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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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|  | | 1 | Skill | 0 | 5,575,411 | 100% Lv.50   Gift Breath ( 28,576 ) 100% Chance 100% Chance. Deal 55% damage .. |
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Show all: Skills |
FLR | | Type | TRN | ATK | DEF | HP | Memo Loot |
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1 |  |   Ice Golem | 4 | Skill | 200,000 | 1,020,000 | Lv.5    Ice Cascade +15% ( 20 Turns ) Pre-emptive Strike. Increases skyfall chance of Water orbs by 15% for 20 turns .. Freezing Punch ( 27,200 ) 1 x non    100% Chance 100% Chance. Deal 400% damage. Randomly spawn Water orbs from non 1 Water orbs .. |
1 |  |   Flame Gear | 1 | Skill | 866,667 | 25 | Lv.4   Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Increases cooldown of active skills by 1 turn ..  Activated ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Increases damage to 200% for the next 999 turns ..  Flame Pulse ( 5,824 ) 3 x non    < 99% HP, 100% Chance ( 11648 after Activated ) < 99% HP, 100% Chance. Deal 280% damage. Randomly spawn Fire orbs from non 3 Fire orbs .. |
1 |  |   Wind Gear | 1 | Skill | 866,667 | 25 | Lv.4   Sleep Mode ( CD +1 Turn ) > 99% HP, 100% Chance > 99% HP, 100% Chance. Will use when HP is full Increases cooldown of active skills by 1 turn ..  Activated ( 999 Turns ) < 99% HP, 100% Chance < 99% HP, 100% Chance. Increases damage to 200% for the next 999 turns ..  Wind Pulse ( 5,824 ) 3 x non    < 99% HP, 100% Chance ( 11648 after Activated ) < 99% HP, 100% Chance. Deal 280% damage. Randomly spawn Wood orbs from non 3 Wood orbs .. |
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2 |  |  Flame Keeper | 1 | Skill | 288 | 1,977,733 | Lv.9    Heavy Raid ( -80% HP ) Pre-emptive Strike. Player -80% current HP .. Warning ( CD +1 Turn ) 20% Chance 20% Chance. Will use non-consecutively Increases cooldown of active skills by 1 turn ..  Seven Smog 7 x non    25% Chance 25% Chance. Randomly spawn Poison orbs from non 7 Poison orbs ..  Red Alert ( 10,604 )  25% Chance 25% Chance. Deal 110% damage and change Fire orbs into locked orbs ..  Exhaust Hit ( 8,676 ) 30% Chance 30% Chance. Deal 90% damage and hide all orbs on the board. Moving the orb will reveal it ..  Capture Net 2 x Subs ( 3 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds 2 Random subs for 3 turns. This will also disable awoken skills ..  Killing Code ( 28,920 ) < 30% HP, 100% Chance < 30% HP, 100% Chance. Deal 300% damage ( 6 hits, 50% per hit ) .. |
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3 |  |   Metallic Star Dragon, Leo | 1 | 9,372 | 450 | 3,117,893 | Lv.9    Heat Charge ( 6,560 ) Pre-emptive Strike. Deal 70% damage .. Burning Fang ( -70% HP ) 30% Chance 30% Chance. Will use when above 10% HP Player -70% current HP ..  Loud Roar ( CD +1 Turn ) 20% Chance 20% Chance. Will use non-consecutively when above 10% HP Increases cooldown of active skills by 1 turn ..  Blazing Claw ( 9,372 ) ( expand for details ) 50% Chance 50% Chance. Will use when above 10% HP Deal 100% damage. Change the following column "O" into Fire orbs ----O- ----O- ----O- ----O- ----O- ..  Flame Lion's Roar +15% ( 10 Turns ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Increases skyfall chance of Fire orbs by 15% for 10 turns ..  Leo's Crest - Meteor ( 56,232 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Deal 600% damage .. |
