is out of the meta Kiri is the correct leader for cheese teams 0 By Jouven#89033 3 years ago ( 16.0.0 ) Been running this for the past two days, I'd say the snow globe rate invasion, on Annihilation, is around 50%. The first day I got a way more light snow globes, the element of the globe seems to change each day, but the second day I got more Hermes than dark snow globes... did run the dungeon around 20 times each day Plus I managed to max skill two demonious, he doesn't drop always either. *Edit: don't do like me, you need to evo seraphis to despharion, because seraphis is the BASE, so all that demonius skilling up was worthless =S Last edited by Jouven 3 years ago ( 16.0.0 ) -3 By secret#38902 4 years ago ( 12.0.3 ) So easy that even teams with garbage leaders like Krishna or Dark XM can beat it. |
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- Super Ultimate Survey Rush! - Annihilation |