3 |  |   Metallic Star Dragon, Capricorn | 1 | Skill | 450 | 3,123,233 | Lv.9    Stardust Step ( < 4 Combos 5 Turns ) Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 3 and under for 5 turns .. Floral Vestige ( 9,212 ) ( expand for details ) 40% Chance 40% Chance. Will use when above 10% HP Deal 100% damage. Change the following row "O" into Fire, Water, Light & Dark orbs ------ ------ OOOOOO ------ ------ ..  Green Vestige ( 10,133 ) ( expand for details ) 30% Chance 30% Chance. Will use when above 10% HP Deal 110% damage. Change the following row "O" into Wood orbs ------ ------ ------ OOOOOO ------ ..  Trample Vestige ( 8,291 ) ( expand for details ) 30% Chance 30% Chance. Will use when above 10% HP Deal 90% damage. Change the following row "O" into Jammer orbs ------ ------ ------ ------ OOOOOO ..  Vine Cage of Wooden Horns 4 x Subs ( 1 Turn ) < 50% HP, 100% Chance, 1 time-use < 50% HP, 100% Chance, 1 time-use. Binds 4 Random subs for 1 turn. This will also disable awoken skills ..  Capricorn's Crest - Ray ( 27,635 ) < 10% HP, 100% Chance < 10% HP, 100% Chance. Deal 300% damage ( 5 hits, 60% per hit ) .. |
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4 |  | | 2 | Skill | 328 | 3,799,520 | Lv.4    Invincible Body ( -50% Damage 5 Turns ) Pre-emptive Strike. 50% damage reduction for 5 turns .. Ignis Saw ( 15,200 ) 1 x    First turn. 100% Chance First turn. 100% Chance. Deal 150% damage and converts 1 Random orb into Fire orbs .. Destroy Arm ( 18,239 ) 2 x Subs ( 5 Turns ) 100% Chance 100% Chance. Binds 2 Random subs for 5 turns. This will also disable awoken skills ..  Desperia Ray ( 50,665 ) ( expand for details ) 100% Chance 100% Chance. Deal 500% damage. Change the following column "O" into Mortal Poison orbs --O--- --O--- --O--- --O--- --O--- Change the following column "O" into Poison orbs ---O-- ---O-- ---O-- ---O-- ---O-- .. |
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5 |  |   Frost-Fanged CyberBeast, Alfecca | 1 | Skill | 300 | 4,063,194 |   Alfecca Resolve ( 76% Resolve ) Passive. While HP is 76% or above, a single hit that normally kills it will instead leave it with 1 HP ..  Arctic Coating ( 5 Turns )Pre-emptive Strike. Immunity against status effects such as delay, poison, defense reduction for 5 turns ..  Frozen Ground       Pre-emptive Strike. Change all orbs to Water, Wood, Light & Dark orbs .. Auto Freezer ( 22,570 )    100% Chance 100% Chance. Will use when poison orb exists Deal 250% damage and converts all Poison orbs into Water orbs ..  Auto Sweeper ( 27,084 )    100% Chance 100% Chance. Will use when jammer orb exists Deal 300% damage and converts all Jammer orbs into Water orbs ..  Blizzard Signal ( 9,028 ) ( expand for details )100% Chance. Will use when jammer orb exists Deal 100% damage. Change the following column "O" into Water orbs -----O -----O -----O -----O -----O ..  Scattered Clump of Earth 3 x non     100% Chance. Will use when jammer orb exists Randomly spawn Jammer orbs from non 3 Water & Jammer orbs ..  Blizzard Signal ( 9,028 ) ( expand for details )100% Chance. Will use when jammer orb exists Deal 100% damage. Change the following column "O" into Water orbs -----O -----O -----O -----O -----O ..  Toxic Gas Cloud 3 x    100% Chance. Will use when jammer orb exists Converts 3 Random orbs into Poison orbs ..  Blizzard Signal ( 9,028 ) ( expand for details )100% Chance. Will use when jammer orb exists Deal 100% damage. Change the following column "O" into Water orbs -----O -----O -----O -----O -----O ..  Steam Release100% Chance. Will use when jammer orb exists Hide all orbs on the board. Moving the orb will reveal it .. Skill Set 5 < 75% HP, 100% Chance, 1 time-use.  Sapphire Drive ( 3 Turns )100% Chance. Will use when jammer orb exists Absorbs 100% Water damage for 3 turns ..  Blizzard Double Signal ( 14,445 ) ( expand for details )100% Chance. Will use when jammer orb exists Deal 160% damage. Change the following column "O" into Water orbs ----OO ----OO ----OO ----OO ----OO ..  Blizzard All Signal ( 54,168 ) ( expand for details ) < 20% HP, 100% Chance < 20% HP, 100% Chance. Deal 600% damage. Change the following row "O" into Water orbs OOOOOO OOOOOO OOOOOO OOOOOO OOOOOO .. Skill Set 6 < 1% HP, 100% Chance.  Blizzard All Signal ( 54,168 ) ( expand for details )< 20% HP, 100% Chance. Deal 600% damage. Change the following row "O" into Water orbs OOOOOO OOOOOO OOOOOO OOOOOO OOOOOO ..  Metal Repair ( Enemy +76% )< 20% HP, 100% Chance. Recovers enemy 76% of maximum HP .. |
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6 |  |   Liberty Geist | 1 | Skill | 460 | 7,820,069 | --  Black Robot Transformation ( Transform ) Passive. Proceed to next floor when HP reaches 0 ..  Heat Smoke +15%  ( 5 Turns )Pre-emptive Strike. Increases skyfall chance of Jammer & Poison orbs by 15% for 5 turns ..  Started accumulating power in his fists ( -50% Damage 3 Turns )Pre-emptive Strike. 50% damage reduction for 3 turns .. 3 100% Chance  2 All    100% Chance 100% Chance. Randomly spawn Jammer orbs from all Fire orbs ..  2 100% Chance  1 ( 99,030 ) ( 999 Turns ) 100% Chance 100% Chance. Increases damage to 1000% for the next 999 turns ..  1 100% Chance  Burning Destruction Fist ( 99,030 )    100% Chance ( 990300 after 1 ) 100% Chance. Deal 1000% damage. Change all orbs to Fire orbs .. |
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| Random 1 will appear. is very rare spawn |
7 |  |   War Machine King, Liberty Geist | 1 | Skill | 570 | 7,820,833 | Lv.5  Lv.1   Halves Light-Dark ( -50% Damage  ) Passive. 50% Light & Dark damage reduction ..  Burning Flame ( < 6 Combos 99 Turns )Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns ..  Power Claw   Pre-emptive Strike. Change Fire & Wood orbs into locked orbs .. Flare Armor ( -50% Damage 3 Turns ) > 70% HP, 100% Chance, 1 time-use > 70% HP, 100% Chance, 1 time-use. 50% damage reduction for 3 turns ..  Dark Flare ( 17,213 ) > 70% HP, 100% Chance, 1 time-use > 70% HP, 100% Chance, 1 time-use. Deal 170% damage and hide all orbs on the board. Moving the orb will reveal it ..  Death Claw ( 11,138 ) 1 x    50% Chance ( 16706 after Heat Up ) 50% Chance. Deal 110% damage and converts 1 Random orb into Poison orbs ..  Crushing Claw ( 11,138 ) 1 x    50% Chance ( 16706 after Heat Up ) 50% Chance. Deal 110% damage and converts 1 Random orb into Jammer orbs ..  Evil Hold ( 12,150 )   50% Chance ( 18225 after Heat Up ) 50% Chance. Deal 120% damage and change Jammer & Poison orbs into locked orbs ..  Element Hold ( 12,150 ) 7 x       50% Chance ( 18225 after Heat Up ) 50% Chance. Deal 120% damage and randomly change 7 Fire, Water, Wood, Light, Dark & Heart orbs into locked orbs ..  Heat Chain ( 13,163 ) ( 3 Turns ) 50% Chance ( 19744 after Heat Up ) 50% Chance. Disable active skills for 3 turns ..  Cleave Rush ( 14,176 ) 50% Chance ( 21264 after Heat Up ) 50% Chance. Deal 140% damage ( 4 hits, 35% per hit ) .. Skill Set 2 < 70% HP, 100% Chance, 1 time-use.  Power Erase ( > 500k Damage 3 Turns )50% Chance. Immune single hit damage over 500,000 for 3 turns ..  Metal Slicer ( -99% HP )50% Chance. Player -99% current HP ..  Power Claw ( 8,100 ) 8 x          < 70% HP, 100% Chance, 1 time-use < 70% HP, 100% Chance, 1 time-use. Deal 80% damage and randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs ..  Heat Up ( 15,188 ) ( 999 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 150% for the next 999 turns ..  Destroying Claw ( 11,138 ) 4 x non      < 30% HP, 100% Chance ( 16706 after Heat Up ) < 30% HP, 100% Chance. Deal 110% damage. Randomly spawn Jammer & Poison orbs from non 4 Jammer & Poison orbs ..  Melting Claw ( 16,200 ) < 30% HP, 100% Chance ( 24300 after Heat Up ) < 30% HP, 100% Chance. Deal 160% damage ( 4 hits, 40% per hit ) ..  Explosive Skewer ( 75,938 )          < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 750% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs .. - Cycles through Claw -> Hold -> Cleave or Chain then repeat - [Destroying Claw] replaces other Claws at <30% HP - [Melting Claw] replaces Chain/Cleave at <30% HP |
7 |  |   War Machine Emperor, Another Geist | 1 | Skill | 980 | 8,518,125 | Lv.5   Halves Light-Dark ( -50% Damage  ) Passive. 50% Light & Dark damage reduction ..  Darkness Flame ( < 6 Combos 99 Turns )Pre-emptive Strike. Absorbs 100% of the damage you cause for combos 5 and under for 99 turns ..  Power Claw   Pre-emptive Strike. Change Light & Dark orbs into locked orbs .. Gun Metallic Armor ( -75% Damage 3 Turns ) > 70% HP, 100% Chance, 1 time-use > 70% HP, 100% Chance, 1 time-use. 75% damage reduction for 3 turns ..  Dark Bolt ( 23,056 ) > 70% HP, 100% Chance, 1 time-use > 70% HP, 100% Chance, 1 time-use. Deal 200% damage and hide all orbs on the board. Moving the orb will reveal it ..  Nemesis Claw ( 14,986 ) 1 x    50% Chance ( 29973 after Increase ) 50% Chance. Deal 130% damage and converts 1 Random orb into Poison orbs ..  Break Claw ( 14,986 ) 1 x    50% Chance ( 29973 after Increase ) 50% Chance. Deal 130% damage and converts 1 Random orb into Jammer orbs ..  Evil Grab ( 16,139 )   50% Chance ( 32278 after Increase ) 50% Chance. Deal 140% damage and change Jammer & Poison orbs into locked orbs ..  Element Grab ( 16,139 ) 10 x       50% Chance ( 32278 after Increase ) 50% Chance. Deal 140% damage and randomly change 10 Fire, Water, Wood, Light, Dark & Heart orbs into locked orbs ..  Cleave Combo ( 18,444 ) 50% Chance ( 36888 after Increase ) 50% Chance. Deal 160% damage ( 4 hits, 40% per hit ) ..  High Metal Chain ( 16,139 ) ( 5 Turns ) 50% Chance ( 32278 after Increase ) 50% Chance. Disable active skills for 5 turns .. Skill Set 2 < 70% HP, 100% Chance, 1 time-use.  Power Eater ( > 500k Damage 3 Turns )50% Chance. Absorbs single hit damage over 500,000 for 3 turns ..  Metal Slicer ( -99% HP )50% Chance. Player -99% current HP ..  Power Claw ( 11,528 ) 8 x          < 70% HP, 100% Chance, 1 time-use < 70% HP, 100% Chance, 1 time-use. Deal 100% damage and randomly change 8 Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs ..  Increase ( 23,056 ) ( 999 Turns ) < 50% HP, 100% Chance < 50% HP, 100% Chance. Increases damage to 200% for the next 999 turns ..  Destruction Claw ( 14,986 ) 4 x non      < 30% HP, 100% Chance ( 29973 after Increase ) < 30% HP, 100% Chance. Deal 130% damage. Randomly spawn Jammer & Poison orbs from non 4 Jammer & Poison orbs ..  Raiden Claw ( 23,056 ) < 30% HP, 100% Chance ( 46112 after Increase ) < 30% HP, 100% Chance. Deal 200% damage ( 4 hits, 50% per hit ) ..  Ultimate Skewer ( 115,280 )          < 15% HP, 100% Chance < 15% HP, 100% Chance. Deal 1000% damage and change Fire, Water, Wood, Light, Dark, Heart, Jammer, Poison & Mortal Poison orbs into locked orbs .. - Cycles through Claw -> Grab -> Cleave or Chain then repeat - [Destruction Claw] replaces other Claws at <30% HP - [Raiden Claw] replaces Chain/Cleave at <30% HP |